Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs1942 witt vs dawg.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 armour moved from Kiangsu to Chahar
1 bomber moved from Kiangsu to Chahar
1 fighter, 4 infantry and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 2 artilleries and 1 bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 bomber moved from Chahar to Japan
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to KiangsiPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,4,5,2,1
Japanese collect 39 PUs (10 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Chahar : 1 flag, 1 armour and 1 artillery
Anhwe : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
35 Sea Zone : 1 battleship and 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 28 / 28
Japanese : 49 / 44
Americans : 50 / 75
Chinese : 10 / 18
Germans : 55 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 cruisers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
4 armour moved from Amur to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter and 2 tactical_bombers moved from Siberia to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 cruisers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
4 armour moved from Amur to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter and 2 tactical_bombers moved from Siberia to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 3 cruisers in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Americans attack with 5 armour, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 5 armour, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 carrier, 3 destroyers and 2 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 carrier, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/6 hits
1 submarine owned by the Americans, 1 fighter owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/4 hits
Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 4 : 2/3 hits
1 fighter owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 : 2/2 hits
1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 6 : 2/2 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Japanese: 1 carrier, 3 destroyers and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombersNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Amur
2 infantry moved from Siberia to Amur
2 armour and 2 infantry moved from Soviet Far East to Siberia
2 armour moved from Siberia to Amur
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from British Columbia to Alaska
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 4 transports moved from 26 Sea Zone to 30 Sea Zone
3 bombers moved from United Kingdom to Western United StatesPlace Units - Americans
2 cruisers placed in 2 Sea Zone
1 armour placed in Alaska
1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 armour, 1 artillery and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Korea : 1 flag
Manchuria : 5 armour, 1 infantry and 1 mech_infantry
Solomon Islands : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
Alaska : 1 armour, 1 factory_minor and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Soviet Far East : 2 infantry
Amur : 2 armour, 1 fighter and 2 infantry
Siberia : 2 infantry
30 Sea Zone : 1 armour, 1 artillery, 4 infantry and 4 transports
2 Sea Zone : 2 cruisers
3 Sea Zone : 2 transports
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 1 infantry
Morocco : 1 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
91 Sea Zone : 3 cruisers, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 28 / 28
Japanese : 43 / 44
Americans : 53 / 73
Chinese : 13 / 18
Germans : 55 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.592
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 49Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.471
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.633
Median : 4.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 2/2 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Hopei
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery
Yunnan : 1 artillery, 1 fighter and 2 infantry
Suiyuyan : 1 artillery and 1 infantry
Kweichow : 1 infantry
Hopei : 1 artillery and 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Russians : 28 / 28
Japanese : 41 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 55 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.567
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 60Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.633
Median : 4.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30 -
you no, I don’t think this game is over like you say it is. i think your playing with my head huh. sneaky sneaky.
i think france is about done in our napolian game.
but i think you have to go for Russia to see if we have a chance in our global.
im not sure why im telling you this. you are amazing at these games.
well i will talk to you later.
say hi to the family for me
Wayne -
Thank you.
I know Japan’s go at pacific domination never got off the ground, which means I have to look and hope for a German one. I just think Germany’s starting position is a poor one. I might be wrong.In Global, I fear attacking Russia as a loss is catastrophic in its consequences. I only kill Inf, but risk losing good units. I am sure the maths is far against us, but I can look again. We should concede. Unknown might want to free himself up fro another game. I do not want to drag him down. I will ask him what he thinks.
I split my German forces to go for Egypt, which has left me open to a lucky Russian counter. Soon he will go for the West and rush West Germany.In Napoleon, Unknown has had to go defensive, but he has too many ships and control of the Med. for my liking.
You keep well too. Leo.
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I see you have encircled some of my troops in a Stalingrad(Rostov) of my own.
Looks funny. I also cannot save them! -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from France to 112 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery moved from Baltic States to Belarus
1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 infantry moved from Novgorod to Belarus
3 artilleries and 4 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 mech_infantry moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to BelarusCombat - Germans
Battle in Archangel
Germans attack with 3 artilleries, 1 bomber and 4 infantry
Russians defend with 4 infantry
Germans win, taking Archangel from Russians with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in 112 Sea Zone
Germans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports
British defend with 1 destroyer
Germans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Archangel to Novgorod
1 artillery and 4 infantry moved from Norway to Finland
1 artillery moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
1 infantry moved from Southern France to France
1 infantry moved from Southern France to France
1 infantry moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 armour, 1 artillery, 2 infantry and 4 mech_infantrys placed in Germany
2 infantry placed in NorwayTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag
Southern France : 1 flag, 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Germany : 3 armour, 2 artilleries, 1 factory_major, 4 infantry and 4 mech_infantrys
Norway : 1 factory_minor and 2 infantry
Belarus : 1 flag, 1 armour
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 artilleries and 2 infantry
Eastern Poland : 1 flag, 4 armour, 3 artilleries, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag
112 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 4 infantryProduction/PUs Summary :
Russians : 21 / 28
Japanese : 41 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 62 / 82
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
4 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 mech_infantrys moved from India to Yunnan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
4 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 mech_infantrys moved from India to Yunnan
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Malaya to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Tobruk to Libya
British take Libya from ItaliansCombat - British
Battle in Iraq
British attack with 4 armour and 1 bomber
Neutral_Axis defend with 3 infantry
British roll dice for 4 armour and 1 bomber in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 armour owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 armour and 1 bomber in Iraq, round 3 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 armour
Battle in BorneoNon Combat Move - British
1 fighter moved from Union of South Africa to Egypt
1 bomber moved from Iraq to EgyptPlace Units - British
2 destroyers and 1 submarine placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 infantry
EDIT: Adding units owned by British to Scotland: 6 infantry
EDIT: Turning off Edit Mode
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery, 3 infantry and 3 mech_infantrys
Shan State : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 harbour and 1 mech_infantry
43 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 6 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag, 2 armour
81 Sea Zone : 2 destroyers and 1 submarine
Persia : 1 flag
91 Sea Zone : 2 cruisersProduction/PUs Summary :
Russians : 21 / 28
Japanese : 34 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 62 / 82
British : 34 / 34
UK_Pacific : 18 / 23
Italians : 8 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.857
Median : 4.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Null / Other
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Neutral_Axis Combat
1 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern France to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 harbour; Americans defend with 2 artilleries and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 infantry moved from Northern Italy to Southern France
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Malta : 1 flag
Southern France : 1 aaGun, 1 bomber and 1 infantry
Romania : 1 infantry
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 21 / 28
Japanese : 34 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 62 / 82
British : 34 / 34
UK_Pacific : 18 / 23
Italians : 8 / 18
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
1 bomber moved from Malaya to Yunnan -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
1 bomber moved from Malaya to YunnanNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Yunnan : 1 bomber and 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Western Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 2 transports
Egypt : 1 infantryProduction/PUs Summary :
Russians : 21 / 28
Japanese : 34 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 62 / 82
British : 34 / 34
UK_Pacific : 18 / 23
Italians : 8 / 18
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 21 / 28
Japanese : 34 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 62 / 82
British : 34 / 34
UK_Pacific : 18 / 23
Italians : 8 / 18
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Volgograd
1 armour moved from Ukraine to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
7 infantry moved from Nenetsia to Vologda -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Volgograd
1 armour moved from Ukraine to Rostov
Russians take Rostov from Germans
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
7 infantry moved from Nenetsia to VologdaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
7 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to SamaraPlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Bryansk : 7 infantry
Russia : 1 airfield, 1 factory_major, 26 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 2 infantry
Vologda : 7 infantry
Caucasus : 1 armour
Smolensk : 1 infantry
Samara : 1 infantry
91 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 27 / 27
Japanese : 34 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 56 / 82
British : 34 / 34
UK_Pacific : 18 / 23
Italians : 8 / 18
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.900
Median : 4.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Germans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 armour moved from Chahar to Anhwe
1 artillery moved from Chahar to Jehol
1 artillery moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to 43 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from 19 Sea Zone to KwangtungCombat - Japanese
Battle in Korea
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Korea from Americans, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber could not land in Kwangtung and was removed
1 battleship and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo ChinaPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Kiangsu
3 infantry placed in French Indo China
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Korea : 2 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag, 1 armour, 1 artillery and 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 2 destroyers and 1 transport
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 27 / 27
Japanese : 42 / 42
Americans : 50 / 73
Chinese : 13 / 21
Germans : 56 / 82
British : 34 / 34
UK_Pacific : 15 / 23
Italians : 8 / 18
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Could not land the Bomber, again!
Then i decided to move it to another spot. -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New Britain
1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain