@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 42
Japanese : 56 / 56
Americans : 54 / 79
Chinese : 2 / 4
British : 27 / 60
UK_Pacific : 10 / 25
Italians : 16 / 27
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour, 1 artillery and 5 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
Combat - British
Battle in Egypt
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 harbour
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits
Italians roll dice for 1 armour in Egypt, round 2 : 0/1 hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Egypt, round 3 : 3/4 hits
Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries and 5 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Burma, round 2 : 3/10 hits
Japanese roll dice for 1 armour, 4 artilleries and 5 infantry in Burma, round 2 : 3/10 hits
3 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 3/7 hits
Japanese roll dice for 1 armour, 4 artilleries and 2 infantry in Burma, round 3 : 3/7 hits
2 infantry owned by the British, 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Burma
1 armour owned by the British retreated to India
Japanese win with 1 armour and 3 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 5 infantry
Casualties for British: 1 artillery and 5 infantry
Battle in Trans-Jordan
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 4 : 0/1 hits
Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 5 : 0/1 hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Union of South Africa to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 carrier and 1 destroyer placed in 80 Sea Zone
1 fighter placed in 80 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 bomber, 2 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,1,4,6,4,3,3
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery and 7 infantry
Territory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
39 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 1 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 42
Japanese : 56 / 56
Americans : 54 / 79
Chinese : 2 / 4
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 13 / 27
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to 81 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer; British defend with 1 transport
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Syria
Non Combat Move - Italians
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from 81 Sea Zone to Italian Somaliland
Place Units - Italians
1 cruiser and 1 destroyer placed in 95 Sea Zone
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,6,5,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Syria : 1 flag, 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 bomber
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
95 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag, 1 armour and 3 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 42
Japanese : 56 / 56
Americans : 54 / 79
Chinese : 2 / 4
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 16 / 21
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.429
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Null / Other
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.200
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Caroline Islands to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 42
Japanese : 56 / 56
Americans : 54 / 79
Chinese : 2 / 4
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 16 / 21
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
French turn
Crap, you’re right. Frenchies coming up!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Algeria
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Algeria : 2 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 42
Japanese : 56 / 56
Americans : 54 / 79
Chinese : 2 / 4
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 16 / 21
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
1 tactical_bomber moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 fighter moved from Germany to Baltic States
1 fighter moved from Poland to 114 Sea Zone
1 tactical_bomber moved from Poland to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 14 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Poland to Baltic States
2 infantry moved from Romania to Bessarabia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
1 tactical_bomber moved from Romania to Bessarabia
1 tactical_bomber moved from Slovakia Hungary to Bessarabia
1 fighter moved from Germany to Baltic States
1 fighter moved from Poland to 114 Sea Zone
1 tactical_bomber moved from Poland to 114 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Germans roll dice for 1 infantry and 2 tactical_bombers in Bessarabia, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 114 Sea Zone
Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 114 Sea Zone, round 4 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter moved from Baltic States to Romania
2 tactical_bombers moved from Bessarabia to Romania
1 infantry moved from Romania to Eastern Poland
1 aaGun, 3 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
3 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
5 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 tactical_bomber moved from 114 Sea Zone to Romania
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
1 armour and 1 mech_infantry placed in Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
8 infantry placed in Western Germany
Germans undo move 1.
1 armour and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 44 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 artillery and 5 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Romania : 1 aaGun, 1 fighter, 2 infantry and 3 tactical_bombers
Poland : 1 artillery and 4 infantry
Germany : 1 factory_major
Norway : 2 infantry
Denmark : 2 infantry
Holland Belgium : 2 infantry
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 11 armour, 9 artilleries, 36 infantry and 5 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 50
Russians : 34 / 42
Japanese : 56 / 56
Americans : 54 / 79
Chinese : 2 / 4
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 16 / 21
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 15 times
Average roll : 3.880
Median : 4.000
Variance : 1.306
Standard Deviation : 1.143
Total rolls : 50
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 3.917
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.846
Median : 4.000
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26
Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 3.917
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
18 infantry moved from Timguska to Kansu
1 bomber moved from Russia to Iraq
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
6 infantry moved from Novgorod to Karelia
1 fighter moved from Russia to Karelia
1 artillery and 1 infantry moved from Belarus to Baltic States
Combat - Russians
Battle in Karelia
Russians attack with 1 fighter and 6 infantry
Germans defend with 4 infantry
Russians roll dice for 1 fighter and 6 infantry in Karelia, round 2 : 3/7 hits
Germans roll dice for 4 infantry in Karelia, round 2 : 0/4 hits
3 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 fighter and 6 infantry in Karelia, round 3 : 2/7 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Kansu, round 2 : 2/18 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Iraq
Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Iraq, round 3 : 2/3 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/2 hits
1 mech_infantry owned by the Russians, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Iraq to Persia
1 infantry moved from Ukraine to Bessarabia
2 aaGuns, 2 armour, 1 artillery, 21 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
2 armour, 12 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Karelia to Novgorod
2 aaGuns moved from Timguska to Novosibirsk
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Territory Summary for Russians :
Kansu : 17 infantry
Belarus : 1 infantry
Karelia : 5 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 2 aaGuns, 4 armour, 2 artilleries, 33 infantry and 3 mech_infantrys
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 aaGuns
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
Persia : 1 bomber
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 38 / 46
Japanese : 55 / 56
Americans : 54 / 79
Chinese : 3 / 4
British : 30 / 30
UK_Pacific : 10 / 9
Italians : 14 / 21
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 armour moved from Burma to India
2 artilleries moved from Burma to India
2 bombers, 3 fighters and 7 tactical_bombers moved from Yunnan to India
1 artillery moved from Burma to India
1 infantry moved from Borneo to 43 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 19 Sea Zone
5 submarines moved from 6 Sea Zone to 33 Sea Zone
ool sz33
what would you like to do with your planes in india?
OOL for 33 is Carrier, DD, Cruiser
What do I want to do with my planes? Have them repel the Japanese invaders and survive! :-D I mean no scramble.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 armour moved from Burma to India
2 artilleries moved from Burma to India
2 bombers, 3 fighters and 7 tactical_bombers moved from Yunnan to India
1 artillery moved from Burma to India
1 infantry moved from Borneo to 43 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 19 Sea Zone
5 submarines moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 33 Sea Zone
Japanese attack with 5 submarines
ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 33 Sea Zone, round 2 : 3/5 hits
1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 3 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 1 transport in 33 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 carrier and 1 transport in 33 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -10
Casualties for Japanese: 5 submarines
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports
British defend with 1 battleship, 1 cruiser and 1 transport
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 2 transports in 39 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 battleship and 1 transport in 39 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 33
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 0/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 4 : 0/4 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 5 : 1/4 hits
Americans roll dice for 1 infantry in Philippines, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 2 bombers, 6 fighters, 1 infantry and 8 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 1/6 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 armour, 4 artilleries, 2 bombers, 5 fighters, 1 infantry and 8 tactical_bombers in India, round 2 : 11/22 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 : 7/18 hits
9 infantry owned by the British, 1 armour owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 aaGuns owned by the British and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 7 tactical_bombers in India, round 3 : 7/15 hits
UK_Pacific roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 : 5/9 hits
2 infantry owned by the British, 1 tactical_bomber owned by the British, 1 armour owned by the British, 3 tactical_bombers owned by the Japanese, 1 artillery owned by the British, 1 mech_infantry owned by the British, 2 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in India
Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers in India, round 4 : 6/10 hits
UK_Pacific roll dice for 2 fighters in India, round 4 : 1/2 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour, 4 artilleries, 3 fighters, 1 infantry and 5 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
2 fighters owned by the ANZAC forced to land in Caroline Islands
Non Combat Move - Japanese
2 tactical_bombers moved from India to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
2 bombers moved from India to Yunnan
2 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 infantry moved from Suiyuyan to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 armour, 3 fighters and 2 infantry placed in Japan
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 3 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 artillery and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 2 bombers, 1 fighter and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag, 3 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
42 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
39 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
19 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 50
Russians : 38 / 46
Japanese : 60 / 74
Americans : 52 / 79
Chinese : 3 / 4
British : 30 / 30
UK_Pacific : 7 / 0
Italians : 14 / 21
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 21 times
3 was rolled 22 times
4 was rolled 24 times
5 was rolled 25 times
6 was rolled 24 times
Average roll : 3.664
Median : 4.000
Variance : 0.256
Standard Deviation : 0.506
Total rolls : 134
Japanese Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.723
Median : 4.000
Variance : 0.622
Standard Deviation : 0.789
Total rolls : 83
ANZAC Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
UK_Pacific Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.517
Median : 3.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29
Americans Combat
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.375
Median : 4.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 bombers moved from Midway to Korea
Scramble for Sz 6 please.
No
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 16 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
2 bombers moved from Midway to Korea
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Japanese defend with 1 aaGun and 3 infantry
AA fire in Korea : 0/2 hits
Americans roll dice for 2 artilleries, 2 bombers and 2 infantry in Korea, round 2 : 3/6 hits
Japanese roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans roll dice for 2 artilleries, 2 bombers and 1 infantry in Korea, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 bombers moved from Korea to Buryatia
1 bomber moved from 6 Sea Zone to Wake Island
2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to Midway
1 bomber moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 bomber placed in Western United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Eastern United States
Americans undo move 3.
3 artilleries and 3 infantry placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Korea : 1 flag, 2 artilleries
Guam : 1 airfield
Wake Island : 1 airfield and 1 bomber
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 1 infantry
Buryatia : 2 bombers
25 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 1 armour, 1 artillery and 2 infantry
Morocco : 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag, 2 infantry and 1 mech_infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 50
Russians : 38 / 46
Japanese : 57 / 74
Americans : 55 / 75
Chinese : 3 / 4
British : 30 / 30
UK_Pacific : 7 / 0
Italians : 14 / 21
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Szechwan : 2 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 38 / 46
Japanese : 56 / 74
Americans : 55 / 75
Chinese : 4 / 5
British : 30 / 30
UK_Pacific : 7 / 0
Italians : 14 / 21
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0