@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
14 L Vold vs Degrasse (Axis) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Vologda
1 artillery and 1 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Bryansk
2 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
2 mech_infantrys moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Belarus
3 infantry moved from Evenkiyskiy to Urals
1 bomber moved from Russia to Vologda
1 infantry moved from Evenkiyskiy to Timguska
1 bomber moved from Russia to Timguska
1 bomber moved from Russia to ArchangelCombat - Russians
Battle in Urals
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour and 2 mech_infantrys
Germans defend with 3 mech_infantrys
Russians win, taking Bryansk from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Vologda
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Timguska
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 bomber moved from Timguska to Russia
1 bomber moved from Vologda to Russia
1 bomber moved from Archangel to Russia
1 tactical_bomber moved from Belarus to Russia
1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 infantry and 5 mech_infantrys placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 artilleries and 2 destroyers; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 destroyers, 5 fighters, 6 infantry, 3 submarines and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Manchuria to Jehol
1 artillery and 6 infantry moved from 19 Sea Zone to Jehol
5 fighters moved from 19 Sea Zone to Jehol
1 fighter moved from Guam to 35 Sea Zone
1 fighter moved from Guam to Jehol
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer and 3 submarines moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer and 4 transports
British defend with 1 submarine
British roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 destroyer and 4 transports in 19 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the British lost in 19 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
ANZAC defend with 1 destroyer and 1 transport; British defend with 1 submarine
Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 submarines in 20 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 3 : 0/1 hits
1 transport owned by the ANZAC , 1 submarine owned by the British and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for British: 1 submarine
Battle in Jehol
Japanese attack with 2 artilleries, 7 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 fighter; Chinese defend with 8 artilleries and 9 infantry
Japanese roll dice for 2 artilleries, 7 fighters, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 2 : 9/21 hits
Chinese roll dice for 8 artilleries, 1 fighter and 9 infantry in Jehol, round 2 : 6/18 hits
6 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 2 artilleries, 7 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Jehol, round 3 : 10/15 hits
Chinese roll dice for 8 artilleries and 1 fighter in Jehol, round 3 : 4/9 hits
8 artilleries owned by the Chinese , 2 infantry owned by the Japanese , 1 fighter owned by the British and 2 artilleries owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Japanese: 2 artilleries and 8 infantry
Casualties for British: 1 fighter
Casualties for Chinese: 8 artilleries and 9 infantryNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 19 Sea Zone
5 fighters moved from Jehol to 19 Sea Zone
1 fighter moved from Jehol to Japan
1 fighter moved from Jehol to Manchuria
2 tactical_bombers moved from Jehol to JapanPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 tactical_bombers
Jehol : 1 flag, 2 mech_infantrys
Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 1 fighter
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
20 Sea Zone : 1 destroyer and 3 submarines
19 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 44 / 60
Russians : 18 / 26
Japanese : 27 / 27
Americans : 65 / 89
Chinese : 19 / 27
British : 28 / 29
UK_Pacific : 26 / 31
Italians : 23 / 37
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.372
Median : 3.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 78Japanese Combat
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.065
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 46ANZAC Combat
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.500
Median : 5.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.519
Median : 3.000
Variance : 0.269
Standard Deviation : 0.519
Total rolls : 27 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 bomber moved from Norway to France
2 bombers moved from Russia to Germany
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 8 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Germany causes 12 damage total.
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Southern France
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 carriers, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
6 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from France to United Kingdom
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Germany to NorwayPlace Units - Americans
1 airfield, 2 armour and 1 fighter placed in Normandy Bordeaux
1 armour, 1 bomber and 1 mech_infantry placed in Norway
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 3 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 artilleries and 3 infantry placed in Hunan
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,2,5,6,1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,2,5,6,3,6,2,5,5,5,2,3,2
Chinese collect 13 PUs (7 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Finland to Karelia
1 fighter moved from Russia to Karelia
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from Union of South Africa to Ethiopia
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Northwest Persia to Kazakhstan
1 bomber moved from India to KazakhstanCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Ethiopia
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Karelia
British attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
British win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Kazakhstan
British attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
2 bombers moved from Kazakhstan to Russia
1 armour moved from India to Eastern Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Finland to Normandy Bordeaux
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Karelia to Finland
1 bomber moved from Ethiopia to Tanganyika Territory
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery, 1 bomber and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour and 4 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 2 mech_infantrys
EDIT: Adding units owned by British to Jehol: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,3,3,6,3,2
UK_Pacific collect 23 PUs (3 lost to blockades); end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 4 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Romania to Eastern Poland
1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Syria to Iraq
Italians take Iraq from Russians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to Southern France
2 infantry moved from Yugoslavia to Romania
1 fighter moved from Egypt to Greece
1 fighter moved from Greece to MoroccoCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery and 3 infantry in Southern France, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits
British roll dice for 1 bomber in Tanganyika Territory, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 3 : 0/2 hits
British roll dice for 1 bomber in Tanganyika Territory, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits
British roll dice for 1 bomber in Tanganyika Territory, round 4 : 0/1 hits
1 bomber owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in 76 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 76 Sea Zone
Italians roll dice for 1 submarine in 76 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries and 3 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Anglo Egyptian Sudan : 1 flag, 1 infantry
Tanganyika Territory : 1 flag, 1 artillery and 1 infantry
Morocco : 1 fighter
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag, 2 infantry
France : 2 aaGuns and 4 infantry
Tunisia : 1 flag
Romania : 2 infantry
Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 2 infantry
76 Sea Zone : 1 submarine
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield and 1 fighter
99 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 artillery and 2 infantry
92 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
72 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 40 / 60
Russians : 18 / 26
Japanese : 25 / 27
Americans : 68 / 98
Chinese : 20 / 19
British : 27 / 27
UK_Pacific : 26 / 29
Italians : 26 / 43
ANZAC : 11 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.550
Standard Deviation : 0.742
Total rolls : 21British Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.000
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Americans Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
Kami?
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5 strikes on 5 destroyers. I’m guessing that all five miss but got to try.
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One can only hope ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 37 Sea Zone to 20 Sea Zone
3 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from Queensland to 20 Sea ZoneCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1
Battle in 20 Sea Zone
ANZAC attack with 1 bomber and 2 destroyers
Japanese defend with 1 destroyer and 3 submarines
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer and 3 submarines
Casualties for ANZAC: 1 bomber and 2 destroyersNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Russia to NorwayPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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yea, that went as planned. Yahtzee! Yahtzee!
But if that’s the worst combat I have this game, I’ll take it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 9 damage on 3 factory_majors and 6 factory_minors; Remaining resources: 51 PUs;
Germans buy 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
10 infantry moved from Western Germany to France
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 mech_infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
7 infantry moved from Poland to Eastern Poland
7 infantry moved from Germany to Poland
1 mech_infantry moved from Baltic States to Archangel
1 bomber moved from Baltic States to Archangel
2 mech_infantrys moved from Baltic States to Karelia
1 mech_infantry moved from Baltic States to Belarus
2 mech_infantrys moved from Poland to Belarus
2 mech_infantrys moved from Ukraine to Eastern Poland
1 bomber moved from Baltic States to Karelia
1 bomber moved from Baltic States to BelarusCombat - Germans
Battle in Karelia
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Karelia, round 2 : 0/2 hits
1 infantry owned by the British lost in Karelia
Germans roll dice for 1 bomber and 2 mech_infantrys in Karelia, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
Americans defend with 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 3/5 hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns moved from Baltic States to Eastern Poland
1 bomber moved from Karelia to Eastern Poland
1 bomber moved from Archangel to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
2 armour moved from Poland to Eastern Poland
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in France
1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 7 infantry
EDIT: Adding units owned by Germans to Germany: 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Alexandria : 1 flag
Egypt : 1 infantry
Morocco : 1 flag, 1 airfield and 8 infantry
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Germany : 3 aaGuns, 1 factory_major and 7 infantry
Holland Belgium : 2 artilleries and 2 infantry
Northern Italy : 2 infantry
Southern Italy : 1 armour, 1 fighter and 1 mech_infantry
Belarus : 1 flag, 1 mech_infantry
Karelia : 1 flag, 2 mech_infantrys
Baltic States : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 3 bombers, 7 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
80 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
95 Sea Zone : 2 transports
72 Sea Zone : 1 destroyer and 1 submarine
81 Sea Zone : 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 16 / 26
Japanese : 25 / 27
Americans : 65 / 98
Chinese : 20 / 19
British : 27 / 27
UK_Pacific : 26 / 29
Italians : 26 / 43
ANZAC : 11 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.444
Median : 3.000
Variance : 0.343
Standard Deviation : 0.586
Total rolls : 36Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.360
Median : 3.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25Russians Combat
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
3 armour and 1 mech_infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 mech_infantrys moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 artillery moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Urals to Evenkiyskiy
1 bomber moved from Russia to Evenkiyskiy
2 bombers moved from Russia to BelarusCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 bombers and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 bombers moved from Belarus to Russia
1 bomber moved from Evenkiyskiy to Vologda
1 bomber moved from Vologda to RussiaPlace Units - Russians
1 fighter and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters moved from 19 Sea Zone to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter and 2 tactical_bombers moved from Japan to Jehol
1 battleship, 3 carriers, 1 destroyer and 4 transports moved from 19 Sea Zone to 6 Sea Zone
3 artilleries moved from Manchuria to JeholCombat - Japanese
Battle in Jehol
Japanese attack with 3 artilleries, 8 fighters and 2 tactical_bombers
British defend with 2 mech_infantrys; Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 3 artilleries, 8 fighters and 2 tactical_bombers in Jehol, round 2 : 8/13 hits
Chinese roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 1/6 hits
2 artilleries owned by the Chinese , 2 mech_infantrys owned by the British , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery
Casualties for British: 2 mech_infantrys
Casualties for Chinese: 2 artilleries and 2 infantryNon Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
8 infantry placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
Jehol : 1 flag, 2 artilleries
Manchuria : 1 flag, 1 factory_minor and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 37 / 55
Russians : 26 / 29
Japanese : 24 / 24
Americans : 65 / 98
Chinese : 19 / 19
British : 27 / 27
UK_Pacific : 26 / 29
Italians : 26 / 43
ANZAC : 11 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.526
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 19Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.385
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Chinese Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.833
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
Scramble for 112?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 1 bomber, 4 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Americans
1 armour, 1 bomber and 1 mech_infantry moved from Norway to Karelia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from Norway to Western Germany
4 fighters moved from Normandy Bordeaux to Western Germany
1 carrier and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea ZoneCombat - Americans
Battle in Western Germany
Americans attack with 4 artilleries, 3 bombers, 4 fighters and 4 infantry
Germans defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 artilleries, 3 bombers and 4 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter, 7 infantry and 2 mech_infantrys
Casualties for Americans: 1 artillery and 4 infantry
Battle in Karelia
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans win, taking Karelia from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Americans
1 bomber moved from Karelia to Norway
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Norway
4 fighters moved from Western Germany to Normandy Bordeaux
1 destroyer moved from 8 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
3 armour placed in Normandy Bordeaux
1 bomber and 2 mech_infantrys placed in Norway
3 artilleries and 5 infantry placed in Eastern United States
4 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 artilleries
Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Shensi to Hopei
2 artilleries and 3 infantry moved from Hunan to AnhwePlace Units - Chinese
4 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
2 bombers moved from Russia to Germany
1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Norway to Holland Belgium
1 mech_infantry moved from Kazakhstan to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Manchuria
British attack with 1 artillery and 1 infantry
Japanese defend with 1 factory_minor and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4,6 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.Non Combat Move - British
2 bombers moved from Germany to Norway
1 fighter moved from Finland to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 armour moved from Eastern Persia to Northwest Persia
1 bomber moved from France to United KingdomPlace Units - British
3 infantry placed in United Kingdom
2 artilleries and 1 fighter placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,4,2,3,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6,6
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
3 submarines placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 3 submarines





