Scramble from Rome?
Helmutpower +11 Allies VS dawgoneit Axis
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 submarines moved from 104 Sea Zone to 92 Sea Zone
3 destroyers and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
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Need your kamikazes attak in Philippines
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2 carrier 2 battleship 1 on each cruiser
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 4 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 119 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 submarines moved from 104 Sea Zone to 92 Sea Zone
3 destroyers and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,5
Battle in 17 Sea Zone
Americans attack with 2 submarines and 2 transports
Japanese defend with 1 cruiser
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 submarines and 2 transports remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Iwo Jima
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/7 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 2 carriers and 3 transports in 35 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 carriers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/7 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
1 transport owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 115
Casualties for Japanese: 1 battleship, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 destroyers and 2 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 armour and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsProduction/PUs Summary :
Germans : 50 / 55
Russians : 37 / 46
Japanese : 41 / 42
Americans : 55 / 80
Chinese : 3 / 5
British : 23 / 0
UK_Pacific : 18 / 13
Italians : 13 / 18
ANZAC : 15 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
9 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsProduction/PUs Summary :
Germans : 50 / 55
Russians : 37 / 46
Japanese : 40 / 42
Americans : 55 / 80
Chinese : 4 / 12
British : 23 / 0
UK_Pacific : 18 / 13
Italians : 13 / 18
ANZAC : 15 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
3 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea ZoneCombat - British
Battle in Greece
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits
Italians roll dice for 1 artillery in Greece, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 2/4 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 3/3 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Algeria
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 2 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Algeria
British roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 3 : 2/5 hits
Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 4 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Iraq, round 3 : 1/7 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 artilleries and 7 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaPlace Units - UK_Pacific
2 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Some Units in India change ownership: 2 armourProduction/PUs Summary :
Germans : 50 / 55
Russians : 37 / 46
Japanese : 40 / 42
Americans : 55 / 80
Chinese : 4 / 12
British : 28 / 0
UK_Pacific : 18 / 19
Italians : 10 / 18
ANZAC : 15 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Greece
1 fighter moved from Northern Italy to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Greece
1 fighter moved from Northern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 3 fighters
British defend with 1 artillery and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from Greece to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
is everything ok my A&A friend.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Shan State to 54 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
1 destroyer moved from 81 Sea Zone to 94 Sea ZoneNon Combat Move - French
Turn Complete - French
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Sorry for the wait!
Too much things in my life! -
no. its all good. I could have waited. just glad to here from ya. I will get to this in the AM.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
8 armour moved from Norway to Vyborg
Germans take Finland from Russians
2 artilleries and 10 infantry moved from Norway to 125 Sea Zone
2 artilleries, 10 infantry and 10 transports moved from 125 Sea Zone to 127 Sea Zone
2 artilleries moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Karelia
1 infantry moved from 127 Sea Zone to Archangel
8 infantry moved from 127 Sea Zone to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
8 armour moved from Norway to Vyborg
Germans take Finland from Russians
2 artilleries and 10 infantry moved from Norway to 125 Sea Zone
2 artilleries, 10 infantry and 10 transports moved from 125 Sea Zone to 127 Sea Zone
2 artilleries moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Karelia
1 infantry moved from 127 Sea Zone to Archangel
8 infantry moved from 127 Sea Zone to NovgorodCombat - Germans
Battle in Vyborg
Germans attack with 8 armour
Russians defend with 1 artillery and 5 infantry
Germans roll dice for 8 armour in Vyborg, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 5 infantry in Vyborg, round 2 : 3/6 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Vyborg
Germans roll dice for 5 armour in Vyborg, round 3 : 5/5 hits
Russians roll dice for 1 artillery and 4 infantry in Vyborg, round 3 : 2/5 hits
4 infantry owned by the Russians, 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 3 armour remaining. Battle score for attacker is -11
Casualties for Germans: 5 armour
Casualties for Russians: 1 artillery and 5 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Battle in Archangel
Battle in KareliaNon Combat Move - Germans
1 bomber moved from Bessarabia to Slovakia Hungary
1 aaGun, 2 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 2 armour, 2 artilleries and 10 infantry moved from Poland to Eastern Poland
2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Romania to Eastern Poland
7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Germany to Western Germany
1 artillery moved from Western Germany to Germany
4 infantry moved from Western Germany to Germany
1 destroyer moved from 114 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
3 infantry placed in Western Germany
5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Slovakia Hungary : 1 bomber
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
Germany : 1 airfield, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 3 armour
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 5 aaGuns, 13 armour, 6 artilleries, 29 infantry and 3 mech_infantrys
Bessarabia : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
112 Sea Zone : 1 destroyer
Bulgaria : 1 flag
127 Sea Zone : 10 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 64
Russians : 29 / 46
Japanese : 37 / 42
Americans : 55 / 80
Chinese : 4 / 12
British : 28 / 0
UK_Pacific : 21 / 19
Italians : 10 / 10
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.400
Median : 3.500
Variance : 0.759
Standard Deviation : 0.871
Total rolls : 30Null / Other
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
Average roll : 3.000
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
hey, hows it going. not trying to rush you. just a friendly reminder just in case you forgot about our game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Tsagaan Olom to Kansu
7 infantry moved from Kansu to TsinghaiCombat - Russians
Battle in Tsinghai
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Tsinghai, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
4 aaGuns, 6 armour, 10 artilleries, 24 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
5 artilleries and 3 infantry moved from Belarus to Bryansk
2 artilleries moved from Volgograd to Tambov
3 artilleries and 7 infantry moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Ukraine
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 34 PUs totalProduction/PUs Summary :
Germans : 58 / 64
Russians : 33 / 34
Japanese : 30 / 42
Americans : 55 / 80
Chinese : 7 / 12
British : 28 / 0
UK_Pacific : 21 / 19
Italians : 10 / 10
ANZAC : 15 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 bombers moved from Kweichow to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 armour moved from Kweichow to Szechwan
1 armour moved from Kweichow to Shensi
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan -
scramble in sz35?
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No scramble, max def!