Entek +8 Allies vs. dawgoneit Axis

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from West India to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 artillery and 3 infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 bomber moved from Egypt to Persia
                1 fighter moved from Egypt to Persia

    Place Units - British
                1 destroyer and 1 transport placed in 81 Sea Zone
                3 infantry placed in Persia
                British undo move 2.
                2 armour placed in Persia
                1 infantry placed in Persia
                1 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
        Ethiopia : 1 flag
        Eastern Persia : 1 flag, 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys
        81 Sea Zone : 1 destroyer and 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 36 / 47
        Japanese : 56 / 54
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 12 / 19
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from Greece to Alexandria
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria
                1 tactical_bomber moved from Greece to Alexandria
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Southern Italy to Alexandria
                1 fighter moved from Southern Italy to Alexandria

    Combat - Italians
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Alexandria
                    Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  1/5 hits
                        British roll dice for 1 armour in Alexandria, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    French defend with 2 infantry; British defend with 1 fighter; Americans defend with 1 destroyer, 2 submarines and 3 transports
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 3 transports in 91 Sea Zone, round 2 :  1/2 hits
                        1 bomber owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 bomber
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Tobruk : 2 fighters and 1 tactical_bomber
        Northern Italy : 2 aaGuns, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 36 / 47
        Japanese : 56 / 54
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 12 / 17
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.222
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.667
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 36 / 47
        Japanese : 56 / 54
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 12 / 17
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 7

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Morocco

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Morocco : 2 infantry
        Libya : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 36 / 47
        Japanese : 56 / 54
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 tactical_bomber moved from Belarus to Finland
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Belarus to Vologda
                6 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Vologda
                1 artillery moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 armour moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Archangel
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                6 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to Finland
                1 tactical_bomber moved from Belarus to Finland
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Belarus to Vologda
                6 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Vologda
                1 artillery moved from Belarus to Bryansk
                1 tactical_bomber moved from Belarus to Bryansk
                1 armour moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk
                1 armour moved from Belarus to Archangel
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                6 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 6 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 6 armour and 1 mech_infantry in Western Ukraine, round 2 :  2/7 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 6 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Finland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 6 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Germans roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/8 hits
                        Russians roll dice for 5 infantry in Bryansk, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Bryansk, round 3 :  0/7 hits
                        Russians roll dice for 4 infantry in Bryansk, round 3 :  1/4 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Bryansk, round 4 :  2/6 hits
                        Russians roll dice for 4 infantry in Bryansk, round 4 :  0/4 hits
                        2 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Bryansk, round 5 :  3/6 hits
                        Russians roll dice for 2 infantry in Bryansk, round 5 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 2 armour and 3 infantry in Archangel, round 2 :  1/5 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                        Germans roll dice for 2 armour and 3 infantry in Archangel, round 3 :  2/5 hits
                        Russians roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Belarus
                1 fighter moved from Vologda to Belarus
                1 tactical_bomber moved from Bryansk to Belarus
                1 tactical_bomber moved from Finland to Norway
                10 armour moved from Belarus to Western Ukraine
                5 mech_infantrys moved from Belarus to Western Ukraine
                4 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                4 infantry moved from Western Germany to Denmark
                4 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Western Germany to Denmark
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                2 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                2 armour and 1 infantry placed in Novgorod
                10 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Southern France
                2 infantry placed in Normandy Bordeaux
                1 artillery placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 48 PUs (7 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Poland : 2 mech_infantrys
        Germany : 1 factory_major
        Norway : 1 tactical_bomber
        Denmark : 1 artillery and 6 infantry
        Holland Belgium : 7 infantry
        Northern Italy : 2 infantry
        Belarus : 1 flag, 4 aaGuns, 10 artilleries, 1 fighter, 23 infantry and 2 tactical_bombers
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 2 armour and 3 infantry
        Eastern Poland : 1 flag, 4 armour
        Bessarabia : 1 flag, 1 armour
        Western Ukraine : 1 flag, 16 armour and 5 mech_infantrys
        Vologda : 1 flag, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Smolensk : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 55 / 58
        Russians : 28 / 47
        Japanese : 56 / 54
        Americans : 55 / 72
        Chinese : 8 / 9
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 17 times
                5 was rolled 9 times
                6 was rolled 17 times
            Average roll : 3.617
            Median : 4.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 81

    Null / Other
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.648
            Median : 4.000
            Variance : 0.830
            Standard Deviation : 0.911
            Total rolls : 54

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.680
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 25

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 infantry moved from Szechwan to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                6 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 artilleries and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 3 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 bomber moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 3 infantry
                        Russians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Bryansk, round 2 :  3/7 hits
                        Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Bryansk, round 3 :  5/6 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 :  1/5 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Russians attack with 9 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 9 infantry in Kweichow, round 2 :  7/9 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 bomber and 2 fighters moved from Bryansk to Russia
                2 mech_infantrys moved from Russia to Ukraine
                2 infantry moved from Volgograd to Rostov
                3 infantry moved from Caucasus to Northwest Persia
                1 armour moved from Russia to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 2 artilleries and 7 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                Russians collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Territory Summary for Russians :

    Jehol : 6 infantry
        Kweichow : 8 infantry
        Anhwe : 1 infantry
        Syria : 1 flag
        Bryansk : 1 artillery and 2 infantry
        Rostov : 2 infantry
        Russia : 6 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 bomber, 1 factory_major, 3 fighters, 56 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Vologda : 2 artilleries
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 1 artillery and 2 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 3 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 53 / 54
        Americans : 55 / 72
        Chinese : 11 / 9
        British : 31 / 35
        UK_Pacific : 3 / 0
        Italians : 11 / 17
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
                Japanese buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Western Australia
                2 carriers moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                3 armour moved from Yunnan to India
                2 fighters and 1 tactical_bomber moved from Yunnan to Manchuria
                1 submarine moved from 20 Sea Zone to 21 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 48 PUs; 6 SuicideAttackTokens;
                Japanese buy 6 armour and 1 fighter; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour moved from 56 Sea Zone to Western Australia
                2 carriers moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 42 Sea Zone to 39 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                3 armour moved from Yunnan to India
                2 fighters and 1 tactical_bomber moved from Yunnan to Manchuria
                1 submarine moved from 20 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 81 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 81 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 81 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Western Australia
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win, taking Western Australia from ANZAC with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers and 1 cruiser
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 3 carriers and 1 cruiser in 54 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 3 carriers and 1 cruiser remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport

    Non Combat Move - Japanese
                2 fighters moved from 62 Sea Zone to 54 Sea Zone
                2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,2,2,2,2,5,1,1,4,4,3,5
                Japanese collect 46 PUs (11 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Manchuria : 1 flag, 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag
        Hunan : 1 flag
        Shan State : 1 flag, 1 armour
        Burma : 1 flag
        India : 1 flag, 1 airfield, 9 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 1 armour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 3 transports
        17 Sea Zone : 1 submarine
        56 Sea Zone : 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
        West India : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 57 / 58
        Americans : 55 / 72
        Chinese : 11 / 9
        British : 31 / 35
        UK_Pacific : 0 / 0
        Italians : 11 / 17
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 14 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 2.600
            Median : 2.000
            Variance : 3.432
            Standard Deviation : 1.853
            Total rolls : 45

    Null / Other
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.588
            Median : 2.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.125
            Median : 1.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    ANZAC Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.588
            Median : 2.000
            Variance : 1.688
            Standard Deviation : 1.299
            Total rolls : 17

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 2 fighters, 1 harbour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from 6 Sea Zone to Manchuria
                1 bomber, 3 fighters and 2 infantry moved from Korea to Manchuria
                1 bomber moved from Midway to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 2 bombers, 4 fighters and 2 infantry
                    Japanese defend with 3 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
                        Americans roll dice for 2 bombers, 4 fighters and 2 infantry in Manchuria, round 2 :  4/8 hits
                        Japanese roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Manchuria, round 2 :  5/6 hits
                        3 fighters owned by the Americans, 3 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Americans lost in Manchuria
                        Americans roll dice for 2 bombers and 1 fighter in Manchuria, round 3 :  3/3 hits
                        Japanese roll dice for 2 fighters in Manchuria, round 3 :  0/2 hits
                        2 fighters owned by the Japanese lost in Manchuria
                    Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 3 armour, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 fighters and 2 infantry
                Battle in Tobruk
                    Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 2 fighters and 1 tactical_bomber
                        Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  2/6 hits
                        Italians roll dice for 2 fighters and 1 tactical_bomber in Tobruk, round 2 :  1/3 hits
                        1 fighter owned by the Italians, 1 infantry owned by the Americans and 1 tactical_bomber owned by the Italians lost in Tobruk
                        Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 3 :  1/5 hits
                        Italians roll dice for 1 fighter in Tobruk, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the Americans lost in Tobruk
                    Americans win, taking Tobruk from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
                    Casualties for Italians: 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                2 bombers moved from Manchuria to Korea
                2 bombers moved from Western United States to Korea
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 transports moved from 25 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 harbour placed in Korea
                1 artillery, 1 fighter and 1 infantry placed in Korea
                2 infantry placed in Western United States
                2 artilleries and 1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield and 1 harbour
        26 Sea Zone : 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 flag, 1 submarine
        6 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Gibraltar : 3 artilleries and 3 infantry
        Tobruk : 1 flag, 2 artilleries, 1 infantry and 1 mech_infantry
        96 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        93 Sea Zone : 1 submarine
        97 Sea Zone : 1 submarine
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 1 carrier, 1 submarine and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 57 / 58
        Americans : 55 / 75
        Chinese : 11 / 9
        British : 31 / 35
        UK_Pacific : 0 / 0
        Italians : 11 / 17
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan
                2 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Jehol : 2 infantry
        Yunnan : 4 infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 31 / 32
        Japanese : 56 / 58
        Americans : 55 / 75
        Chinese : 12 / 12
        British : 31 / 35
        UK_Pacific : 0 / 0
        Italians : 11 / 17
        ANZAC : 9 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 airfield, 2 armour and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                2 armour moved from Persia to West India
                1 bomber and 2 fighters moved from Persia to 39 Sea Zone

  • '20 '19 '18 '17 '16

    OOL for Sz 39 please

  • '20 '19 '18 '17 '16

    Two hits so far


  • dest, cruiser


  • if you have battles that are obvious you can just take them off

  • '20 '19 '18 '17 '16

    Test summary from TripleA, engine version: 1.8.0.1, time: 13:14:01

  • '20 '19 '18 '17 '16

    I’m having problems with the dice server for some reason.  Should I just post the dice rolls on here?

  • '20 '19 '18 '17 '16

    Apparently the dice server is currently down.  I’m going to continue the battle here.

    Destroyer @ 2
    DiceRolling 1d6:
    (4)

    Cruiser @ 3
    DiceRolling 1d6:
    (6)

    Battleship @ 4
    DiceRolling 1d6:
    (5)

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