@Stucifer said in L25 PTV - Stucifer (X+6) v Simon33 (Allies) - Low Luck:
This will be my first Low Luck game actually!
First in PtV for me too, I’m pretty sure.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 3 destroyers, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 89 Sea Zone
1 armour moved from Norway to Karelia
Americans take Finland from Germans
Russians take Karelia from Germans
1 armour moved from Norway to Vyborg
Russians take Vyborg from Germans
1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Norway to 112 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Iraq to Caucasus
1 submarine moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
2 fighters moved from Guam to Philippines
4 submarines moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in Kwangtung
Non Combat Move - Americans
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 factory_minor placed in Norway
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 armour placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Production/PUs Summary :
Germans : 38 / 55
Russians : 32 / 45
Japanese : 46 / 37
Americans : 63 / 88
Chinese : 1 / 5
British : 37 / 44
UK_Pacific : 20 / 18
Italians : 8 / 8
ANZAC : 14 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Production/PUs Summary :
Germans : 38 / 55
Russians : 32 / 45
Japanese : 45 / 37
Americans : 63 / 88
Chinese : 2 / 4
British : 37 / 44
UK_Pacific : 20 / 18
Italians : 8 / 8
ANZAC : 14 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
2 armour moved from Caucasus to Bryansk
3 armour moved from Burma to Malaya
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Shan State
1 artillery and 12 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 armour and 1 mech_infantry moved from India to Yunnan
Combat - British
Battle in Bryansk
British attack with 3 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
British win, taking Bryansk from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Malaya
British attack with 3 armour
Japanese defend with 1 armour, 1 artillery and 1 harbour
British roll dice for 3 armour in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 armour and 1 artillery in Malaya, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Malaya
British roll dice for 3 armour in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Malaya, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 artillery
Casualties for British: 1 armour
Non Combat Move - British
1 artillery and 3 infantry moved from Ukraine to Bessarabia
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Northwest Persia to Rostov
2 fighters moved from United Kingdom to Normandy Bordeaux
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Greece
1 transport placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
3 armour placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
3 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 3 armour
Production/PUs Summary :
Germans : 37 / 55
Russians : 33 / 45
Japanese : 40 / 37
Americans : 63 / 88
Chinese : 3 / 4
British : 38 / 43
UK_Pacific : 24 / 29
Italians : 7 / 8
ANZAC : 14 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
Combat - Italians
Battle in Albania
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Albania, round 3 : 1/2 hits
British roll dice for 1 infantry in Albania, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
Italians win, taking Albania from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,1,1,5
Italians collect 1 PU (7 lost to blockades); end with 1 PU total
Territory Summary for Italians :
Romania : 1 armour
Albania : 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 43 / 55
Russians : 27 / 45
Japanese : 40 / 37
Americans : 63 / 88
Chinese : 3 / 4
British : 37 / 43
UK_Pacific : 24 / 29
Italians : 8 / 1
ANZAC : 14 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Test summary from TripleA, engine version: 1.8.0.3, time: 22:27:20
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 bombers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 unit repaired.
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Caucasus to Kazakhstan
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 cruiser moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in Kiangsi
Battle in Formosa
Battle in French Indo China
Non Combat Move - ANZAC
1 armour and 1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 armour and 2 bombers placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Production/PUs Summary :
Germans : 43 / 55
Russians : 27 / 45
Japanese : 36 / 37
Americans : 63 / 88
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 24 / 29
Italians : 8 / 1
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Caucasus to Rostov
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 55
Russians : 27 / 45
Japanese : 36 / 37
Americans : 63 / 88
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 24 / 29
Italians : 8 / 1
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 10 infantry and 2 mech_infantrys moved from Germany to Poland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 10 infantry and 2 mech_infantrys moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 armour, 10 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 5 armour and 5 artilleries
Germans win, taking Poland from Russians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 39
Casualties for Germans: 7 infantry
Casualties for Russians: 2 aaGuns, 5 armour and 5 artilleries
Non Combat Move - Germans
2 infantry moved from Baltic States to Poland
8 infantry moved from Belarus to Novgorod
2 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Greater Southern Germany to Slovakia Hungary
7 infantry moved from Greater Southern Germany to Western Germany
9 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from Western Germany to Holland Belgium
12 infantry moved from France to Holland Belgium
Place Units - Germans
1 artillery and 9 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in Southern France
3 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,1,3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Buryatia to Amur
1 armour moved from Bulgaria to Romania
2 armour moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Romania
10 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Poland
2 infantry moved from Suiyuyan to Shensi
2 armour, 2 artilleries and 11 infantry moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Poland
Combat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 aaGun and 1 fighter
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 aaGun and 1 fighter in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 infantry in Amur, round 3 : 2/2 hits
Japanese roll dice for 1 aaGun and 1 fighter in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians, 1 aaGun owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 aaGun and 1 fighter
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 3 armour, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber
Germans defend with 1 armour, 5 infantry and 2 mech_infantrys
Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Poland, round 2 : 6/18 hits
Germans roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Poland, round 2 : 4/8 hits
4 infantry owned by the Russians, 5 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Russians roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Poland, round 3 : 7/14 hits
Germans roll dice for 1 armour and 1 mech_infantry in Poland, round 3 : 2/2 hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 5 infantry and 2 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Romania
Russians attack with 3 armour and 1 infantry
Italians defend with 1 armour
Russians roll dice for 3 armour and 1 infantry in Romania, round 2 : 1/4 hits
Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Smolensk to Belarus
Place Units - Russians
2 armour and 1 infantry placed in Western Ukraine
3 armour placed in Ukraine
2 armour placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs
Production/PUs Summary :
Germans : 36 / 48
Russians : 35 / 44
Japanese : 35 / 37
Americans : 63 / 88
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 24 / 29
Italians : 8 / 1
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 armour moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 bomber moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kiangsi
1 artillery moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Shantung
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 armour moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 bomber moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kiangsi
1 artillery moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Shantung
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
1 artillery owned by the Japanese retreated to Kiangsu
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry; Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Shantung
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,6,1,5,5,3,2
Japanese collect 28 PUs (10 lost to blockades); end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
Scramble order in japan
no thank you kind sir :-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 7 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier and 3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
6 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 8 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Korea
Battle in Holland Belgium
Americans attack with 8 artilleries, 2 fighters, 14 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 21 infantry
Americans roll dice for 8 artilleries, 2 fighters, 14 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 10/26 hits
Germans roll dice for 2 artilleries and 21 infantry in Holland Belgium, round 2 : 5/23 hits
10 infantry owned by the Germans and 5 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 8 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 6/21 hits
Germans roll dice for 2 artilleries and 11 infantry in Holland Belgium, round 3 : 2/13 hits
6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 8 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Holland Belgium, round 4 : 11/19 hits
Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 4 : 5/7 hits
5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Holland Belgium
Americans win, taking Korea from Japanese, taking Holland Belgium from Germans with 8 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 2 artilleries and 21 infantry
Casualties for Americans: 12 infantry
Battle in Soviet Far East
Non Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Western United States to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Caucasus to Ukraine
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
Americans undo move 1.
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
4 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 armour, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Production/PUs Summary :
Germans : 33 / 48
Russians : 35 / 44
Japanese : 34 / 28
Americans : 69 / 94
Chinese : 2 / 4
British : 37 / 43
UK_Pacific : 24 / 29
Italians : 8 / 1
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Production/PUs Summary :
Germans : 33 / 48
Russians : 35 / 44
Japanese : 34 / 28
Americans : 69 / 94
Chinese : 2 / 3
British : 37 / 43
UK_Pacific : 24 / 29
Italians : 8 / 1
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 3 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 artilleries and 3 infantry moved from Greece to Albania
1 armour and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
2 armour and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Rostov to Western Ukraine
3 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 armour moved from Malaya to Yunnan
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Hunan
4 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
3 armour moved from India to Yunnan
Combat - British
Battle in Hunan
British attack with 1 armour and 4 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 4 infantry in Hunan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 armour, 6 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 6 infantry and 1 mech_infantry in Kweichow, round 2 : 2/8 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Albania
British attack with 2 artilleries and 3 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 3 infantry in Albania, round 2 : 2/5 hits
Italians roll dice for 1 artillery in Albania, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Albania
British win, taking Albania from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 armour moved from 99 Sea Zone to Greece
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
2 artilleries and 1 infantry placed in Greece
2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
4 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 4 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 33 / 48
Russians : 35 / 44
Japanese : 29 / 28
Americans : 69 / 94
Chinese : 6 / 3
British : 38 / 43
UK_Pacific : 25 / 31
Italians : 7 / 1
ANZAC : 17 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
nice game
you win.
want to play another?