@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Entek +8 Allies vs. dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
2 infantry moved from Yunnan to BurmaCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Jehol to AnhwePlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 4 infantry
Anhwe : 2 infantry
Burma : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 55 / 63
Russians : 28 / 31
Japanese : 43 / 48
Americans : 58 / 88
Chinese : 23 / 23
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 9 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 2 fighters moved from Ceylon to India
3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from West India to India
1 infantry moved from West India to IndiaCombat - British
British creates battle in territory 79 Sea Zone
British creates battle in territory 98 Sea Zone
Battle in India
British attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys
Japanese defend with 1 airfield, 11 armour, 1 factory_minor, 2 fighters and 1 harbour
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrys in India, round 2 : 4/16 hits
Japanese roll dice for 11 armour and 2 fighters in India, round 2 : 6/13 hits
4 infantry owned by the British, 4 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in India
British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters and 2 mech_infantrys in India, round 3 : 2/10 hits
Japanese roll dice for 7 armour and 2 fighters in India, round 3 : 6/9 hits
2 armour owned by the British, 2 armour owned by the Japanese, 2 artilleries owned by the British and 2 mech_infantrys owned by the British lost in India
British roll dice for 1 armour, 1 bomber and 2 fighters in India, round 4 : 3/4 hits
Japanese roll dice for 5 armour and 2 fighters in India, round 4 : 7/7 hits
1 bomber owned by the British, 1 armour owned by the British, 3 armour owned by the Japanese and 2 fighters owned by the British lost in India
Japanese win, taking 98 Sea Zone from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is -32
Casualties for Japanese: 9 armour
Casualties for British: 3 armour, 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 mech_infantrysNon Combat Move - British
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from Persia to 80 Sea Zone
1 armour moved from Persia to West India
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from Egypt to Southern Italy
3 fighters moved from United Kingdom to Southern ItalyPlace Units - British
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 armour and 1 fighter placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 2 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
Southern Italy : 4 fighters
Ethiopia : 1 flag
Eastern Persia : 1 flag
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 fighter
98 Sea Zone : 1 flag, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 55 / 63
Russians : 28 / 31
Japanese : 43 / 48
Americans : 58 / 88
Chinese : 23 / 23
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 9 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - Italians
5 infantry and 2 mech_infantrys moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Southern Italy
Italians attack with 5 infantry and 2 mech_infantrys
British defend with 4 fighters; Americans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
Americans win with 1 artillery and 4 fighters remaining. Battle score for attacker is -11
Casualties for Italians: 5 infantry and 2 mech_infantrys
Casualties for Americans: 3 artilleriesNon Combat Move - Italians
Turn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Western Australia : 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 63
Russians : 28 / 31
Japanese : 42 / 48
Americans : 58 / 88
Chinese : 23 / 23
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
2 infantry moved from 95 Sea Zone to Southern Italy
2 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Tunisia : 2 infantry
Libya : 1 flag
Southern Italy : 2 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 55 / 63
Russians : 28 / 31
Japanese : 42 / 48
Americans : 58 / 88
Chinese : 23 / 23
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern Italy
3 armour and 1 mech_infantry moved from Western Germany to Southern Italy
17 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern Italy
3 armour and 1 mech_infantry moved from Western Germany to Southern Italy
17 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from ChineseCombat - Germans
Battle in Rostov
Germans attack with 17 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Rostov from Russians with 17 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Southern Italy
Germans attack with 3 armour, 2 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 4 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 armour, 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 aaGun, 2 artilleries and 13 infantry moved from Southern France to Northern Italy
6 infantry moved from Western Germany to Northern Italy
4 armour moved from Bulgaria to Yugoslavia
2 mech_infantrys moved from Romania to Yugoslavia
2 tactical_bombers moved from Finland to Northern Italy
1 fighter and 1 tactical_bomber moved from Karelia to Belarus
1 armour moved from Finland to Novgorod
1 infantry moved from Karelia to NovgorodPlace Units - Germans
2 infantry placed in Ukraine
3 infantry placed in Southern France
1 armour, 1 artillery and 1 infantry placed in France
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 51 PUs (8 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 2 artilleries and 27 infantry moved from Smolensk to Belarus
5 armour and 2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 artilleries moved from Bryansk to Ukraine
1 bomber moved from Russia to Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 artillery and 1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Hunan to KiangsiCombat - Russians
Battle in Belarus
Russians attack with 7 armour, 2 artilleries, 3 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 4 aaGuns, 10 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber
AA fire in Belarus : 1/4 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 7 armour, 2 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 10/41 hits
Germans roll dice for 4 aaGuns, 10 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber in Belarus, round 2 : 9/29 hits
9 infantry owned by the Russians, 6 infantry owned by the Germans and 4 aaGuns owned by the Germans lost in Belarus
Russians roll dice for 7 armour, 2 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 11/32 hits
Germans roll dice for 10 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber in Belarus, round 3 : 2/23 hits
2 infantry owned by the Russians and 11 infantry owned by the Germans lost in Belarus
Russians roll dice for 7 armour, 2 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 10/30 hits
Germans roll dice for 10 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 6/12 hits
6 infantry owned by the Russians and 10 artilleries owned by the Germans lost in Belarus
Russians roll dice for 7 armour, 2 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 6/24 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in Belarus, round 5 : 1/2 hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 7 armour, 2 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 68
Casualties for Germans: 4 aaGuns, 10 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber
Casualties for Russians: 1 fighter and 18 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 1 bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 1 bomber in Ukraine, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Kiangsi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kiangsi
Russians win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 infantry moved from Shantung to Anhwe
1 infantry moved from Manchuria to Jehol
6 infantry moved from Hunan to Yunnan
1 bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Smolensk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
2 infantry moved from Caucasus to VolgogradPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsTerritory Summary for Russians :
Kiangsi : 2 infantry
Jehol : 1 infantry
Yunnan : 6 infantry
Anhwe : 5 infantry
Syria : 1 flag
Belarus : 7 armour, 2 artilleries, 9 infantry and 2 mech_infantrys
Bryansk : 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 6 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 32 infantry and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 artillery and 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 5 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 41 / 48
Americans : 58 / 88
Chinese : 23 / 23
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 armour moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to 79 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 armour moved from 21 Sea Zone to Guam
1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 armour moved from India to West India
1 fighter moved from India to West India
1 fighter moved from India to 79 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West India
Japanese attack with 2 armour and 1 fighter
British defend with 2 armour and 1 infantry
Japanese roll dice for 2 armour and 1 fighter in West India, round 2 : 1/3 hits
UK_Pacific roll dice for 2 armour and 1 infantry in West India, round 2 : 2/3 hits
1 infantry owned by the British and 2 armour owned by the Japanese lost in West India
retreated to West India
UK_Pacific win with 2 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 2 transports
Japanese roll dice for 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer and 2 transports in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transportsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from West India to India
1 fighter moved from 79 Sea Zone to India
1 submarine moved from 17 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 armour placed in India
1 artillery and 2 infantry placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,2,5,5,2,4,3,2,6,5,5,1,4,6
Japanese collect 31 PUs (10 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 5 fighters, 1 harbour and 5 infantry
Hainan : 1 harbour
Shan State : 1 flag
India : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 1 harbour
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 armour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
30 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
21 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
54 Sea Zone : 1 flag
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 41 / 41
Americans : 58 / 88
Chinese : 23 / 23
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 10 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.935
Median : 4.500
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 46Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.167
Median : 5.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7UK_Pacific Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.167
Median : 5.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18 -
I think the server is down at the moment it won’t let me upload
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Er… OOL please
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carrier that has a hit
2 tacs
tip then carrier
cruiser
let me no whats left
and I will go from there -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
5 bombers moved from Korea to 30 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 20 Sea Zone to 21 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 6 Sea Zone to GuamCombat - Americans
Battle in Philippines
Battle in 30 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
Americans roll dice for 5 bombers and 1 destroyer in 30 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/9 hits
1 destroyer owned by the Americans, 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 3 bombers owned by the Americans lost in 30 Sea Zone
Americans roll dice for 2 bombers in 30 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 2 fighters in 30 Sea Zone, round 3 : 4/6 hits
2 bombers owned by the Americans lost in 30 Sea Zone
Japanese win, taking Philippines from Japanese with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is -30
Casualties for Japanese: 1 carrier and 2 tactical_bombers
Casualties for Americans: 5 bombers and 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 1 armour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Guam, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
2 fighters moved from Guam to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Korea to 35 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Southern Italy
6 transports moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
2 bombers and 1 infantry placed in Korea
3 fighters placed in Southern Italy
1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield, 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
20 Sea Zone : 1 flag
21 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 submarine and 2 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 2 artilleries, 1 fighter and 2 infantry
Tobruk : 1 flag
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 4 fighters and 1 harbour
95 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
93 Sea Zone : 1 submarine
97 Sea Zone : 2 submarines
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 8 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 39 / 41
Americans : 60 / 85
Chinese : 23 / 23
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
2 infantry moved from Anhwe to Hopei
4 infantry moved from Yunnan to BurmaCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Tsinghai
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Suiyuyan : 3 infantry
Hopei : 2 infantry
Tsinghai : 2 infantry
Burma : 1 flag, 7 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 36 / 41
Americans : 60 / 85
Chinese : 26 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from West India to India
1 fighter moved from Persia to IndiaCombat - British
Battle in India
British attack with 2 armour and 1 fighter
Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 2 fighters and 1 harbour
British roll dice for 2 armour and 1 fighter in India, round 2 : 1/3 hits
Japanese roll dice for 3 armour and 2 fighters in India, round 2 : 5/5 hits
2 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the British lost in India
Japanese win with 2 armour and 2 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 armour
Casualties for British: 2 armour and 1 fighterNon Combat Move - British
2 armour moved from Persia to West India
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - British
1 transport placed in 98 Sea Zone
1 fighter placed in Egypt
2 armour and 1 artillery placed in Persia
1 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 2 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
Southern Italy : 1 artillery, 2 fighters and 1 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 2 armour, 1 artillery and 1 factory_minor
98 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 36 / 41
Americans : 60 / 85
Chinese : 26 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - Italians
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Northern Italy : 2 aaGuns and 1 factory_major
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 36 / 41
Americans : 60 / 85
Chinese : 26 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to PhilippinesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 infantry
Philippines : 1 fighter
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 36 / 41
Americans : 60 / 85
Chinese : 26 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
Libya : 1 flag, 2 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 53 / 61
Russians : 31 / 39
Japanese : 36 / 41
Americans : 60 / 85
Chinese : 26 / 28
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 8 / 0
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Yugoslavia to Southern Italy
2 mech_infantrys moved from Yugoslavia to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
7 infantry moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
17 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Kansu to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Novgorod to Archangel





