No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
2 hits in sz42 ool please
Sink the carrier, then the Cruiser and lastly the two planes
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters moved from India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 5 fighters
Casualties for Americans: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Japanese
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,1,3,2,3,6,4,1,5,4,1
Japanese collect 6 PUs (11 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs
OOL for Sz 11 4 hits so far
carriers and a fighter
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
7 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
7 artilleries, 1 battleship, 1 destroyer, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
4 bombers moved from Western United States to 11 Sea Zone
2 destroyers moved from 10 Sea Zone to 11 Sea Zone
2 fighters moved from 26 Sea Zone to 11 Sea Zone
1 submarine moved from 26 Sea Zone to 11 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
Combat - Americans
Battle in Southern Italy
Americans attack with 7 artilleries, 1 fighter and 7 infantry
Germans defend with 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in Southern Italy : 0/1 hits
Americans roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits
Americans roll dice for 7 artilleries, 1 fighter and 7 infantry in Southern Italy, round 2 : 3/15 hits
Italians roll dice for 1 aaGun, 2 artilleries, 9 infantry and 3 mech_infantrys in Southern Italy, round 2 : 6/14 hits
3 infantry owned by the Germans, 1 aaGun owned by the Germans and 6 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 7 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/9 hits
Italians roll dice for 2 artilleries, 6 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/11 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 artilleries and 1 fighter in Southern Italy, round 4 : 3/7 hits
Italians roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Southern Italy, round 4 : 0/9 hits
3 infantry owned by the Germans lost in Southern Italy
Americans roll dice for 6 artilleries and 1 fighter in Southern Italy, round 5 : 4/7 hits
Italians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Southern Italy, round 5 : 1/6 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Germans lost in Southern Italy
Americans roll dice for 5 artilleries and 1 fighter in Southern Italy, round 6 : 1/6 hits
Italians roll dice for 2 artilleries in Southern Italy, round 6 : 1/2 hits
1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Southern Italy
Americans roll dice for 4 artilleries and 1 fighter in Southern Italy, round 7 : 3/5 hits
Italians roll dice for 1 artillery in Southern Italy, round 7 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 4 artilleries and 7 infantry
Battle in 11 Sea Zone
Americans attack with 4 bombers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters
Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 bombers, 2 destroyers and 2 fighters in 11 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 2 fighters in 11 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 11 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the Americans, 2 fighters owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 11 Sea Zone
retreated to 11 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 carriers and 1 fighter
Casualties for Americans: 2 destroyers, 2 fighters and 1 submarine
1 fighter owned by the Japanese could not land and were killed
Non Combat Move - Americans
4 bombers moved from 11 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 95 Sea Zone
Place Units - Americans
3 armour placed in Korea
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 74 PUs; end with 81 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Burma : 2 artilleries and 2 infantry
Borneo : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 4 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag, 4 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 submarine
36 Sea Zone : 2 transports
38 Sea Zone : 1 destroyer and 2 transports
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 infantry and 1 mech_infantry
Tobruk : 1 flag
Southern Italy : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
95 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 7 transports
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 29 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
9 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs total
Territory Summary for Chinese :
Kwangsi : 9 infantry
Manchuria : 10 infantry
Yunnan : 9 infantry
Kweichow : 1 infantry
Kansu : 3 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Sikang : 2 infantry
Burma : 1 flag, 7 infantry
Kwangtung : 1 flag, 1 harbour
Production/PUs Summary :
Germans : 44 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 29 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
Combat - British
Battle in Norway
Non Combat Move - British
1 armour moved from West India to Eastern Persia
1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries placed in United Kingdom
2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Norway : 1 flag, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
125 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer and 3 transports
Iraq : 1 infantry
Eastern Persia : 1 flag, 1 armour
81 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 41 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Turn Complete - Italians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Hainan
Non Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Hainan : 1 flag, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Western Australia : 1 infantry
Philippines : 1 fighter
Hawaiian Islands : 1 fighter
Celebes : 1 flag
Java : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
62 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 41 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Libya : 1 flag
Production/PUs Summary :
Germans : 41 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 41 PUs;
Germans buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 6 infantry moved from Southern France to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
4 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour moved from Romania to Northern Italy
2 armour moved from Persia to Eastern Persia
7 armour moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 41 PUs;
Germans buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 6 infantry moved from Southern France to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
4 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour moved from Romania to Northern Italy
2 armour moved from Persia to Eastern Persia
7 armour moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
Combat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 4 infantry
Russians defend with 1 armour
Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Eastern Persia
Germans attack with 11 armour
British defend with 1 armour
Germans win, taking Eastern Persia from British with 11 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
13 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
7 infantry moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
4 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 infantry placed in Western Germany
1 mech_infantry placed in Southern France
1 artillery and 8 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Karelia to Baltic States
1 armour and 13 infantry moved from Belarus to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
2 armour, 1 artillery and 18 infantry moved from Western Ukraine to Bessarabia
3 armour moved from Ukraine to Eastern Poland
6 infantry moved from Burma to India
1 bomber moved from Caucasus to India
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
Combat - Russians
Battle in Eastern Poland
Russians attack with 6 armour and 13 infantry
Germans defend with 1 infantry
Russians roll dice for 6 armour and 13 infantry in Eastern Poland, round 2 : 4/19 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 6 armour and 13 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
Russians attack with 1 bomber and 6 infantry
Japanese defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 1 bomber and 6 infantry in India, round 2 : 2/7 hits
Japanese roll dice for 4 armour and 3 infantry in India, round 2 : 5/7 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in India
Russians roll dice for 1 bomber and 1 infantry in India, round 3 : 2/2 hits
Japanese roll dice for 4 armour and 1 infantry in India, round 3 : 2/5 hits
1 infantry owned by the Russians, 1 bomber owned by the Russians, 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in India
Japanese win with 3 armour remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Russians: 1 bomber and 6 infantry
Battle in Bessarabia
Russians attack with 2 armour, 1 artillery and 18 infantry
Germans defend with 1 armour and 4 infantry
Russians roll dice for 2 armour, 1 artillery and 18 infantry in Bessarabia, round 2 : 6/21 hits
Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 : 3/5 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery and 15 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 4 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Russians attack with 2 armour
Germans defend with 1 infantry
Russians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Russians
1 armour moved from Finland to Novgorod
1 infantry moved from Novgorod to Baltic States
3 armour moved from Volgograd to Turkmenistan
2 armour moved from Russia to Western Ukraine
6 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 bomber and 1 fighter placed in Russia
2 armour placed in Volgograd
Turning on Edit Mode
EDIT: Adding units owned by Russians to Shan State: 1 infantry
EDIT: Removing units owned by Russians from Siam: 1 infantry
EDIT: Adding units owned by Russians to Novosibirsk: 1 infantry
EDIT: Removing units owned by Russians from Kansu: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUs
Territory Summary for Russians :
Siam : 1 flag
Shan State : 1 flag, 2 infantry
Syria : 1 flag
Baltic States : 1 armour and 1 infantry
Bryansk : 6 aaGuns
Urals : 1 infantry
Eastern Poland : 6 armour and 13 infantry
Bessarabia : 2 armour, 1 artillery and 15 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 1 fighter
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 armour
Novosibirsk : 1 infantry
Volgograd : 2 armour and 1 factory_minor
Turkmenistan : 3 armour
Novgorod : 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 6 armour, 1 artillery and 8 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 40 / 40
Russians : 44 / 55
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 armour moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 2 armour, 1 artillery and 5 infantry
Russians defend with 2 infantry
Japanese win, taking Shan State from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 infantry placed in Malaya
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,4,2,4,1,6,4,3,1,2,3
Japanese collect 12 PUs (8 lost to blockades); end with 12 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 2 bombers, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Malaya
Americans attack with 2 artilleries and 6 infantry
Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries and 6 infantry in Malaya, round 2 : 1/8 hits
Japanese roll dice for 1 armour and 4 infantry in Malaya, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans roll dice for 2 artilleries and 5 infantry in Malaya, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 3 infantry in Malaya, round 3 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans roll dice for 2 artilleries and 4 infantry in Malaya, round 4 : 4/6 hits
Japanese roll dice for 1 armour and 1 infantry in Malaya, round 4 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 4 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
3 armour moved from Korea to Jehol
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
7 transports moved from 95 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 bombers moved from Eastern United States to Gibraltar
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Southern Italy
Place Units - Americans
3 armour placed in Southern Italy
1 artillery and 1 infantry placed in Korea
1 transport placed in 6 Sea Zone
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 4 bombers
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 4 bombers, 1 factory_minor, 1 harbour and 3 infantry
Jehol : 3 armour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 submarine
37 Sea Zone : 1 destroyer and 4 transports
20 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 2 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 3 artilleries, 2 bombers and 3 infantry
Tobruk : 1 flag
Southern Italy : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 10 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 40 / 40
Russians : 43 / 55
Japanese : 17 / 17
Americans : 77 / 102
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kweichow to Yunnan
2 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
Place Units - Chinese
6 infantry placed in Kansu
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs total
Territory Summary for Chinese :
Kwangsi : 9 infantry
Manchuria : 10 infantry
Shensi : 1 infantry
Yunnan : 10 infantry
Kansu : 9 infantry
Sikang : 7 infantry
Burma : 1 flag, 7 infantry
Kwangtung : 1 flag, 1 harbour
Production/PUs Summary :
Germans : 40 / 40
Russians : 43 / 55
Japanese : 17 / 17
Americans : 77 / 102
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Purchase Units - British
British buy 3 artilleries and 2 fighters; Remaining resources: 5 PUs;
Combat Move - British
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Iraq to Persia
British take Persia from Germans
1 armour moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
Combat - British
Battle in Normandy Bordeaux
British attack with 4 artilleries, 1 bomber and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 7 infantry
British roll dice for 4 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 2/9 hits
Germans roll dice for 7 infantry in Normandy Bordeaux, round 2 : 3/7 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 4 artilleries, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/6 hits
Germans roll dice for 5 infantry in Normandy Bordeaux, round 3 : 3/5 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Normandy Bordeaux
British roll dice for 2 artilleries and 1 bomber in Normandy Bordeaux, round 4 : 3/3 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 4 : 2/4 hits
3 infantry owned by the Germans and 2 artilleries owned by the British lost in Normandy Bordeaux
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 6 infantry
Casualties for British: 4 artilleries and 4 infantry
1 bomber owned by the British retreated
Non Combat Move - British
1 bomber moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Norway to Vyborg
1 mech_infantry moved from Egypt to Iraq
1 armour, 1 destroyer, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from 80 Sea Zone to Persia
Place Units - British
3 artilleries and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Norway : 1 flag
Ethiopia : 1 flag
Vyborg : 1 mech_infantry
80 Sea Zone : 1 destroyer and 2 transports
Iraq : 1 mech_infantry
Persia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 flag
110 Sea Zone : 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 38 / 40
Russians : 43 / 55
Japanese : 17 / 17
Americans : 77 / 102
Chinese : 27 / 28
British : 34 / 44
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Turn Complete - Italians