phew. glad i caught that, what a disaster otherwise lol.
plz use latest
The fleet is moved now.
I saw that I forgot the Uk fighter in Novgorod. I just moved it to russia.
Hope it’s ok with you. if you want to do some changes with your italian movement due to this feel free to do it.
for the fig i cant promise anything
i counted that i will destroy it with germany
if it does not treaten my plans
i ll be honest and spare it
ok i ll go see germany
My dug in defenders are holding pretty well :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 2 artilleries, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 bombers moved from Caucasus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Germans creates battle in territory 72 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Iraq
3 armour moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Poland
3 artilleries and 1 infantry moved from Finland to 115 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 carrier and 2 destroyers moved from 115 Sea Zone to 114 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Egypt
1 aaGun, 2 artilleries and 3 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
3 mech_infantrys placed in Western Germany
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Territory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Cyprus : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 3 artilleries and 1 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
Poland : 1 armour
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 artilleries and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
Bessarabia : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 submarines
123 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 2 bombers
81 Sea Zone : 1 destroyer and 1 transport
115 Sea Zone : 3 transports
Yugoslavia : 1 flag, 5 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 73
Russians : 22 / 32
Japanese : 64 / 65
Americans : 52 / 68
Chinese : 0 / 1
British : 26 / 27
UK_Pacific : 8 / 8
Italians : 26 / 38
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 2 artilleries, 1 destroyer, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Baltic States to Belarus
2 bombers moved from Caucasus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Germans creates battle in territory 72 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Iraq
3 armour moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Eastern Poland to Bessarabia
5 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Poland
3 artilleries and 1 infantry moved from Finland to 115 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Baltic States
3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 carrier and 2 destroyers moved from 115 Sea Zone to 114 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 114 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Egypt
1 aaGun, 2 artilleries and 3 infantry placed in Germany
1 destroyer placed in 93 Sea Zone
3 mech_infantrys placed in Western Germany
2 armour placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 carrier, 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Cyprus : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 3 infantry
Slovakia Hungary : 3 artilleries and 1 infantry
Western Germany : 1 airfield, 2 armour, 1 factory_major, 4 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers
Poland : 1 armour
Germany : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 3 artilleries and 3 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
Bessarabia : 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 3 submarines
123 Sea Zone : 1 submarine
93 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 2 bombers
81 Sea Zone : 1 destroyer and 1 transport
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Yugoslavia : 1 flag, 5 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 53 / 73
Russians : 22 / 32
Japanese : 64 / 65
Americans : 52 / 68
Chinese : 0 / 1
British : 26 / 27
UK_Pacific : 8 / 8
Italians : 26 / 38
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Reseting Bonus Movement of Units
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Archangel to Novgorod
2 artilleries and 1 mech_infantry moved from Archangel to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Volgograd to Rostov
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries and 1 fighter in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 4/4 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 0/4 hits
Italians roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits
Italians roll dice for 2 mech_infantrys in Samara, round 3 : 0/2 hits
1 mech_infantry owned by the Italians lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 1/3 hits
Italians roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits
1 mech_infantry owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Belarus to Volgograd
2 armour moved from Archangel to Russia
2 aaGuns and 3 artilleries moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Place Units - Russians
1 fighter and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
sz 44:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (4)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 infantry, 4 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Tsinghai to Vologda
Japanese take Vologda from Russians
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Kansu to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Tsinghai to Urals
Japanese take Urals from Russians
2 bombers moved from Yunnan to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 artillery moved from Novosibirsk to Samara
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Samara
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Samara, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Removing units owned by British from 44 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Turkmenistan to Kazakhstan
2 artilleries moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Suiyuyan to Chahar
1 mech_infantry moved from Szechwan to Kansu
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
2 bombers moved from Samara to Sikang
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Hunan to Anhwe
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
EDIT: 1 submarine moved from 36 Sea Zone to 42 Sea Zone
EDIT: 2 submarines moved from 20 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from Suiyuyan to Sikang
1 mech_infantry moved from Kansu to Timguska
Place Units - Japanese
1 carrier and 2 transports placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
1 submarine placed in 19 Sea Zone
2 artilleries and 1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Japanese collect 75 PUs; end with 75 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 mech_infantry
Manchuria : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 2 aaGuns, 2 artilleries and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 2 aaGuns, 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Anhwe : 1 flag, 1 armour
Shan State : 1 flag
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Alaska : 1 flag, 1 artillery and 1 infantry
Sakha : 1 flag, 1 armour
Evenkiyskiy : 1 flag, 1 armour
Yenisey : 1 flag, 1 armour
Amur : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag, 1 armour
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
42 Sea Zone : 1 submarine
44 Sea Zone : 2 submarines
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 1 carrier, 1 cruiser and 1 destroyer
20 Sea Zone : 3 submarines
19 Sea Zone : 1 submarine
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag, 2 artilleries
Vologda : 1 flag, 1 mech_infantry
Turkmenistan : 1 flag
Samara : 1 flag, 1 artillery and 1 mech_infantry
Production/PUs Summary :
Germans : 52 / 73
Russians : 16 / 26
Japanese : 75 / 75
Americans : 52 / 68
Chinese : 0 / 1
British : 26 / 27
UK_Pacific : 7 / 8
Italians : 23 / 38
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Reseting Bonus Movement of Units
2 submarines moved from 92 Sea Zone to 93 Sea Zone
2 submarines moved from 92 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from Western United States to Alaska
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 fighters and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 94 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Alaska
Americans attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits
Americans roll dice for 1 fighter and 2 mech_infantrys in Alaska, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 2/2 hits
2 mech_infantrys owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
retreated to Alaska
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Americans
1 fighter moved from Alaska to Western United States
1 artillery and 1 infantry moved from Western United States to British Columbia
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Guam to Queensland
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 82 Sea Zone to 84 Sea Zone
1 fighter moved from India to Sumatra
1 fighter moved from Queensland to Sumatra
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
3 carriers, 3 destroyers and 7 submarines moved from 92 Sea Zone to 94 Sea Zone
3 submarines moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Queensland to Sumatra
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 armour moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from India to West India
UK_Pacific take West India from Italians
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 infantry moved from French Equatorial Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 82 Sea Zone to 70 Sea Zone
2 armour and 2 mech_infantrys moved from Ethiopia to Kenya
1 tactical_bomber moved from Burma to Sumatra
1 fighter moved from Burma to India
1 bomber moved from United Kingdom to French Central Africa
1 fighter moved from Morocco to French Central Africa
1 mech_infantry moved from Kenya to Italian Somaliland
8 infantry moved from India to Burma
3 aaGuns moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 aaGun, 4 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Caucasus to Rostov
1 bomber and 1 tactical_bomber moved from Caucasus to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 armour moved from Eastern Poland to Belarus
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 mech_infantry moved from Persia to West India
Combat - Italians
Battle in West India
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in West India
Italians win, taking West India from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Belarus
Italians attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Italians roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits
1 artillery owned by the Russians lost in Belarus
Italians roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 artilleries
Casualties for Italians: 1 mech_infantry
Battle in Ethiopia
Battle in Rostov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Ethiopia from British, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Italian Somaliland
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 artilleries and 2 infantry in Italian Somaliland, round 2 : 1/4 hits
British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Italian Somaliland
Italians roll dice for 2 artilleries and 2 infantry in Italian Somaliland, round 3 : 3/4 hits
British roll dice for 1 armour in Italian Somaliland, round 3 : 0/1 hits
1 armour owned by the British lost in Italian Somaliland
Italians win, taking Italian Somaliland from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 artillery moved from Persia to Eastern Persia
1 armour moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 aaGun moved from Turkmenistan to Kazakhstan
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Belarus to Caucasus
Place Units - Italians
3 artilleries placed in Caucasus
1 aaGun, 1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,1,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
Italians collect 16 PUs (11 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for Italians :
Kazakhstan : 1 aaGun
West India : 1 flag, 1 armour
Trans-Jordan : 1 flag
Syria : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Italian Somaliland : 2 artilleries and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 infantry
Belarus : 1 flag, 1 armour
Rostov : 1 flag, 1 artillery and 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 tactical_bomber
Caucasus : 1 flag, 1 aaGun, 11 armour, 7 artilleries, 1 bomber, 1 factory_minor, 4 infantry and 5 mech_infantrys
112 Sea Zone : 1 battleship and 2 cruisers
76 Sea Zone : 3 transports
95 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 artillery
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 51 / 73
Russians : 13 / 26
Japanese : 74 / 75
Americans : 54 / 69
Chinese : 0 / 1
British : 26 / 28
UK_Pacific : 8 / 10
Italians : 27 / 27
ANZAC : 10 / 12
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
1 infantry moved from India to West India
2 fighters moved from India to West India
Combat - ANZAC
Battle in West India
ANZAC attack with 2 fighters and 1 infantry
Italians defend with 1 armour
ANZAC roll dice for 2 fighters and 1 infantry in West India, round 2 : 1/3 hits
Italians roll dice for 1 armour in West India, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 armour owned by the Italians lost in West India
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - ANZAC
1 fighter moved from West India to India
1 fighter moved from West India to Sumatra
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
2 bombers moved from Iraq to Kenya
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 5 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Combat - Germans
Battle in Kenya
Germans attack with 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 3 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits
British roll dice for 3 armour and 2 mech_infantrys in Kenya, round 2 : 2/5 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the British lost in Kenya
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Kenya, round 3 : 3/4 hits
British roll dice for 3 armour in Kenya, round 3 : 2/3 hits
3 armour owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Kenya
Germans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 3 armour and 2 mech_infantrys
Battle in Tobruk
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Tobruk
Germans win, taking Tobruk from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 2 aaGuns and 3 artilleries
Germans roll dice for 1 armour and 5 mech_infantrys in Smolensk, round 2 : 2/6 hits
Russians roll dice for 2 aaGuns and 3 artilleries in Smolensk, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Smolensk
Germans roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 3 : 2/4 hits
Russians roll dice for 3 artilleries in Smolensk, round 3 : 1/3 hits
2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 5 : 1/3 hits
Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 3 artilleries
Battle in Anglo Egyptian Sudan
Germans attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans roll dice for 2 artilleries in Anglo Egyptian Sudan, round 3 : 2/2 hits
British roll dice for 1 armour and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits
1 infantry owned by the British, 1 armour owned by the British and 2 artilleries owned by the Germans lost in Anglo Egyptian Sudan
British win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 armour and 1 infantry
Non Combat Move - Germans
5 mech_infantrys moved from Yugoslavia to Southern Italy
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
3 mech_infantrys moved from Western Germany to Southern Italy
3 artilleries and 3 infantry moved from France to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 112 Sea Zone
3 submarines moved from 113 Sea Zone to 109 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Novgorod
3 artilleries and 3 infantry moved from Baltic States to Belarus
1 artillery moved from Eastern Poland to Bessarabia
3 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Poland to Belarus
1 aaGun, 2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
2 fighters and 2 tactical_bombers moved from Western Germany to Egypt
2 bombers moved from Kenya to Egypt
Place Units - Germans
1 artillery and 1 infantry placed in Egypt
1 armour placed in Egypt
4 armour and 6 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
Germans collect 47 PUs (7 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Madagascar : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Slovakia Hungary : 1 aaGun, 2 armour, 2 artilleries and 3 infantry
Western Germany : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Tobruk : 1 armour and 1 mech_infantry
Southern Italy : 2 fighters, 8 mech_infantrys and 2 tactical_bombers
Belarus : 1 armour, 3 artilleries and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 artilleries and 1 infantry
Bessarabia : 1 artillery
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 1 armour and 2 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 3 transports
125 Sea Zone : 1 submarine
96 Sea Zone : 1 destroyer
123 Sea Zone : 1 submarine
Eire : 1 flag
109 Sea Zone : 3 submarines
72 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 67
Russians : 10 / 26
Japanese : 74 / 75
Americans : 54 / 69
Chinese : 0 / 1
British : 26 / 28
UK_Pacific : 8 / 10
Italians : 27 / 27
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
please move my sub from Iceland to Nova Scotia
thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Reseting Bonus Movement of Units
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 fighter moved from Volgograd to Smolensk
1 artillery and 2 infantry moved from Ukraine to Bryansk
Combat - Russians
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Yenisey, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Yenisey
Russians roll dice for 2 infantry in Yenisey, round 3 : 1/2 hits
Japanese roll dice for 1 armour in Yenisey, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 4/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Smolensk, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 armour owned by the Germans, 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
retreated to Rostov
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns, 7 artilleries and 2 infantry moved from Ukraine to Bryansk
4 armour and 10 mech_infantrys moved from Volgograd to Bryansk
2 aaGuns and 4 infantry moved from Volgograd to Samara
1 fighter moved from Rostov to Russia
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
Place Units - Russians
5 infantry placed in Russia
2 infantry placed in Ukraine
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
I really suck at moving your NC. Forgot it again.