Amon-Sul (allies +12) vs Senor_Ralpa (axis)


  • i ll play my move now and for 2 days.

    but this weekend i am goin out of town for 3-4 days so apologise me please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 aaGun, 3 armour, 6 artilleries, 10 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Americans take French Equatorial Africa from Japanese
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from Russia to Ukraine

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Denmark
                Battle in Norway
                1 armour moved from United Kingdom to Eire
                      Americans take Eire from Neutral_Allies
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to Libya
                1 destroyer moved from 86 Sea Zone to 82 Sea Zone
                2 destroyers moved from 86 Sea Zone to 87 Sea Zone
                2 destroyers moved from 87 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 aaGun, 4 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 aaGun, 4 armour, 1 artillery, 1 battleship, 5 carriers, 1 cruiser, 8 infantry, 2 mech_infantrys and 8 transports moved from 91 Sea Zone to 112 Sea Zone
                1 aaGun, 4 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                5 transports moved from 106 Sea Zone to 101 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                1 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from Ukraine to Iraq
                6 fighters and 1 tactical_bomber moved from Russia to Iraq
                1 artillery moved from Novosibirsk to Samara

    Place Units - Americans
                1 aaGun and 2 armour placed in Iraq
                1 submarine placed in 85 Sea Zone
                1 artillery and 1 infantry placed in Brazil
                1 transport placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Central United States
                1 armour and 4 infantry placed in Eastern United States
                Americans undo move 6.
                Americans undo move 5.
                3 infantry placed in Persia
                5 artilleries and 5 infantry placed in Central United States
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 76 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 armour and 1 infantry
        Marshall Islands : 1 flag
        Korea : 1 flag, 1 factory_minor and 1 harbour
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        2 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 7 submarines
        Central United States : 5 artilleries, 1 factory_major and 5 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 3 fighters, 1 infantry and 1 tactical_bomber
        Scotland : 1 artillery
        United Kingdom : 3 artilleries
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 harbour
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Norway : 1 flag, 1 aaGun, 5 armour, 1 artillery, 9 infantry and 2 mech_infantrys
        Denmark : 1 flag, 2 infantry
        Libya : 2 fighters and 2 tactical_bombers
        Russia : 1 infantry and 3 mech_infantrys
        Samara : 1 artillery
        112 Sea Zone : 1 battleship, 5 carriers, 1 cruiser and 11 transports
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        85 Sea Zone : 1 submarine
        Eire : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 7 submarines
        Iraq : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory_minor, 6 fighters, 2 infantry and 1 tactical_bomber
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 6 transports
        82 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 destroyer and 2 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 81
        Russians : 21 / 21
        Japanese : 16 / 15
        Americans : 76 / 101
        Chinese : 23 / 29
        British : 21 / 19
        UK_Pacific : 21 / 26
        Italians : 13 / 10
        ANZAC : 20 / 35
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                14 infantry moved from Yunnan to Burma
                2 infantry moved from Szechwan to Shensi
                8 artilleries and 8 infantry moved from Chahar to Anhwe
                12 artilleries and 10 infantry moved from Kweichow to Yunnan
                1 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 artilleries placed in Shensi
                1 infantry placed in Shensi
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 18 infantry
        Shensi : 8 artilleries and 12 infantry
        Yunnan : 12 artilleries and 12 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Anhwe : 8 artilleries and 12 infantry
        Burma : 14 infantry

    Production/PUs Summary :

    Germans : 49 / 81
        Russians : 21 / 21
        Japanese : 16 / 15
        Americans : 76 / 101
        Chinese : 23 / 29
        British : 21 / 19
        UK_Pacific : 21 / 26
        Italians : 13 / 10
        ANZAC : 20 / 35
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 aaGuns, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kazakhstan to Volgograd
                      Russians take Volgograd from Germans

    Combat - British

    Non Combat Move - British
                1 aaGun, 3 armour, 1 fighter and 1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 mech_infantry moved from Novosibirsk to Samara
                1 mech_infantry moved from Samara to Kazakhstan
                3 mech_infantrys moved from Novosibirsk to Samara
                2 armour, 2 infantry and 1 mech_infantry moved from West India to Eastern Persia

    Place Units - British
                1 transport placed in 109 Sea Zone
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs total

    Place Units - UK_Pacific
                2 aaGuns, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 aaGuns, 1 artillery and 4 infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 submarine
        West India : 1 factory_minor
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Volgograd : 1 mech_infantry
        Samara : 3 mech_infantrys
        109 Sea Zone : 1 transport
        Iraq : 1 aaGun, 3 armour, 1 bomber, 4 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
        92 Sea Zone : 1 battleship and 1 cruiser
        Eastern Persia : 1 flag, 3 aaGuns, 2 armour, 1 artillery, 10 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 47 / 81
        Russians : 23 / 21
        Japanese : 16 / 15
        Americans : 76 / 101
        Chinese : 23 / 29
        British : 21 / 21
        UK_Pacific : 21 / 26
        Italians : 13 / 10
        ANZAC : 20 / 35
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to 109 Sea Zone
                8 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                1 armour moved from Caucasus to Bryansk
                2 fighters moved from Caucasus to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                1 armour moved from Caucasus to Bryansk

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 artillery and 8 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Western Germany from Americans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Italians attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 109 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 109 Sea Zone to Holland Belgium
                2 fighters moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 armour and 1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6,5,6,4,6,3,5,5,2,4,5
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                3 bombers, 3 fighters and 1 tactical_bomber moved from Persia to Iraq
                2 bombers moved from West India to Iraq
                1 infantry moved from Burma to India
                1 submarine moved from 39 Sea Zone to 72 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from Hainan to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 bomber and 2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag
        Formosa : 1 flag, 1 infantry
        Marianas : 1 flag, 1 infantry
        Hainan : 1 flag, 1 harbour
        India : 1 infantry
        Queensland : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
        Northern Territory : 2 aaGuns, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 submarine
        35 Sea Zone : 2 destroyers and 1 transport
        39 Sea Zone : 1 submarine
        54 Sea Zone : 1 destroyer
        Kenya : 1 infantry
        Anglo Egyptian Sudan : 1 artillery
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 1 tactical_bomber
        80 Sea Zone : 1 submarine
        Iraq : 5 bombers, 3 fighters and 1 tactical_bomber
        Eastern Persia : 1 artillery
        72 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 81
        Russians : 22 / 21
        Japanese : 15 / 15
        Americans : 71 / 101
        Chinese : 23 / 29
        British : 22 / 21
        UK_Pacific : 21 / 26
        Italians : 14 / 6
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 52 / 81
        Russians : 22 / 21
        Japanese : 15 / 15
        Americans : 71 / 101
        Chinese : 23 / 29
        British : 22 / 21
        UK_Pacific : 21 / 26
        Italians : 14 / 6
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 78 PUs;
                Germans buy 13 armour; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from Americans
                1 artillery moved from French Central Africa to French West Africa
                      Germans take French West Africa from French
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Ukraine to Smolensk
                1 infantry moved from Caucasus to Volgograd
                2 mech_infantrys moved from Caucasus to Tambov
                1 artillery moved from Caucasus to Volgograd
                1 artillery moved from Caucasus to Kazakhstan
                3 artilleries moved from Caucasus to Volgograd
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                4 armour moved from Karelia to Belarus
                6 armour moved from Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                7 armour moved from Caucasus to Bryansk
                3 mech_infantrys moved from Caucasus to Bryansk
                24 armour moved from Northwest Persia to Rostov
                1 fighter moved from Finland to Smolensk
                1 tactical_bomber moved from Finland to Smolensk
                1 bomber moved from Finland to Archangel
                1 bomber moved from Finland to Smolensk
                1 tactical_bomber moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                1 tactical_bomber moved from Caucasus to Tambov
                1 fighter moved from Caucasus to Tambov
                2 bombers moved from Ukraine to Smolensk

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 4 artilleries and 1 infantry
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Smolensk from Russians with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Volgograd
                1 tactical_bomber moved from Kazakhstan to Bryansk
                1 fighter moved from Kazakhstan to Bryansk
                1 tactical_bomber moved from Tambov to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Smolensk to Bryansk
                2 bombers moved from Smolensk to Germany
                1 bomber moved from Smolensk to Bryansk
                5 mech_infantrys moved from Romania to Germany
                3 armour moved from Romania to Germany
                4 artilleries moved from Northern Italy to Western Germany
                8 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 bomber moved from Archangel to Germany

    Place Units - Germans
                10 armour placed in Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,5,1,2,6,4,3,5,2,4,1,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
                Germans collect 51 PUs (8 lost to blockades); end with 51 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs


  • How are you? it’s been 5 days since you warned me that you would move in4 days … I’ll have to give the third bump  :evil: :evil: :evil:

    i will wait your answer one or two days  :evil: :evil: :evil:

    cheers


  • i am back i ll play now


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Tambov
                1 bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Urals to Vologda
                2 aaGuns and 14 infantry moved from Samara to Russia
                1 bomber moved from Tambov to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

    Territory Summary for Russians :

    Russia : 7 aaGuns, 1 airfield, 6 armour, 8 artilleries, 1 bomber, 1 factory_major and 33 infantry
        Vologda : 1 infantry
        Iraq : 3 fighters and 2 tactical_bombers
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 68
        Russians : 16 / 16
        Japanese : 15 / 15
        Americans : 71 / 101
        Chinese : 23 / 29
        British : 22 / 21
        UK_Pacific : 21 / 26
        Italians : 14 / 6
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 78 Sea Zone to 72 Sea Zone
                2 bombers moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 78 Sea Zone to 39 Sea Zone
                1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers moved from 39 Sea Zone to India
                1 fighter moved from Northwest Persia to 39 Sea Zone

    Combat - Japanese
                Battle in 72 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in India
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is -51
                    Casualties for Japanese: 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Casualties for British: 2 aaGuns and 3 infantry
                Battle in West India

    Non Combat Move - Japanese
                2 bombers moved from 72 Sea Zone to French Madagascar

    Place Units - Japanese
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,5,5,5,5,1,4,5,1,2,6,2,4,1
                Japanese collect 9 PUs (8 lost to blockades); end with 10 PUs total


  • four matches in the “2” in first round in India….with that luck is impossible!!!  :? :? :? :?


  • i ll play now


  • i forgot one ncm with usa i am still on usa turn

    i do not wish to replay ncm from the begining i ll just use edit on usa turn now to speed up the game

    hope u ll accept it

    i have some personal problems lately and do not have so much time to play so please accept it. thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 harbours, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from French Equatorial Africa to Belgian Congo
                      British take Belgian Congo from Japanese
                1 destroyer moved from 82 Sea Zone to 71 Sea Zone
                1 armour moved from Norway to Karelia
                      Americans take Finland from Germans
                      Russians take Karelia from Germans
                1 armour moved from Norway to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery moved from Scotland to 111 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 bomber
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        Germans roll dice for 1 bomber in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber in Holland Belgium, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 5 :  0/1 hits
                        Germans roll dice for 1 bomber in Holland Belgium, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 6 :  1/1 hits
                        Germans roll dice for 1 bomber in Holland Belgium, round 6 :  0/1 hits
                        1 bomber owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 bomber
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                Battle in 71 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 71 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans, taking 71 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Northwest Persia
                    Americans attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Northwest Persia
                    Americans win, taking Northwest Persia from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - Americans
                1 artillery moved from Samara to Russia
                1 submarine moved from 85 Sea Zone to 82 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Eire to United Kingdom
                3 fighters and 1 tactical_bomber moved from Gibraltar to 110 Sea Zone
                2 carriers moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from Iraq to Russia
                2 armour and 1 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 aaGun moved from Iraq to Northwest Persia

    Place Units - Americans
                1 airfield placed in Iraq
                1 harbour placed in Persia
                3 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 factory_minor and 1 harbour placed in Norway
                1 destroyer placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Brazil

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Americans collect 75 PUs (3 lost to blockades); end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 5 artilleries and 5 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 infantry
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer and 6 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 6 transports
                EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 5 artilleries and 6 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 armour and 1 infantry
        Marshall Islands : 1 flag
        Korea : 1 flag, 1 factory_minor and 1 harbour
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        2 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 7 submarines
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Belgian Congo : 1 infantry
        Gibraltar : 1 armour, 5 artilleries and 7 infantry
        United Kingdom : 1 armour and 3 artilleries
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Algeria : 1 flag, 1 harbour
        Norway : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        Libya : 2 fighters and 2 tactical_bombers
        Karelia : 1 armour
        Vyborg : 1 armour
        Russia : 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys
        112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 8 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        Eire : 1 flag
        109 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 8 submarines
        Iraq : 1 flag, 1 airfield, 1 factory_minor, 6 fighters, 3 mech_infantrys and 1 tactical_bomber
        92 Sea Zone : 1 destroyer
        71 Sea Zone : 1 flag, 1 destroyer
        82 Sea Zone : 1 submarine
        Brazil : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Northwest Persia : 1 flag, 1 aaGun, 2 armour and 5 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        91 Sea Zone : 1 destroyer and 6 transports
        Finland : 1 flag
        110 Sea Zone : 2 carriers, 3 fighters, 1 tactical_bomber and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 17 / 16
        Japanese : 16 / 10
        Americans : 78 / 100
        Chinese : 23 / 29
        British : 23 / 21
        UK_Pacific : 19 / 26
        Italians : 14 / 6
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kwangsi
                2 artilleries and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 20 infantry
        Shensi : 10 artilleries and 17 infantry
        Yunnan : 12 artilleries and 12 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Anhwe : 8 artilleries and 12 infantry
        Burma : 14 infantry

    Production/PUs Summary :

    Germans : 51 / 68
        Russians : 17 / 16
        Japanese : 16 / 10
        Americans : 78 / 100
        Chinese : 23 / 29
        British : 23 / 21
        UK_Pacific : 19 / 26
        Italians : 14 / 6
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • the agree is not use edit mode for mcm forgets….i´m sorry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 artillery, 1 fighter and 1 infantry moved from India to West India
                1 bomber moved from Iraq to Kazakhstan
                1 artillery and 1 infantry moved from Eastern Persia to West India
                1 armour moved from Eastern Persia to Kazakhstan
                1 fighter moved from Iraq to 79 Sea Zone

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 mech_infantry
                Battle in West India
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in West India, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 79 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 79 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from Kazakhstan to Russia
                3 aaGuns, 1 armour and 9 infantry moved from Eastern Persia to Persia
                1 armour moved from Persia to Northwest Persia
                1 aaGun, 3 armour, 3 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers moved from Iraq to Northwest Persia
                3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
                3 fighters and 3 tactical_bombers moved from Iraq to Northwest Persia
                1 fighter moved from West India to Northwest Persia
                1 fighter moved from 79 Sea Zone to Iraq
                1 fighter moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Samara to Russia
                2 submarines moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 battleship and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                British collect 22 PUs (1 lost to blockades); end with 22 PUs total

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,4,2,2,5,4,6
                UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 armour
        Celebes : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 3 submarines
        19 Sea Zone : 1 flag
        West India : 2 artilleries, 1 factory_minor and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Russia : 1 bomber and 3 mech_infantrys
        106 Sea Zone : 1 transport
        Iraq : 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 aaGun, 4 armour, 5 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers
        Persia : 3 aaGuns and 9 infantry
        110 Sea Zone : 1 battleship, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 18 / 16
        Japanese : 14 / 10
        Americans : 78 / 100
        Chinese : 23 / 29
        British : 23 / 22
        UK_Pacific : 21 / 23
        Italians : 14 / 6
        ANZAC : 20 / 30
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • For me it is important in this game not use the edit mode for oversights and errors, so we agreed to those conditions. I see you repeatedly when you have errors or omissions try to use edit mode. It is quite difficult to play with you because you do not respect the agreed conditions and is becoming quite tiresome to be with the same thing over and over again

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