@axis-dominion @Daaras Good luck gents, following thread.
G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game
-
as normal with one exception
keep my bombers until the very end
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
8 infantry moved from Kazakhstan to Volgograd
20 artilleries and 2 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
2 artilleries moved from Finland to Norway
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 armour moved from Novgorod to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
1 artillery owned by the Russians retreated to Novgorod
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 8 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 8 infantry in Volgograd, round 2 : 0/8 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 7 infantry in Volgograd, round 3 : 0/7 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 7 infantry in Volgograd, round 4 : 1/7 hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 armour and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Norway
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Norway, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Russians attack with 1 armour, 20 artilleries and 2 infantry
Germans defend with 3 aaGuns, 3 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 3 aaGuns, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians roll dice for 1 armour, 20 artilleries and 2 infantry in Ukraine, round 2 : 6/23 hits
Italians roll dice for 6 aaGuns, 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 6/21 hits
2 infantry owned by the Russians, 3 aaGuns owned by the Italians, 4 artilleries owned by the Russians and 3 aaGuns owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 16 artilleries in Ukraine, round 3 : 3/17 hits
Italians roll dice for 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 : 5/21 hits
1 mech_infantry owned by the Italians, 5 artilleries owned by the Russians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
1 armour owned by the Russians and 11 artilleries owned by the Russians retreated to Bryansk
Italians win with 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 3 aaGuns and 1 mech_infantry
Casualties for Russians: 9 artilleries and 2 infantry
Casualties for Italians: 3 aaGuns, 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Bryansk
2 aaGuns and 7 infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 armour and 1 mech_infantry moved from Finland to Novgorod
2 aaGuns moved from Kazakhstan to Volgograd
3 infantry moved from Shensi to Tsinghai
2 artilleries moved from Finland to KareliaPlace Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
8 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Siam to Burma
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
3 artilleries and 8 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
3 mech_infantrys moved from Hopei to Suiyuyan
2 bombers and 2 fighters moved from Hopei to Suiyuyan
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers, 2 fighters and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Suiyuyan, round 2 : 1/7 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Suiyuyan, round 3 : 4/6 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 3 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 artilleries and 9 infantry in Shensi, round 2 : 3/12 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Philippines
2 aaGuns moved from Szechwan to Shensi
2 aaGuns moved from Hopei to Kweichow
2 bombers and 2 fighters moved from Suiyuyan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
3 armour moved from Hopei to Kweichow
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Chahar
3 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Burma to Yunnan
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Siam to Malaya
1 mech_infantry moved from Siam to Shan State
1 mech_infantry moved from Shan State to Yunnan
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 transports placed in 19 Sea Zone
1 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 2 aaGuns, 3 artilleries and 9 infantry
Yunnan : 1 flag, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 2 aaGuns, 3 armour and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
41 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers
38 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
19 Sea Zone : 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 79
Russians : 33 / 36
Japanese : 59 / 60
Americans : 50 / 71
Chinese : 2 / 7
British : 25 / 20
UK_Pacific : 9 / 10
Italians : 21 / 39
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
1 fighter moved from 106 Sea Zone to West Indies
1 fighter moved from 106 Sea Zone to West Indies
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 carrier, 1 submarine and 1 transport
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans win, taking 89 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in West Indies
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in West Indies, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in West Indies, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in West Indies
Americans win, taking West Indies from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from West Indies to 89 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to QueenslandPlace Units - Americans
2 destroyers and 4 submarines placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
Americans undo move 1.
1 destroyer and 4 submarines placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
2 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in Scotland
British attack with 1 fighter and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter and 1 infantry in Scotland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 : 0/2 hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 3 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
retreated to Burma
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
British attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 41 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in SumatraNon Combat Move - British
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from West India to India
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Finland to NovgorodPlace Units - British
2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3,4,4,6,1,3,4,6,6,3,4,6,1,1,2,2,6,2
British collect 19 PUs (8 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 aaGun, 3 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Ukraine to Caucasus
1 bomber moved from Ukraine to RussiaCombat - Italians
Battle in Caucasus
Italians attack with 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys in Caucasus, round 2 : 5/15 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.Non Combat Move - Italians
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Western Ukraine
1 bomber moved from Russia to Northwest Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 aaGun, 3 artilleries and 3 infantry moved from Persia to Eastern Persia
1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Ukraine to Northwest PersiaPlace Units - Italians
1 aaGun and 2 artilleries placed in Persia
Italians undo move 1.
3 artilleries placed in Persia
1 aaGun, 1 armour and 1 mech_infantry placed in Iraq
2 armour placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
1 aaGun and 2 armour placed in Iraq
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Syria : 1 flag
Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 artillery
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 artillery
Caucasus : 1 flag, 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys
112 Sea Zone : 1 battleship, 2 cruisers and 1 submarine
95 Sea Zone : 1 destroyer and 3 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 aaGun, 2 armour and 1 factory_minor
Eastern Persia : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
Northwest Persia : 1 flag, 2 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
Persia : 1 flag, 3 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 47 / 79
Russians : 31 / 36
Japanese : 55 / 60
Americans : 52 / 72
Chinese : 2 / 3
British : 27 / 19
UK_Pacific : 13 / 14
Italians : 23 / 39
ANZAC : 10 / 10
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 6 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 5 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 artillery moved from Eire to 109 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Western Germany to Norway
2 bombers moved from Ukraine to RussiaCombat - Germans
Battle in Scotland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/4 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 3 artilleries, 3 fighters and 3 infantry
Russians defend with 2 artilleries
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 3 artilleries, 3 fighters and 3 infantry in Norway, round 2 : 4/9 hits
Russians roll dice for 2 artilleries in Norway, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Anglo Egyptian Sudan
Germans attack with 3 artilleries and 3 infantry
French defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/6 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.Non Combat Move - Germans
4 submarines moved from 109 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from Norway to Western Germany
2 artilleries and 6 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
3 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from Russia to Caucasus
1 artillery moved from Ukraine to BessarabiaPlace Units - Germans
1 artillery and 2 infantry placed in Egypt
3 artilleries and 3 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
2 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Greece: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield and 1 artillery
Anglo Egyptian Sudan : 1 flag, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Poland : 2 artilleries and 5 mech_infantrys
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Norway : 3 artilleries and 3 infantry
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 artillery
Ukraine : 1 artillery
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery
Caucasus : 3 armour, 2 bombers and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
125 Sea Zone : 1 submarine
Eire : 1 flag
Greece : 1 fighter and 2 tactical_bombers
Yugoslavia : 1 flag
98 Sea Zone : 1 destroyer and 1 transport
110 Sea Zone : 4 submarinesProduction/PUs Summary :
Germans : 54 / 69
Russians : 27 / 36
Japanese : 52 / 60
Americans : 52 / 72
Chinese : 2 / 3
British : 24 / 19
UK_Pacific : 13 / 14
Italians : 23 / 39
ANZAC : 13 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 armour moved from Bryansk to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Volgograd
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Vologda
1 artillery moved from Baltic States to Eastern Poland
2 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
3 artilleries moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Eastern Poland
1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to RostovCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 artilleries and 2 infantry
Germans defend with 1 artillery; Italians defend with 1 factory_minor
Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 : 4/5 hits
Italians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
8 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Eastern Poland to Novgorod
2 artilleries moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 aaGuns, 7 artilleries and 1 infantry moved from Bryansk to Ukraine
6 infantry moved from Tsinghai to KansuPlace Units - Russians
3 armour placed in Volgograd
Russians undo move 1.
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 fighter and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 9 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 armour and 3 mech_infantrys moved from Kweichow to Kansu
1 mech_infantry moved from Chahar to Kansu
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 6 infantry; Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 5/25 hits
Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 : 4/17 hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 4/21 hits
Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 3 : 5/12 hits
5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 4 : 10/16 hits
Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 4 : 1/8 hits
6 infantry owned by the Russians, 1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 9 infantry and 1 mech_infantry
Casualties for Russians: 6 infantry
Casualties for Chinese: 1 fighter and 10 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 6/7 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
2 aaGuns moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
3 infantry moved from Anhwe to Hunan
2 aaGuns moved from Shensi to Szechwan
2 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Shensi
2 bombers moved from Shensi to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
3 artilleries placed in French Indo China
1 armour placed in Kwangtung
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Japanese undo move 2.
1 armour placed in Kiangsu
1 artillery and 1 infantry placed in Kwangtung
1 transport placed in 20 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Hainan : 1 harbour
Shensi : 1 flag, 2 fighters and 2 tactical_bombers
Yunnan : 1 flag, 2 aaGuns, 1 artillery and 2 bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag, 3 infantry
Kansu : 1 flag, 3 armour, 3 artilleries and 3 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 2 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 artillery
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 1 destroyer
33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 transport
6 Sea Zone : 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 69
Russians : 36 / 40
Japanese : 58 / 58
Americans : 52 / 72
Chinese : 1 / 3
British : 24 / 19
UK_Pacific : 9 / 14
Italians : 20 / 39
ANZAC : 13 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomber
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in GibraltarNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 destroyers and 6 submarines moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 90 Sea Zone
1 destroyer and 4 submarines moved from 101 Sea Zone to 90 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 90 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
4 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
4 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 fighter and 2 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 4 armour and 3 mech_infantrys
Germans defend with 3 artilleries and 3 infantry
British roll dice for 4 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/7 hits
Germans roll dice for 3 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
3 infantry owned by the Germans, 2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
4 armour owned by the British and 1 mech_infantry owned by the British retreated to Belgian Congo
Germans win with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Scotland to United Kingdom
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
2 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 battleship, 2 cruisers and 1 submarine moved from 112 Sea Zone to 115 Sea ZoneCombat - Italians
-
No scramble and submerge the sub
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 mech_infantry moved from Caucasus to Samara
Italians take Samara from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
2 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
1 battleship, 2 cruisers and 1 submarine moved from 112 Sea Zone to 115 Sea ZoneCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
1 submarine owned by the Russians Submerged
Italians roll dice for 1 battleship and 2 cruisers in 115 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber and 1 tactical_bomber moved from Rostov to Caucasus
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
1 aaGun and 2 armour moved from Iraq to Northwest Persia
2 armour moved from Northwest Persia to Caucasus
3 artilleries moved from Persia to Northwest Persia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
3 transports moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 armour placed in Persia
3 mech_infantrys placed in IraqTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
West India : 1 flag, 1 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Syria : 1 flag
Romania : 1 armour and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 2 infantry
Bessarabia : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 6 armour, 3 artilleries, 1 bomber, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 3 transports
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
Northwest Persia : 1 flag, 1 aaGun and 3 artilleries
Persia : 1 flag, 3 armour and 1 factory_minor
115 Sea Zone : 1 battleship, 2 cruisers and 1 submarineProduction/PUs Summary :
Germans : 44 / 69
Russians : 32 / 40
Japanese : 57 / 58
Americans : 53 / 75
Chinese : 1 / 1
British : 26 / 27
UK_Pacific : 8 / 10
Italians : 26 / 43
ANZAC : 13 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
2 fighters moved from Queensland to SumatraPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French





