@simon33 yes, happy. scramble into 111 please.
14 L Vold vs Degrasse (Axis) game 2
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why did you pull up short on N. Italy?
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I wasn’t going to get the income from the territory due to convoy raiding and keeping the Italian forces together seemed safer. Seems a little funny but I think Rome will outlast Berlin by a turn or two. My new theory is that I can play Italy and Japan, something about Germany just keeps escaping me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Greater Southern Germany
2 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to PolandCombat - Germans
Battle in Slovakia Hungary
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Germans roll dice for 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 3 artilleries and 5 infantry
Russians defend with 1 armour and 1 mech_infantry; Americans defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 artilleries and 5 infantry in Poland, round 2 : 6/8 hits
Russians roll dice for 2 armour and 2 mech_infantrys in Poland, round 2 : 1/4 hits
1 mech_infantry owned by the Americans , 1 armour owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 armour owned by the Americans lost in Poland
Germans win, taking Poland from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 3/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Greater Southern Germany, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Slovakia Hungary to Germany
2 fighters moved from Greater Southern Germany to GermanyPlace Units - Germans
9 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 76 Sea Zone: 1 carrier, 1 destroyer, 1 fighter and 2 transports
EDIT: Removing units owned by Italians from 76 Sea Zone: 1 armour
EDIT: Adding units owned by Italians to 71 Sea Zone: 1 armour
EDIT: Adding units owned by Germans to 71 Sea Zone: 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 15 PUs; end with 15 PUs totalTerritory Summary for Germans :
Alexandria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Greater Southern Germany : 1 artillery
Poland : 3 artilleries and 4 infantry
Germany : 3 aaGuns, 3 artilleries, 1 factory_major, 4 fighters and 18 infantry
Turkmenistan : 1 flag, 1 mech_infantry
71 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 15 / 15
Russians : 48 / 80
Japanese : 16 / 21
Americans : 82 / 107
Chinese : 23 / 29
British : 30 / 34
UK_Pacific : 29 / 31
Italians : 12 / 9
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.727
Median : 2.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 22Germans Combat
1 was rolled 7 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.533
Median : 2.000
Variance : 2.357
Standard Deviation : 1.535
Total rolls : 15Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 4 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Romania to Greater Southern Germany
1 mech_infantry moved from Yugoslavia to Greater Southern Germany
1 bomber and 1 tactical_bomber moved from Yugoslavia to Greater Southern Germany
1 armour moved from Yugoslavia to Poland
2 armour and 4 mech_infantrys moved from Romania to Poland
1 armour and 2 mech_infantrys moved from Eastern Poland to Poland
1 armour and 2 mech_infantrys moved from Novgorod to Poland
1 bomber moved from Russia to Poland
1 armour and 2 mech_infantrys moved from Trans-Jordan to Alexandria
British take Alexandria from Germans
2 mech_infantrys moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanCombat - Russians
Battle in Greater Southern Germany
Russians attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Greater Southern Germany from Germans with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Poland
Russians attack with 5 armour, 1 bomber and 8 mech_infantrys
Germans defend with 3 artilleries and 4 infantry
Russians win, taking Poland from Germans with 5 armour, 1 bomber and 6 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 3 artilleries and 4 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
1 bomber moved from Poland to Yugoslavia
1 bomber and 1 tactical_bomber moved from Greater Southern Germany to Yugoslavia
1 armour and 5 mech_infantrys moved from Ukraine to Romania
2 bombers moved from Samara to Yugoslavia
2 bombers and 1 tactical_bomber moved from Iraq to Yugoslavia
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to EgyptPlace Units - Russians
1 armour and 2 mech_infantrys placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Novgorod
Russians undo move 1.
3 armour placed in Yugoslavia
3 mech_infantrys placed in Ukraine
3 bombers placed in RussiaTurn Complete - Russians
Russians collect 55 PUs; end with 55 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 artilleries and 6 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in Korea
Japanese attack with 2 artilleries and 6 infantry
British defend with 1 armour
Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits
UK_Pacific roll dice for 1 armour in Korea, round 2 : 0/1 hits
1 armour owned by the British lost in Korea
Japanese win, taking Korea from UK_Pacific with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
Place Units - Japanese
2 submarines placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2
Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs totalTerritory Summary for Japanese :
Korea : 2 artilleries and 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 2 artilleries and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 artillery and 1 infantry
6 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 9 / 15
Russians : 55 / 81
Japanese : 18 / 17
Americans : 82 / 107
Chinese : 23 / 29
British : 30 / 34
UK_Pacific : 26 / 31
Italians : 12 / 9
ANZAC : 10 / 21
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans repair 5 damage on 5 factory_minors; Remaining resources: 102 PUs;
Americans buy 3 armour, 3 artilleries, 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries, 1 fighter and 8 infantry moved from Western Germany to Germany
1 armour and 2 mech_infantrys moved from Denmark to Germany
1 bomber moved from Norway to Germany
1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 113 Sea Zone
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
2 armour and 4 mech_infantrys moved from 113 Sea Zone to Germany
1 armour moved from Northern Italy to GermanyCombat - Americans
Battle in Germany
Americans attack with 4 armour, 5 artilleries, 1 bomber, 3 fighters, 8 infantry and 6 mech_infantrys
Germans defend with 3 aaGuns, 3 artilleries, 1 factory_major, 4 fighters and 18 infantry
Americans captures 15PUs while taking Germans capital
Americans converts factory_major into different units
Americans win, taking Germany from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns, 3 artilleries, 4 fighters and 18 infantry
Casualties for Americans: 3 armour, 5 artilleries, 2 fighters, 8 infantry and 6 mech_infantrysNon Combat Move - Americans
2 armour and 1 mech_infantry moved from Southern France to Western Germany
1 fighter moved from Germany to 113 Sea Zone
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Germany to Western GermanyPlace Units - Americans
3 artilleries placed in Western Germany
2 armour and 1 mech_infantry placed in Holland Belgium
1 armour and 2 mech_infantrys placed in Denmark
3 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Southern France
3 bombers placed in NorwayTurn Complete - Americans
Americans collect 87 PUs; end with 102 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 127 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 7 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Morocco to Tunisia
British take Algeria from Italians
British take Tunisia from Italians
1 mech_infantry moved from French West Africa to French Central Africa
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Equatorial Africa from Italians
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 fighter moved from Belgian Congo to French Central Africa
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from ItaliansCombat - British
British creates battle in territory 19 Sea Zone
Battle in French Central Africa
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 1 armour
British win, taking 19 Sea Zone from Japanese, taking French Central Africa from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from French Central Africa to Belgian Congo
2 fighters moved from Trans-Jordan to Yugoslavia
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 80 Sea Zone to 77 Sea Zone
5 destroyers and 1 submarine moved from 39 Sea Zone to 77 Sea ZonePlace Units - British
2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5,3,1,2,5,1
British collect 34 PUs (2 lost to blockades); end with 44 PUs totalPlace Units - UK_Pacific
3 destroyers and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyers and 1 submarine -
Berlin falls and I’ll give up. Thanks for playing the last couple of rounds, I think I need more practice with Axis. Keeping Italy going longer than Germany was amusing though.





