Scramble to sz114, thanks
13L Playoffs Hobo (axis) vs Gamerman01 (allies +12)
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use this, basically swapped positions for a destroyer and sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 artilleries and 1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Midway to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Normandy Bordeaux to Norway
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from France to Holland Belgium
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Normandy Bordeaux to Norway
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Americans attack with 2 bombers, 3 infantry and 1 mech_infantry
Germans defend with 2 mech_infantrys
Americans win, taking Norway from Germans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Kiangsu
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 factory_minor and 2 infantry
Americans win, taking Kiangsu from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kiangsu: 1 factory_minor
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from South Australia to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
2 bombers moved from Western United States to Caroline Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from Norway to Normandy Bordeaux
2 infantry moved from Eastern United States to Quebec
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from Midway to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
Americans undo move 1.
1 artillery and 2 fighters placed in Western United States
2 infantry placed in Central United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
3 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
7 infantry moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
Chinese collect 10 PUs (2 lost to blockades); end with 10 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 10 to 12
EDIT: Turning off Edit Mode -
hot knife through butter
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Casualty choice in Z37 please
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sink the carrier
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OK, continuing
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
2 artilleries moved from France to Southern France
1 artillery moved from West India to India
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
6 infantry moved from France to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 mech_infantrys moved from France to Southern France
1 infantry moved from Bulgaria to Romania
British take Romania from Germans
1 infantry moved from West India to India
1 infantry moved from West India to IndiaCombat - British
Battle in Denmark
Battle in Southern France
British attack with 2 artilleries, 10 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 aaGun and 2 infantry
British win, taking Denmark from Germans, taking Southern France from Germans with 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 2 fighters
British win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 carrier and 2 fighters
Casualties for British: 2 fighters and 1 tactical_bomberNon Combat Move - British
3 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Albania to Bulgaria
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Southern France
1 bomber moved from 37 Sea Zone to Burma
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from France to Iraq
1 armour moved from Trans-Jordan to Iraq
1 fighter moved from United Kingdom to Norway
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Normandy Bordeaux to Holland BelgiumPlace Units - British
1 mech_infantry placed in Union of South Africa
1 destroyer and 1 submarine placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,1,5,3,2,6,5,2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total -
man this sucks big time, the attrition rates are still horrendous, especially in China…
had nearly 20% chance to hold kiangsu, but lost… previous china had less than a 10% chance to win in suiyuyan, but of course won… :| -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to FranceCombat - Italians
Battle in France
Italians attack with 1 artillery and 2 infantry
French defend with 1 airfield, 1 armour and 1 factory_minor
Italians captures 15PUs while taking French capital
Italians win, taking France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 armourNon Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,5,4,6,1,3
Italians collect 6 PUs (7 lost to blockades); end with 22 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
EDIT: Changing PUs for Italians from 22 to 21
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Yunnan to MalayaCombat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.Non Combat Move - ANZAC
1 bomber moved from Malaya to Burma
2 fighters moved from Yunnan to Kiangsu
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Northern Territory to Caroline IslandsPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 69 PUs;
Germans buy 4 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Ukraine to Romania
9 artilleries and 20 infantry moved from Bryansk to Smolensk
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 9 artilleries, 23 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 9 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Romania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 armour moved from Novgorod to Bryansk
6 armour and 17 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 artillery moved from Tambov to Bryansk
1 armour moved from Ukraine to Bryansk
5 mech_infantrys moved from Ukraine to Smolensk
1 bomber moved from Romania to Bryansk
2 artilleries and 4 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
8 infantry moved from Western Germany to Germany
4 fighters moved from Germany to Bryansk
1 fighter moved from Germany to Novgorod
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
4 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,5,3,6,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Soviet Far East to SiberiaCombat - Russians
Battle in Siberia
Russians attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
6 armour and 7 mech_infantrys moved from Kazakhstan to Russia
1 aaGun and 2 infantry moved from Vologda to Russia
2 artilleries and 3 infantry moved from Samara to Russia
2 aaGuns, 4 artilleries and 7 infantry moved from Kazakhstan to Samara
2 artilleries and 2 infantry moved from Volgograd to SamaraPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
Decided to take Rostov after all
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
Japanese buy 2 artilleries, 1 carrier, 6 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Ceylon to 39 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Szechwan to Yunnan
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Shan State to Shensi
1 bomber moved from Malaya to Kweichow
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 infantry moved from Szechwan to Kweichow
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese -
scramble orders for midway, and submerge orders for a few subs…
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It’s paralyzing when the luck all goes one way :|
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May be, but that’s certainly not what’s happened here
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Subs submerge
Fighters don’t scramble





