@Booper nice start for the dago’s
G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
Reseting Bonus Movement of Units
1 bomber moved from Sumatra to 35 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 submarines moved from 91 Sea Zone to 92 Sea Zone
3 destroyers and 9 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial AfricaCombat - Americans
Battle in French Equatorial Africa
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 0/2 hits
Germans roll dice for 1 artillery in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Americans lost in French Equatorial Africa
Americans roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits
Germans roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits
1 artillery owned by the Americans lost in French Equatorial Africa
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 1/1 hits
Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 3 destroyers and 11 submarines
Italians defend with 1 destroyer
Americans roll dice for 11 submarines in 92 Sea Zone, round 2 : 7/11 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 3 destroyers and 11 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 bomber moved from 35 Sea Zone to Guam
1 fighter moved from Sumatra to India
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Central United States to British Columbia
2 aaGuns moved from Western United States to British Columbia
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from United Kingdom to 92 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 armour moved from Belgian Congo to French Equatorial Africa
3 armour and 2 mech_infantrys moved from Belgian Congo to Ethiopia
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 infantry moved from India to West India
2 infantry moved from India to Burma
1 fighter moved from India to West India
1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in West India
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in West India, round 2 : 1/2 hits
Italians roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in West India
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Ethiopia
British attack with 3 armour and 2 mech_infantrys
Germans defend with 1 artillery
British roll dice for 3 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/5 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ethiopia
British win, taking Ethiopia from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in French Equatorial Africa
British attack with 1 armour and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits
Germans roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits
1 artillery owned by the Germans lost in French Equatorial Africa
British win, taking French Equatorial Africa from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to Morocco
1 fighter moved from West India to India
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
forgot to move your tank and mech.
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i do not understand how did i gave u 4 tras for nothing :? :? :? :? :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Caucasus to Rostov
1 bomber and 3 mech_infantrys moved from Caucasus to Samara
1 tactical_bomber moved from Caucasus to Rostov
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Samara
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 armour and 1 infantry
Italians roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Samara
Italians win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Rostov
Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Eastern Persia to Turkmenistan
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
3 transports moved from 97 Sea Zone to 81 Sea Zone
1 bomber moved from Samara to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
1 aaGun and 3 artilleries moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries and 3 infantry moved from Eastern Persia to Persia
1 armour moved from Romania to Eastern PolandPlace Units - Italians
1 factory_minor placed in Caucasus
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in PersiaTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
West India : 1 flag
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 armour
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 mech_infantry
Turkmenistan : 1 aaGun
Caucasus : 1 flag, 1 aaGun, 9 armour, 5 artilleries, 1 bomber, 1 factory_minor, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Samara : 1 flag, 2 mech_infantrys
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag
81 Sea Zone : 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
115 Sea Zone : 1 battleship, 2 cruisers and 1 submarineProduction/PUs Summary :
Germans : 49 / 66
Russians : 26 / 32
Japanese : 64 / 65
Americans : 52 / 68
Chinese : 0 / 1
British : 26 / 27
UK_Pacific : 8 / 8
Italians : 26 / 38
ANZAC : 10 / 18
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
please pull my italian navy from sz 115 to sz112
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 115 Sea Zone: 1 battleship, 2 cruisers and 1 submarine
EDIT: Adding units owned by Italians to 112 Sea Zone: 1 battleship, 2 cruisers and 1 submarine
EDIT: Removing units owned by British from Novgorod: 1 fighter
EDIT: Adding units owned by British to Russia: 1 fighter
EDIT: Turning off Edit Mode
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 5 : 1/1 hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 6 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits
ANZAC roll dice for 1 artillery in Java, round 8 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 8 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
2 fighters moved from Sumatra to IndiaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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The fleet is moved now.
I saw that I forgot the Uk fighter in Novgorod. I just moved it to russia.
Hope it’s ok with you. if you want to do some changes with your italian movement due to this feel free to do it. -
for the fig i cant promise anything
i counted that i will destroy it with germany
if it does not treaten my plans
i ll be honest and spare it
ok i ll go see germany
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My dug in defenders are holding pretty well :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 2 artilleries, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 bombers moved from Caucasus to Bryansk
2 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Germans creates battle in territory 72 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Iraq
3 armour moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Poland
3 artilleries and 1 infantry moved from Finland to 115 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 carrier and 2 destroyers moved from 115 Sea Zone to 114 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Egypt
1 aaGun, 2 artilleries and 3 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
3 mech_infantrys placed in Western Germany
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Cyprus : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 3 artilleries and 1 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
Poland : 1 armour
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 artilleries and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
Bessarabia : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 submarines
123 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 2 bombers
81 Sea Zone : 1 destroyer and 1 transport
115 Sea Zone : 3 transports
Yugoslavia : 1 flag, 5 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 22 / 32
Japanese : 64 / 65
Americans : 52 / 68
Chinese : 0 / 1
British : 26 / 27
UK_Pacific : 8 / 8
Italians : 26 / 38
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 2 artilleries, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 bombers moved from Caucasus to Bryansk
2 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Germans creates battle in territory 72 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Iraq
3 armour moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Poland
3 artilleries and 1 infantry moved from Finland to 115 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 carrier and 2 destroyers moved from 115 Sea Zone to 114 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Egypt
1 aaGun, 2 artilleries and 3 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
3 mech_infantrys placed in Western Germany
2 armour placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Cyprus : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 3 artilleries and 1 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
Poland : 1 armour
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 artilleries and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
Bessarabia : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 3 submarines
123 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 2 bombers
81 Sea Zone : 1 destroyer and 1 transport
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Yugoslavia : 1 flag, 5 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 22 / 32
Japanese : 64 / 65
Americans : 52 / 68
Chinese : 0 / 1
British : 26 / 27
UK_Pacific : 8 / 8
Italians : 26 / 38
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Archangel to Novgorod
2 artilleries and 1 mech_infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 1 fighter in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/4 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits
Italians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits
Italians roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits
1 mech_infantry owned by the Italians lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 1/3 hits
Italians roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Belarus to Volgograd
2 armour moved from Archangel to Russia
2 aaGuns and 3 artilleries moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to VolgogradPlace Units - Russians
1 fighter and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
sz 44:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Tsinghai to Vologda
Japanese take Vologda from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Tsinghai to Urals
Japanese take Urals from Russians
2 bombers moved from Yunnan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 artillery moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Samara
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Removing units owned by British from 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Turkmenistan to Kazakhstan
2 artilleries moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Szechwan to Kansu
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
2 bombers moved from Samara to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Hunan to Anhwe
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
EDIT: 1 submarine moved from 36 Sea Zone to 42 Sea Zone
EDIT: 2 submarines moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from Suiyuyan to Sikang
1 mech_infantry moved from Kansu to TimguskaPlace Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
2 artilleries and 1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Japanese collect 75 PUs; end with 75 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 aaGuns, 2 artilleries and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 2 aaGuns, 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 flag, 1 armour
Shan State : 1 flag
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Alaska : 1 flag, 1 artillery and 1 infantry
Sakha : 1 flag, 1 armour
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 armour
Amur : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 submarine
44 Sea Zone : 2 submarines
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
20 Sea Zone : 3 submarines
19 Sea Zone : 1 submarine
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag, 2 artilleries
Vologda : 1 flag, 1 mech_infantry
Turkmenistan : 1 flag
Samara : 1 flag, 1 artillery and 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 73
Russians : 16 / 26
Japanese : 75 / 75
Americans : 52 / 68
Chinese : 0 / 1
British : 26 / 27
UK_Pacific : 7 / 8
Italians : 23 / 38
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Reseting Bonus Movement of Units
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from Western United States to AlaskaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 fighters and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Alaska
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
retreated to Alaska
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 mech_infantrysNon Combat Move - Americans
1 fighter moved from Alaska to Western United States
1 artillery and 1 infantry moved from Western United States to British Columbia
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Guam to Queensland
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 fighter moved from India to Sumatra
1 fighter moved from Queensland to Sumatra
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
3 carriers, 3 destroyers and 7 submarines moved from 92 Sea Zone to 94 Sea Zone
3 submarines moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Queensland to SumatraPlace Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs





