111 only.
Entek +8 Allies vs. dawgoneit Axis
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 44 / 50
Russians : 38 / 46
Japanese : 53 / 74
Americans : 55 / 75
Chinese : 7 / 5
British : 30 / 36
UK_Pacific : 7 / 0
Italians : 14 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 3 tactical_bombers moved from Romania to Baltic States
2 infantry moved from Poland to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 3 tactical_bombers moved from Romania to Baltic States
2 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 11 armour, 9 artilleries, 35 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 tactical_bombers moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Vyborg to Finland
2 infantry moved from Norway to FinlandPlace Units - Germans
7 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
9 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 bomber moved from Persia to Trans-Jordan
1 armour moved from Iraq to Syria
Russians take Syria from Italians
1 armour moved from Syria to Trans-Jordan
5 infantry moved from Karelia to Finland
1 fighter moved from Novgorod to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 fighter and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Finland, round 2 : 0/6 hits
Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Finland
Russians roll dice for 1 fighter and 4 infantry in Finland, round 3 : 1/5 hits
Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 fighter and 2 infantry in Finland, round 4 : 0/3 hits
Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits
1 infantry owned by the Russians lost in Finland
1 infantry owned by the Russians retreated to Karelia
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Trans-Jordan
Russians attack with 1 armour and 1 bomber
Italians defend with 1 artillery
Russians roll dice for 1 armour and 1 bomber in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 bomber moved from Trans-Jordan to Volgograd
2 aaGuns, 4 armour, 2 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
2 aaGuns moved from Novosibirsk to Samara
1 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Ukraine to Rostov
3 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Smolensk
1 fighter moved from Finland to VologdaPlace Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Shensi : 9 infantry
Suiyuyan : 8 infantry
Trans-Jordan : 1 armour
Syria : 1 flag
Karelia : 1 infantry
Bryansk : 1 infantry
Rostov : 5 infantry
Archangel : 3 infantry
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 2 fighters, 51 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 1 infantry
Vologda : 1 fighter
Volgograd : 1 bomber, 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
Samara : 2 aaGuns
125 Sea Zone : 1 submarine
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 51 / 74
Americans : 55 / 75
Chinese : 9 / 5
British : 31 / 36
UK_Pacific : 7 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Hunan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 artillery moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from Hunan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Yunnan to SzechwanCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 artilleries
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Korea, round 2 : 0/4 hits
Americans roll dice for 2 artilleries in Korea, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 2 fighters in Korea, round 3 : 2/3 hits
Americans roll dice for 2 artilleries in Korea, round 3 : 1/2 hits
2 artilleries owned by the Americans and 1 artillery owned by the Japanese lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 79 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Sumatra, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 fighter moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Korea to Japan
3 infantry moved from Hopei to Anhwe
1 bomber moved from Szechwan to Anhwe
1 bomber moved from Kiangsu to JapanPlace Units - Japanese
1 harbour placed in Hainan
3 armour placed in India
3 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,5,5,1,3,4,3,2,5,4,1,2,6,3,4,5,4
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour
Chahar : 1 flag
Anhwe : 1 flag, 1 bomber and 3 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 armour, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 2 transports
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
39 Sea Zone : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag
79 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 61 / 63
Americans : 55 / 75
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 1 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 16 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3.651
Median : 4.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 83Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25Japanese Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.269
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 26ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 2 times
6 was rolled 1 times
Average roll : 5.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.680
Median : 4.000
Variance : 0.125
Standard Deviation : 0.354
Total rolls : 25 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Buryatia to Japan
2 bombers moved from Midway to Japan
2 bombers moved from Western United States to Korea
1 bomber moved from Wake Island to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Midway to Japan -
Intercept for Japan?
-
im not sure how many I can bring up. if its all of them bring them all if not none
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Buryatia to Japan
2 bombers moved from Midway to Japan
2 bombers moved from Western United States to Korea
1 bomber moved from Wake Island to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
3 fighters moved from Midway to JapanCombat - Americans
Battle in 55 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/6 hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 2 : 3/6 hits
3 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 3 : 1/6 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 4 : 2/5 hits
1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Air Battle in Japan
Americans attacks with 11 units heading to Japan
Japanese launches 5 interceptors out of Japan
Attackers Fire, : 1/11 hits
Defenders Fire, : 3/5 hits
3 fighters owned by the Americans lost in Japan
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/5 hits
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 6,4,4,7 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Americans
4 bombers and 3 fighters moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 55 Sea Zone to QueenslandPlace Units - Americans
1 airfield and 1 factory_minor placed in Korea
1 bomber and 1 fighter placed in Western United States
2 submarines placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 artillery, 6 bombers, 1 factory_minor, 3 fighters and 1 infantry
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
101 Sea Zone : 2 submarines
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 destroyer, 2 submarines and 3 transports
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 61 / 63
Americans : 55 / 75
Chinese : 5 / 5
British : 31 / 36
UK_Pacific : 1 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 61 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 1 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to 98 Sea Zone
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from Cyprus to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 fighter moved from Gibraltar to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 artilleries placed in Egypt
1 destroyer placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Iraq : 1 armour and 2 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 59 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Greece
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 tactical_bomber
99 Sea Zone : 1 flag
97 Sea Zone : 1 transport
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 59 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 55 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Tunisia : 2 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 46 / 50
Russians : 37 / 40
Japanese : 55 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to Archangel -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to ArchangelCombat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Bryansk
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 fighter and 4 infantry in Archangel, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 3 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 3 infantry in Archangel, round 3 : 1/3 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 4 : 0/3 hits
Russians roll dice for 3 infantry in Archangel, round 4 : 0/3 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 5 : 0/3 hits
Russians roll dice for 3 infantry in Archangel, round 5 : 0/3 hits
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 6 : 2/3 hits
Russians roll dice for 3 infantry in Archangel, round 6 : 0/3 hits
2 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 7 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 7 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 8 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 9 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 9 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Archangel to Belarus
2 infantry moved from Finland to Norway
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 aaGuns, 2 artilleries and 6 infantry moved from Eastern Poland to Belarus
2 armour moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
2 mech_infantrys placed in Western Germany
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 9 infantry
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 9 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 8 infantry and 2 mech_infantrys
Germany : 4 armour and 1 factory_major
Norway : 2 infantry
Denmark : 2 infantry
Belarus : 1 flag, 4 aaGuns, 12 armour, 11 artilleries, 1 fighter, 31 infantry, 6 mech_infantrys and 3 tactical_bombers
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 7 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 31 / 40
Japanese : 55 / 63
Americans : 55 / 75
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 3 / 0
Italians : 12 / 19
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 18 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 29 times
Average roll : 4.097
Median : 4.000
Variance : 3.424
Standard Deviation : 1.850
Total rolls : 93Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 10 times
Average roll : 3.885
Median : 4.000
Variance : 2.080
Standard Deviation : 1.442
Total rolls : 26Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 15 times
6 was rolled 9 times
Average roll : 4.366
Median : 5.000
Variance : 3.175
Standard Deviation : 1.782
Total rolls : 41Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 10 times
Average roll : 3.885
Median : 4.000
Variance : 2.080
Standard Deviation : 1.442
Total rolls : 26 -
sorry I didn’t get a chance to play to much the past couple days. haven’t been feeling well. doing better though. nice game.
talk to you later.
Wayne. -
Glad you’re feeling better. No worries about the game! I am enjoying it.