Scramble from Rome?
Vold, Allies +9 VS. dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 2 artilleries and 2 infantry
ANZAC defend with 2 infantry; British defend with 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Kiangsi, round 2 : 0/5 hits
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour and 2 artilleries in Kiangsi, round 3 : 1/3 hits
Chinese roll dice for 4 infantry in Kiangsi, round 3 : 1/4 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour and 1 artillery in Kiangsi, round 4 : 2/2 hits
Chinese roll dice for 3 infantry in Kiangsi, round 4 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour in Kiangsi, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Kiangsi, round 5 : 1/1 hits
1 armour owned by the Japanese lost in Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 8 fighters and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 cruiser, 4 destroyers and 2 fighters; Americans defend with 1 carrier, 3 destroyers, 2 fighters and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 8 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/9 hits
ANZAC roll dice for 2 carriers, 1 cruiser, 7 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/14 hits
2 destroyers owned by the Americans , 2 destroyers owned by the ANZAC and 5 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 2 carriers, 1 cruiser, 3 destroyers and 4 fighters in 6 Sea Zone, round 3 : 6/10 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 destroyers owned by the ANZAC and 3 fighters owned by the Japanese lost in 6 Sea Zone
ANZAC win with 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is -35
Casualties for Japanese: 8 fighters and 1 tactical_bomber
Casualties for ANZAC: 4 destroyers
Casualties for Americans: 3 destroyersNon Combat Move - Japanese
Place Units - Japanese
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,1,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,4,1,2,5,4,4,2,3
Japanese collect 7 PUs (10 lost to blockades); end with 7 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Sakha : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 52 / 55
Russians : 38 / 41
Japanese : 17 / 7
Americans : 56 / 82
Chinese : 20 / 26
British : 24 / 0
UK_Pacific : 21 / 26
Italians : 11 / 21
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.493
Median : 4.000
Variance : 1.243
Standard Deviation : 1.115
Total rolls : 71Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.182
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.625
Median : 3.500
Variance : 0.783
Standard Deviation : 0.885
Total rolls : 24ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.667
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 3.167
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries and 7 infantry
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 36 Sea Zone to 38 Sea ZonePlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Shensi: 2 armour and 6 mech_infantrys
EDIT: Removing units owned by British from Anhwe: 2 armour, 6 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by British to Kazakhstan: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in India
1 cruiser and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer and 4 submarines moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 artillery moved from Syria to 98 Sea Zone
1 armour moved from Syria to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
2 armour, 1 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 5 submarines
Americans defend with 1 submarine
Italians roll dice for 5 submarines in 93 Sea Zone, round 2 : 1/5 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 5 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Egypt
Italians attack with 2 armour, 1 artillery and 2 infantry
ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/5 hits
British roll dice for 4 infantry in Egypt, round 2 : 1/4 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Egypt, round 3 : 4/4 hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 2 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Casualties for French: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_AxisPlace Units - Italians
1 cruiser and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 12 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Egypt : 1 flag, 2 armour, 1 artillery and 1 harbour
Syria : 1 flag
Romania : 2 aaGuns
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag, 1 destroyer and 5 submarines
Bulgaria : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser and 1 destroyer
Iraq : 1 flag, 4 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers and 3 transportsProduction/PUs Summary :
Germans : 51 / 55
Russians : 38 / 41
Japanese : 10 / 7
Americans : 61 / 87
Chinese : 23 / 55
British : 23 / 0
UK_Pacific : 21 / 26
Italians : 14 / 25
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.103
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.059
Median : 3.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17 -
I missed the ‘post’ button
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries moved from Poland to Baltic States
2 artilleries moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Baltic States
1 armour moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 bomber moved from Romania to BessarabiaCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bessarabia to Slovakia Hungary
1 bomber moved from Bessarabia to Slovakia Hungary
1 tactical_bomber moved from Baltic States to Slovakia Hungary
3 aaGuns, 2 armour and 2 mech_infantrys moved from Poland to Eastern Poland
1 aaGun, 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 artillery and 8 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
10 infantry placed in Western Germany
1 armour, 5 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
I here the allies have given up on this war.
good move.
well thats what I was hoping for but,
I think the allies have this war in hand.
I will post it. -
another?
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Good game. If I hadn’t trapped your armies in gib it may have been a different story.
Flip sides with the same bid?
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Sounds Awesome.
a man in new guine
and a sup in sz98. (Egypt shores) -
http://www.axisandallies.org/forums/index.php?topic=33169.new#new
New game URL
Good luck - miss often :evil: