G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game


  • as normal with one exception

    keep my bombers until the very end


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                8 infantry moved from Kazakhstan to Volgograd
                20 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 armour moved from Russia to Ukraine
                2 artilleries moved from Finland to Norway
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 armour moved from Novgorod to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 artilleries moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Archangel, round 6 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 6 :  0/1 hits
                        Russians roll dice for 1 artillery in Archangel, round 7 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 7 :  0/1 hits
                    1 artillery owned by the Russians retreated to Novgorod
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 8 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 8 infantry in Volgograd, round 2 :  0/8 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 7 infantry in Volgograd, round 3 :  0/7 hits
                        Germans roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 7 infantry in Volgograd, round 4 :  1/7 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Norway
                    Russians attack with 2 artilleries
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries in Norway, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Russians attack with 1 armour, 20 artilleries and 2 infantry
                    Germans defend with 3 aaGuns, 3 armour, 2 artilleries, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 3 aaGuns, 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                        Russians roll dice for 1 armour, 20 artilleries and 2 infantry in Ukraine, round 2 :  6/23 hits
                        Italians roll dice for 6 aaGuns, 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 :  6/21 hits
                        2 infantry owned by the Russians, 3 aaGuns owned by the Italians, 4 artilleries owned by the Russians and 3 aaGuns owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour and 16 artilleries in Ukraine, round 3 :  3/17 hits
                        Italians roll dice for 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 3 :  5/21 hits
                        1 mech_infantry owned by the Italians, 5 artilleries owned by the Russians, 1 mech_infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
                    1 armour owned by the Russians and 11 artilleries owned by the Russians retreated to Bryansk
                    Italians win with 6 armour, 4 artilleries, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 aaGuns and 1 mech_infantry
                    Casualties for Russians: 9 artilleries and 2 infantry
                    Casualties for Italians: 3 aaGuns, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Bryansk
                2 aaGuns and 7 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 armour and 1 mech_infantry moved from Finland to Novgorod
                2 aaGuns moved from Kazakhstan to Volgograd
                3 infantry moved from Shensi to Tsinghai
                2 artilleries moved from Finland to Karelia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Novgorod
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Siam to Burma
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                3 artilleries and 8 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                3 mech_infantrys moved from Hopei to Suiyuyan
                2 bombers and 2 fighters moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 2 bombers, 2 fighters and 3 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers, 2 fighters and 3 mech_infantrys in Suiyuyan, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 bombers, 2 fighters and 2 mech_infantrys in Suiyuyan, round 3 :  4/6 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 artilleries and 9 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 9 infantry in Shensi, round 2 :  3/12 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Yunnan to Philippines
                2 aaGuns moved from Szechwan to Shensi
                2 aaGuns moved from Hopei to Kweichow
                2 bombers and 2 fighters moved from Suiyuyan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 armour moved from Hopei to Kweichow
                3 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Manchuria to Chahar
                3 destroyers moved from 20 Sea Zone to 35 Sea Zone
                2 destroyers moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from Burma to Yunnan
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Siam to Malaya
                1 mech_infantry moved from Siam to Shan State
                1 mech_infantry moved from Shan State to Yunnan
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                2 transports placed in 19 Sea Zone
                1 infantry placed in Manchuria
                2 artilleries and 1 infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 2 aaGuns, 3 artilleries and 9 infantry
        Yunnan : 1 flag, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 2 aaGuns, 3 armour and 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 3 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry and 1 mech_infantry
        Malaya : 1 flag, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 artillery
        Sumatra : 1 flag
        41 Sea Zone : 1 destroyer
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers
        38 Sea Zone : 1 destroyer
        20 Sea Zone : 1 transport
        19 Sea Zone : 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 79
        Russians : 33 / 36
        Japanese : 59 / 60
        Americans : 50 / 71
        Chinese : 2 / 7
        British : 25 / 20
        UK_Pacific : 9 / 10
        Italians : 21 / 39
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
                1 fighter moved from 106 Sea Zone to West Indies
                1 fighter moved from 106 Sea Zone to West Indies
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Germans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 46 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 89 Sea Zone
                    Americans attack with 1 carrier, 1 submarine and 1 transport
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 89 Sea Zone
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 89 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in West Indies
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in West Indies, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in West Indies, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Americans lost in West Indies
                    Americans win, taking West Indies from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from West Indies to 89 Sea Zone
                1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 106 Sea Zone
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter and 2 tactical_bombers moved from 46 Sea Zone to Queensland

    Place Units - Americans
                2 destroyers and 4 submarines placed in 101 Sea Zone
                2 fighters and 1 tactical_bomber placed in Eastern United States
                Americans undo move 1.
                1 destroyer and 4 submarines placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                2 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
                1 submarine moved from 78 Sea Zone to 41 Sea Zone
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Scotland
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Scotland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Burma, round 3 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    retreated to Burma
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 41 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Sumatra

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from West India to India
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from Finland to Novgorod

    Place Units - British
                2 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,3,4,4,6,1,3,4,6,6,3,4,6,1,1,2,2,6,2
                British collect 19 PUs (8 lost to blockades); end with 19 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 aaGun, 3 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                1 artillery and 5 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to Caucasus
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 bomber moved from Ukraine to Russia

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys in Caucasus, round 2 :  5/15 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.

    Non Combat Move - Italians
                1 artillery moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Western Ukraine
                1 bomber moved from Russia to Northwest Persia
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                1 aaGun, 3 artilleries and 3 infantry moved from Persia to Eastern Persia
                1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 battleship, 2 cruisers and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from Ukraine to Northwest Persia

    Place Units - Italians
                1 aaGun and 2 artilleries placed in Persia
                Italians undo move 1.
                3 artilleries placed in Persia
                1 aaGun, 1 armour and 1 mech_infantry placed in Iraq
                2 armour placed in Northern Italy
                Italians undo move 3.
                Italians undo move 2.
                1 aaGun and 2 armour placed in Iraq
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Syria : 1 flag
        Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Rostov : 1 artillery
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 artillery
        Caucasus : 1 flag, 4 armour, 1 artillery, 5 infantry and 5 mech_infantrys
        112 Sea Zone : 1 battleship, 2 cruisers and 1 submarine
        95 Sea Zone : 1 destroyer and 3 transports
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 2 armour and 1 factory_minor
        Eastern Persia : 1 flag, 1 aaGun, 3 artilleries and 4 infantry
        Northwest Persia : 1 flag, 2 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
        Persia : 1 flag, 3 artilleries and 1 factory_minor

    Production/PUs Summary :

    Germans : 47 / 79
        Russians : 31 / 36
        Japanese : 55 / 60
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 27 / 19
        UK_Pacific : 13 / 14
        Italians : 23 / 39
        ANZAC : 10 / 10
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 5 infantry, 5 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Eire to Scotland
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
                1 artillery moved from Eire to 109 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Western Germany to Norway
                2 bombers moved from Ukraine to Russia

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Norway
                    Germans attack with 3 artilleries, 3 fighters and 3 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Germans roll dice for 3 artilleries, 3 fighters and 3 infantry in Norway, round 2 :  4/9 hits
                        Russians roll dice for 2 artilleries in Norway, round 2 :  0/2 hits
                        2 artilleries owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 3 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 artilleries and 3 infantry
                    French defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.

    Non Combat Move - Germans
                4 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 carrier and 2 destroyers moved from 109 Sea Zone to 112 Sea Zone
                3 fighters moved from Norway to Western Germany
                2 artilleries and 6 mech_infantrys moved from Germany to Poland
                1 mech_infantry moved from Poland to Eastern Poland
                3 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 fighter and 2 tactical_bombers moved from Ukraine to Caucasus
                1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 bombers moved from Russia to Caucasus
                1 artillery moved from Ukraine to Bessarabia

    Place Units - Germans
                1 artillery and 2 infantry placed in Egypt
                3 artilleries and 3 infantry placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany
                2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Germans to Greece: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Scotland : 1 flag, 1 airfield and 1 artillery
        Anglo Egyptian Sudan : 1 flag, 3 artilleries and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Tunisia : 1 flag
        Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
        Poland : 2 artilleries and 5 mech_infantrys
        Germany : 1 armour, 1 factory_major and 5 mech_infantrys
        Norway : 3 artilleries and 3 infantry
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 artillery
        Ukraine : 1 artillery
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 artillery
        Caucasus : 3 armour, 2 bombers and 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
        125 Sea Zone : 1 submarine
        Eire : 1 flag
        Greece : 1 fighter and 2 tactical_bombers
        Yugoslavia : 1 flag
        98 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 27 / 36
        Japanese : 52 / 60
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 24 / 19
        UK_Pacific : 13 / 14
        Italians : 23 / 39
        ANZAC : 13 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 armour moved from Bryansk to Tambov
                      Russians take Tambov from Italians
                1 armour moved from Tambov to Volgograd
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Vologda
                1 artillery moved from Baltic States to Eastern Poland
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                3 artilleries moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 3 artilleries and 2 infantry
                    Germans defend with 1 artillery; Italians defend with 1 factory_minor
                        Russians roll dice for 3 artilleries and 2 infantry in Ukraine, round 2 :  4/5 hits
                        Italians roll dice for 1 artillery in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Italians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 armour moved from Bryansk to Volgograd
                8 mech_infantrys moved from Russia to Volgograd
                1 fighter moved from Eastern Poland to Novgorod
                2 artilleries moved from Karelia to Novgorod
                1 armour and 1 mech_infantry moved from Novgorod to Belarus
                2 aaGuns, 7 artilleries and 1 infantry moved from Bryansk to Ukraine
                6 infantry moved from Tsinghai to Kansu

    Place Units - Russians
                3 armour placed in Volgograd
                Russians undo move 1.
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour, 1 fighter and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 artilleries and 9 infantry moved from Shensi to Kansu
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 armour and 3 mech_infantrys moved from Kweichow to Kansu
                1 mech_infantry moved from Chahar to Kansu
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Russians defend with 6 infantry; Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 9 infantry, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 2 :  5/25 hits
                        Chinese roll dice for 1 fighter and 16 infantry in Kansu, round 2 :  4/17 hits
                        4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 5 infantry, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 3 :  4/21 hits
                        Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 3 :  5/12 hits
                        5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Kansu, round 4 :  10/16 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 4 :  1/8 hits
                        6 infantry owned by the Russians, 1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 9 infantry and 1 mech_infantry
                    Casualties for Russians: 6 infantry
                    Casualties for Chinese: 1 fighter and 10 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
                2 aaGuns moved from Kweichow to Yunnan
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Burma to Yunnan
                1 mech_infantry moved from Yunnan to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                3 infantry moved from Anhwe to Hunan
                2 aaGuns moved from Shensi to Szechwan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kansu to Shensi
                2 bombers moved from Shensi to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Manchuria to 19 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                3 artilleries placed in French Indo China
                1 armour placed in Kwangtung
                2 transports placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan
                Japanese undo move 2.
                1 armour placed in Kiangsu
                1 artillery and 1 infantry placed in Kwangtung
                1 transport placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag, 2 fighters and 2 tactical_bombers
        Yunnan : 1 flag, 2 aaGuns, 1 artillery and 2 bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag, 3 infantry
        Kansu : 1 flag, 3 armour, 3 artilleries and 3 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag, 2 aaGuns, 1 armour and 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 mech_infantry
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 2 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 artillery
        41 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 transport
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines and 3 tactical_bombers
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        20 Sea Zone : 1 transport
        6 Sea Zone : 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 36 / 40
        Japanese : 58 / 58
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 24 / 19
        UK_Pacific : 9 / 14
        Italians : 20 / 39
        ANZAC : 13 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Germans
                1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from West Indies to 89 Sea Zone
                1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from India to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 41 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 41 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 tactical_bomber
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Sumatra
                1 fighter moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 battleship, 3 carriers, 2 destroyers and 6 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 89 Sea Zone to 90 Sea Zone
                1 destroyer and 4 submarines moved from 101 Sea Zone to 90 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 90 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                4 fighters moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                1 destroyer and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                4 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Scotland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 artillery
                        British roll dice for 1 fighter and 2 infantry in Scotland, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Scotland, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 4 armour and 3 mech_infantrys
                    Germans defend with 3 artilleries and 3 infantry
                        British roll dice for 4 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 :  4/7 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/6 hits
                        3 infantry owned by the Germans, 2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                    4 armour owned by the British and 1 mech_infantry owned by the British retreated to Belgian Congo
                    Germans win with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 39 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from West India to India
                1 fighter moved from Scotland to United Kingdom
                2 infantry moved from Quebec to 106 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 mech_infantry moved from Caucasus to Samara
                      Italians take Samara from Russians
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Italians take Novosibirsk from Russians
                2 infantry moved from Caucasus to Rostov
                1 tactical_bomber moved from Northwest Persia to Rostov
                1 bomber moved from Northwest Persia to Rostov
                1 battleship, 2 cruisers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone

    Combat - Italians


  • No scramble and submerge the sub


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 mech_infantry moved from Caucasus to Samara
                      Italians take Samara from Russians
                1 mech_infantry moved from Caucasus to Novosibirsk
                      Italians take Novosibirsk from Russians
                2 infantry moved from Caucasus to Rostov
                1 tactical_bomber moved from Northwest Persia to Rostov
                1 bomber moved from Northwest Persia to Rostov
                1 battleship, 2 cruisers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Italians Submerged
                    1 submarine owned by the Russians Submerged
                        Italians roll dice for 1 battleship and 2 cruisers in 115 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 bomber and 1 tactical_bomber moved from Rostov to Caucasus
                2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
                1 aaGun and 2 armour moved from Iraq to Northwest Persia
                2 armour moved from Northwest Persia to Caucasus
                3 artilleries moved from Persia to Northwest Persia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                3 transports moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 armour placed in Persia
                3 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    West India : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Syria : 1 flag
        Romania : 1 armour and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Rostov : 1 flag, 2 infantry
        Bessarabia : 1 flag
        Novosibirsk : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 6 armour, 3 artilleries, 1 bomber, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Samara : 1 flag, 1 mech_infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 3 transports
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag, 1 aaGun, 3 artilleries and 3 infantry
        Northwest Persia : 1 flag, 1 aaGun and 3 artilleries
        Persia : 1 flag, 3 armour and 1 factory_minor
        115 Sea Zone : 1 battleship, 2 cruisers and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 69
        Russians : 32 / 40
        Japanese : 57 / 58
        Americans : 53 / 75
        Chinese : 1 / 1
        British : 26 / 27
        UK_Pacific : 8 / 10
        Italians : 26 / 43
        ANZAC : 13 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Sumatra

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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