@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Amon-Sul (allies +12) vs Senor_Ralpa (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 bomber moved from Russia to Belarus
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Russia to Bryansk
5 artilleries moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 bomber and 1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Siberia to Sakha
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Jehol to Chahar
2 aaGuns and 15 infantry moved from Manchuria to JeholPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Jehol : 2 aaGuns and 15 infantry
Chahar : 1 infantry
Sakha : 1 infantry
Yakut S.S.R. : 1 infantry
Belarus : 1 mech_infantry
Bryansk : 6 armour and 7 mech_infantrys
Archangel : 2 infantry
Russia : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 3 fighters, 5 mech_infantrys and 2 tactical_bombers
Ukraine : 4 aaGuns, 7 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 1 mech_infantry
Volgograd : 1 factory_minor
Caucasus : 1 factory_minor
Smolensk : 5 artilleries
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 27
Americans : 58 / 94
Chinese : 23 / 28
British : 12 / 0
UK_Pacific : 17 / 22
Italians : 11 / 16
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
5 fighters and 5 tactical_bombers moved from Iraq to Persia
1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Tanganyika Territory to Ethiopia
Japanese take Kenya from ANZAC
Italians take Ethiopia from ANZAC
1 armour moved from Union of South Africa to Belgian Congo
Japanese take Belgian Congo from British
2 bombers moved from Borneo to 41 Sea Zone
3 fighters moved from Philippines to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 3 fighters
British defend with 1 destroyer
Japanese win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 submarine
Japanese win, taking 72 Sea Zone from British with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from 41 Sea Zone to SumatraPlace Units - Japanese
3 armour placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3,6,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,1,2,6,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Japanese collect 22 PUs (9 lost to blockades); end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 aaGun, 1 armour, 1 fighter, 3 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from Western United States to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Egypt
Battle in 91 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Egypt from Japanese with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 aaGun moved from Gibraltar to 92 Sea Zone
7 artilleries moved from Gibraltar to 92 Sea Zone
9 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 7 artilleries, 9 infantry and 9 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun moved from Tunisia to 94 Sea Zone
2 aaGuns, 7 artilleries, 9 infantry and 9 transports moved from 94 Sea Zone to 98 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from 91 Sea Zone to Algeria
1 submarine moved from 86 Sea Zone to 92 Sea Zone
1 destroyer moved from 86 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 88 Sea Zone
1 carrier moved from 88 Sea Zone to 89 Sea Zone
1 battleship, 4 carriers, 1 cruiser and 7 fighters moved from 92 Sea Zone to 98 Sea Zone
3 mech_infantrys moved from Buryatia to Yenisey
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Novosibirsk to Caucasus
2 mech_infantrys moved from Novosibirsk to Caucasus
1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from British Columbia to Western United States
3 bombers moved from Western United States to JeholPlace Units - Americans
3 submarines placed in 6 Sea Zone
4 transports placed in 101 Sea Zone
3 submarines placed in 86 Sea Zone
Americans undo move 2.
2 transports placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 4.
2 transports placed in 101 Sea Zone
1 infantry placed in Western United States
1 aaGun, 1 armour and 2 infantry placed in Central United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor and 1 harbour
Jehol : 3 bombers
Suiyuyan : 1 artillery
British Columbia : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Yenisey : 3 mech_infantrys
26 Sea Zone : 1 destroyer
10 Sea Zone : 2 transports
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 7 submarines
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Trans-Jordan : 2 aaGuns, 4 artilleries and 6 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber
Egypt : 1 flag, 4 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
British Guiana : 1 artillery and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 bomber
Novosibirsk : 1 infantry
Caucasus : 3 mech_infantrys
106 Sea Zone : 1 flag
86 Sea Zone : 3 submarines
89 Sea Zone : 1 carrier
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
98 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 10 transports
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 28
British : 11 / 0
UK_Pacific : 17 / 22
Italians : 12 / 16
ANZAC : 15 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to HunanPlace Units - Chinese
2 artilleries placed in Hunan
2 infantry placed in Yunnan
1 infantry placed in Kwangsi
1 infantry placed in Anhwe
2 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 8 artilleries and 8 infantry
Manchuria : 1 infantry
Yunnan : 3 artilleries and 3 infantry
Hunan : 2 artilleries and 2 infantry
Anhwe : 5 artilleries and 4 infantry
Burma : 7 infantry
Kwangtung : 7 infantryProduction/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 17 / 22
Italians : 12 / 16
ANZAC : 15 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
Combat - British
British creates battle in territory 43 Sea Zone
British creates battle in territory 35 Sea ZoneNon Combat Move - British
1 infantry moved from West India to Eastern Persia
1 aaGun and 1 infantry moved from Syria to Trans-Jordan
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 2 fighters, 11 infantry and 1 tactical_bomber moved from West India to India
1 infantry moved from India to West India
1 mech_infantry moved from Yunnan to India
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 41 Sea ZonePlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,1,2,1,3,1,5,5
UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 3 aaGuns, 1 artillery and 8 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 3 tactical_bombers
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 2 submarines
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 2 submarines
19 Sea Zone : 1 submarine
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Tobruk : 1 flag
Libya : 1 flag
Eastern Persia : 1 flag, 1 infantry
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyerProduction/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 17 / 20
Italians : 12 / 16
ANZAC : 15 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
3 fighters and 2 tactical_bombers moved from Java to Queensland
3 submarines moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Formosa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 3 submarines
54 Sea Zone : 1 carrier and 1 transport
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 17 / 20
Italians : 12 / 12
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 59 / 79
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 17 / 20
Italians : 12 / 12
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 10 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Northwest Persia to Eastern Persia
1 bomber moved from Persia to Eastern Persia
3 infantry moved from Novgorod to Archangel
2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Eastern Poland to Archangel
1 fighter moved from Romania to Archangel
1 tactical_bomber moved from Romania to Belarus
1 bomber moved from Romania to Belarus
2 bombers moved from Romania to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Persia
Germans attack with 1 armour and 1 bomber
British defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Western Ukraine to Romania
1 bomber moved from Belarus to Romania
1 tactical_bomber moved from Belarus to Romania
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Eastern Poland
1 fighter moved from Northern Italy to Romania
1 fighter moved from Northern Italy to Romania
1 tactical_bomber moved from Northern Italy to Romania
5 armour moved from Northern Italy to Romania
3 mech_infantrys moved from Northern Italy to Romania
6 armour moved from Germany to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 bomber moved from Eastern Persia to Romania
7 infantry moved from Romania to Eastern Poland
3 artilleries moved from Romania to Eastern PolandPlace Units - Germans
10 armour placed in Romania
3 infantry placed in Novgorod
3 infantry placed in FranceTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Russians
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Smolensk to Archangel
1 artillery moved from Smolensk to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
1 bomber and 1 fighter moved from Russia to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 bomber and 1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 armour and 3 mech_infantrys moved from Russia to Bryansk
4 aaGuns and 6 artilleries moved from Ukraine to Bryansk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to Buryatia
1 infantry moved from Chahar to Suiyuyan
2 aaGuns and 15 infantry moved from Jehol to ChaharPlace Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 infantry
Chahar : 2 aaGuns and 15 infantry
Yenisey : 1 infantry
Buryatia : 1 infantry
Belarus : 1 artillery
Bryansk : 4 aaGuns, 7 armour, 6 artilleries and 9 mech_infantrys
Archangel : 1 artillery
Russia : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Caucasus : 1 factory_minor
Smolensk : 3 artilleries
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 78
Russians : 32 / 32
Japanese : 29 / 31
Americans : 60 / 80
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 17 / 20
Italians : 12 / 12
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 9 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Sumatra to 41 Sea Zone
2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 armour moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
2 armour and 2 infantry moved from Union of South Africa to 71 Sea Zone
2 armour, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 armour and 2 infantry moved from 81 Sea Zone to Egypt
5 fighters and 5 tactical_bombers moved from Persia to EgyptCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 2 fighters
British defend with 1 destroyer
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Egypt
Japanese attack with 2 armour, 5 fighters, 2 infantry and 5 tactical_bombers
Americans defend with 4 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Japanese win, taking Egypt from Americans with 2 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 2 infantry
Casualties for Americans: 4 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
2 bombers moved from 41 Sea Zone to Anglo Egyptian SudanPlace Units - Japanese
1 bomber and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,6,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,4,6,1,2,6,6,2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,1,3,4,1,5,3,6,1,4,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,3,4,3,2,1,6,2,2,5,1,3,1,1,2,2,5,6,2
Japanese collect 17 PUs (16 lost to blockades); end with 26 PUs total -
a weird game
-
if u wish to kamikaze in marianas do it
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 artilleries, 1 harbour, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
4 artilleries and 5 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Caucasus to Northwest Persia
Americans take Northwest Persia from Germans
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 98 Sea Zone to 81 Sea ZoneCombat - Americans
Battle in Egypt
Americans attack with 4 artilleries and 5 infantry
Japanese defend with 2 armour and 1 harbour
Americans roll dice for 4 artilleries and 5 infantry in Egypt, round 2 : 4/9 hits
Japanese roll dice for 2 armour in Egypt, round 2 : 0/2 hits
2 armour owned by the Japanese lost in Egypt
Americans win, taking Egypt from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in 81 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 81 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry moved from Novosibirsk to Vologda
3 mech_infantrys moved from Yenisey to Novosibirsk
1 artillery moved from Suiyuyan to Kansu
3 bombers moved from Jehol to Russia
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 aaGun, 1 armour, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 6 fighters, 1 tactical_bomber and 10 transports moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 81 Sea Zone to 94 Sea Zone
2 aaGuns moved from Trans-Jordan to Egypt
3 submarines moved from 86 Sea Zone to 92 Sea Zone
1 bomber moved from Algeria to GibraltarPlace Units - Americans
1 harbour placed in Algeria
2 artilleries and 1 infantry placed in Brazil
3 artilleries and 3 infantry placed in Central United States
2 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,1,5,1,3,6,5,6
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor and 1 harbour
Kansu : 1 artillery
British Columbia : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 2 transports
22 Sea Zone : 1 flag, 1 destroyer and 1 submarine
2 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 6 submarines
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Egypt : 1 flag, 2 aaGuns, 4 artilleries, 1 harbour and 5 infantry
British Guiana : 1 artillery and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 harbour
Russia : 3 bombers
Novosibirsk : 3 mech_infantrys
Vologda : 1 infantry
Caucasus : 2 mech_infantrys
106 Sea Zone : 1 flag
94 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 7 fighters, 1 tactical_bomber and 10 transports
93 Sea Zone : 1 submarine
97 Sea Zone : 1 submarine
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 destroyer and 3 submarines
101 Sea Zone : 2 submarines and 3 transports
Brazil : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Northwest Persia : 1 flag, 1 mech_infantry
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 57 / 78
Russians : 32 / 32
Japanese : 31 / 26
Americans : 62 / 80
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 20
Italians : 12 / 12
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Hunan to KwangsiPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in Hunan
1 infantry placed in Kiangsu
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 8 artilleries and 8 infantry
Manchuria : 1 infantry
Yunnan : 3 artilleries and 3 infantry
Hunan : 2 artilleries and 2 infantry
Anhwe : 7 artilleries and 6 infantry
Burma : 10 infantry
Kwangtung : 9 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 32 / 32
Japanese : 31 / 26
Americans : 62 / 80
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 20
Italians : 12 / 12
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Combat - British
British creates battle in territory 19 Sea ZoneNon Combat Move - British
1 aaGun and 1 infantry moved from Trans-Jordan to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to West India
1 aaGun and 11 infantry moved from India to West India
3 aaGuns, 1 artillery and 8 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from Siam to Shan State
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 43 Sea Zone to 41 Sea ZonePlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 5 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Shan State : 2 infantry
Burma : 3 aaGuns, 1 artillery and 8 infantry
India : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 mech_infantrys and 3 tactical_bombers
Malaya : 1 harbour
Kwangtung : 1 harbour
Celebes : 1 flag, 1 infantry
41 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 2 submarines
West India : 1 aaGun, 11 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 57 / 78
Russians : 32 / 32
Japanese : 31 / 26
Americans : 62 / 80
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 12 / 12
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from Northern Italy to RomaniaPlace Units - Italians
2 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 bomber moved from Queensland to India
3 submarines moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to Shan StatePlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Paulau Island : 1 flag
Formosa : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Shan State : 2 fighters and 1 tactical_bomber
India : 1 bomber
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
43 Sea Zone : 3 submarines
35 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 2 transports
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 57 / 78
Russians : 30 / 32
Japanese : 29 / 26
Americans : 64 / 80
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 14 / 11
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 57 / 78
Russians : 30 / 32
Japanese : 29 / 26
Americans : 64 / 80
Chinese : 23 / 29
British : 10 / 0
UK_Pacific : 17 / 22
Italians : 14 / 11
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 fighter moved from Romania to Archangel
2 tactical_bombers moved from Romania to Belarus
1 fighter moved from Romania to Belarus
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Belarus to Archangel
2 bombers moved from Romania to Belarus
2 bombers moved from Romania to BelarusCombat - Germans
Battle in Belarus
Germans attack with 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Archangel from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Romania
1 fighter moved from Belarus to Romania
2 fighters moved from Archangel to Novgorod
2 tactical_bombers moved from Archangel to Novgorod
4 bombers moved from Belarus to Northern Italy
6 artilleries moved from Eastern Poland to Western Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Western Ukraine
15 armour moved from Romania to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 infantry moved from Northern Italy to France
4 artilleries moved from Northern Italy to FrancePlace Units - Germans
3 armour placed in Novgorod
1 destroyer placed in 110 Sea Zone
5 armour and 5 mech_infantrys placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Germans collect 56 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs