Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
as normal with one exception
keep my bombers until the very end
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
8 infantry moved from Kazakhstan to Volgograd
20 artilleries and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
2 artilleries moved from Finland to Norway
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
1 artillery owned by the Russians retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 8 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 8 infantry in Volgograd, round 2 : 0/8 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 7 infantry in Volgograd, round 3 : 0/7 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 7 infantry in Volgograd, round 4 : 1/7 hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Norway
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Norway, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Russians attack with 1 armour, 20 artilleries and 2 infantry
Germans defend with 3 aaGuns, 3 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 3 aaGuns, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians roll dice for 1 armour, 20 artilleries and 2 infantry in Ukraine, round 2 : 6/23 hits
Italians roll dice for 6 aaGuns, 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 6/21 hits
2 infantry owned by the Russians, 3 aaGuns owned by the Italians, 4 artilleries owned by the Russians and 3 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 16 artilleries in Ukraine, round 3 : 3/17 hits
Italians roll dice for 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 5/21 hits
1 mech_infantry owned by the Italians, 5 artilleries owned by the Russians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
1 armour owned by the Russians and 11 artilleries owned by the Russians retreated to Bryansk
Italians win with 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 3 aaGuns and 1 mech_infantry
Casualties for Russians: 9 artilleries and 2 infantry
Casualties for Italians: 3 aaGuns, 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Bryansk
2 aaGuns and 7 infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 armour and 1 mech_infantry moved from Finland to Novgorod
2 aaGuns moved from Kazakhstan to Volgograd
3 infantry moved from Shensi to Tsinghai
2 artilleries moved from Finland to Karelia
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
8 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
3 artilleries and 8 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Hopei to Suiyuyan
2 bombers and 2 fighters moved from Hopei to Suiyuyan
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers, 2 fighters and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Suiyuyan, round 2 : 1/7 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Suiyuyan, round 3 : 4/6 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 9 infantry in Shensi, round 2 : 3/12 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Philippines
2 aaGuns moved from Szechwan to Shensi
2 aaGuns moved from Hopei to Kweichow
2 bombers and 2 fighters moved from Suiyuyan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
3 armour moved from Hopei to Kweichow
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Chahar
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Burma to Yunnan
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Siam to Malaya
1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from Shan State to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 transports placed in 19 Sea Zone
1 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 aaGuns, 3 artilleries and 9 infantry
Yunnan : 1 flag, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 aaGuns, 3 armour and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
19 Sea Zone : 2 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 79
Russians : 33 / 36
Japanese : 59 / 60
Americans : 50 / 71
Chinese : 2 / 7
British : 25 / 20
UK_Pacific : 9 / 10
Italians : 21 / 39
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 fighter moved from 106 Sea Zone to West Indies
1 fighter moved from 106 Sea Zone to West Indies
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 carrier, 1 submarine and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans win, taking 89 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West Indies
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in West Indies, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in West Indies, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in West Indies
Americans win, taking West Indies from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from West Indies to 89 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to Queensland
Place Units - Americans
2 destroyers and 4 submarines placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 destroyer and 4 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Scotland
British attack with 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 3 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 41 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Sumatra
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from West India to India
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Finland to Novgorod
Place Units - British
2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3,4,4,6,1,3,4,6,6,3,4,6,1,1,2,2,6,2
British collect 19 PUs (8 lost to blockades); end with 19 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun, 3 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Russia
Combat - Italians
Battle in Caucasus
Italians attack with 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys in Caucasus, round 2 : 5/15 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Non Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Northwest Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 aaGun, 3 artilleries and 3 infantry moved from Persia to Eastern Persia
1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Ukraine to Northwest Persia
Place Units - Italians
1 aaGun and 2 artilleries placed in Persia
Italians undo move 1.
3 artilleries placed in Persia
1 aaGun, 1 armour and 1 mech_infantry placed in Iraq
2 armour placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
1 aaGun and 2 armour placed in Iraq
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Syria : 1 flag
Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 artillery
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 artillery
Caucasus : 1 flag, 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys
112 Sea Zone : 1 battleship, 2 cruisers and 1 submarine
95 Sea Zone : 1 destroyer and 3 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 2 armour and 1 factory_minor
Eastern Persia : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
Northwest Persia : 1 flag, 2 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
Persia : 1 flag, 3 artilleries and 1 factory_minor
Production/PUs Summary :
Germans : 47 / 79
Russians : 31 / 36
Japanese : 55 / 60
Americans : 52 / 72
Chinese : 2 / 3
British : 27 / 19
UK_Pacific : 13 / 14
Italians : 23 / 39
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 6 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 5 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Eire to 109 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Western Germany to Norway
2 bombers moved from Ukraine to Russia
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 3 artilleries, 3 fighters and 3 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 3 artilleries, 3 fighters and 3 infantry in Norway, round 2 : 4/9 hits
Russians roll dice for 2 artilleries in Norway, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Anglo Egyptian Sudan
Germans attack with 3 artilleries and 3 infantry
French defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Non Combat Move - Germans
4 submarines moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to Western Germany
2 artilleries and 6 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from Russia to Caucasus
1 artillery moved from Ukraine to Bessarabia
Place Units - Germans
1 artillery and 2 infantry placed in Egypt
3 artilleries and 3 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Greece: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield and 1 artillery
Anglo Egyptian Sudan : 1 flag, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Poland : 2 artilleries and 5 mech_infantrys
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Norway : 3 artilleries and 3 infantry
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 artillery
Ukraine : 1 artillery
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery
Caucasus : 3 armour, 2 bombers and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
125 Sea Zone : 1 submarine
Eire : 1 flag
Greece : 1 fighter and 2 tactical_bombers
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 4 submarines
Production/PUs Summary :
Germans : 54 / 69
Russians : 27 / 36
Japanese : 52 / 60
Americans : 52 / 72
Chinese : 2 / 3
British : 24 / 19
UK_Pacific : 13 / 14
Italians : 23 / 39
ANZAC : 13 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Reseting Bonus Movement of Units
1 armour moved from Bryansk to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Volgograd
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Vologda
1 artillery moved from Baltic States to Eastern Poland
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 artilleries moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Eastern Poland
1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 artillery; Italians defend with 1 factory_minor
Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 : 4/5 hits
Italians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
8 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Eastern Poland to Novgorod
2 artilleries moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 aaGuns, 7 artilleries and 1 infantry moved from Bryansk to Ukraine
6 infantry moved from Tsinghai to Kansu
Place Units - Russians
3 armour placed in Volgograd
Russians undo move 1.
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 9 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour and 3 mech_infantrys moved from Kweichow to Kansu
1 mech_infantry moved from Chahar to Kansu
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 5/25 hits
Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 4/21 hits
Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 3 : 5/12 hits
5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 4 : 10/16 hits
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 4 : 1/8 hits
6 infantry owned by the Russians, 1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 9 infantry and 1 mech_infantry
Casualties for Russians: 6 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
2 aaGuns moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
3 infantry moved from Anhwe to Hunan
2 aaGuns moved from Shensi to Szechwan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Shensi to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
3 artilleries placed in French Indo China
1 armour placed in Kwangtung
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Japanese undo move 2.
1 armour placed in Kiangsu
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 2 fighters and 2 tactical_bombers
Yunnan : 1 flag, 2 aaGuns, 1 artillery and 2 bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag, 3 infantry
Kansu : 1 flag, 3 armour, 3 artilleries and 3 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 2 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 destroyer
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 transport
6 Sea Zone : 2 transports
55 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 69
Russians : 36 / 40
Japanese : 58 / 58
Americans : 52 / 72
Chinese : 1 / 3
British : 24 / 19
UK_Pacific : 9 / 14
Italians : 20 / 39
ANZAC : 13 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Non Combat Move - Americans
1 bomber moved from 43 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 6 submarines moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 90 Sea Zone
1 destroyer and 4 submarines moved from 101 Sea Zone to 90 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 90 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
4 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
Combat - British
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 4 armour and 3 mech_infantrys
Germans defend with 3 artilleries and 3 infantry
British roll dice for 4 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/7 hits
Germans roll dice for 3 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
3 infantry owned by the Germans, 2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
4 armour owned by the British and 1 mech_infantry owned by the British retreated to Belgian Congo
Germans win with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 27 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
2 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 battleship, 2 cruisers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Italians
No scramble and submerge the sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
2 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 battleship, 2 cruisers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the Russians Submerged
Italians roll dice for 1 battleship and 2 cruisers in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber and 1 tactical_bomber moved from Rostov to Caucasus
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
1 aaGun and 2 armour moved from Iraq to Northwest Persia
2 armour moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 transports moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 armour placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
West India : 1 flag, 1 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Syria : 1 flag
Romania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 2 infantry
Bessarabia : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 6 armour, 3 artilleries, 1 bomber, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 3 transports
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
Northwest Persia : 1 flag, 1 aaGun and 3 artilleries
Persia : 1 flag, 3 armour and 1 factory_minor
115 Sea Zone : 1 battleship, 2 cruisers and 1 submarine
Production/PUs Summary :
Germans : 44 / 69
Russians : 32 / 40
Japanese : 57 / 58
Americans : 53 / 75
Chinese : 1 / 1
British : 26 / 27
UK_Pacific : 8 / 10
Italians : 26 / 43
ANZAC : 13 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
2 fighters moved from Queensland to Sumatra
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French