@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14 L Vold vs Degrasse (Axis) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Hainan to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from Japan to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Chahar to Anhwe
3 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 33 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Buryatia
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 2 fighters; Americans defend with 2 carriers, 5 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 8/13 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 5 destroyers, 4 fighters and 1 transport in 44 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
5 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 carrier, 4 fighters and 1 transport in 44 Sea Zone, round 3 : 2/5 hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 83
Casualties for Japanese: 2 destroyers and 2 fighters
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 1 transport
Battle in Celebes
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 3 : 0/4 hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 4 : 0/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 5 : 1/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
2 fighters owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
43 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 56 / 88
Russians : 25 / 35
Japanese : 52 / 57
Americans : 53 / 76
Chinese : 11 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 16 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 22 times
4 was rolled 9 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.531
Median : 3.000
Variance : 1.462
Standard Deviation : 1.209
Total rolls : 81Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 17 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.528
Median : 3.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 53Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 24 -
Scramble W.Ger?
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None
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 87 Sea Zone to 84 Sea ZoneCombat - Americans
Battle in Norway
Battle in 84 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win, taking Norway from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
2 fighters moved from Caroline Islands to 33 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 bomber placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
1 artillery and 6 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 destroyers moved from 71 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kwangsi to Kiangsi
1 armour moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from GermansCombat - British
Battle in Kiangsi
British attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 3 infantry
British win, taking Kiangsi from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for British: 1 mech_infantry
Battle in 83 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Japanese to British
EDIT: Adding units owned by British to French Indo China: 1 mech_infantry
EDIT: Removing units owned by British from Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Kiangsi to Yunnan
3 mech_infantrys moved from Burma to Kwangsi
2 aaGuns moved from Burma to Shan State
2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Shan State to Malaya
1 infantry moved from Shan State to MalayaPlace Units - British
2 armour and 1 infantry placed in Egypt
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Greece to Egypt
3 fighters moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 2 artilleries, 5 fighters and 4 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 mech_infantrys
Italians roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Italians roll dice for 2 artilleries, 5 fighters and 4 infantry in Egypt, round 2 : 4/11 hits
British roll dice for 4 armour, 1 fighter, 5 infantry and 4 mech_infantrys in Egypt, round 2 : 7/14 hits
1 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC , 1 fighter owned by the Italians , 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 fighters in Egypt, round 3 : 1/4 hits
British roll dice for 4 armour, 1 fighter and 4 mech_infantrys in Egypt, round 3 : 4/9 hits
4 fighters owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
British win with 4 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is -51
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 5 fighters and 4 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 bomber, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Western Ukraine : 1 flag, 1 artillery and 2 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
99 Sea Zone : 1 flag
Yugoslavia : 2 infantry
98 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 51 / 88
Russians : 23 / 35
Japanese : 44 / 57
Americans : 56 / 76
Chinese : 14 / 19
British : 31 / 33
UK_Pacific : 14 / 19
Italians : 18 / 23
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.535
Median : 4.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.174
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.895
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to India
1 fighter moved from Shan State to Eastern PersiaPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 7 infantry, 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Belarus
3 infantry moved from Novgorod to Karelia
3 artilleries and 1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
2 bombers moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Western Germany to Tobruk
1 armour moved from Libya to Tobruk
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Germany to Baltic States
6 mech_infantrys moved from Western Germany to Poland
2 artilleries moved from France to Northern Italy
1 artillery moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Battle in Tobruk
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 2 armour
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 2/3 hits
Russians roll dice for 2 armour in Tobruk, round 2 : 0/2 hits
2 armour owned by the Russians lost in Tobruk
Germans win, taking Tobruk from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Bryansk
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Russians defend with 6 artilleries
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Bryansk, round 2 : 2/6 hits
Russians roll dice for 6 artilleries in Bryansk, round 2 : 3/6 hits
2 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
1 armour owned by the Germans retreated to Western Ukraine
Russians win with 4 artilleries remaining. Battle score for attacker is -4
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 artilleries
Battle in Belarus
Germans attack with 3 artilleries, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Belarus, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 3 artilleries and 3 mech_infantrys in Belarus, round 3 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 3 artilleries and 2 mech_infantrys in Belarus, round 4 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Egypt
Germans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
British defend with 4 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 mech_infantrys
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Egypt, round 2 : 6/9 hits
British roll dice for 4 armour, 1 fighter and 3 mech_infantrys in Egypt, round 2 : 5/8 hits
3 armour owned by the British , 1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 3 mech_infantrys owned by the British and 3 fighters owned by the Germans lost in Egypt
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Egypt, round 3 : 0/4 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 1/2 hits
1 artillery owned by the Germans lost in Egypt
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -18
Casualties for Germans: 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Casualties for British: 3 armour and 3 mech_infantrys
2 tactical_bombers owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tobruk to Libya
1 carrier and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Libya
2 bombers moved from Bryansk to GreecePlace Units - Germans
2 submarines and 1 transport placed in 93 Sea Zone
10 mech_infantrys placed in Germany
5 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Morocco : 1 flag, 1 airfield, 2 artilleries and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Poland : 6 mech_infantrys
Germany : 1 factory_major and 10 mech_infantrys
Tobruk : 1 armour
Northern Italy : 2 artilleries and 2 infantry
Libya : 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 3 artilleries and 2 mech_infantrys
Karelia : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag, 4 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns and 15 infantry
Western Ukraine : 1 armour, 2 artilleries and 5 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 1 artillery
93 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Greece : 2 bombers
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 68
Russians : 20 / 35
Japanese : 40 / 57
Americans : 56 / 76
Chinese : 14 / 19
British : 31 / 33
UK_Pacific : 14 / 19
Italians : 18 / 23
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.597
Median : 4.000
Variance : 0.106
Standard Deviation : 0.326
Total rolls : 67Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.625
Median : 4.000
Variance : 0.359
Standard Deviation : 0.599
Total rolls : 40British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 2.800
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17 -
To be on the edge of taking Cairo, and then the dice letting me down a second time. I’m off to cry in my beer some more. :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
11 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Bryansk to Western Ukraine
2 artilleries moved from Bryansk to Belarus
2 bombers moved from Russia to Belarus
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
2 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Germans
Russians take Northwest Persia from Germans
2 armour moved from Ukraine to Caucasus
1 armour moved from Kazakhstan to Vologda
2 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
3 mech_infantrys moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries, 2 bombers and 2 mech_infantrys
Germans defend with 3 artilleries and 2 mech_infantrys
Russians win, taking Belarus from Germans with 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 3 artilleries and 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 mech_infantrys
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Russians: 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 artilleries, 1 fighter, 11 infantry and 2 tactical_bombers
Germans defend with 1 armour, 2 artilleries and 5 infantry; Italians defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 armour, 2 artilleries and 5 infantry
Casualties for Russians: 5 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 bombers moved from Belarus to Russia
2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
Frustrating. But you could have had Cairo if you had just left those poor, innocent, Russian tanks alone 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship moved from 44 Sea Zone to 35 Sea Zone
2 carriers moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 44 Sea Zone to 42 Sea Zone
4 fighters moved from 44 Sea Zone to Java
3 mech_infantrys moved from Buryatia to Dzavhan
3 mech_infantrys moved from Manchuria to Buryatia
3 fighters moved from Japan to Kiangsu
1 battleship, 2 carriers and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from Philippines to Kiangsi
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters and 2 infantry in Java, round 2 : 3/6 hits
ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 1/4 hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kiangsi to Kiangsu
4 fighters moved from Java to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter placed in Japan
4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor, 4 fighters, 5 infantry and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Borneo : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Dzavhan : 1 flag, 3 mech_infantrys
20 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 4 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 50 / 68
Russians : 26 / 32
Japanese : 44 / 49
Americans : 56 / 76
Chinese : 14 / 19
British : 31 / 33
UK_Pacific : 14 / 19
Italians : 16 / 23
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.077
Median : 2.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10ANZAC Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 2 infantry and 2 transports moved from 112 Sea Zone to 105 Sea Zone
2 artilleries, 2 fighters and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
4 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Queensland to 42 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Celebes
Battle in 92 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Units damaged: 2 carriers owned by the Japanese
retreated to 42 Sea Zone
Japanese win with 1 cruiser, 4 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for Japanese: 2 carriers and 1 destroyer
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
4 fighters owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 84 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western United States to Queensland
1 carrier, 2 destroyers and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Normandy Bordeaux to 105 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Chahar to AnhwePlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4
Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 5 infantry and 1 transport; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Kwangtung to Kiangsi
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Hunan to Anhwe
3 mech_infantrys moved from Kwangsi to AnhweCombat - British
Battle in SumatraNon Combat Move - British
2 destroyers moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
2 aaGuns moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to HunanPlace Units - British
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,5,6,6,1,1,1,1,2,5,1,6,1
British collect 29 PUs (2 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
2 submarines and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in 39 Sea Zone change ownership: 2 submarines and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship, 2 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to MoroccoPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Morocco : 1 bomber
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Romania : 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
99 Sea Zone : 1 flag
97 Sea Zone : 1 battleship, 2 destroyers, 1 submarine and 2 transports
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 68
Russians : 26 / 32
Japanese : 34 / 49
Americans : 61 / 84
Chinese : 17 / 22
British : 31 / 36
UK_Pacific : 18 / 20
Italians : 16 / 21
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 2 destroyers
Japanese defend with 1 cruiser and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 11
Casualties for Japanese: 1 cruiser and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to India
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Eastern Persia to EgyptPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French





