@AndrewAAGamer
none.
I like the no edit thing!
Launch 1 strike at the DD.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 infantry moved from Romania to Bessarabia
1 bomber moved from Poland to Bessarabia
2 artilleries and 3 infantry moved from Poland to Baltic States
5 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
Combat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Baltic States, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans roll dice for 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 4/5 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans , 1 tactical_bomber owned by the Americans , 2 destroyers owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 2 fighters and 3 tactical_bombers in 91 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Germans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Eastern Poland
Germans attack with 8 armour, 6 artilleries, 16 infantry and 3 mech_infantrys
Russians defend with 7 infantry
Germans roll dice for 8 armour, 6 artilleries, 16 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 13/33 hits
Russians roll dice for 7 infantry in Eastern Poland, round 2 : 1/7 hits
7 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 6 artilleries, 15 infantry and 3 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry
Casualties for Russians: 7 infantry
Non Combat Move - Germans
1 bomber moved from Bessarabia to Southern Italy
3 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Germany to Poland
4 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from 92 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Place Units - Germans
1 airfield placed in Morocco
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Southern France: 3 infantry
EDIT: Turning off Edit Mode
1 bomber placed in Western Germany
3 infantry placed in Southern France
1 artillery and 2 infantry placed in United Kingdom
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Romania : 4 infantry
Poland : 3 aaGuns, 5 artilleries and 5 infantry
Germany : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 1 bomber
Karelia : 1 flag, 5 infantry
Baltic States : 1 flag, 2 artilleries and 2 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 6 artilleries, 15 infantry and 3 mech_infantrys
125 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
90 Sea Zone : 1 submarine
101 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 60
Russians : 32 / 39
Japanese : 34 / 41
Americans : 54 / 74
Chinese : 10 / 9
British : 21 / 0
UK_Pacific : 21 / 21
Italians : 16 / 26
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.114
Median : 3.000
Variance : 0.725
Standard Deviation : 0.851
Total rolls : 70
Germans Combat
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.204
Median : 3.000
Variance : 0.566
Standard Deviation : 0.752
Total rolls : 54
Russians Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.167
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Western Ukraine to Bessarabia
4 artilleries and 4 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Russia to Bryansk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 1 fighter, 12 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Egypt to Russia
2 armour moved from Iraq to Egypt
2 infantry moved from Ukraine to Bryansk
2 artilleries moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 aaGun, 3 artilleries, 1 fighter and 10 infantry moved from Belarus to Bryansk
Place Units - Russians
1 submarine placed in 127 Sea Zone
1 armour, 3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers and 6 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 45 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Kiangsu to Japan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Anhwe to Amur
1 bomber moved from Amur to Sakha
2 infantry moved from Amur to Sakha
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Amur to Buryatia
1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
Combat - Japanese
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Buryatia, round 2 : 1/8 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Sakha, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
Japanese win, taking Sakha from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hunan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Ulaanbaatar
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Ulaanbaatar, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Sakha to Manchuria
1 aaGun moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Hopei to Manchuria
1 fighter moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour and 2 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 armour and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 armour
Hopei : 1 flag, 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 4 tactical_bombers and 3 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 armour and 2 mech_infantrys
55 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 60
Russians : 31 / 36
Japanese : 42 / 43
Americans : 52 / 74
Chinese : 5 / 9
British : 21 / 0
UK_Pacific : 21 / 21
Italians : 16 / 26
ANZAC : 17 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.250
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 48
Japanese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.135
Median : 3.000
Variance : 0.528
Standard Deviation : 0.726
Total rolls : 37
Russians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 tactical_bomber moved from Malaya to Hunan
2 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in Hunan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Hunan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kwangsi
British attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 mech_infantrys
British win, taking Kwangsi from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from Hunan to Yunnan
2 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from Siam to Shan State
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Egypt
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 5 mech_infantrys
I got click happy again, here’s the game file.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 4 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from Caroline Islands to Iwo Jima
1 fighter moved from Caroline Islands to Queensland
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
3 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Karelia to Novgorod
2 artilleries and 2 infantry moved from Baltic States to Belarus
4 infantry moved from Romania to Bessarabia
2 artilleries moved from Eastern Poland to Bessarabia
5 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
8 armour, 7 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
5 artilleries and 5 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 90 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to Scotland
3 transports moved from 92 Sea Zone to 93 Sea Zone
6 infantry moved from Southern France to 93 Sea Zone
6 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 90 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Finland to Karelia
Combat - Germans
Battle in 90 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 90 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 90 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 90 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 3 artilleries and 5 infantry in Bessarabia, round 2 : 2/8 hits
Russians roll dice for 1 aaGun and 4 infantry in Bessarabia, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 3 artilleries and 4 infantry in Bessarabia, round 3 : 1/7 hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 3 artilleries and 4 infantry in Bessarabia, round 4 : 3/7 hits
Russians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 8 armour, 2 artilleries, 12 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 9/25 hits
Russians roll dice for 1 aaGun and 4 infantry in Western Ukraine, round 2 : 0/4 hits
4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 8 armour, 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 3 artilleries and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 3 artilleries and 4 infantry in Belarus, round 2 : 2/7 hits
Russians roll dice for 1 aaGun and 4 infantry in Belarus, round 2 : 2/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 3 artilleries and 2 infantry in Belarus, round 3 : 1/5 hits
Russians roll dice for 3 infantry in Belarus, round 3 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 3 artilleries in Belarus, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 3 artilleries in Belarus, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 90 Sea Zone to Morocco
1 bomber moved from 91 Sea Zone to Morocco
1 bomber moved from 90 Sea Zone to Morocco
6 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Morocco to Tunisia
3 aaGuns moved from Eastern Poland to Western Ukraine
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in United Kingdom
2 artilleries and 5 infantry placed in Germany
1 fighter and 1 tactical_bomber placed in Western Germany
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield, 1 artillery and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 fighter, 10 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 armour
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Poland : 2 artilleries and 2 infantry
Germany : 2 artilleries, 1 factory_major and 5 infantry
Belarus : 1 flag, 3 artilleries
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 5 artilleries and 5 infantry
Bessarabia : 1 flag, 3 artilleries and 4 infantry
Western Ukraine : 1 flag, 3 aaGuns, 8 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
125 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier and 3 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 60 / 70
Russians : 26 / 36
Japanese : 36 / 43
Americans : 53 / 73
Chinese : 10 / 13
British : 21 / 0
UK_Pacific : 21 / 22
Italians : 16 / 21
ANZAC : 17 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 19 times
6 was rolled 12 times
Average roll : 3.433
Median : 3.000
Variance : 0.448
Standard Deviation : 0.669
Total rolls : 97
Germans Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.236
Median : 3.000
Variance : 0.789
Standard Deviation : 0.888
Total rolls : 72
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 4.043
Median : 5.000
Variance : 1.591
Standard Deviation : 1.261
Total rolls : 23
Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 artilleries moved from Archangel to Vologda
2 artilleries and 2 infantry moved from Bryansk to Tambov
1 aaGun, 5 artilleries, 1 fighter and 18 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Dzavhan
2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 infantry and 1 mech_infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 17 Sea Zone
3 fighters moved from Japan to 17 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Manchuria to 17 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
1 artillery and 5 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan
1 armour and 1 mech_infantry moved from Buryatia to Dzavhan
1 mech_infantry moved from Ulaanbaatar to Dzavhan
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
1 artillery and 5 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 18 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Sakha to Buryatia
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 9 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 bombers, 2 destroyers, 9 fighters and 6 tactical_bombers in 17 Sea Zone, round 2 : 12/19 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports in 17 Sea Zone, round 2 : 9/14 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 3 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 2 destroyers owned by the Japanese and 5 fighters owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 17 Sea Zone, round 3 : 6/9 hits
Americans roll dice for 1 battleship, 6 fighters and 2 transports in 17 Sea Zone, round 3 : 5/7 hits
6 fighters owned by the Americans , 2 bombers owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 4 fighters in 17 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 1 battleship and 2 transports in 17 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 2 bombers, 2 destroyers, 6 fighters and 6 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
Battle in 34 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship in 22 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 battleship remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Celebes
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits
1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dzavhan
Japanese attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 3 mech_infantrys in Dzavhan, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Yakut S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in 45 Sea Zone
Japanese attack with 1 cruiser
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
ANZAC win, taking Borneo from UK_Pacific with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 cruiser
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
4 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Kiangsu to Anhwe
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag, 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 5 mech_infantrys
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 5 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 battleship, 1 destroyer and 2 transports
43 Sea Zone : 1 transport
34 Sea Zone : 1 cruiser
Dzavhan : 1 flag, 2 armour and 3 mech_infantrys
22 Sea Zone : 1 battleship
Central Mongolia : 1 flag
18 Sea Zone : 1 destroyer
6 Sea Zone : 6 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 60 / 70
Russians : 26 / 38
Japanese : 46 / 46
Americans : 53 / 73
Chinese : 8 / 13
British : 21 / 0
UK_Pacific : 17 / 22
Italians : 15 / 21
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 24 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.204
Median : 3.000
Variance : 0.991
Standard Deviation : 0.995
Total rolls : 108
Japanese Combat
1 was rolled 15 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.169
Median : 3.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 71
ANZAC Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.286
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Russians Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.333
Median : 3.500
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 24
Check me on the order of loss for the sea battle in 17 where almost everything sunk, but I think I followed max defense correctly.
free hits
1s sub
2s CV and DD
3s tac and CA
4s fighters then BB
scramble Morocco?
…and OOL looked fine.
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in Sikang
1 artillery placed in Hunan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
scramble Morocco (again)?
Scramble the three German plains, kill the CV before any airplane casualties
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 carrier, 1 cruiser and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour and 1 mech_infantry moved from Kwangsi to Anhwe
2 infantry moved from Hunan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
2 armour and 3 mech_infantrys moved from Yunnan to Shensi
1 fighter moved from Malaya to 43 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
Combat - British
Germans scrambles 3 units out of Morocco to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports; Italians defend with 1 destroyer and 1 transport
British win with 1 bomber, 1 carrier, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Germans: 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in Shensi
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British win, taking Shensi from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 mech_infantrys
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -15
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 43 Sea Zone to Malaya
5 mech_infantrys moved from India to Yunnan
1 bomber and 1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys