@barnee
Thank you - looks like that did the trick!
1942 witt vs dawg.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
Chinese take Shantung from Japanese
1 bomber moved from Yunnan to 43 Sea Zone
2 bombers moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
4 infantry moved from British Columbia to Alaska
1 artillery moved from British Columbia to Alaska
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 50 Sea Zone to 64 Sea Zone -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 factory_minor, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
1 armour and 1 mech_infantry moved from Jehol to Kiangsu
Chinese take Shantung from Japanese
1 bomber moved from Yunnan to 43 Sea Zone
2 bombers moved from Yunnan to Kiangsu
1 armour and 1 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
4 infantry moved from British Columbia to Alaska
1 artillery moved from British Columbia to Alaska
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 50 Sea Zone to 64 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kiangsu
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 3/4 hits
Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits
1 mech_infantry owned by the Americans and 3 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 mech_infantry
Battle in 91 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 battleship, 1 destroyer, 3 submarines and 1 transport
3 submarines owned by the Italians Submerged
Americans roll dice for 2 fighters in 91 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 91 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 fighters
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 bombers moved from Kiangsu to Korea
1 bomber moved from 43 Sea Zone to Hunan
2 infantry moved from Amur to Korea
1 armour moved from Amur to Korea
1 infantry moved from Siberia to Amur
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far EastPlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 1 cruiser and 2 submarines placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Americans undo move 3.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,2,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Korea : 1 flag, 7 armour, 2 bombers, 1 factory_minor and 5 infantry
Kiangsu : 1 armour
Jehol : 1 infantry
Hunan : 1 bomber
Solomon Islands : 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery, 1 factory_minor and 4 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Soviet Far East : 1 armour and 1 infantry
Amur : 1 infantry
3 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
64 Sea Zone : 1 armour, 2 artilleries, 5 infantry and 4 transports
101 Sea Zone : 1 carrier, 2 cruisers, 2 submarines and 5 transportsProduction/PUs Summary :
Russians : 25 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 22 / 22
Germans : 59 / 73
British : 33 / 34
UK_Pacific : 20 / 25
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
Average roll : 2.808
Median : 3.000
Variance : 3.440
Standard Deviation : 1.855
Total rolls : 26Null / Other
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Japanese Combat
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 2.286
Standard Deviation : 1.512
Total rolls : 8Italians Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
Average roll : 3.143
Median : 4.000
Variance : 1.833
Standard Deviation : 1.354
Total rolls : 7 -
Unlucky in that SZ91 battle. I realised after I took the BB as a hit, that I should have lost a Sub instead.
I could have lost it and the TT.
You had to make that attack. -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Germans
1 artillery moved from Shensi to TsinghaiCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Kiangsi
2 artilleries moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to ShantungPlace Units - Chinese
1 infantry placed in Jehol
1 artillery and 2 infantry placed in Kwangsi
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 artillery and 1 infantry
Kwangsi : 1 artillery and 2 infantry
Kiangsu : 1 artillery and 1 infantry
Kiangsi : 2 artilleries and 2 infantry
Jehol : 1 infantry
Kansu : 1 artillery and 2 infantry
Tsinghai : 1 artillery and 2 infantry
Sikang : 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 25 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 58 / 73
British : 33 / 34
UK_Pacific : 20 / 25
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to Belarus
3 artilleries, 1 bomber, 1 fighter and 9 infantry moved from Novgorod to Belarus
2 artilleries and 4 infantry moved from Baltic States to Belarus
2 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
3 armour, 3 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to Bryansk
1 armour moved from Rostov to BryanskCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 5 artilleries, 1 bomber, 1 fighter, 13 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 20 infantry
Germans win, taking Belarus from Russians with 2 armour, 5 artilleries, 1 bomber, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 10 infantry
Casualties for Russians: 20 infantry
Battle in Bryansk
Germans attack with 7 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 5 infantry and 2 mech_infantrys
Germans win, taking Bryansk from Russians with 7 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 5 infantry and 2 mech_infantrysNon Combat Move - Germans
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 mech_infantry moved from Norway to Karelia
1 bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Germany to Ukraine
2 infantry moved from Poland to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 fighter moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern ItalyPlace Units - Germans
3 submarines placed in 112 Sea Zone
2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany
1 factory_minor placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Germans :
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Timguska : 1 flag
Kazakhstan : 1 flag, 1 armour
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Poland : 1 infantry
Germany : 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
Norway : 1 factory_minor
Southern Italy : 2 fighters
Belarus : 1 flag, 2 armour, 5 artilleries, 3 infantry and 4 mech_infantrys
Karelia : 1 flag, 2 infantry and 2 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 7 armour, 2 artilleries and 2 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 armour, 2 infantry and 3 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
Western Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 mech_infantry
112 Sea Zone : 3 submarines
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Russians : 16 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 67 / 87
British : 33 / 34
UK_Pacific : 20 / 25
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Persia to 96 Sea Zone
2 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Yunnan to Korea
1 mech_infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 artillery and 5 infantry moved from Burma to India
1 infantry moved from India to West India -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - British
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Persia to 96 Sea Zone
2 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Yunnan to Korea
1 mech_infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 artillery and 5 infantry moved from Burma to India
1 infantry moved from India to West IndiaCombat - British
Battle in Caucasus
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 96 Sea Zone
British attack with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 3 destroyers and 2 fighters in 96 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the British
2 destroyers owned by the Italians, 1 submarine owned by the British and 1 destroyer owned by the British lost in 96 Sea Zone
British roll dice for 1 carrier, 2 destroyers and 2 fighters in 96 Sea Zone, round 3 : 3/4 hits
Italians roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 3 : 3/4 hits
1 carrier owned by the Italians, 1 cruiser owned by the Italians, 1 carrier owned by the British, 1 tactical_bomber owned by the Italians and 2 destroyers owned by the British lost in 96 Sea Zone
British roll dice for 2 fighters in 96 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 fighter in 96 Sea Zone, round 5 : 1/1 hits
Italians roll dice for 1 fighter and 1 transport in 96 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -1
Casualties for British: 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomberNon Combat Move - British
2 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Syria
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Kiangsi to KwangtungPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 destroyers placed in 36 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in 36 Sea Zone change ownership: 3 destroyersTerritory Summary for British and UK_Pacific :
Korea : 1 bomber
Kiangsi : 1 mech_infantry
Siam : 1 flag
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 infantry
Kwangtung : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
36 Sea Zone : 3 destroyers
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 6 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 13 infantry
Syria : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 2 armour and 1 mech_infantry
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 artilleries and 3 infantry
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 9 / 14
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.759
Median : 2.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 29Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 battleship, 3 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to Morocco
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 fighter, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag, 1 artillery
Southern France : 1 infantry
Northern Italy : 1 artillery and 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Rostov : 1 infantry and 1 mech_infantry
95 Sea Zone : 2 destroyers and 1 transport
92 Sea Zone : 1 battleship, 3 submarines and 1 transportProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to Borneo
1 bomber moved from French Indo China to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to Borneo
1 bomber moved from French Indo China to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Borneo : 3 bombers and 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
33 Sea Zone : 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Russians : 18 / 26
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Tambov to Russia
1 armour moved from Novosibirsk to RussiaNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs totalTerritory Summary for Russians :
Russia : 1 airfield, 1 armour, 1 factory_major and 24 infantry
Production/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 26
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea ZoneCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 3 destroyers
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for British: 3 destroyersNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to HainanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 20 PUs; end with 28 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Hainan : 1 fighter
Gilbert Islands : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour, 2 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
33 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship and 3 destroyers
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 28
Americans : 53 / 70
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 bombers, 1 cruiser, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to Amur
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 64 Sea Zone to 101 Sea Zone
1 bomber moved from Hunan to Korea
5 armour moved from Korea to Buryatia
1 infantry moved from Jehol to Chahar
1 armour moved from Kiangsu to KweichowCombat - Americans
Non Combat Move - Americans
Place Units - Americans
2 bombers placed in Korea
1 bomber placed in Korea
1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,5
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Korea : 1 flag, 2 armour, 6 bombers, 1 factory_minor and 5 infantry
Manchuria : 1 infantry
Kweichow : 1 armour
Chahar : 1 infantry
Solomon Islands : 3 infantry
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery, 1 factory_minor and 4 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Amur : 1 armour
Siberia : 1 infantry
Buryatia : 5 armour
5 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
101 Sea Zone : 1 armour, 2 artilleries, 1 carrier, 3 cruisers, 2 destroyers, 5 infantry, 3 submarines and 9 transportsProduction/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kiangsi to KiangsuPlace Units - Chinese
1 infantry placed in Shantung
2 infantry placed in Jehol
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Sikang
2 infantry placed in Tsinghai
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 artillery and 1 infantry
Kwangsi : 1 artillery and 2 infantry
Kiangsu : 2 artilleries and 1 infantry
Kiangsi : 1 artillery and 2 infantry
Jehol : 1 infantry
Kansu : 2 artilleries and 4 infantry
Tsinghai : 1 artillery and 5 infantry
Sikang : 2 artilleries and 4 infantryProduction/PUs Summary :
Russians : 18 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 65 / 87
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Null / Other
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Caucasus
1 fighter moved from Novgorod to Caucasus
1 fighter moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Samara
Germans take Samara from Russians
1 armour moved from Belarus to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 1 mech_infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.Non Combat Move - Germans
2 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Karelia to Archangel
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Poland to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
1 mech_infantry moved from Karelia to Belarus
3 mech_infantrys moved from Germany to PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Western Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
Germans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 artillery, 1 bomber and 4 infantry placed in Germany
Germans undo move 5.
1 artillery, 1 bomber and 4 infantry placed in Germany
Germans undo move 5.
1 bomber placed in Germany
1 artillery and 4 infantry placed in Western Germany
Germans undo move 6.
3 infantry placed in France
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Poland : 3 mech_infantrys
Germany : 1 bomber and 1 factory_major
Norway : 1 factory_minor
Belarus : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 9 armour, 9 artilleries, 3 infantry and 8 mech_infantrys
Rostov : 1 flag, 2 fighters and 1 tactical_bomber
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 2 fighters and 1 infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 armour
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 3 submarinesProduction/PUs Summary :
Russians : 9 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 74 / 94
British : 33 / 33
UK_Pacific : 20 / 26
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Korea to Sikang -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Korea to SikangCombat - British
Battle in Caucasus
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 2/2 hits
Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
3 armour moved from Persia to Northwest PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Persia
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 cruiser and 2 transports placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 1 cruiser and 2 transportsTerritory Summary for British and UK_Pacific :
Kiangsi : 1 mech_infantry
Siam : 1 flag
Sikang : 1 bomber
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 infantry
Kwangtung : 1 harbour and 2 mech_infantrys
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
39 Sea Zone : 1 cruiser and 2 transports
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 6 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 14 infantry
Syria : 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 artillery and 1 infantry
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 3 armour, 2 artilleries and 2 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 11 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 72 / 94
British : 33 / 33
UK_Pacific : 20 / 25
Italians : 10 / 22
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.222
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship moved from 92 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Gibraltar to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to Southern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Italians to Samara: 1 mech_infantry
EDIT: Removing units owned by Italians from Rostov: 1 infantry
EDIT: Adding units owned by Italians to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
3 submarines placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Gibraltar : 1 flag, 1 aaGun, 1 harbour and 1 infantry
Malta : 1 flag
Morocco : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Volgograd : 1 infantry
Samara : 1 mech_infantry
95 Sea Zone : 3 submarines
Greece : 1 artillery and 1 infantry
97 Sea Zone : 2 destroyers and 1 transport
92 Sea Zone : 3 submarines
98 Sea Zone : 1 flag, 1 battleship and 1 transportProduction/PUs Summary :
Russians : 11 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 72 / 94
British : 32 / 33
UK_Pacific : 20 / 25
Italians : 11 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from New South Wales to BorneoNon Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Borneo : 5 bombers and 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Egypt : 1 infantryProduction/PUs Summary :
Russians : 11 / 20
Japanese : 20 / 28
Americans : 53 / 71
Chinese : 23 / 29
Germans : 72 / 94
British : 32 / 33
UK_Pacific : 20 / 25
Italians : 11 / 21
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0