G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                1 infantry moved from Scotland to Eire
                      French take Eire from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to 80 Sea Zone
                1 submarine moved from 81 Sea Zone to 72 Sea Zone
                1 submarine moved from 72 Sea Zone to 75 Sea Zone

    Combat - ANZAC
                Battle in 75 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 75 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 75 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 75 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 80 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 80 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 80 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 80 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 80 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 80 Sea Zone
                    ANZAC win, taking 80 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 80 Sea Zone to Eastern Persia

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                1 infantry moved from Scotland to Eire
                      French take Eire from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 battleship, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Bryansk to Russia
                17 artilleries and 1 infantry moved from Bryansk to Tambov
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Scotland

    Combat - Germans
                Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in Scotland
                Battle in Eire
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Eire, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Eire
                    Germans win, taking Scotland from British, taking Eire from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Tambov
                    Germans attack with 17 artilleries and 1 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 17 artilleries and 1 infantry in Tambov, round 2 :  9/18 hits
                        Russians roll dice for 3 infantry in Tambov, round 2 :  3/3 hits
                        3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 15 artilleries remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Russia
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_major and 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Russia, round 2 :  2/4 hits
                        Russians roll dice for 2 aaGuns and 2 infantry in Russia, round 2 :  2/2 hits
                        2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 2 artilleries in Russia, round 3 :  0/2 hits
                        Russians roll dice for 2 infantry in Russia, round 3 :  0/2 hits
                        Germans roll dice for 2 artilleries in Russia, round 4 :  0/2 hits
                        Russians roll dice for 2 infantry in Russia, round 4 :  2/2 hits
                        2 artilleries owned by the Germans lost in Russia
                    Russians win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 2 aaGuns
                Battle in 109 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 fighter; Americans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 fighter in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                5 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Greater Southern Germany to Southern Italy
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Bryansk to Smolensk
                1 bomber, 4 fighters and 4 tactical_bombers moved from Bryansk to Western Germany
                1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                1 aaGun, 10 armour and 20 mech_infantrys moved from Bryansk to Tambov
                1 mech_infantry moved from Tambov to Bryansk
                1 tactical_bomber moved from Novgorod to Western Germany

    Place Units - Germans
                1 armour and 3 infantry placed in Western Germany
                1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,6,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,4,6,5,3
                Germans collect 54 PUs (7 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    British Somaliland : 1 flag
        Cyprus : 1 flag
        Gold Coast : 1 flag, 1 mech_infantry
        Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag
        France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 5 tactical_bombers
        Romania : 2 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 3 infantry
        Southern Italy : 14 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 aaGun, 10 armour, 15 artilleries and 19 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 1 transport
        119 Sea Zone : 1 carrier, 1 cruiser, 2 submarines and 3 transports
        Eire : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 69
        Russians : 4 / 5
        Japanese : 76 / 81
        Americans : 56 / 77
        Chinese : 0 / 1
        British : 28 / 28
        UK_Pacific : 5 / 2
        Italians : 25 / 22
        ANZAC : 10 / 11
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 1 mech_infantry moved from Samara to Kazakhstan
                5 armour, 7 artilleries and 7 mech_infantrys moved from Samara to Novosibirsk

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Novosibirsk
                    Russians attack with 5 armour, 7 artilleries and 7 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 5 armour, 7 artilleries and 7 mech_infantrys in Novosibirsk, round 2 :  5/19 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 5 armour, 7 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 10 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Burma to India
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone
                1 submarine moved from 39 Sea Zone to 79 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone
                1 bomber moved from Iraq to 80 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 72 Sea Zone
                Battle in India
                    Japanese attack with 1 infantry
                    British defend with 1 aaGun, 1 airfield and 1 harbour; UK_Pacific defend with 1 factory_major
                        1 aaGun owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking 72 Sea Zone from British, taking India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in 80 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 aaGuns, 7 armour, 4 artilleries and 6 mech_infantrys moved from Burma to India
                2 carriers and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                3 transports moved from 36 Sea Zone to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                3 artilleries moved from Shan State to 37 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                3 artilleries and 3 infantry moved from 39 Sea Zone to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                EDIT: 1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 mech_infantry moved from Central Mongolia to Yenisey
                1 mech_infantry moved from Central Mongolia to Kansu
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Chahar
                3 mech_infantrys moved from Manchuria to Central Mongolia
                2 fighters and 2 tactical_bombers moved from Hunan to 6 Sea Zone
                1 bomber moved from 80 Sea Zone to Iraq
                1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Siberia to Sakha
                2 battleships and 2 cruisers moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                2 destroyers and 1 submarine moved from 42 Sea Zone to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Shan State

    Place Units - Japanese
                10 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,5
                Japanese collect 75 PUs (3 lost to blockades); end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 1 harbour
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 3 mech_infantrys
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Burma : 1 flag
        India : 1 flag, 3 aaGuns, 1 airfield, 7 armour, 9 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 6 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 artillery
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 mech_infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 harbour
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 1 harbour
        41 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        35 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
        Dzavhan : 1 flag
        39 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports
        Central Mongolia : 1 flag, 3 armour and 3 mech_infantrys
        6 Sea Zone : 2 carriers, 10 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Urals : 1 flag
        Turkmenistan : 1 flag
        80 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        75 Sea Zone : 2 destroyers and 1 submarine
        Iraq : 1 bomber
        72 Sea Zone : 1 flag, 1 submarine
        71 Sea Zone : 1 submarine
        77 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 69
        Russians : 6 / 7
        Japanese : 78 / 88
        Americans : 56 / 77
        Chinese : 0 / 1
        British : 28 / 28
        UK_Pacific : 2 / 0
        Italians : 24 / 22
        ANZAC : 10 / 11
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Mega Jap against mega USA :)

    I ll be off town for 4-5 days

    See ya :)


  • Japan is dominating.
    I need submerge orders outside scotland and and OOL from the italians

    usturn17.tsvg


  • italians

    bomber
    arts
    tac


  • subs near scotland stay and fight


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 bomber moved from United Kingdom to 119 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 bomber moved from Samara to Iraq
                7 fighters and 1 tactical_bomber moved from Egypt to Iraq
                2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece

    Combat - Americans
                Battle in Greece
                Battle in 119 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 2 submarines and 3 transports
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 119 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 bomber and 1 fighter in 119 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 119 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans lost in 119 Sea Zone
                    2 submarines owned by the Germans Submerged
                        Americans roll dice for 1 bomber and 1 fighter in 119 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 3 transports in 119 Sea Zone, round 3 :  0/2 hits
                        1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 119 Sea Zone
                        3 transports owned by the Germans lost in 119 Sea Zone
                    Americans win, taking Greece from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 carrier, 1 cruiser and 3 transports
                    Casualties for Americans: 1 submarine
                Battle in Iraq
                    Americans attack with 1 bomber, 7 fighters and 1 tactical_bomber
                    Japanese defend with 1 bomber; Italians defend with 6 artilleries, 1 bomber, 1 factory_minor and 1 tactical_bomber
                        Americans roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in Iraq, round 2 :  2/9 hits
                        Italians roll dice for 6 artilleries, 2 bombers and 1 tactical_bomber in Iraq, round 2 :  1/9 hits
                        1 fighter owned by the Americans, 1 bomber owned by the Japanese and 1 bomber owned by the Italians lost in Iraq
                        Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Iraq, round 3 :  3/8 hits
                        Italians roll dice for 6 artilleries and 1 tactical_bomber in Iraq, round 3 :  3/7 hits
                        3 fighters owned by the Americans and 3 artilleries owned by the Italians lost in Iraq
                    retreated to Iraq
                    Italians win with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Italians: 3 artilleries and 1 bomber
                    Casualties for Americans: 4 fighters

    Non Combat Move - Americans
                1 battleship, 5 carriers, 3 destroyers and 3 fighters moved from 98 Sea Zone to 99 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from 119 Sea Zone to United Kingdom
                1 fighter moved from 119 Sea Zone to 118 Sea Zone
                1 carrier moved from 91 Sea Zone to 118 Sea Zone
                3 fighters and 1 tactical_bomber moved from New South Wales to Queensland
                1 armour and 1 mech_infantry moved from New South Wales to Queensland
                2 armour, 2 carriers, 1 destroyer, 4 infantry, 3 submarines and 3 transports moved from 7 Sea Zone to 1 Sea Zone
                2 armour and 4 infantry moved from 1 Sea Zone to British Columbia
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 16 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 artillery moved from Tunisia to Libya
                1 fighter moved from Iraq to 99 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from 62 Sea Zone to 54 Sea Zone
                1 battleship moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 artilleries and 2 infantry placed in Eastern United States
                1 fighter placed in Eastern United States
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 artilleries and 4 infantry moved from Eastern Persia to Persia
                1 infantry moved from French Central Africa to French West Africa
                      British take French West Africa from Germans
                2 bombers and 3 fighters moved from Egypt to Iraq
                2 fighters moved from 99 Sea Zone to Iraq

    Combat - British
                Battle in Persia
                    British attack with 6 artilleries and 4 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        British roll dice for 6 artilleries and 4 infantry in Persia, round 2 :  3/10 hits
                        Italians roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 6 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 2 bombers and 5 fighters
                    Italians defend with 3 artilleries, 1 factory_minor and 1 tactical_bomber
                        British roll dice for 2 bombers and 5 fighters in Iraq, round 2 :  2/7 hits
                        Italians roll dice for 3 artilleries and 1 tactical_bomber in Iraq, round 2 :  2/4 hits
                        1 bomber owned by the British, 2 artilleries owned by the Italians and 1 fighter owned by the British lost in Iraq
                        British roll dice for 1 bomber and 4 fighters in Iraq, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery and 1 tactical_bomber in Iraq, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 tactical_bomber owned by the Italians lost in Iraq
                    British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 bomber and 1 fighter
                    Casualties for Italians: 3 artilleries and 1 tactical_bomber

    Non Combat Move - British
                1 bomber and 4 fighters moved from Iraq to Egypt
                3 mech_infantrys moved from West India to Persia
                3 aaGuns, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Tanganyika Territory to Belgian Congo
                1 armour moved from Ethiopia to Egypt
                2 mech_infantrys moved from Eastern Persia to Persia

    Place Units - British
                1 infantry and 1 mech_infantry placed in Egypt
                7 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,6
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific


  • Could you move the 5 mech back to eastern persia?


  • @mrcunego:

    Could you move the 5 mech back to eastern persia?

    np


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 5 mech_infantrys moved from Persia to Eastern Persia
                7 artilleries moved from Northwest Persia to Persia
                13 armour and 8 mech_infantrys moved from Trans-Jordan to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 13 armour, 7 artilleries and 8 mech_infantrys
                    British defend with 6 artilleries, 1 factory_minor and 3 infantry
                        Italians roll dice for 13 armour, 7 artilleries and 8 mech_infantrys in Persia, round 2 :  13/28 hits
                        British roll dice for 6 artilleries and 3 infantry in Persia, round 2 :  5/9 hits
                        3 infantry owned by the British, 5 artilleries owned by the Italians and 6 artilleries owned by the British lost in Persia
                    Italians win, taking Persia from British with 13 armour, 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for British: 6 artilleries and 3 infantry
                    Casualties for Italians: 5 artilleries

    Non Combat Move - Italians
                1 mech_infantry moved from Volgograd to Northwest Persia
                2 aaGuns moved from Rostov to Caucasus
                1 fighter moved from Southern Italy to Iraq
                1 fighter moved from Iraq to Northwest Persia

    Place Units - Italians
                1 fighter placed in Caucasus
                Italians undo move 1.
                1 fighter placed in Southern Italy
                3 artilleries placed in Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,1,5,4,2,3,1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,5,6,6,3,6
                Italians collect 18 PUs (6 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Syria : 1 flag
        Romania : 2 mech_infantrys
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 airfield
        Rostov : 1 flag
        Nenetsia : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 2 aaGuns, 3 artilleries and 1 factory_minor
        112 Sea Zone : 1 battleship and 2 cruisers
        Iraq : 1 flag, 1 factory_minor
        Northwest Persia : 1 flag, 1 fighter and 1 mech_infantry
        Persia : 1 flag, 13 armour, 2 artilleries, 1 factory_minor and 8 mech_infantrys

    Production/PUs Summary :

    Germans : 58 / 69
        Russians : 6 / 7
        Japanese : 78 / 88
        Americans : 58 / 78
        Chinese : 0 / 1
        British : 29 / 28
        UK_Pacific : 2 / 0
        Italians : 24 / 24
        ANZAC : 10 / 11
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Egypt to Greece
                1 fighter moved from Eastern Persia to Greece
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour and 6 mech_infantrys moved from Tambov to Kazakhstan
                13 artilleries moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Russia
                1 armour moved from Tambov to Russia
                1 artillery moved from Tambov to Russia
                1 artillery moved from Tambov to Samara
                2 mech_infantrys moved from Romania to Greece
                1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to Greece
                2 submarines moved from 119 Sea Zone to 118 Sea Zone
                1 destroyer moved from 109 Sea Zone to 118 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 2 fighters; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Greece, round 2 :  6/12 hits
                        Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 :  2/7 hits
                        2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the ANZAC and 1 fighter owned by the Germans lost in Greece
                        Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Greece, round 3 :  7/10 hits
                        Americans roll dice for 1 fighter in Greece, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Greece
                    Germans win, taking Greece from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in 118 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Americans defend with 1 carrier and 1 fighter
                        Germans roll dice for 2 submarines in 118 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 118 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 118 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier in 118 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 118 Sea Zone
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier in 118 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 carrier in 118 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 118 Sea Zone
                    Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 destroyer and 2 submarines
                Battle in Kazakhstan
                    Germans attack with 6 armour and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 6 armour and 6 mech_infantrys in Kazakhstan, round 2 :  4/12 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  2/2 hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Russia
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery and 1 factory_major
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Russia, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Russia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour and 1 artillery in Russia, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Russia, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 artillery in Russia, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Russia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 14 artilleries
                    Russians defend with 2 infantry and 1 mech_infantry
                        Germans roll dice for 14 artilleries in Samara, round 2 :  9/14 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 14 artilleries remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    1 fighter owned by the Americans could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Tambov to Samara
                1 infantry moved from Vologda to Urals
                1 mech_infantry moved from Smolensk to Vologda
                3 armour and 10 mech_infantrys moved from Tambov to Kazakhstan
                1 aaGun moved from Tambov to Samara
                1 bomber moved from Greece to Western Germany
                EDIT: 3 fighters and 5 tactical_bombers moved from Greece to Southern Italy

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 harbour placed in Scotland
                1 airfield placed in Eire
                1 factory_minor placed in Scotland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,6,6,6,5,6,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,1,5,1,1
                Germans collect 59 PUs (6 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 9 armour and 14 mech_infantrys
        British Somaliland : 1 flag
        Cyprus : 1 flag
        Gold Coast : 1 flag, 1 mech_infantry
        Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Northern Italy : 3 infantry
        Southern Italy : 3 fighters, 14 mech_infantrys and 5 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 factory_minor
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 1 aaGun, 14 artilleries and 3 mech_infantrys
        112 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
        Eire : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 78 / 88
        Americans : 56 / 78
        Chinese : 0 / 1
        British : 29 / 28
        UK_Pacific : 2 / 0
        Italians : 24 / 24
        ANZAC : 10 / 14
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                2 artilleries moved from Novosibirsk to Kansu
                3 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey
                      Russians take Timguska from Japanese
                2 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
                2 fighters and 1 tactical_bomber moved from West India to 77 Sea Zone
                1 fighter moved from West India to 80 Sea Zone
                1 fighter moved from 99 Sea Zone to 80 Sea Zone

    Combat - Russians
                Battle in 77 Sea Zone
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Russians roll dice for 2 fighters and 1 tactical_bomber in 77 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Russians lost in 77 Sea Zone
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Russians: 1 fighter
                Battle in 80 Sea Zone
                    Russians attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Russians roll dice for 2 fighters in 80 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 80 Sea Zone
                    Russians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yenisey
                    Russians attack with 5 armour and 5 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 5 armour and 5 mech_infantrys in Yenisey, round 2 :  6/10 hits
                        Japanese roll dice for 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 2 artilleries
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Yenisey
                4 artilleries moved from Novosibirsk to Timguska
                1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Eastern Persia
                2 fighters moved from 80 Sea Zone to Eastern Persia

    Turn Complete - Russians

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