No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 bomber moved from Japan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 bomber moved from Japan to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Hunan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Korea
2 tactical_bombers moved from Japan to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Okinawa to Korea
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Jehol
1 artillery moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit Mode
British buy 1 bomber and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from Malta to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer and 1 transport
British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Malta
1 tactical_bomber moved from Ethiopia to 76 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns and 5 infantry moved from India to Burma
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Malaya
1 fighter moved from Burma to Malaya
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from United Kingdom to Algeria
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Ontario to Quebec
Place Units - British
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 25 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
just an FYI, I’m playing on a pretty restricted connection atm, so I’m not going to post individual US and China turns in an effort to save my sanity.
V
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Northern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in Algeria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry; British defend with 1 bomber
Italians win, taking Algeria from French with 1 armour remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for British: 1 bomber
Casualties for Italians: 1 infantry
Battle in Gibraltar
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 cruiser and 1 submarine
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Tobruk
1 fighter moved from 99 Sea Zone to Tobruk
Place Units - Italians
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Queensland
1 artillery and 1 infantry moved from Queensland to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 1 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 submarines moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 battleship moved from 111 Sea Zone to 112 Sea Zone
1 bomber moved from Northern Italy to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
2 armour, 2 artilleries and 4 mech_infantrys moved from France to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
3 armour moved from Southern France to Western Germany
10 infantry moved from Germany to Western Germany
3 armour moved from Yugoslavia to Western Germany
2 artilleries and 6 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
4 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
Place Units - Germans
10 transports placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
8 infantry moved from Novgorod to Baltic States
2 aaGuns, 1 artillery, 1 fighter and 11 infantry moved from Belarus to Baltic States
1 artillery and 8 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
1 armour and 1 mech_infantry moved from Sikang to Shensi
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Yakut S.S.R. to Samara
2 aaGuns and 6 infantry moved from Sakha to Amur
10 infantry moved from Buryatia to Amur
1 fighter moved from Yakut S.S.R. to Amur
Place Units - Russians
3 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Western Ukraine: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 4 infantry moved from 5 Sea Zone to Amur
3 fighters moved from 5 Sea Zone to Amur
3 tactical_bombers moved from 5 Sea Zone to Amur
1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers moved from Korea to Amur
2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers moved from Manchuria to Amur
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 4 artilleries, 1 bomber, 9 fighters, 16 infantry, 1 mech_infantry and 7 tactical_bombers
Russians defend with 2 aaGuns, 1 fighter and 18 infantry
Japanese win, taking Amur from Russians with 4 artilleries, 1 bomber, 8 fighters, 5 infantry, 1 mech_infantry and 7 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 fighter and 11 infantry
Casualties for Russians: 2 aaGuns, 1 fighter and 18 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters moved from Amur to 5 Sea Zone
3 tactical_bombers moved from Amur to 5 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Chahar
1 bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
3 tactical_bombers moved from Amur to Manchuria
3 fighters moved from Amur to Manchuria
2 fighters moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
1 bomber moved from Amur to Japan
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Chahar
2 fighters moved from Yunnan to Kwangsi
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - British
British buy 10 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Malaya to 36 Sea Zone
Combat - British
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 4 destroyers, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 36 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 4 destroyers, 2 submarines and 1 transport
Casualties for British: 1 destroyer and 2 fighters
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Siam from Japanese to British
EDIT: Adding units owned by British to Siam: 2 infantry
EDIT: Removing units owned by British from Shan State: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
3 aaGuns and 3 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Union of South Africa to Egypt
1 fighter moved from Malta to 98 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 81 Sea Zone to Egypt
Place Units - British
10 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,4,3,6,2,4
British collect 24 PUs (8 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
1 armour moved from Algeria to Morocco
1 armour, 1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Tobruk to 98 Sea Zone
2 fighters moved from Tobruk to 98 Sea Zone
I hit your fleet 4 times off the coast of Egypt how do you want your ool
Take the ships. Planes last.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
1 armour moved from Algeria to Morocco
1 armour, 1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Tobruk to 98 Sea Zone
2 fighters moved from Tobruk to 98 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Casualties for Italians: 1 bomber, 1 destroyer and 2 fighters
2 fighters owned by the British forced to land in Egypt
Non Combat Move - Italians
Place Units - Italians
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 42 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Queensland to Malaya
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
8 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
8 armour, 2 artilleries, 1 battleship, 1 cruiser, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
8 armour, 2 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
4 submarines moved from 109 Sea Zone to 104 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
I forgot to push save and I don’t no how to do the link thing can you help me.
I hope this is it