111 only.
Entek +8 Allies vs. dawgoneit Axis
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TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Korea to Hawaiian IslandsPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 infantry
Hawaiian Islands : 1 fighter
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 37 / 53
Russians : 46 / 63
Japanese : 19 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 11 / 4
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 37 / 53
Russians : 46 / 63
Japanese : 19 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 11 / 4
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
15 armour moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Persia
2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour, 3 artilleries and 22 infantry moved from Germany to Poland
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Finland to Karelia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
15 armour moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Persia
2 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour, 3 artilleries and 22 infantry moved from Germany to Poland
3 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Finland to KareliaCombat - Germans
Battle in Persia
Germans attack with 17 armour
British defend with 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry
Germans roll dice for 17 armour in Persia, round 2 : 9/17 hits
British roll dice for 4 armour, 2 artilleries, 2 fighters and 3 infantry in Persia, round 2 : 5/11 hits
3 infantry owned by the British, 4 armour owned by the British, 5 armour owned by the Germans and 2 artilleries owned by the British lost in Persia
Germans roll dice for 12 armour in Persia, round 3 : 4/12 hits
British roll dice for 2 fighters in Persia, round 3 : 1/2 hits
1 armour owned by the Germans and 2 fighters owned by the British lost in Persia
Germans win, taking Persia from British with 11 armour remaining. Battle score for attacker is 25
Casualties for Germans: 6 armour
Casualties for British: 4 armour, 2 artilleries, 2 fighters and 3 infantry
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Karelia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 4 infantry in Romania, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 armour and 3 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 armour and 3 infantry in Slovakia Hungary, round 2 : 2/5 hits
Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 1 armour, 3 artilleries and 22 infantry
Russians defend with 7 armour and 1 artillery
Germans roll dice for 1 armour, 3 artilleries and 22 infantry in Poland, round 2 : 8/26 hits
Russians roll dice for 7 armour and 1 artillery in Poland, round 2 : 3/8 hits
7 armour owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 armour, 3 artilleries and 19 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 3 infantry
Casualties for Russians: 7 armour and 1 artilleryNon Combat Move - Germans
Place Units - Germans
10 infantry placed in Western Germany
1 artillery, 5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,6,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 38 PUs (10 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 47 PUsTerritory Summary for Germans :
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 10 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour and 2 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 17 infantry
Romania : 3 armour and 4 infantry
Poland : 1 armour, 3 artilleries and 19 infantry
Germany : 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Denmark : 6 infantry
Holland Belgium : 10 infantry
Northern Italy : 1 infantry
Southern Italy : 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys
Karelia : 1 flag, 3 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 11 armour and 1 factory_minor
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 47
Russians : 37 / 63
Japanese : 19 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 29 / 36
UK_Pacific : 2 / 0
Italians : 11 / 4
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 18 times
6 was rolled 22 times
Average roll : 3.636
Median : 4.000
Variance : 0.704
Standard Deviation : 0.839
Total rolls : 99Null / Other
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.671
Median : 4.000
Variance : 1.246
Standard Deviation : 1.116
Total rolls : 70Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.462
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.643
Median : 4.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from French Indo China to Siam
Russians take Siam from Japanese
1 infantry moved from French Indo China to Shan State
Russians take Shan State from Japanese
1 bomber moved from Burma to Persia
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
2 armour moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Karelia
1 fighter moved from Eastern Poland to KareliaCombat - Russians
Battle in Karelia
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Karelia, round 2 : 2/5 hits
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Karelia, round 3 : 3/5 hits
Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Germans to Russians
EDIT: Turning off Edit Mode
1 bomber moved from Persia to Caucasus
1 armour moved from Volgograd to Northwest Persia
5 armour, 1 artillery and 8 infantry moved from Caucasus to Northwest Persia
1 artillery and 18 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Bessarabia
2 armour moved from Ukraine to Western Ukraine
1 armour and 13 infantry moved from Smolensk to Belarus
1 infantry moved from Suiyuyan to Kansu
5 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Karelia to NovgorodPlace Units - Russians
2 armour and 1 infantry placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
2 armour placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUsTerritory Summary for Russians :
Siam : 1 flag, 1 infantry
Kansu : 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 6 infantry
Timguska : 1 infantry
Syria : 1 flag
Belarus : 1 armour and 13 infantry
Karelia : 2 armour
Bessarabia : 1 armour
Russia : 6 aaGuns, 1 airfield, 2 armour and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Western Ukraine : 2 armour, 1 artillery and 18 infantry
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Caucasus : 1 bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag, 6 armour, 1 artillery and 8 infantry
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 44 / 47
Russians : 43 / 54
Japanese : 17 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 29 / 36
UK_Pacific : 2 / 0
Italians : 11 / 4
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters moved from India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters moved from India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport -
2 hits in sz42 ool please
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Sink the carrier, then the Cruiser and lastly the two planes
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 fighters moved from India to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Americans win with 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 5 fighters
Casualties for Americans: 1 carrier, 1 cruiser and 2 fightersNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,1,3,2,3,6,4,1,5,4,1
Japanese collect 6 PUs (11 lost to blockades); end with 7 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 12 PUs -
OOL for Sz 11 4 hits so far
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carriers and a fighter
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
7 artilleries and 7 infantry moved from Gibraltar to 91 Sea Zone
7 artilleries, 1 battleship, 1 destroyer, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
4 bombers moved from Western United States to 11 Sea Zone
2 destroyers moved from 10 Sea Zone to 11 Sea Zone
2 fighters moved from 26 Sea Zone to 11 Sea Zone
1 submarine moved from 26 Sea Zone to 11 Sea Zone
4 infantry moved from Korea to 6 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 7 artilleries, 1 fighter and 7 infantry
Germans defend with 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys; Italians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in Southern Italy : 0/1 hits
Americans roll dice for 1 battleship in Southern Italy, round 2 : 1/1 hits
Americans roll dice for 7 artilleries, 1 fighter and 7 infantry in Southern Italy, round 2 : 3/15 hits
Italians roll dice for 1 aaGun, 2 artilleries, 9 infantry and 3 mech_infantrys in Southern Italy, round 2 : 6/14 hits
3 infantry owned by the Germans, 1 aaGun owned by the Germans and 6 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 7 artilleries, 1 fighter and 1 infantry in Southern Italy, round 3 : 2/9 hits
Italians roll dice for 2 artilleries, 6 infantry and 3 mech_infantrys in Southern Italy, round 3 : 2/11 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 6 artilleries and 1 fighter in Southern Italy, round 4 : 3/7 hits
Italians roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Southern Italy, round 4 : 0/9 hits
3 infantry owned by the Germans lost in Southern Italy
Americans roll dice for 6 artilleries and 1 fighter in Southern Italy, round 5 : 4/7 hits
Italians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Southern Italy, round 5 : 1/6 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans, 1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Germans lost in Southern Italy
Americans roll dice for 5 artilleries and 1 fighter in Southern Italy, round 6 : 1/6 hits
Italians roll dice for 2 artilleries in Southern Italy, round 6 : 1/2 hits
1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Southern Italy
Americans roll dice for 4 artilleries and 1 fighter in Southern Italy, round 7 : 3/5 hits
Italians roll dice for 1 artillery in Southern Italy, round 7 : 1/1 hits
1 artillery owned by the Americans and 1 artillery owned by the Germans lost in Southern Italy
Americans captures 4PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun, 2 artilleries, 8 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 4 artilleries and 7 infantry
Battle in 11 Sea Zone
Americans attack with 4 bombers, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters
Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 bombers, 2 destroyers and 2 fighters in 11 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 2 fighters in 11 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 11 Sea Zone, round 2 : 4/4 hits
1 submarine owned by the Americans, 2 fighters owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 fighter owned by the Japanese lost in 11 Sea Zone
retreated to 11 Sea Zone
Japanese win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 carriers and 1 fighter
Casualties for Americans: 2 destroyers, 2 fighters and 1 submarine
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
4 bombers moved from 11 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 95 Sea ZonePlace Units - Americans
3 armour placed in Korea
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 81 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Burma : 2 artilleries and 2 infantry
Borneo : 1 flag
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 4 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag, 4 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 submarine
36 Sea Zone : 2 transports
38 Sea Zone : 1 destroyer and 2 transports
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 infantry and 1 mech_infantry
Tobruk : 1 flag
Southern Italy : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
95 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 7 transports
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
101 Sea Zone : 1 destroyer and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 29 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
9 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs totalTerritory Summary for Chinese :
Kwangsi : 9 infantry
Manchuria : 10 infantry
Yunnan : 9 infantry
Kweichow : 1 infantry
Kansu : 3 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Sikang : 2 infantry
Burma : 1 flag, 7 infantry
Kwangtung : 1 flag, 1 harbourProduction/PUs Summary :
Germans : 44 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 29 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in NorwayNon Combat Move - British
1 armour moved from West India to Eastern Persia
1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries placed in United Kingdom
2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Norway : 1 flag, 1 infantry and 1 mech_infantry
Ethiopia : 1 flag
125 Sea Zone : 1 transport
109 Sea Zone : 1 destroyer and 3 transports
Iraq : 1 infantry
Eastern Persia : 1 flag, 1 armour
81 Sea Zone : 1 destroyer and 2 transports
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to HainanCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in HainanNon Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Hainan : 1 flag, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Western Australia : 1 infantry
Philippines : 1 fighter
Hawaiian Islands : 1 fighter
Celebes : 1 flag
Java : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 41 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 43 / 54
Japanese : 17 / 12
Americans : 74 / 106
Chinese : 27 / 28
British : 32 / 37
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 13 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 41 PUs;
Germans buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 6 infantry moved from Southern France to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Greater Southern Germany
4 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour moved from Romania to Northern Italy
2 armour moved from Persia to Eastern Persia
7 armour moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia