No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Yugoslavia to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
17 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Kansu to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Caucasus
Germans attack with 17 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 17 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Italy
Germans attack with 4 armour, 2 artilleries, 15 infantry and 2 mech_infantrys
British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 airfield, 1 factory_minor, 4 fighters and 1 harbour
Germans win, taking Southern Italy from Americans with 4 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 7 infantry
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Americans: 4 fighters
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 artillery and 5 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Southern France to Northern Italy
1 armour moved from France to Northern Italy
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Denmark to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Germany
1 armour, 4 infantry and 1 mech_infantry moved from Germany to Poland
1 aaGun moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Northern Italy to Poland
Place Units - Germans
1 artillery and 9 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 artillery and 2 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
7 armour, 4 infantry and 2 mech_infantrys moved from Belarus to Baltic States
1 infantry moved from Bryansk to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery and 18 infantry moved from Russia to Tambov
1 bomber moved from Kazakhstan to Russia
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
3 armour placed in Ukraine
1 armour placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Burma: 4 infantry
EDIT: Adding units owned by Russians to Shan State: 1 infantry
EDIT: Adding units owned by Russians to Burma: 2 infantry
EDIT: Removing units owned by Russians from Shan State: 1 infantry
EDIT: Removing units owned by Russians from Yunnan: 6 infantry
EDIT: Adding units owned by Russians to Kwangsi: 2 infantry
EDIT: Removing units owned by Russians from Kiangsi: 2 infantry
EDIT: Adding units owned by Russians to Chahar: 5 infantry
EDIT: Removing units owned by Russians from Chahar: 5 infantry
EDIT: Adding units owned by Russians to Kweichow: 5 infantry
EDIT: Removing units owned by Russians from Anhwe: 5 infantry
EDIT: Adding units owned by Russians to Chahar: 1 infantry
EDIT: Removing units owned by Russians from Jehol: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Kwangsi : 2 infantry
Kweichow : 5 infantry
Chahar : 1 infantry
Burma : 6 infantry
Kazakhstan : 2 infantry
Syria : 1 flag
Baltic States : 7 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Rostov : 1 artillery and 2 infantry
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 6 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 13 infantry and 1 tactical_bomber
Tambov : 1 artillery and 18 infantry
Ukraine : 3 armour and 1 factory_minor
Volgograd : 2 armour, 1 factory_minor and 4 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Production/PUs Summary :
Germans : 50 / 67
Russians : 34 / 42
Japanese : 36 / 41
Americans : 57 / 85
Chinese : 26 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 11 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 30 Sea Zone to 11 Sea Zone
2 fighters moved from 11 Sea Zone to 10 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 30 Sea Zone to 11 Sea Zone
2 fighters moved from 11 Sea Zone to 10 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 10 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 6 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 2 battleships, 1 cruiser and 3 submarines
1 submarine owned by the Japanese Submerged
3 submarines owned by the Americans Submerged
Units damaged: 2 battleships owned by the Americans
Americans win with 2 battleships remaining. Battle score for attacker is -38
Casualties for Japanese: 5 fighters
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
2 fighters moved from 10 Sea Zone to 11 Sea Zone
Place Units - Japanese
1 armour and 2 fighters placed in India
2 armour and 1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,3,1,2,5,3
Japanese collect 27 PUs (9 lost to blockades); end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 units repaired.
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Korea to Japan
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Sumatra
Battle in French Indo China
Strategic bombing raid in Japan
AA fire in Japan : 2/2 hits
2 bombers killed by AA
Bombing raid in Japan causes 0 damage total.
Non Combat Move - Americans
1 carrier and 2 fighters moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 21 Sea Zone to 44 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 5 transports
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 submarine
36 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Gibraltar : 2 artilleries, 1 fighter and 2 infantry
Tobruk : 1 flag
95 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
93 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
101 Sea Zone : 6 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 2 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 50 / 67
Russians : 34 / 42
Japanese : 30 / 37
Americans : 63 / 86
Chinese : 26 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 11 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Germans
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
2 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kwangtung to Kwangsi
Place Units - Chinese
9 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs total
Territory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 9 infantry
Kweichow : 1 infantry
Kansu : 3 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Sikang : 2 infantry
Burma : 1 flag, 7 infantry
Kwangtung : 1 flag, 1 harbour
Production/PUs Summary :
Germans : 49 / 67
Russians : 34 / 42
Japanese : 30 / 37
Americans : 63 / 86
Chinese : 27 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 11 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 destroyer and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 armour moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
Place Units - British
1 artillery placed in Egypt
1 armour, 1 fighter and 1 infantry placed in Persia
1 bomber placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 2 armour and 1 artillery
Persia : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter and 1 infantry
98 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 49 / 67
Russians : 34 / 42
Japanese : 30 / 37
Americans : 63 / 86
Chinese : 27 / 28
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 11 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,6
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
Combat - ANZAC
Battle in New Guinea
Non Combat Move - ANZAC
1 fighter moved from Philippines to Korea
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 infantry
New Guinea : 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 49 / 67
Russians : 34 / 42
Japanese : 30 / 37
Americans : 63 / 86
Chinese : 27 / 28
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
Turn Complete - French
Territory Summary for French :
Tobruk : 2 infantry
Libya : 1 flag
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 49 / 67
Russians : 34 / 42
Japanese : 30 / 37
Americans : 63 / 86
Chinese : 27 / 28
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
17 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
7 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
4 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Northern Italy
14 infantry moved from Western Germany to Germany
1 artillery moved from Germany to Poland
9 infantry moved from Germany to Poland
1 armour moved from Northern Italy to Yugoslavia
2 artilleries moved from Western Germany to Germany
2 infantry moved from Norway to Finland
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery and 19 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
17 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
7 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
4 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Northern Italy
14 infantry moved from Western Germany to Germany
1 artillery moved from Germany to Poland
9 infantry moved from Germany to Poland
1 armour moved from Northern Italy to Yugoslavia
2 artilleries moved from Western Germany to Germany
2 infantry moved from Norway to Finland
Combat - Germans
Battle in Northwest Persia
Germans attack with 17 armour and 2 mech_infantrys
French defend with 1 infantry; British defend with 2 armour and 1 artillery
Germans win, taking Northwest Persia from British with 17 armour remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for British: 2 armour and 1 artillery
Non Combat Move - Germans
Place Units - Germans
1 armour, 1 artillery and 8 infantry placed in Germany
10 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 41 PUs (8 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Politics - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 armour; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Burma to India
1 bomber moved from Russia to India
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Baltic States to Slovakia Hungary
Russians take Slovakia Hungary from Germans
7 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Russia to Poland
2 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 2 infantry moved from Rostov to Caucasus
2 armour and 4 infantry moved from Volgograd to Caucasus
Combat - Russians
Battle in Poland
Russians attack with 7 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 13 infantry, 1 mech_infantry and 2 tactical_bombers
Russians roll dice for 7 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 11/20 hits
Germans roll dice for 1 armour, 1 artillery, 13 infantry, 1 mech_infantry and 2 tactical_bombers in Poland, round 2 : 6/18 hits
6 infantry owned by the Russians and 11 infantry owned by the Germans lost in Poland
Russians roll dice for 7 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Poland, round 3 : 8/14 hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Poland, round 3 : 3/7 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans, 2 tactical_bombers owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Russians, 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 7 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 1 armour, 1 artillery, 13 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Russians: 1 artillery, 7 infantry and 1 mech_infantry
Battle in India
Russians attack with 1 bomber and 6 infantry
Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 4 fighters and 1 harbour
Russians roll dice for 1 bomber and 6 infantry in India, round 2 : 1/7 hits
Japanese roll dice for 3 armour and 4 fighters in India, round 2 : 5/7 hits
5 infantry owned by the Russians and 1 armour owned by the Japanese lost in India
1 infantry owned by the Russians retreated to Burma
Japanese win with 2 armour and 4 fighters remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour
Casualties for Russians: 5 infantry
Non Combat Move - Russians
1 bomber moved from India to Burma
2 infantry moved from Kwangsi to French Indo China
5 infantry moved from Kweichow to Yunnan
1 infantry moved from Chahar to Suiyuyan
3 armour moved from Ukraine to Caucasus
1 artillery and 18 infantry moved from Tambov to Bryansk
1 armour and 13 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
Place Units - Russians
3 armour placed in Novgorod
3 armour placed in Ukraine
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
Territory Summary for Russians :
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Burma : 1 bomber and 1 infantry
French Indo China : 2 infantry
Syria : 1 flag
Slovakia Hungary : 1 flag, 1 mech_infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 7 armour and 1 artillery
Karelia : 1 infantry
Bryansk : 1 artillery and 18 infantry
Eastern Poland : 2 fighters and 1 tactical_bomber
Russia : 6 aaGuns, 1 airfield and 1 factory_major
Ukraine : 3 armour and 1 factory_minor
Novosibirsk : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Novgorod : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 5 armour, 1 artillery and 8 infantry
Smolensk : 1 armour and 13 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
Production/PUs Summary :
Germans : 37 / 53
Russians : 46 / 63
Japanese : 30 / 37
Americans : 63 / 86
Chinese : 27 / 28
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 battleships, 1 carrier, 2 fighters and 3 submarines
1 submarine owned by the Japanese Submerged
3 submarines owned by the Americans Submerged
Non Combat Move - Japanese
Place Units - Japanese
2 armour and 1 fighter placed in India
1 armour and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,4,6,2,6,2,1,1,4,6
Japanese collect 20 PUs (10 lost to blockades); end with 20 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 bombers, 3 destroyers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Borneo
Battle in Java
Non Combat Move - Americans
1 carrier, 1 cruiser and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 artilleries and 1 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
5 artilleries, 5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Americans
1 destroyer placed in 6 Sea Zone
2 bombers placed in Korea
Americans undo move 2.
2 transports placed in 6 Sea Zone
2 destroyers placed in 101 Sea Zone
Americans undo move 3.
2 destroyers placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Americans collect 70 PUs (1 lost to blockades); end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
20 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 7 artilleries and 7 infantry
Tobruk : 1 flag
95 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Brazil : 1 flag, 1 infantry and 1 mech_infantry
91 Sea Zone : 1 battleship, 1 destroyer and 7 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 37 / 53
Russians : 46 / 63
Japanese : 22 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Kwangsi
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 27 PUs; end with 28 PUs total
Territory Summary for Chinese :
Kwangsi : 9 infantry
Manchuria : 1 infantry
Yunnan : 9 infantry
Kweichow : 1 infantry
Kansu : 3 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Sikang : 2 infantry
Burma : 1 flag, 7 infantry
Kwangtung : 1 flag, 1 harbour
Production/PUs Summary :
Germans : 37 / 53
Russians : 46 / 63
Japanese : 22 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 31 / 37
UK_Pacific : 2 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 fighter moved from Egypt to Persia
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
1 armour moved from West India to Persia
1 bomber moved from Egypt to Gibraltar
Place Units - British
2 armour and 1 infantry placed in Persia
1 destroyer and 2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
Ethiopia : 1 flag
80 Sea Zone : 1 destroyer and 2 transports
109 Sea Zone : 1 destroyer and 2 transports
Iraq : 1 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters and 3 infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 37 / 53
Russians : 46 / 63
Japanese : 22 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 11 / 7
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 12
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Korea to Hawaiian Islands
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 infantry
Hawaiian Islands : 1 fighter
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 37 / 53
Russians : 46 / 63
Japanese : 19 / 25
Americans : 71 / 95
Chinese : 27 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 11 / 4
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0