Helmutpower +11 Allies VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                3 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                3 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 battleship moved from 81 Sea Zone to 99 Sea Zone
                1 cruiser moved from 81 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in Greece
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  2/2 hits
                        Italians roll dice for 1 artillery in Greece, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Alexandria
                    British attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 :  2/4 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 3 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Alexandria, round 4 :  3/3 hits
                        Italians roll dice for 1 artillery in Alexandria, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Algeria
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 2 :  2/5 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  0/4 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Algeria, round 3 :  2/5 hits
                        Italians roll dice for 1 armour and 1 artillery in Algeria, round 3 :  1/2 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 artillery, 4 infantry and 2 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Iraq, round 2 :  2/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Iraq, round 3 :  1/7 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from Alexandria to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                2 artilleries and 7 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 2 armour

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 37 / 46
        Japanese : 40 / 42
        Americans : 55 / 80
        Chinese : 4 / 12
        British : 28 / 0
        UK_Pacific : 18 / 19
        Italians : 10 / 18
        ANZAC : 15 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Northern Italy to Greece


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Greece
                1 fighter moved from Northern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 3 fighters
                    British defend with 1 artillery and 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total


  • is everything ok my A&A friend.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 infantry moved from Egypt to Trans-Jordan
                1 battleship, 1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Shan State to 54 Sea Zone
                1 cruiser moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Morocco to Algeria
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • Sorry for the wait!
    Too much things in my life!


  • no. its all good. I could have waited. just glad to here from ya. I will get to this in the AM.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                8 armour moved from Norway to Vyborg
                      Germans take Finland from Russians
                2 artilleries and 10 infantry moved from Norway to 125 Sea Zone
                2 artilleries, 10 infantry and 10 transports moved from 125 Sea Zone to 127 Sea Zone
                2 artilleries moved from 127 Sea Zone to Novgorod
                1 infantry moved from 127 Sea Zone to Karelia
                1 infantry moved from 127 Sea Zone to Archangel
                8 infantry moved from 127 Sea Zone to Novgorod


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 infantry moved from Romania to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                8 armour moved from Norway to Vyborg
                      Germans take Finland from Russians
                2 artilleries and 10 infantry moved from Norway to 125 Sea Zone
                2 artilleries, 10 infantry and 10 transports moved from 125 Sea Zone to 127 Sea Zone
                2 artilleries moved from 127 Sea Zone to Novgorod
                1 infantry moved from 127 Sea Zone to Karelia
                1 infantry moved from 127 Sea Zone to Archangel
                8 infantry moved from 127 Sea Zone to Novgorod

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 8 armour
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 8 armour in Vyborg, round 2 :  1/8 hits
                        Russians roll dice for 1 artillery and 5 infantry in Vyborg, round 2 :  3/6 hits
                        1 infantry owned by the Russians and 3 armour owned by the Germans lost in Vyborg
                        Germans roll dice for 5 armour in Vyborg, round 3 :  5/5 hits
                        Russians roll dice for 1 artillery and 4 infantry in Vyborg, round 3 :  2/5 hits
                        4 infantry owned by the Russians, 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 3 armour remaining. Battle score for attacker is -11
                    Casualties for Germans: 5 armour
                    Casualties for Russians: 1 artillery and 5 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                Battle in Archangel
                Battle in Karelia

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Slovakia Hungary
                1 aaGun, 2 armour, 2 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns, 2 armour, 2 artilleries and 10 infantry moved from Poland to Eastern Poland
                2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                7 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 tactical_bombers moved from Germany to Western Germany
                1 artillery moved from Western Germany to Germany
                4 infantry moved from Western Germany to Germany
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                3 infantry placed in Western Germany
                5 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Slovakia Hungary : 1 bomber
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
        Germany : 1 airfield, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 3 armour
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 5 aaGuns, 13 armour, 6 artilleries, 29 infantry and 3 mech_infantrys
        Bessarabia : 1 flag, 2 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        112 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        127 Sea Zone : 10 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 64
        Russians : 29 / 46
        Japanese : 37 / 42
        Americans : 55 / 80
        Chinese : 4 / 12
        British : 28 / 0
        UK_Pacific : 21 / 19
        Italians : 10 / 10
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.759
            Standard Deviation : 0.871
            Total rolls : 30

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.812
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12


  • hey, hows it going. not trying to rush you. just a friendly reminder just in case you forgot about our game.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Tsagaan Olom to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsagaan Olom to Kansu
                7 infantry moved from Kansu to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Tsinghai, round 2 :  2/7 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Bessarabia, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                4 aaGuns, 6 armour, 10 artilleries, 24 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
                5 artilleries and 3 infantry moved from Belarus to Bryansk
                2 artilleries moved from Volgograd to Tambov
                3 artilleries and 7 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 infantry placed in Ukraine
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total

    Production/PUs Summary :

    Germans : 58 / 64
        Russians : 33 / 34
        Japanese : 30 / 42
        Americans : 55 / 80
        Chinese : 7 / 12
        British : 28 / 0
        UK_Pacific : 21 / 19
        Italians : 10 / 10
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 bombers moved from Kweichow to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 armour moved from Kweichow to Szechwan
                1 armour moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan


  • scramble in sz35?


  • No scramble, max def!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 destroyers and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                2 bombers moved from Kweichow to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 armour moved from Kweichow to Szechwan
                1 armour moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 3 destroyers and 1 submarine
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for Japanese: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier, 3 destroyers and 1 submarine
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 submarines and 2 transports
                    2 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                1 armour moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Kweichow
                1 fighter moved from 35 Sea Zone to Kwangsi
                2 bombers moved from 35 Sea Zone to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 fighter moved from 17 Sea Zone to Manchuria
                1 artillery moved from Shantung to Anhwe
                2 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs total


  • I need your scramble order in Western Germany


  • yes scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 5 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Scotland
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 mech_infantrys moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                2 destroyers moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 submarines moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 22 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 2 destroyers and 1 transport
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 fighters in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 :  2/2 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 fighters in 6 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans, 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 destroyers and 1 transport
                    Casualties for Americans: 1 fighter and 2 submarines
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 112 Sea Zone
                    Americans attack with 5 submarines
                    Germans defend with 1 destroyer, 1 fighter and 2 tactical_bombers
                        Americans roll dice for 5 submarines in 112 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the Americans and 1 destroyer owned by the Germans lost in 112 Sea Zone
                    2 submarines owned by the Americans retreated to 110 Sea Zone
                    Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 3 submarines
                Battle in Scotland
                    Americans attack with 1 armour and 3 infantry
                    Germans defend with 1 airfield and 1 infantry
                        Americans roll dice for 1 armour and 3 infantry in Scotland, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Scotland
                        Americans roll dice for 1 armour and 2 infantry in Scotland, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Scotland
                        Americans roll dice for 1 armour and 1 infantry in Scotland, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 4 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Scotland, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    Americans win, taking Scotland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in United Kingdom
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                3 destroyers, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from 22 Sea Zone to Iwo Jima
                1 fighter moved from 22 Sea Zone to Iwo Jima
                1 tactical_bomber moved from 22 Sea Zone to Iwo Jima

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2,2,2,2,3,5,4,5,3,6
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 30 / 34
        Japanese : 37 / 37
        Americans : 56 / 79
        Chinese : 3 / 12
        British : 36 / 0
        UK_Pacific : 21 / 19
        Italians : 9 / 10
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 armour and 1 artillery
                        Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 :  2/11 hits
                        Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 :  0/2 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 10 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                4 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 30 / 34
        Japanese : 36 / 37
        Americans : 56 / 79
        Chinese : 4 / 4
        British : 36 / 0
        UK_Pacific : 21 / 19
        Italians : 9 / 10
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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