@axis-dominion @Daaras Good luck gents, following thread.
G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 aaGuns, 4 armour, 3 artilleries and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from British Somaliland to Kenya
Germans take Kenya from British
1 mech_infantry moved from French Central Africa to French West Africa
Germans take French West Africa from Americans
1 mech_infantry moved from Albania to Greece
Germans take Greece from Americans
1 mech_infantry moved from Tunisia to Algeria
Germans take Algeria from AmericansCombat - Germans
Non Combat Move - Germans
3 artilleries moved from Western Germany to France
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Belarus to Bryansk
1 infantry moved from Bryansk to Smolensk
3 artilleries moved from Novgorod to Belarus
7 mech_infantrys moved from Bulgaria to Romania
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Romania to Bessarabia
1 submarine moved from 119 Sea Zone to 112 Sea Zone
3 transports moved from 112 Sea Zone to 114 Sea Zone
3 transports moved from 114 Sea Zone to 115 Sea Zone
1 bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Bryansk to Southern Italy
1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to EgyptPlace Units - Germans
2 aaGuns and 1 armour placed in Egypt
3 armour placed in Novgorod
8 mech_infantrys placed in Western Germany
2 artilleries placed in France
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,1,4,1,4,1
Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Germans :
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 aaGuns, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Cyprus : 1 flag
Kenya : 1 flag, 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Algeria : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 mech_infantry
France : 1 flag, 1 airfield, 8 artilleries and 1 factory_minor
Tunisia : 1 flag
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 8 mech_infantrys
Romania : 2 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 bomber, 4 fighters and 4 tactical_bombers
Belarus : 4 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 6 armour, 15 artilleries, 3 infantry and 7 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour and 9 mech_infantrys
Bessarabia : 5 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 submarines
Eire : 1 flag, 1 harbour
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
97 Sea Zone : 1 flag
115 Sea Zone : 3 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 81
Russians : 3 / 6
Japanese : 75 / 83
Americans : 53 / 77
Chinese : 0 / 1
British : 24 / 24
UK_Pacific : 6 / 6
Italians : 29 / 26
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Smolensk to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 1 harbour, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
7 armour and 6 mech_infantrys moved from Szechwan to Burma
2 destroyers and 1 submarine moved from 19 Sea Zone to 25 Sea Zone
1 destroyer moved from 37 Sea Zone to 78 Sea Zone
Japanese take 41 Sea Zone from Americans
1 submarine moved from 37 Sea Zone to 78 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 7 armour and 6 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour and 6 mech_infantrys in Burma, round 2 : 4/13 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 78 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 78 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 78 Sea Zone
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 78 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 78 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 78 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 submarine in 78 Sea Zone, round 5 : 0/1 hits
1 submarine owned by the Americans lost in 78 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 2 destroyers and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 : 0/2 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 2 destroyers and 1 submarineNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 submarines moved from 37 Sea Zone to 41 Sea Zone
3 destroyers moved from 20 Sea Zone to 41 Sea Zone
2 aaGuns moved from Shan State to Burma
3 artilleries moved from French Indo China to Shan State
1 aaGun moved from Szechwan to Yunnan
1 armour moved from Novosibirsk to Sikang
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 45 Sea ZonePlace Units - Japanese
3 artilleries placed in French Indo China
1 factory_minor placed in Malaya
1 harbour placed in Sumatra
1 carrier and 1 transport placed in 20 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 4 artilleries, 2 bombers and 1 infantry
Burma : 1 flag, 2 aaGuns, 7 armour and 6 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 3 armour and 2 mech_infantrys
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag, 3 artilleries and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 3 artilleries and 1 infantry
Sumatra : 1 flag, 2 artilleries, 1 harbour and 1 infantry
41 Sea Zone : 1 flag, 3 destroyers and 3 submarines
45 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 3 transports
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 carrier, 1 destroyer and 1 transport
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
78 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 65 / 81
Russians : 3 / 3
Japanese : 76 / 81
Americans : 53 / 77
Chinese : 0 / 1
British : 24 / 24
UK_Pacific : 5 / 6
Italians : 29 / 26
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan strong 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier, 1 fighter, 4 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to TobrukCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 25 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking 97 Sea Zone from Germans with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Tobruk
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 fighter in Algeria, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Algeria, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 fighter in Algeria, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Algeria, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Algeria
Americans win, taking Tobruk from Italians, taking Algeria from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Libya
Battle in Trans-JordanNon Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Algeria to 96 Sea Zone
3 submarines moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone
1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Queensland to New South Wales
2 armour moved from Alaska to Western United States
2 transports moved from 1 Sea Zone to 10 Sea Zone
3 submarines moved from 1 Sea Zone to 10 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
2 submarines moved from 94 Sea Zone to 91 Sea Zone
2 submarines moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 armour, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Malta to Egypt
4 armour and 4 mech_infantrys moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from Germans
2 fighters moved from Rhodesia to Egypt
1 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
2 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to Eastern PersiaCombat - British
Battle in Egypt
British attack with 4 armour, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys
Germans defend with 2 aaGuns, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber; Italians defend with 2 mech_infantrys
AA fire in Egypt : 0/4 hits
British roll dice for 4 armour, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys in Egypt, round 2 : 5/13 hits
Germans roll dice for 2 aaGuns, 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 1/9 hits
1 infantry owned by the British, 1 bomber owned by the Germans, 2 aaGuns owned by the Germans and 2 mech_infantrys owned by the Germans lost in Egypt
British roll dice for 4 armour, 1 bomber, 3 fighters and 4 mech_infantrys in Egypt, round 3 : 7/12 hits
Germans roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/6 hits
1 armour owned by the British, 1 tactical_bomber owned by the Germans, 2 mech_infantrys owned by the Italians, 2 armour owned by the Germans, 4 mech_infantrys owned by the British and 1 fighter owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 2 aaGuns, 2 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour, 1 infantry and 4 mech_infantrys
Casualties for Italians: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to Egypt: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in Eastern Persia
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Eastern Persia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Eastern Persia to India
1 aaGun moved from West India to India
2 infantry moved from India to West India
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Egypt to Belgian Congo
1 fighter moved from Egypt to Trans-Jordan
2 fighters moved from United Kingdom to Algeria
1 bomber moved from United Kingdom to Tobruk
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to 96 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 fighters and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
I took wrong casulties in the last round of fighting in egypt. Removed two fighters and put in a mech and armor.
But the edit took the wrong fighter as casulty (The one from the carrier with 2 movement left). So thus the extra edit.The axis is standing strong!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries moved from Persia to Eastern Persia
1 bomber and 1 tactical_bomber moved from Iraq to Eastern Persia
1 armour moved from Kazakhstan to Eastern Persia
11 armour and 8 mech_infantrys moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 11 armour and 8 mech_infantrys
Americans defend with 1 artillery
Italians roll dice for 11 armour and 8 mech_infantrys in Trans-Jordan, round 2 : 5/19 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 11 armour and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Eastern Persia
Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Eastern Persia, round 2 : 2/5 hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Eastern Persia to Iraq
1 artillery moved from Volgograd to Tambov
3 infantry moved from Northern Italy to Southern Italy
8 artilleries moved from Volgograd to CaucasusPlace Units - Italians
2 armour and 1 mech_infantry placed in Iraq
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,4,6,1,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,5,5,6,2,5
Italians collect 19 PUs (9 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 11 armour and 7 mech_infantrys
Syria : 1 flag
Romania : 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns, 1 airfield and 1 mech_infantry
Rostov : 1 flag
Nenetsia : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Caucasus : 1 flag, 8 artilleries and 1 factory_minor
Samara : 1 flag, 1 artillery
112 Sea Zone : 1 battleship and 2 cruisers
Iraq : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 1 armour and 2 artilleries
Northwest Persia : 1 flag
Persia : 1 flag, 3 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 60 / 81
Russians : 3 / 3
Japanese : 76 / 81
Americans : 55 / 76
Chinese : 0 / 1
British : 28 / 29
UK_Pacific : 5 / 5
Italians : 28 / 25
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Belgian Congo to Egypt
2 submarines moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns, 1 fighter, 1 infantry and 1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 destroyers, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 98 Sea Zone
1 mech_infantry moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 mech_infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from BritishCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
3 transports moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to Northern Italy
1 artillery and 1 infantry moved from Western Germany to France
5 mech_infantrys moved from Bessarabia to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
4 artilleries moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 bomber moved from 98 Sea Zone to Bryansk
4 fighters and 4 tactical_bombers moved from Southern Italy to Bryansk
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
8 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Romania to Greater Southern Germany
1 mech_infantry moved from Greece to RomaniaPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in France
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 artillery
EDIT: Turning off Edit Mode
2 artilleries, 3 infantry and 5 mech_infantrys placed in Western Germany
3 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers placed in 113 Sea Zone
1 tactical_bomber placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,3,5,1,4
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
British Somaliland : 1 flag
Alexandria : 1 flag
Cyprus : 1 flag
Gold Coast : 1 flag, 1 mech_infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor and 3 infantry
Tunisia : 1 flag
Greater Southern Germany : 1 mech_infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 5 mech_infantrys
Romania : 2 mech_infantrys
Germany : 1 factory_major
Northern Italy : 3 infantry
Southern Italy : 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 aaGun, 10 armour, 19 artilleries, 1 bomber, 4 fighters, 3 infantry, 21 mech_infantrys and 4 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 3 submarines and 3 transports
119 Sea Zone : 1 submarine
113 Sea Zone : 2 destroyers
Eire : 1 flag, 1 harbour
Bulgaria : 1 flag
109 Sea Zone : 1 destroyer
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 70
Russians : 3 / 3
Japanese : 76 / 81
Americans : 55 / 76
Chinese : 0 / 1
British : 26 / 29
UK_Pacific : 5 / 5
Italians : 28 / 25
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The end of Russia is near.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
5 armour and 8 artilleries moved from Russia to Samara
9 mech_infantrys moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Samara
Russians attack with 5 armour, 8 artilleries and 9 mech_infantrys
Italians defend with 1 artillery
Russians roll dice for 5 armour, 8 artilleries and 9 mech_infantrys in Samara, round 2 : 10/22 hits
Italians roll dice for 1 artillery in Samara, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 5 armour, 8 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to West India
1 fighter moved from Tambov to 96 Sea ZonePlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
yup. Russia is going down
-
Japan goes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 harbour, 3 infantry, 9 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 80 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Guam
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 80 Sea Zone
Japanese win, taking Guam from Americans, taking 80 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
4 artilleries and 1 infantry moved from Shan State to Burma
3 artilleries moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Burma
1 armour moved from Sikang to Novosibirsk
3 armour and 2 mech_infantrys moved from Amur to Central Mongolia
2 submarines moved from 41 Sea Zone to 72 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from 80 Sea Zone to Iraq
2 transports moved from 45 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 77 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Japan to Hunan
2 carriers moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Hunan
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Shan State to BurmaPlace Units - Japanese
1 harbour placed in Java
3 transports placed in 36 Sea Zone
3 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 fighters and 2 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 2 artilleries, 1 harbour and 1 infantry
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
41 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
21 Sea Zone : 1 transport
Central Mongolia : 1 flag, 3 armour and 2 mech_infantrys
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 armour
Turkmenistan : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
75 Sea Zone : 1 destroyer
Iraq : 1 bomber
72 Sea Zone : 2 submarines
77 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 70
Russians : 5 / 5
Japanese : 76 / 81
Americans : 55 / 76
Chinese : 0 / 1
British : 26 / 29
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
wait
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 harbour, 3 infantry, 9 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 78 Sea Zone to 80 Sea Zone
1 bomber moved from Shan State to 80 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to GuamCombat - Japanese
Battle in Guam
Battle in 80 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 80 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 80 Sea Zone
Japanese win, taking Guam from Americans, taking 80 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
4 artilleries and 1 infantry moved from Shan State to Burma
3 artilleries moved from French Indo China to Shan State
1 aaGun moved from Yunnan to Burma
1 armour moved from Sikang to Novosibirsk
3 armour and 2 mech_infantrys moved from Amur to Central Mongolia
2 submarines moved from 41 Sea Zone to 72 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from 80 Sea Zone to Iraq
2 transports moved from 45 Sea Zone to 42 Sea Zone
2 battleships and 2 cruisers moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 77 Sea Zone
1 destroyer moved from 41 Sea Zone to 75 Sea Zone
1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Japan to Hunan
2 carriers moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Hunan
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from Shan State to BurmaPlace Units - Japanese
1 harbour placed in Java
3 transports placed in 36 Sea Zone
3 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 fighters and 2 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 2 artilleries, 1 harbour and 1 infantry
42 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
41 Sea Zone : 1 flag, 1 destroyer
Olgiy : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
20 Sea Zone : 2 carriers and 1 submarine
21 Sea Zone : 1 transport
Central Mongolia : 1 flag, 3 armour and 2 mech_infantrys
16 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 armour
Turkmenistan : 1 flag
80 Sea Zone : 1 flag, 1 destroyer
75 Sea Zone : 1 destroyer
Iraq : 1 bomber
72 Sea Zone : 2 submarines
77 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 62 / 70
Russians : 5 / 5
Japanese : 76 / 81
Americans : 55 / 76
Chinese : 0 / 1
British : 26 / 29
UK_Pacific : 5 / 5
Italians : 26 / 25
ANZAC : 10 / 10
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Vologda
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Vologda
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 109 Sea Zone
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Novosibirsk
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans roll dice for 2 fighters in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 fighter owned by the Americans lost in Novosibirsk
retreated to Novosibirsk
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from Novosibirsk to Samara
1 bomber moved from Vologda to Samara
1 fighter moved from Vologda to Samara
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
7 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 bomber moved from 110 Sea Zone to United Kingdom
1 battleship, 5 carriers, 3 destroyers and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs





