@Ghostglider said in L25 PTV - 2024 Semi-Final Ghostglider (axis+11) vs axis-dominion:
Scramble Smolensk?
nah
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 38 / 46
Japanese : 53 / 74
Americans : 55 / 75
Chinese : 7 / 5
British : 30 / 36
UK_Pacific : 7 / 0
Italians : 14 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 3 tactical_bombers moved from Romania to Baltic States
2 infantry moved from Poland to Baltic States
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 3 tactical_bombers moved from Romania to Baltic States
2 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 11 armour, 9 artilleries, 35 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 tactical_bombers moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Vyborg to Finland
2 infantry moved from Norway to Finland
Place Units - Germans
7 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
9 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 bomber moved from Persia to Trans-Jordan
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
5 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 fighter and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Finland, round 2 : 0/6 hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 fighter and 4 infantry in Finland, round 3 : 1/5 hits
Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 fighter and 2 infantry in Finland, round 4 : 0/3 hits
Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Russians retreated to Karelia
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Trans-Jordan
Russians attack with 1 armour and 1 bomber
Italians defend with 1 artillery
Russians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
1 bomber moved from Trans-Jordan to Volgograd
2 aaGuns, 4 armour, 2 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Rostov
3 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Finland to Vologda
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Territory Summary for Russians :
Shensi : 9 infantry
Suiyuyan : 8 infantry
Trans-Jordan : 1 armour
Syria : 1 flag
Karelia : 1 infantry
Bryansk : 1 infantry
Rostov : 5 infantry
Archangel : 3 infantry
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 2 fighters, 51 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 fighter
Volgograd : 1 bomber, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
Samara : 2 aaGuns
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 51 / 74
Americans : 55 / 75
Chinese : 9 / 5
British : 31 / 36
UK_Pacific : 7 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Hunan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Hunan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Szechwan
Combat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 artilleries
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 0/4 hits
Americans roll dice for 2 artilleries in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 2 fighters in Korea, round 3 : 2/3 hits
Americans roll dice for 2 artilleries in Korea, round 3 : 1/2 hits
2 artilleries owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 79 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 fighter moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Korea to Japan
3 infantry moved from Hopei to Anhwe
1 bomber moved from Szechwan to Anhwe
1 bomber moved from Kiangsu to Japan
Place Units - Japanese
1 harbour placed in Hainan
3 armour placed in India
3 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,5,5,1,3,4,3,2,5,4,1,2,6,3,4,5,4
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber and 3 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 armour, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 2 transports
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag
79 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 61 / 63
Americans : 55 / 75
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 1 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.651
Median : 4.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 83
Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25
Japanese Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.269
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Buryatia to Japan
2 bombers moved from Midway to Japan
2 bombers moved from Western United States to Korea
1 bomber moved from Wake Island to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Midway to Japan
Intercept for Japan?
im not sure how many I can bring up. if its all of them bring them all if not none
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Buryatia to Japan
2 bombers moved from Midway to Japan
2 bombers moved from Western United States to Korea
1 bomber moved from Wake Island to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Midway to Japan
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/6 hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 3/6 hits
3 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 3 : 1/6 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 4 : 2/5 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Air Battle in Japan
Americans attacks with 11 units heading to Japan
Japanese launches 5 interceptors out of Japan
Attackers Fire, : 1/11 hits
Defenders Fire, : 3/5 hits
3 fighters owned by the Americans lost in Japan
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/5 hits
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 6,4,4,7 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Cleaning up after air battles
Non Combat Move - Americans
4 bombers and 3 fighters moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 55 Sea Zone to Queensland
Place Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 bomber and 1 fighter placed in Western United States
2 submarines placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 artillery, 6 bombers, 1 factory_minor, 3 fighters and 1 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
101 Sea Zone : 2 submarines
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 destroyer, 2 submarines and 3 transports
110 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 61 / 63
Americans : 55 / 75
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 1 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 61 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 1 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 98 Sea Zone
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from Japanese
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Cyprus to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 artilleries placed in Egypt
1 destroyer placed in 98 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 59 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Greece
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 tactical_bomber
99 Sea Zone : 1 flag
97 Sea Zone : 1 transport
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 59 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 55 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Tunisia : 2 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 55 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to Archangel
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to Archangel
Combat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 3 infantry in Archangel, round 3 : 1/3 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits
Russians roll dice for 3 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 0/3 hits
Russians roll dice for 3 infantry in Archangel, round 5 : 0/3 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 6 : 2/3 hits
Russians roll dice for 3 infantry in Archangel, round 6 : 0/3 hits
2 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 7 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 7 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 8 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 9 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 9 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Archangel to Belarus
2 infantry moved from Finland to Norway
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 aaGuns, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
2 armour moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Western Germany
4 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Germany : 4 armour and 1 factory_major
Norway : 2 infantry
Denmark : 2 infantry
Belarus : 1 flag, 4 aaGuns, 12 armour, 11 artilleries, 1 fighter, 31 infantry, 6 mech_infantrys and 3 tactical_bombers
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 7 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 62
Russians : 31 / 40
Japanese : 55 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 29 times
Average roll : 4.097
Median : 4.000
Variance : 3.424
Standard Deviation : 1.850
Total rolls : 93
Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 10 times
Average roll : 3.885
Median : 4.000
Variance : 2.080
Standard Deviation : 1.442
Total rolls : 26
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 4.366
Median : 5.000
Variance : 3.175
Standard Deviation : 1.782
Total rolls : 41
Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 10 times
Average roll : 3.885
Median : 4.000
Variance : 2.080
Standard Deviation : 1.442
Total rolls : 26
sorry I didn’t get a chance to play to much the past couple days. haven’t been feeling well. doing better though. nice game.
talk to you later.
Wayne.
Glad you’re feeling better. No worries about the game! I am enjoying it.