TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
7 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 2 infantry; British defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Kiangsi, round 2 : 0/5 hits
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour and 2 artilleries in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour and 1 artillery in Kiangsi, round 4 : 2/2 hits
Chinese roll dice for 3 infantry in Kiangsi, round 4 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour in Kiangsi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits
1 armour owned by the Japanese lost in Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 8 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 cruiser, 4 destroyers and 2 fighters; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/9 hits
ANZAC roll dice for 2 carriers, 1 cruiser, 7 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/14 hits
2 destroyers owned by the Americans , 2 destroyers owned by the ANZAC and 5 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 6 Sea Zone, round 3 : 6/10 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 destroyers owned by the ANZAC and 3 fighters owned by the Japanese lost in 6 Sea Zone
ANZAC win with 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is -35
Casualties for Japanese: 8 fighters and 1 tactical_bomber
Casualties for ANZAC: 4 destroyers
Casualties for Americans: 3 destroyers
Non Combat Move - Japanese
Place Units - Japanese
1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,1,2,5,4,4,2,3
Japanese collect 7 PUs (10 lost to blockades); end with 7 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Sakha : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Production/PUs Summary :
Germans : 52 / 55
Russians : 38 / 41
Japanese : 17 / 7
Americans : 56 / 82
Chinese : 20 / 26
British : 24 / 0
UK_Pacific : 21 / 26
Italians : 11 / 21
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.493
Median : 4.000
Variance : 1.243
Standard Deviation : 1.115
Total rolls : 71
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.182
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.625
Median : 3.500
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.167
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12