phew. glad i caught that, what a disaster otherwise lol.
plz use latest
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 mech_infantry moved from Sweden to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 transport moved from 99 Sea Zone to 100 Sea Zone
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Rostov
1 armour moved from Turkey to Persia
Germans take Northwest Persia from British
2 infantry moved from Turkey to Caucasus
2 fighters moved from 99 Sea Zone to Caucasus
2 infantry moved from Turkey to Iraq
1 infantry moved from Turkey to Syria
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Syria
1 armour moved from Turkey to Persia
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
1 bomber moved from Western Germany to 119 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Syria
Germans attack with 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Germans win, taking Syria from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Persia
Germans attack with 2 armour
British defend with 1 tactical_bomber
Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for British: 1 tactical_bomber
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Non Combat Move - Germans
1 carrier moved from 99 Sea Zone to 100 Sea Zone
2 fighters moved from Caucasus to 100 Sea Zone
1 bomber moved from Syria to Turkey
1 bomber moved from Turkey to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
2 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
1 bomber moved from Iraq to Bulgaria
1 fighter and 1 tactical_bomber moved from Spain to Southern Italy
1 armour moved from Portugal to Southern France
1 armour and 1 mech_infantry moved from Gibraltar to Southern France
1 infantry moved from Southern France to Spain
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 battleship, 1 cruiser and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 8 infantry moved from Sweden to Finland
1 mech_infantry moved from Germany to Romania
1 armour moved from Germany to Romania
2 infantry moved from Germany to Poland
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from 119 Sea Zone to Western Germany
Place Units - Germans
1 transport placed in 100 Sea Zone
1 armour and 1 infantry placed in Greece
1 fighter and 3 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
1 infantry placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Germans collect 5 PUs from War Bonds; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
sub fra 116 til 125 istedet
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Research Technology - Russians
Russians spend 0 on tech rolls
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 23 infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 artillery moved from Ukraine to Rostov
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Rostov
11 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
6 infantry moved from Timguska to Kansu
Airborne Attack Move - Russians
2 infantry moved from Novgorod to Eastern Poland
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Eastern Poland
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 artillery and 5 infantry
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for Russians: 5 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 5 artilleries, 30 infantry and 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 3 armour, 5 artilleries, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians win, taking Bessarabia from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns moved from Belarus to Eastern Poland
1 armour moved from Volgograd to Ukraine
1 mech_infantry moved from Turkmenistan to Caucasus
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Karelia to Ukraine
1 fighter moved from Baltic States to Ukraine
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Novgorod
2 infantry placed in Russia
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Sørger du selv for sub edit? Du har ingen sub i z116!
det var den fra normandy somjeg rykkede til Skotland men ville hellere have til norway for at fjerne bonus.
jeg klarer den selv :wink:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 4 SuicideAttackTokens; 2 PUs; 1 techTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Turning on Edit Mode
EDIT: Changing PUs for Russians from 41 to 36
EDIT: Turning off Edit Mode
1 armour moved from Szechwan to Kansu
Japanese take Shensi from Chinese
1 artillery and 6 infantry moved from Suiyuyan to Kansu
1 infantry moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 bombers moved from French Indo China to India
1 tactical_bomber moved from Yunnan to India
1 submarine moved from 28 Sea Zone to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 armour and 1 infantry moved from Kwangsi to Kwangtung
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from ANZAC
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangtung
1 bomber moved from Japan to Kwangtung
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 7,3,5,4 and causes: 12 damage to unit: factory_major
Bombing raid in India rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in India causes 13 damage total. Damaged units is as follows: factory_major = 12, harbour = 1
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 3 fighters
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Formosa
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kansu
Japanese attack with 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 6 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Russians: 6 infantry
Battle in Shan State
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
British defend with 1 cruiser
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Borneo
Cleaning up after air battles
Non Combat Move - Japanese
1 fighter moved from Burma to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
2 bombers moved from India to French Indo China
1 bomber moved from Kwangtung to French Indo China
1 tactical_bomber moved from India to Yunnan
1 aaGun moved from Suiyuyan to Kansu
2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
3 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs total
Vil din sub kæmpe mod min sub i z20 (ved Formosa)?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Research Technology - Americans
Americans spend 5 on tech rolls
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 24 Sea Zone to 17 Sea Zone
1 fighter moved from 24 Sea Zone to 17 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 bomber moved from Midway to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 24 Sea Zone to 16 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 24 Sea Zone to 17 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 5
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 43 Sea Zone to Java
1 fighter moved from Hawaiian Islands to Western United States
2 fighters moved from Midway to Western United States
1 tactical_bomber moved from 25 Sea Zone to Western United States
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 24 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 17 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Western United States
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Central United States to Central America
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,1
Americans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 1 factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 mech_infantry moved from Afghanistan to Persia
1 fighter moved from India to Persia
2 infantry moved from Saudi Arabia to Iraq
1 mech_infantry moved from Saudi Arabia to Iraq
1 bomber and 2 fighters moved from Egypt to Turkey
1 armour moved from Anglo Egyptian Sudan to British Somaliland
British take Ethiopia from Italians
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 25 infantry moved from India to Burma
Combat - British
Battle in British Somaliland
British attack with 1 armour
Italians defend with 1 artillery
British win, taking British Somaliland from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery and 25 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Battle in Turkey
British attack with 1 bomber and 2 fighters
Germans defend with 1 armour; Italians defend with 1 bomber
British win, taking Gibraltar from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour
Casualties for British: 1 fighter
Casualties for Italians: 1 bomber
Battle in Persia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
British win, taking Persia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Iraq
British attack with 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Iraq from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
4 infantry moved from Afghanistan to Eastern Persia
1 fighter moved from Persia to Caucasus
1 fighter moved from Turkey to Caucasus
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Turkey to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from United Kingdom to 91 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
2 infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Research Technology - Italians
Italians spend 5 on tech rolls
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone
1 armour and 1 infantry moved from 100 Sea Zone to Rostov
1 artillery and 3 infantry moved from Spain to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery and 2 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Non Combat Move - Italians
2 aaGuns and 5 infantry moved from Southern France to Spain
3 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Bulgaria
2 aaGuns moved from Romania to Slovakia Hungary
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
ANZAC collect 13 PUs (1 lost to blockades); end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Activate Technology - Germans
Germans activating Improved Artillery Support
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries, 9 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 armour and 2 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 2 infantry moved from Finland to 127 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
1 armour moved from Greece to Iraq
1 infantry moved from Syria to Iraq
2 bombers moved from Bulgaria to Iraq
1 infantry moved from Greece to 100 Sea Zone
1 infantry moved from Bulgaria to 100 Sea Zone
1 artillery and 1 infantry moved from Romania to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Caucasus
2 fighters moved from 100 Sea Zone to Caucasus
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
2 fighters moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Caucasus
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 fighters; Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Baltic States to Slovakia Hungary
3 aaGuns, 1 artillery and 12 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery and 1 mech_infantry moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
2 mech_infantrys moved from Romania to Slovakia Hungary
2 armour and 1 mech_infantry moved from Bulgaria to Slovakia Hungary
1 bomber moved from Caucasus to Greece
1 fighter moved from Caucasus to Slovakia Hungary
1 fighter moved from Caucasus to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Caucasus to 100 Sea Zone
1 infantry moved from Southern France to Spain
1 bomber moved from 104 Sea Zone to Spain
2 armour moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern France to Spain
1 artillery and 1 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 armour moved from Romania to Slovakia Hungary
2 bombers moved from Iraq to Greece
5 infantry moved from Finland to Karelia
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Greece
5 artilleries and 5 infantry placed in Germany
1 armour and 5 mech_infantrys placed in Western Germany
2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Germans collect 6 PUs from War Bonds; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rolls
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Manchuria to Korea
Russians take Korea from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 armour moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Romania
1 fighter moved from Ukraine to Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Airborne Attack Move - Russians
2 infantry moved from Russia to Novgorod
Combat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 3 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 aaGun, 1 artillery and 3 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 artillery moved from Rostov to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
1 artillery moved from Volgograd to Kazakhstan
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,2
Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Long Range Aircraft
Activate Technology - Japanese
Japanese activating Long Range Aircraft
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yunnan to Szechwan
2 bombers moved from French Indo China to India
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Java
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 fighter moved from Japan to Korea
1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 fighter moved from Suiyuyan to Tsinghai
1 tactical_bomber moved from Suiyuyan to Shensi
1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to Yunnan
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 6,5,4,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Jehol
Japanese attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 fighter
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Korea to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
2 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 fighter moved from Tsinghai to Yunnan
1 fighter and 2 tactical_bombers moved from Szechwan to Yunnan
1 aaGun, 1 artillery and 1 infantry moved from Kansu to Timguska
2 bombers moved from India to Yunnan
1 bomber moved from Java to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2
Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 3 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
Combat - Americans
Battle in Portugal
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans win, taking Portugal from Germans, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 10 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Non Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
3 carriers, 1 destroyer and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Central America to Venezuela
Americans take Venezuela from Neutral_True
1 infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
2 infantry moved from Brazil to British Guiana
2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 aaGun moved from Central United States to Western United States
1 bomber moved from 10 Sea Zone to Western United States
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
3 fighters and 1 infantry placed in Western United States
3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Sikang to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - British
British spend 0 on tech rolls
Purchase Units - British
British buy 6 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;
Purchase Units - UK_Pacific
UK_Pacific repair 7 damage on 1 factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 artillery and 1 mech_infantry moved from Persia to Iraq
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Eastern Persia to Iraq
Combat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Iraq from Germans with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - British
3 aaGuns, 1 artillery and 25 infantry moved from Burma to India
1 bomber moved from Iraq to India
2 infantry moved from Eastern Persia to Persia
1 armour moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
1 mech_infantry moved from Mozambique to Belgian Congo
2 infantry moved from Mozambique to Tanganyika Territory
2 infantry moved from Angola to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 transport placed in 106 Sea Zone
2 transports placed in 110 Sea Zone
3 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 39 PUs (1 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Italians
Italians spend 0 on tech rolls
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
1 armour moved from Bulgaria to 100 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
4 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
1 armour moved from 100 Sea Zone to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 armour
Russians defend with 1 artillery
Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Gibraltar
Italians attack with 1 fighter and 5 infantry
British defend with 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 fighter and 5 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Gibraltar to Spain
3 infantry moved from Southern France to Spain
1 artillery and 2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs