Oh I forgot the walk to Alexandria. I will add that on NCM.
14 L Vold vs Degrasse (Axis) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
3 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Queensland to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 bomber, 3 destroyers, 1 fighter and 1 transport
Japanese defend with 1 battleship, 1 carrier and 1 transport
Units damaged: 1 battleship owned by the Japanese
ANZAC win, taking 41 Sea Zone from Neutral with 1 bomber, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 artillery moved from New South Wales to South Australia
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 73
Russians : 16 / 30
Japanese : 47 / 51
Americans : 53 / 74
Chinese : 11 / 15
British : 27 / 28
UK_Pacific : 13 / 11
Italians : 25 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You didn’t post the french move, but I think I’m pretty safe guessing the two french infantry want to stay in Cairo. If they wanted to attack Jordan, we can roll on the forum and adjust for your Russian turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Iraq
Germans take Iraq from Russians
1 armour moved from Iraq to Persia
Germans take Persia from British
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 98 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Alexandria
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/2 hits
British roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Alexandria
Germans win, taking Alexandria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Morocco
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 armour moved from Tobruk to Libya
11 artilleries and 4 infantry moved from Ukraine to Rostov
3 aaGuns and 15 infantry moved from Western Ukraine to Ukraine
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Archangel to Novgorod
3 aaGuns moved from Poland to Germany
2 artilleries and 5 infantry moved from Germany to Poland
3 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from France to Northern Italy
2 bombers moved from Normandy Bordeaux to UkrainePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 armour placed in Western Germany
1 artillery placed in France
Germans undo move 2.
Germans undo move 2.
1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 armour and 3 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,3,2,5,1
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Germans :
Alexandria : 1 flag, 1 artillery
Scotland : 1 flag, 1 airfield
Morocco : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Poland : 2 artilleries and 5 infantry
Germany : 3 aaGuns, 1 armour, 1 factory_major and 3 mech_infantrys
Northern Italy : 1 artillery and 3 infantry
Libya : 1 armour
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 11 artilleries and 4 infantry
Nenetsia : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 3 aaGuns, 2 bombers and 15 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
93 Sea Zone : 1 destroyer
Iraq : 1 flag
83 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 79
Russians : 13 / 30
Japanese : 47 / 51
Americans : 53 / 74
Chinese : 11 / 15
British : 25 / 28
UK_Pacific : 13 / 11
Italians : 25 / 35
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.615
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Germans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Rostov
2 artilleries and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Novosibirsk
1 bomber moved from Samara to Novosibirsk
2 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Russia to Rostov
3 infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
7 artilleries and 15 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
2 bombers moved from Samara to Rostov
5 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 7 artilleries and 22 infantry
Italians defend with 2 artilleries and 2 infantry
Russians win, taking Bryansk from Italians with 7 artilleries and 22 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 armour
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 11 artilleries and 4 infantry; Italians defend with 1 artillery and 1 infantry
retreated to Rostov
Italians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 10 artilleries and 4 infantry
Casualties for Russians: 3 armour, 2 artilleries, 2 infantry and 6 mech_infantrys
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
2 bombers, 1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 bomber moved from Novosibirsk to RussiaPlace Units - Russians
4 armour placed in Russia
1 armour placed in Volgograd
Russians undo move 1.
Russians undo move 1.
5 armour placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Timguska: 1 infantry
EDIT: Adding units owned by Russians to Evenkiyskiy: 1 infantry
EDIT: Removing units owned by Russians from Yenisey: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
1 carrier and 1 destroyer moved from 45 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Celebes to Java
2 fighters moved from 36 Sea Zone to 41 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 infantry moved from Buryatia to AmurCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 destroyers and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 0/2 hits
1 transport owned by the ANZAC and 2 destroyers owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for ANZAC: 2 destroyers and 1 transport
Battle in Java
Japanese attack with 2 fighters, 4 infantry and 1 tactical_bomber
ANZAC defend with 4 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Java, round 2 : 2/7 hits
ANZAC roll dice for 4 infantry in Java, round 2 : 1/4 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Java, round 3 : 3/6 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 4 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Hunan
Japanese attack with 1 armour, 1 artillery and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Hunan, round 2 : 0/5 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Hunan, round 3 : 2/5 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Shantung to Kiangsu
1 fighter moved from Japan to Hainan
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Hainan : 1 fighter
Hunan : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag, 3 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
Dzavhan : 1 flag
20 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 2 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 57 / 79
Russians : 20 / 31
Japanese : 54 / 59
Americans : 53 / 74
Chinese : 9 / 15
British : 25 / 28
UK_Pacific : 11 / 11
Italians : 22 / 35
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.841
Median : 4.000
Variance : 1.023
Standard Deviation : 1.012
Total rolls : 44Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.818
Median : 4.000
Variance : 0.969
Standard Deviation : 0.984
Total rolls : 33ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.375
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
scramble Morocco?
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No scramble to sea zone 91 to block your invasion of Gibraltar.
I got very confused when evaluating the scramble because of the similar file names you’ve been using, so I’m trying to be specific about the combat. It was very confusing looking at sea zone 92 going where did that air craft carrier come from?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 6 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in CelebesNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 106 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
4 destroyers placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Americans undo move 2.
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 7 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 armour, 1 artillery and 2 mech_infantrys
Chinese win, taking Hunan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 armour, 1 artillery and 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to HopeiPlace Units - Chinese
5 infantry placed in Anhwe
Chinese undo move 1.
2 infantry placed in Suiyuyan
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 2 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo ChinaCombat - British
Battle in Alexandria
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kwangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 mech_infantry moved from India to Eastern Persia
4 mech_infantrys moved from India to Burma
3 infantry moved from Malaya to Shan State
1 fighter moved from Alexandria to Egypt
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 aaGuns moved from Yunnan to Burma
1 aaGun moved from Yunnan to Shan StatePlace Units - British
3 mech_infantrys placed in Egypt
2 destroyers placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,6,2,3,6,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
sorry about that. I’ll put the R# in the file name so you can tell them apart.
BTW, the VC came from England if you didn’t catch that :)
V
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 fighter moved from Syria to Trans-Jordan
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 2 destroyers and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Greece to Southern ItalyCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to GreecePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Rostov : 1 flag
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
84 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transports
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 2 fighters
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 79
Russians : 20 / 31
Japanese : 47 / 59
Americans : 56 / 76
Chinese : 13 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 22 / 32
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.444
Median : 3.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9British Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Malaya to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Malaya to Shan StatePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 2 mech_infantrys placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Malaya: 1 infantry
EDIT: Adding units owned by ANZAC to Shan State: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 55 / 79
Russians : 20 / 31
Japanese : 47 / 59
Americans : 56 / 76
Chinese : 13 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 22 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You forgot to post the turn leaving the two french infantry in Cairo.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Caucasus
Germans take Caucasus from Russians
1 artillery moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Vologda
2 bombers moved from Ukraine to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 2 bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour and 2 bombers in Vologda, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour and 2 bombers in Vologda, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Vologda to Novgorod
3 aaGuns and 15 infantry moved from Ukraine to Bessarabia
2 artilleries and 5 infantry moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Morocco to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Trans-JordanPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 destroyer placed in 93 Sea Zone
2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 fighter, 6 mech_infantrys and 1 tactical_bomber placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Germans :
Trans-Jordan : 4 fighters and 3 tactical_bombers
Alexandria : 1 flag
Morocco : 1 flag, 1 airfield, 2 artilleries and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
Poland : 3 mech_infantrys
Germany : 1 factory_major and 4 mech_infantrys
Northern Italy : 2 infantry
Libya : 1 armour
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 3 aaGuns and 15 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
Caucasus : 1 flag, 1 armour
93 Sea Zone : 1 destroyer
Greece : 1 artillery and 1 infantry
97 Sea Zone : 1 carrier, 3 destroyers and 1 transport
Iraq : 1 flag
92 Sea Zone : 1 destroyer
83 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 88
Russians : 13 / 31
Japanese : 47 / 59
Americans : 56 / 76
Chinese : 13 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 22 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.778
Median : 4.000
Variance : 0.346
Standard Deviation : 0.588
Total rolls : 27Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.895
Median : 4.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Russia to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 artillery and 3 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Novgorod
17 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Italians
2 armour moved from Egypt to Tobruk
British take Alexandria from Germans
Russians take Tobruk from Italians
2 armour moved from Russia to Ukraine
1 bomber moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Caucasus
Russians attack with 2 bombers
Germans defend with 1 armour
Russians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Russians: 1 bomberNon Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 bomber moved from Novgorod to RussiaPlace Units - Russians
5 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Hainan to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from Japan to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 armour and 1 mech_infantry moved from Chahar to Anhwe
3 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 carrier and 2 fighters
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 33 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier in 33 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in Buryatia
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 3 mech_infantrys in Buryatia, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsi
Japanese attack with 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 2 fighters; Americans defend with 2 carriers, 5 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 2 : 8/13 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 5 destroyers, 4 fighters and 1 transport in 44 Sea Zone, round 2 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
5 destroyers owned by the Americans , 1 carrier owned by the Americans , 2 destroyers owned by the Japanese and 2 fighters owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 carrier, 4 fighters and 1 transport in 44 Sea Zone, round 3 : 2/5 hits
Units damaged: 2 carriers owned by the Japanese
2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 transport owned by the Americans and 2 fighters owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 83
Casualties for Japanese: 2 destroyers and 2 fighters
Casualties for ANZAC: 2 fighters
Casualties for Americans: 2 carriers, 5 destroyers, 2 fighters and 1 transport
Battle in Celebes
Japanese attack with 1 fighter and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 2 : 1/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 fighter and 3 infantry in Celebes, round 3 : 0/4 hits
Americans roll dice for 1 mech_infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 4 : 0/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Celebes, round 5 : 1/3 hits
Americans roll dice for 1 mech_infantry in Celebes, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
2 fighters owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 mech_infantrys
Chahar : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry and 3 mech_infantrys
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports
43 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 56 / 88
Russians : 25 / 35
Japanese : 52 / 57
Americans : 53 / 76
Chinese : 11 / 17
British : 27 / 25
UK_Pacific : 11 / 11
Italians : 16 / 32
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 10 times
3 was rolled 22 times
4 was rolled 9 times
5 was rolled 16 times
6 was rolled 12 times
Average roll : 3.531
Median : 3.000
Variance : 1.462
Standard Deviation : 1.209
Total rolls : 81Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 17 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.528
Median : 3.000
Variance : 1.981
Standard Deviation : 1.407
Total rolls : 53Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 24 -
Scramble W.Ger?





