There was a typo in the attacking 3s so I had to roll them again.
14 L Vold vs Degrasse (Axis) game 2
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5 strikes on 5 destroyers. I’m guessing that all five miss but got to try.
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One can only hope ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 37 Sea Zone to 20 Sea Zone
3 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Queensland to 20 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1
Battle in 20 Sea Zone
ANZAC attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer and 3 submarines
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for ANZAC: 1 bomber and 2 destroyersNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Russia to NorwayPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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yea, that went as planned. Yahtzee! Yahtzee!
But if that’s the worst combat I have this game, I’ll take it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 9 damage on 3 factory_majors and 6 factory_minors; Remaining resources: 51 PUs;
Germans buy 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
10 infantry moved from Western Germany to France
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
7 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Baltic States to Archangel
2 mech_infantrys moved from Baltic States to Karelia
1 mech_infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Ukraine to Eastern Poland
1 bomber moved from Baltic States to Karelia
1 bomber moved from Baltic States to BelarusCombat - Germans
Battle in Karelia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the British lost in Karelia
Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Baltic States to Eastern Poland
1 bomber moved from Karelia to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 armour moved from Poland to Eastern Poland
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in France
1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 7 infantry
EDIT: Adding units owned by Germans to Germany: 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 infantry
Morocco : 1 flag, 1 airfield and 8 infantry
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Germany : 3 aaGuns, 1 factory_major and 7 infantry
Holland Belgium : 2 artilleries and 2 infantry
Northern Italy : 2 infantry
Southern Italy : 1 armour, 1 fighter and 1 mech_infantry
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 2 mech_infantrys
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 3 bombers, 7 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
80 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
95 Sea Zone : 2 transports
72 Sea Zone : 1 destroyer and 1 submarine
81 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 16 / 26
Japanese : 25 / 27
Americans : 65 / 98
Chinese : 20 / 19
British : 27 / 27
UK_Pacific : 26 / 29
Italians : 26 / 43
ANZAC : 11 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.444
Median : 3.000
Variance : 0.343
Standard Deviation : 0.586
Total rolls : 36Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.360
Median : 3.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25Russians Combat
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 armour and 1 mech_infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 mech_infantrys moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Urals to Evenkiyskiy
1 bomber moved from Russia to Evenkiyskiy
2 bombers moved from Russia to BelarusCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 bombers and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 bombers moved from Belarus to Russia
1 bomber moved from Evenkiyskiy to Vologda
1 bomber moved from Vologda to RussiaPlace Units - Russians
1 fighter and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters moved from 19 Sea Zone to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Japan to Jehol
1 battleship, 3 carriers, 1 destroyer and 4 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries moved from Manchuria to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 3 artilleries, 8 fighters and 2 tactical_bombers
British defend with 2 mech_infantrys; Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 3 artilleries, 8 fighters and 2 tactical_bombers in Jehol, round 2 : 8/13 hits
Chinese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 1/6 hits
2 artilleries owned by the Chinese , 2 mech_infantrys owned by the British , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery
Casualties for British: 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 2 infantryNon Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
8 infantry placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
Jehol : 1 flag, 2 artilleries
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 37 / 55
Russians : 26 / 29
Japanese : 24 / 24
Americans : 65 / 98
Chinese : 19 / 19
British : 27 / 27
UK_Pacific : 26 / 29
Italians : 26 / 43
ANZAC : 11 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.526
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.385
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
Scramble for 112?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 4 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 bomber and 1 mech_infantry moved from Norway to Karelia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from Norway to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Western Germany
Americans attack with 4 artilleries, 3 bombers, 4 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 artilleries, 3 bombers and 4 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter, 7 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery and 4 infantry
Battle in Karelia
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans win, taking Karelia from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Norway
4 fighters moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Normandy Bordeaux
1 bomber and 2 mech_infantrys placed in Norway
3 artilleries and 5 infantry placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 artilleries
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Shensi to Hopei
2 artilleries and 3 infantry moved from Hunan to AnhwePlace Units - Chinese
4 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
2 bombers moved from Russia to Germany
1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 mech_infantry moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Manchuria
British attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,6 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - British
2 bombers moved from Germany to Norway
1 fighter moved from Finland to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 armour moved from Eastern Persia to Northwest Persia
1 bomber moved from France to United KingdomPlace Units - British
3 infantry placed in United Kingdom
2 artilleries and 1 fighter placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,4,2,3,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6,6
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
3 submarines placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Syria to Iraq
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 bomber moved from Egypt to 79 Sea Zone
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Tanganyika Territory to Kenya
Italians take Kenya from British
1 armour moved from Egypt to French Equatorial Africa
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Greece to Northwest Persia
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from France to Western Germany
3 infantry moved from France to Western Germany
2 artilleries moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Southern France to France
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Italian Somaliland
Battle in Western Ukraine
Italians attack with 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Western Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Western Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Western Ukraine, round 7 : 0/1 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 7 : 0/1 hits
Italians roll dice for 1 infantry in Western Ukraine, round 8 : 0/1 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 8 : 0/1 hits
Italians roll dice for 1 infantry in Western Ukraine, round 9 : 0/1 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 9 : 0/1 hits
Italians roll dice for 1 infantry in Western Ukraine, round 10 : 0/1 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 10 : 1/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Italian Somaliland from Russians with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Northwest Persia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northwest Persia, round 2 : 2/3 hits
Russians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 79 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 79 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber in 79 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 79 Sea Zone
Italians win, taking 79 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Germany
Italians attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries and 4 infantry in Western Germany, round 2 : 0/6 hits
Americans roll dice for 3 artilleries in Western Germany, round 2 : 0/3 hits
Italians roll dice for 2 artilleries and 4 infantry in Western Germany, round 3 : 0/6 hits
Americans roll dice for 3 artilleries in Western Germany, round 3 : 0/3 hits
Italians roll dice for 2 artilleries and 4 infantry in Western Germany, round 4 : 1/6 hits
Americans roll dice for 3 artilleries in Western Germany, round 4 : 0/3 hits
1 artillery owned by the Americans lost in Western Germany
Italians roll dice for 2 artilleries and 4 infantry in Western Germany, round 5 : 2/6 hits
Americans roll dice for 2 artilleries in Western Germany, round 5 : 1/2 hits
2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Americans: 3 artilleriesNon Combat Move - Italians
1 bomber moved from 79 Sea Zone to Iraq
1 fighter moved from Northwest Persia to Iraq
1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to France
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 95 Sea Zone
3 artilleries and 3 infantry placed in Northern Italy
Italians undo move 3.
3 infantry placed in Southern Italy
3 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 fighter
French Equatorial Africa : 1 flag, 1 armour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 2 aaGuns, 1 artillery and 4 infantry
Tunisia : 1 flag
Western Germany : 2 artilleries and 3 infantry
Northern Italy : 3 artilleries and 1 factory_major
Italian Somaliland : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Ethiopia : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
96 Sea Zone : 1 submarine
76 Sea Zone : 1 transport
95 Sea Zone : 1 battleship and 2 destroyers
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 submarine and 1 transport
79 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 artillery and 1 infantry
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 33 / 55
Russians : 29 / 29
Japanese : 21 / 24
Americans : 65 / 96
Chinese : 20 / 26
British : 26 / 27
UK_Pacific : 26 / 32
Italians : 31 / 52
ANZAC : 11 / 22
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 18 times
Average roll : 4.030
Median : 4.000
Variance : 1.877
Standard Deviation : 1.370
Total rolls : 66British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.900
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 13 times
Average roll : 4.000
Median : 4.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 43Americans Combat
1 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.182
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Norway to Western GermanyCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.Non Combat Move - ANZAC
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Germans
Germans repair 19 damage on 15 factory_majors and 4 factory_minors; Remaining resources: 36 PUs;
Germans buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
4 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
2 mech_infantrys moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 39 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 3 submarines
Germans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the British lost in 39 Sea Zone
Germans roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the British lost in 39 Sea Zone
British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/3 hits
1 submarine owned by the British lost in 39 Sea Zone
Germans win, taking 39 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 3 submarines
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 fighter and 3 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/6 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
2 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits
2 mech_infantrys owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Holland Belgium to Germany
2 aaGuns, 2 armour and 3 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Belarus to Baltic States
1 bomber moved from Western Ukraine to Baltic States
1 carrier moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian SudanPlace Units - Germans
3 infantry placed in France
3 infantry placed in Western Germany
3 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
39 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Alexandria : 1 flag
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 armour, 2 infantry and 1 mech_infantry
Morocco : 1 flag, 1 airfield and 8 infantry
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 15 infantry
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germany : 3 aaGuns, 3 artilleries, 1 factory_major, 1 fighter, 9 infantry and 4 mech_infantrys
Holland Belgium : 2 artilleries and 2 infantry
Belarus : 1 flag, 2 infantry
Baltic States : 1 flag, 2 aaGuns, 2 armour, 3 bombers and 3 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
76 Sea Zone : 1 destroyer
71 Sea Zone : 1 submarine
81 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 51
Russians : 24 / 29
Japanese : 21 / 24
Americans : 65 / 96
Chinese : 20 / 26
British : 23 / 27
UK_Pacific : 26 / 32
Italians : 31 / 52
ANZAC : 11 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.147
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 34Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.826
Median : 2.000
Variance : 1.045
Standard Deviation : 1.022
Total rolls : 23British Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians repair 6 damage on 6 factory_minors; Remaining resources: 23 PUs;
Russians buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 armour and 3 mech_infantrys moved from Ukraine to Bessarabia
2 mech_infantrys moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Belarus
1 bomber and 2 tactical_bombers moved from Russia to Belarus
2 bombers and 1 fighter moved from Russia to Western Ukraine
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 bombers, 1 fighter and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Russians attack with 4 armour and 3 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 bombers and 1 fighter moved from Western Ukraine to Russia
1 bomber and 2 tactical_bombers moved from Belarus to Russia
1 infantry moved from Vologda to Archangel
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Novosibirsk to Russia
2 mech_infantrys moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
3 mech_infantrys placed in UkraineTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 fighters moved from Japan to 7 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 3 fighters, 8 infantry, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to Formosa
2 infantry moved from 20 Sea Zone to Kwangtung
6 infantry moved from 20 Sea Zone to FormosaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 fighter in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Formosa
Japanese attack with 1 fighter and 6 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship in Formosa, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 6 infantry in Formosa, round 2 : 2/7 hits
ANZAC roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Formosa
Japanese win, taking Formosa from ANZAC with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangtung
Battle in 19 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 19 Sea Zone
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 7 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 7 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 7 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Formosa to 20 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Manchuria
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs totalTerritory Summary for Japanese :
Formosa : 6 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
20 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
7 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 38 / 51
Russians : 28 / 28
Japanese : 24 / 24
Americans : 65 / 96
Chinese : 20 / 26
British : 23 / 27
UK_Pacific : 23 / 32
Italians : 31 / 52
ANZAC : 10 / 21
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.625
Median : 4.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.889
Median : 4.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18ANZAC Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
Average roll : 1.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
scramble 91/GER intercept?
-
No scramble in 91 and no intercept in Berlin. The rocket fighters are busy fixing something. :)





