@axis-dominion @Daaras Good luck gents, following thread.
G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs;Combat Move - Germans
6 armour and 6 mech_infantrys moved from Tambov to Kazakhstan
13 artilleries moved from Tambov to Samara
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Samara
2 mech_infantrys moved from Romania to Greece
1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to Greece
2 submarines moved from 119 Sea Zone to 118 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers
ANZAC defend with 2 fighters; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Greece, round 2 : 6/12 hits
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 2/7 hits
2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the ANZAC and 1 fighter owned by the Germans lost in Greece
Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Greece, round 3 : 7/10 hits
Americans roll dice for 1 fighter in Greece, round 3 : 0/1 hits
1 fighter owned by the ANZAC lost in Greece
Germans win, taking Greece from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 fighters
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in 118 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 carrier and 1 fighter
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 118 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier in 118 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 118 Sea Zone
Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 118 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier in 118 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 118 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in Kazakhstan
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Kazakhstan, round 2 : 4/12 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Russia
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery and 1 factory_major
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Russia, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 1 artillery in Russia, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Russia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 14 artilleries
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 14 artilleries in Samara, round 2 : 9/14 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 14 artilleries remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
1 fighter owned by the Americans could not land and were killedNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Tambov to Samara
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Smolensk to Vologda
3 armour and 10 mech_infantrys moved from Tambov to Kazakhstan
1 aaGun moved from Tambov to Samara
1 bomber moved from Greece to Western Germany
EDIT: 3 fighters and 5 tactical_bombers moved from Greece to Southern ItalyPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 harbour placed in Scotland
1 airfield placed in Eire
1 factory_minor placed in ScotlandTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,6,6,6,5,6,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,1,5,1,1
Germans collect 59 PUs (6 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 9 armour and 14 mech_infantrys
British Somaliland : 1 flag
Cyprus : 1 flag
Gold Coast : 1 flag, 1 mech_infantry
Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Northern Italy : 3 infantry
Southern Italy : 3 fighters, 14 mech_infantrys and 5 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Urals : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 1 aaGun, 14 artilleries and 3 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
Eire : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 87
Russians : 1 / 0
Japanese : 78 / 88
Americans : 56 / 78
Chinese : 0 / 1
British : 29 / 28
UK_Pacific : 2 / 0
Italians : 24 / 24
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
2 artilleries moved from Novosibirsk to Kansu
3 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey
Russians take Timguska from Japanese
2 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
2 fighters and 1 tactical_bomber moved from West India to 77 Sea Zone
1 fighter moved from West India to 80 Sea Zone
1 fighter moved from 99 Sea Zone to 80 Sea ZoneCombat - Russians
Battle in 77 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Russians roll dice for 2 fighters and 1 tactical_bomber in 77 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Russians lost in 77 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Russians: 1 fighter
Battle in 80 Sea Zone
Russians attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Russians roll dice for 2 fighters in 80 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 80 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yenisey
Russians attack with 5 armour and 5 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 5 armour and 5 mech_infantrys in Yenisey, round 2 : 6/10 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Russians attack with 2 artilleries
Japanese defend with 1 mech_infantry
Russians roll dice for 2 artilleries in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Yenisey
4 artilleries moved from Novosibirsk to Timguska
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour and 6 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
5 artilleries and 5 infantry moved from India to 39 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone
6 artilleries and 6 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
2 battleships and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in Eastern Persia
Japanese attack with 7 armour, 6 artilleries, 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 3 fighters and 1 tactical_bomber; British defend with 3 aaGuns, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
AA fire in Eastern Persia : 1/3 hits
1 fighter owned by the Japanese lost in Eastern Persia
Japanese roll dice for 2 battleships and 2 cruisers in Eastern Persia, round 2 : 2/4 hits
Japanese roll dice for 7 armour, 6 artilleries, 1 bomber, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 7/27 hits
British roll dice for 3 aaGuns, 5 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 12/23 hits
6 infantry owned by the British, 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 mech_infantrys owned by the Japanese lost in Eastern Persia
Japanese roll dice for 7 armour, 6 artilleries, 1 bomber and 1 tactical_bomber in Eastern Persia, round 3 : 9/15 hits
British roll dice for 5 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 3 : 6/17 hits
5 infantry owned by the British, 4 mech_infantrys owned by the British and 6 artilleries owned by the Japanese lost in Eastern Persia
Japanese roll dice for 7 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 4 : 7/9 hits
British roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 4 : 6/8 hits
1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 1 fighter owned by the Americans, 6 armour owned by the Japanese, 1 mech_infantry owned by the British, 2 fighters owned by the Russians and 1 fighter owned by the British lost in Eastern Persia
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 5 : 1/3 hits
British roll dice for 1 fighter in Eastern Persia, round 5 : 0/1 hits
1 fighter owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 6 armour, 6 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys
Casualties for Russians: 3 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 fighter
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 4 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
3 aaGuns and 4 artilleries moved from India to Burma
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
1 mech_infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Central Mongolia to Olgiy
3 armour moved from Central Mongolia to Ulaanbaatar
3 mech_infantrys moved from Chahar to Ulaanbaatar
3 armour moved from Ulaanbaatar to Buryatia
3 mech_infantrys moved from Kweichow to Jehol
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 destroyer placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 aaGuns and 4 artilleries
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 artillery
Evenkiyskiy : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 3 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 harbour
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 harbour
41 Sea Zone : 1 flag
Olgiy : 1 flag, 1 mech_infantry
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 carrier and 3 submarines
35 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
Dzavhan : 1 flag, 1 mech_infantry
39 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
8 Sea Zone : 1 destroyer and 1 submarine
4 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 mech_infantrys
Tsagaan Olom : 1 flag
West India : 1 flag
Urals : 1 flag
Turkmenistan : 1 flag, 1 tactical_bomber
80 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 1 submarine and 6 transports
75 Sea Zone : 2 destroyers and 1 submarine
Eastern Persia : 1 flag, 1 armour
72 Sea Zone : 1 flag, 1 submarine
71 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 87
Russians : 3 / 0
Japanese : 77 / 87
Americans : 56 / 78
Chinese : 1 / 1
British : 29 / 28
UK_Pacific : 0 / 0
Italians : 24 / 24
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 1 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to 8 Sea Zone
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to GreeceCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Greece
Americans attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 battleship in Greece, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Tunisia
2 armour moved from Morocco to Tunisia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Egypt
2 fighters moved from 8 Sea Zone to 10 Sea Zone
2 carriers, 1 destroyer, 2 submarines and 3 transports moved from 1 Sea Zone to 10 Sea Zone
2 armour and 4 infantry moved from British Columbia to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
2 armour, 1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 armour moved from Egypt to Syria
British take Trans-Jordan from Italians
British take Syria from Italians
1 armour moved from Egypt to Iraq
British take Iraq from Italians
1 infantry moved from French West Africa to Gold Coast
1 bomber moved from Egypt to Gold CoastCombat - British
Battle in Gold Coast
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Gold Coast, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Gold Coast
British win, taking Gold Coast from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Gold Coast to French Central Africa
1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Egypt to GreecePlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,3,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,3
British collect 29 PUs (5 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
13 armour, 2 artilleries and 8 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Iraq
Italians attack with 13 armour, 2 artilleries and 9 mech_infantrys
British defend with 1 armour and 1 factory_minor
Italians roll dice for 13 armour, 2 artilleries and 9 mech_infantrys in Iraq, round 2 : 10/24 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 13 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Greece
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 fighter; Americans defend with 1 artillery
Italians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 fighter in Greece, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 3 : 0/2 hits
Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter in Greece, round 4 : 0/1 hits
Americans roll dice for 1 fighter in Greece, round 4 : 1/1 hits
1 fighter owned by the Italians lost in Greece
Americans win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Italians: 1 fighter and 2 mech_infantrys
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 aaGuns and 3 artilleries moved from Caucasus to Northwest Persia
1 fighter moved from Northwest Persia to IndiaPlace Units - Italians
3 artilleries placed in Persia
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,6,4,5
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Italians :
India : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 airfield
Rostov : 1 flag
Nenetsia : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 factory_minor
112 Sea Zone : 1 battleship and 2 cruisers
Iraq : 1 flag, 13 armour, 2 artilleries, 1 factory_minor and 9 mech_infantrys
Northwest Persia : 1 flag, 2 aaGuns and 3 artilleries
Persia : 1 flag, 3 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 62 / 87
Russians : 3 / 0
Japanese : 77 / 87
Americans : 58 / 79
Chinese : 1 / 2
British : 32 / 30
UK_Pacific : 0 / 0
Italians : 22 / 22
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Axis empire spreading on all sides 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
Germans buy 1 carrier, 1 cruiser, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Southern Italy to Greece
2 artilleries and 1 infantry moved from Eire to Scotland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
14 artilleries moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
9 armour and 14 mech_infantrys moved from Kazakhstan to KansuCombat - Germans
Battle in Scotland
Germans attack with 2 artilleries and 1 infantry
French defend with 1 infantry; British defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 2 : 1/3 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 1 fighter and 3 tactical_bombers
British defend with 1 fighter
Germans roll dice for 1 fighter and 3 tactical_bombers in Greece, round 2 : 4/4 hits
Americans roll dice for 1 fighter in Greece, round 2 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in Greece
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Kansu
Germans attack with 9 armour and 14 mech_infantrys
Russians defend with 2 artilleries
Germans roll dice for 9 armour and 14 mech_infantrys in Kansu, round 2 : 5/23 hits
Chinese roll dice for 2 artilleries in Kansu, round 2 : 2/2 hits
2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kansu
Germans win, taking Kansu from Chinese with 9 armour and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries
Battle in Iceland
Battle in Novosibirsk
Germans attack with 1 armour, 14 artilleries and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour, 14 artilleries and 4 mech_infantrys in Novosibirsk, round 2 : 8/19 hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novosibirsk
Germans win, taking Iceland from British, taking Novosibirsk from Russians with 1 armour, 14 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun moved from Samara to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 artillery moved from Russia to Vologda
3 tactical_bombers moved from Greece to Western Germany
2 fighters and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
3 artilleries moved from France to Western Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 carrier, 1 cruiser and 3 transports placed in 112 Sea Zone
1 infantry placed in Western Germany
2 infantry placed in France
1 factory_minor placed in Yugoslavia
1 factory_minor placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,1,1
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Kansu : 1 flag, 9 armour and 12 mech_infantrys
Evenkiyskiy : 1 infantry
Kazakhstan : 1 flag
Iceland : 1 flag, 1 airfield and 1 infantry
British Somaliland : 1 flag
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Slovakia Hungary : 1 armour
Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 1 factory_minor
Germany : 1 factory_major
Northern Italy : 3 infantry
Southern Italy : 13 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 1 armour, 14 artilleries and 4 mech_infantrys
Vologda : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
123 Sea Zone : 1 transport
Eire : 1 flag, 1 airfield and 1 harbour
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 81
Russians : 2 / 0
Japanese : 69 / 87
Americans : 58 / 79
Chinese : 0 / 2
British : 32 / 30
UK_Pacific : 0 / 0
Italians : 22 / 22
ANZAC : 18 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
5 armour and 6 mech_infantrys moved from Yenisey to Yakut S.S.R.
2 artilleries moved from Timguska to Olgiy
2 artilleries moved from Timguska to EvenkiyskiyCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 5 armour and 6 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 5 armour and 6 mech_infantrys in Yakut S.S.R., round 2 : 4/11 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Olgiy
Russians attack with 2 artilleries
Japanese defend with 1 mech_infantry
Russians roll dice for 2 artilleries in Olgiy, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Olgiy, round 2 : 0/1 hits
Russians roll dice for 2 artilleries in Olgiy, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Olgiy, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Olgiy
Russians win, taking Olgiy from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Evenkiyskiy
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Evenkiyskiy, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 artillery in Evenkiyskiy, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 5 infantry and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Trans-Jordan
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Trans-Jordan from British with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Wake Island from Americans to Japanese
EDIT: Turning off Edit Mode
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 battleships, 2 cruisers and 5 transports moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Ulaanbaatar to Buryatia
3 armour moved from Buryatia to Amur
1 mech_infantry moved from Ulaanbaatar to Amur
1 mech_infantry moved from Dzavhan to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Manchuria to Amur
3 mech_infantrys moved from Jehol to Amur
1 mech_infantry moved from Ulaanbaatar to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
3 aaGuns and 4 artilleries moved from Burma to Shan State
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 carriers, 3 destroyers, 2 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from 41 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in India
2 infantry placed in Malaya
3 artilleries placed in Manchuria
1 submarine placed in 37 Sea Zone
9 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 3 aaGuns and 4 artilleries
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag
Amur : 1 flag, 4 armour and 7 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Dutch New Guinea : 1 flag, 3 artilleries and 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer
45 Sea Zone : 4 carriers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
31 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 submarine
Dzavhan : 1 flag
39 Sea Zone : 2 battleships, 2 cruisers and 5 transports
26 Sea Zone : 1 destroyer
25 Sea Zone : 2 submarines
Central Mongolia : 1 flag
8 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 9 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 mech_infantry
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag
Trans-Jordan : 1 flag, 1 armour
Urals : 1 flag
Turkmenistan : 1 flag, 1 tactical_bomber
80 Sea Zone : 1 flag
70 Sea Zone : 1 submarine
75 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 2 submarines
71 Sea Zone : 1 submarine
81 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 81
Russians : 4 / 0
Japanese : 68 / 73
Americans : 58 / 79
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 0 / 0
Italians : 22 / 22
ANZAC : 18 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please move my tac from Turkmenistan to Yunnan. Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkmenistan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 31 Sea Zone
2 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 5 carriers, 3 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 infantry; Italians defend with 1 factory_major
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Italy, round 2 : 0/6 hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 3 : 0/5 hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 4 : 1/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 5 : 1/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Americans: 3 infantry
Battle in 26 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 2 carriers, 3 destroyers and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 2 submarines in 31 Sea Zone, round 3 : 2/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 81 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 81 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Morocco to Algeria
2 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Northern Italy to 95 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 123 Sea Zone to United KingdomPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 bomber moved from French Central Africa to Trans-JordanCombat - British
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 4/4 hits
Germans roll dice for 2 artilleries in Scotland, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits
Japanese roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Gold Coast to French West Africa
2 fighters moved from Scotland to United KingdomPlace Units - British
2 artilleries and 1 infantry placed in Egypt
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Trans-Jordan
12 armour, 2 artilleries and 9 mech_infantrys moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 13 armour, 2 artilleries and 9 mech_infantrys
British defend with 1 infantry
Italians roll dice for 13 armour, 2 artilleries and 9 mech_infantrys in Trans-Jordan, round 2 : 12/24 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 13 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 artilleries moved from Persia to Iraq
2 aaGuns and 3 artilleries moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Iraq
1 fighter moved from India to Dutch New GuineaPlace Units - Italians
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,2,5,4
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Italians :
Dutch New Guinea : 1 fighter
Trans-Jordan : 1 flag, 13 armour, 2 artilleries and 9 mech_infantrys
Syria : 1 flag
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 airfield
Rostov : 1 flag
Nenetsia : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 factory_minor
112 Sea Zone : 1 battleship and 2 cruisers
Iraq : 1 flag, 2 aaGuns, 7 artilleries, 1 bomber, 1 factory_minor and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 62 / 81
Russians : 4 / 0
Japanese : 67 / 73
Americans : 62 / 83
Chinese : 0 / 2
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 20 / 23
ANZAC : 18 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
ANZAC collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 factory_major, 1 factory_upgrade and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
4 mech_infantrys moved from Novosibirsk to Evenkiyskiy
2 armour and 2 mech_infantrys moved from Kansu to Olgiy
1 armour moved from Kansu to Evenkiyskiy
1 armour moved from Kansu to Evenkiyskiy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Northern Italy
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Olgiy
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour and 2 mech_infantrys in Olgiy, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Olgiy, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Olgiy
Germans win, taking Olgiy from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Evenkiyskiy
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Evenkiyskiy, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 3 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 carriers, 1 destroyer and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Western Germany to France
1 bomber moved from Northern Italy to Western Germany
1 armour moved from Slovakia Hungary to Romania
1 aaGun and 14 artilleries moved from Novosibirsk to Vologda
1 artillery moved from Vologda to Archangel
1 mech_infantry moved from Kansu to Dzavhan
5 armour and 9 mech_infantrys moved from Kansu to Yenisey
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 factory_major placed in Norway
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Romania
3 artilleries and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,5,6
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Germans :
Kansu : 1 flag
Evenkiyskiy : 1 flag, 2 armour and 4 mech_infantrys
Yenisey : 1 flag, 6 armour and 9 mech_infantrys
Timguska : 1 flag
Kazakhstan : 1 flag
Olgiy : 1 flag, 2 armour and 2 mech_infantrys
Dzavhan : 1 mech_infantry
Iceland : 1 flag, 1 airfield and 1 infantry
British Somaliland : 1 flag
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 tactical_bombers
Romania : 1 armour and 1 factory_upgrade
Germany : 1 factory_major
Norway : 1 factory_major
Northern Italy : 1 artillery and 1 mech_infantry
Southern Italy : 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 aaGun and 14 artilleries
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 submarine
Eire : 1 flag, 1 airfield and 1 harbour
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 69 / 86
Russians : 1 / 0
Japanese : 67 / 73
Americans : 56 / 83
Chinese : 0 / 2
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 24 / 23
ANZAC : 18 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





