G40 L 2014 Mrcunego (axis) vs Unknownsoldier (allies +13)


  • UK pacific can’t ever get income that would normally fall to the UK London and vice versa
    “The free regional capital may never collect IPCs that would normally go to the captured regional capital” page 35 under the specific UK rule of two regional capitals.
    Even if the UK pacific take back territories that at some point was controlled by UK london from an axis power they still don’t get the IPC income.
    So IPC from any territory on the Europe map except West India can never go to UK pacific.

  • '13

    @mrcunego:

    UK pacific can’t ever get income that would normally fall to the UK London and vice versa
    “The free regional capital may never collect IPCs that would normally go to the captured regional capital” page 35 under the specific UK rule of two regional capitals.
    Even if the UK pacific take back territories that at some point was controlled by UK london from an axis power they still don’t get the IPC income.
    So IPC from any territory on the Europe map except West India can never go to UK pacific.

    I did not know that sir. Thank you for clarifying. It seems odd to me that every other country can collect the IPCs but them.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 11 to 9
                EDIT: Turning off Edit Mode
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Ethiopia to Italian Somaliland
                      ANZAC take Italian Somaliland from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from South Australia to Queensland
                2 transports moved from 61 Sea Zone to 63 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        63 Sea Zone : 2 transports
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 36 / 41
        Japanese : 53 / 59
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 24 / 0
        UK_Pacific : 11 / 9
        Italians : 14 / 19
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 82
        Russians : 36 / 41
        Japanese : 53 / 59
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 24 / 0
        UK_Pacific : 11 / 9
        Italians : 14 / 19
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Karelia to Novgorod
                1 artillery moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                2 bombers moved from Poland to Novgorod
                2 bombers moved from Western Germany to Novgorod
                1 infantry moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 4 bombers and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 4 bombers and 4 infantry in Novgorod, round 2 :  4/8 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 bombers and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                4 bombers moved from Novgorod to Slovakia Hungary
                5 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                1 armour, 2 artilleries and 2 mech_infantrys moved from Poland to Slovakia Hungary
                3 aaGuns, 2 fighters and 2 tactical_bombers moved from Poland to Slovakia Hungary
                1 armour and 2 artilleries moved from Romania to Slovakia Hungary
                6 infantry moved from Romania to Slovakia Hungary
                7 armour moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                7 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 mech_infantry, 1 submarine and 11 transports moved from 110 Sea Zone to 112 Sea Zone
                7 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 mech_infantry, 1 submarine and 11 transports moved from 112 Sea Zone to 125 Sea Zone
                7 armour, 1 artillery and 1 mech_infantry moved from 125 Sea Zone to Norway

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 infantry placed in Southern France
                1 infantry placed in Normandy Bordeaux
                3 armour placed in Western Germany
                3 armour, 2 artilleries and 5 infantry placed in Germany
                Germans undo move 5.
                Germans undo move 4.
                6 armour, 2 artilleries and 2 infantry placed in Germany
                2 infantry placed in Normandy Bordeaux
                2 infantry placed in Southern France
                Germans undo move 6.
                Germans undo move 5.
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                1 artillery and 2 infantry placed in France
                6 armour placed in Germany
                3 artilleries and 5 infantry placed in Western Germany
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • Yeah, it seems a bit off. And as you say it’s weird that the UK has this special rule.
    I never tried taking UK before. I’m not sure that it’s a good tactic. Germany really lacks ground troops and gonna run into big trouble with the russians.

  • '13

    @mrcunego:

    Yeah, it seems a bit off. And as you say it’s weird that the UK has this special rule.
    I never tried taking UK before. I’m not sure that it’s a good tactic. Germany really lacks ground troops and gonna run into big trouble with the russians.

    I certainly hope so! I have done it a couple of times and it always seems to knock Germany off course. So, if it works out for you, I will be copying it in a later game!


  • That’s was nice with these onlines games. You can try different things that you might not go to in a live game where you’re playing with your friends and have a whole saturday to play. Then you wouldn’t mess the game up in turn 1-2-3.
    I play more conservative in live games for sure.

  • '13

    @mrcunego:

    That’s was nice with these onlines games. You can try different things that you might not go to in a live game where you’re playing with your friends and have a whole saturday to play. Then you wouldn’t mess the game up in turn 1-2-3.
    I play more conservative in live games for sure.

    I wish I knew some guys who played near me.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Ukraine to Romania
                2 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Belarus to Poland
                1 artillery and 2 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Baltic States
                6 infantry moved from Belarus to Novgorod
                1 armour moved from Eastern Poland to Novgorod

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 :  2/6 hits
                        Germans roll dice for 3 infantry in Poland, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 3 :  2/5 hits
                        Germans roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Romania, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 armour and 6 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 1 armour and 6 infantry in Novgorod, round 2 :  3/7 hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                6 infantry moved from Bryansk to Belarus
                2 armour and 1 mech_infantry moved from Russia to Belarus
                3 artilleries and 4 infantry moved from Ukraine to Western Ukraine
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                6 infantry moved from Timguska to Urals
                1 fighter and 1 tactical_bomber moved from Poland to Belarus
                1 fighter moved from Romania to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                7 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Eastern Poland to Belarus

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Romania : 1 flag, 1 artillery
        Poland : 1 flag, 1 artillery and 2 infantry
        Belarus : 1 aaGun, 2 armour, 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Baltic States : 1 artillery and 3 infantry
        Urals : 6 infantry
        Eastern Poland : 3 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        123 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 63
        Russians : 41 / 47
        Japanese : 53 / 59
        Americans : 51 / 71
        Chinese : 6 / 7
        British : 22 / 0
        UK_Pacific : 11 / 9
        Italians : 14 / 19
        ANZAC : 11 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yeah. The last place I lived there were really nobody playing boardgames. I really missed playing livegames.

    I need scramble orders from ANZAC

    japanturn4.tsvg

  • '13

    no scramble sir


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 63 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 battleship moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 1 infantry moved from Kweichow to Shensi
                4 infantry moved from Jehol to Chahar
                2 infantry moved from Hopei to Suiyuyan
                3 mech_infantrys moved from Manchuria to Chahar
                2 fighters and 1 tactical_bomber moved from Anhwe to Suiyuyan
                1 fighter and 2 tactical_bombers moved from Anhwe to Shensi
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers and 1 submarine
                        Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 2 tactical_bombers in 54 Sea Zone, round 2 :  6/8 hits
                        ANZAC roll dice for 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC , 2 destroyers owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 4 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 infantry and 3 mech_infantrys in Chahar, round 2 :  0/7 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 4 infantry and 3 mech_infantrys in Chahar, round 3 :  1/7 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 63 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 63 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Solomon Islands

    Non Combat Move - Japanese
                1 fighter moved from 63 Sea Zone to 54 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 carrier moved from 42 Sea Zone to 55 Sea Zone
                1 carrier moved from 55 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 fighter and 2 tactical_bombers moved from Shensi to Hunan
                3 armour moved from Hopei to Shensi
                1 aaGun moved from Hopei to Shensi
                1 mech_infantry moved from Kiangsu to Hopei
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 artillery moved from Kwangsi to French Indo China
                1 armour moved from 37 Sea Zone to Malaya

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 mech_infantrys placed in Manchuria
                1 destroyer placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 17 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 4 submarines moved from 7 Sea Zone to 17 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Midway to New South Wales
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        New South Wales : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 destroyer and 1 submarine
        17 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines and 2 transports
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 1 flag, 2 infantry and 2 mech_infantrys
        Algeria : 1 artillery and 1 infantry
        Tunisia : 1 armour and 1 mech_infantry
        101 Sea Zone : 1 carrier, 2 fighters and 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 45 / 63
        Russians : 41 / 47
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 2 / 7
        British : 22 / 0
        UK_Pacific : 8 / 9
        Italians : 14 / 19
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Burma

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 6 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 63
        Russians : 41 / 47
        Japanese : 61 / 67
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 22 / 0
        UK_Pacific : 8 / 9
        Italians : 14 / 19
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                4 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 infantry moved from 39 Sea Zone to India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                2 aaGuns, 3 artilleries, 1 fighter and 22 infantry moved from India to Burma

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,6,4,1,1
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 2 aaGuns, 3 artilleries, 1 fighter and 22 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 fighter
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 45 / 63
        Russians : 41 / 47
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 22 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 19
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 2 infantry moved from Slovakia Hungary to Poland
                2 armour moved from Yugoslavia to Poland
                4 infantry moved from Bulgaria to Romania
                1 bomber moved from Southern Italy to Poland

    Combat - Italians
                Battle in Poland
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Poland, round 2 :  4/6 hits
                        Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Poland
                    Italians win, taking Poland from Russians with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 4 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 4 infantry in Romania, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery in Romania, round 2 :  0/1 hits
                        Italians roll dice for 4 infantry in Romania, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery in Romania, round 3 :  0/1 hits
                        Italians roll dice for 4 infantry in Romania, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery in Romania, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Poland to Western Germany

    Place Units - Italians
                2 submarines and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 49 Sea Zone to Queensland
                1 aaGun moved from Queensland to New South Wales
                1 armour moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - ANZAC
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2,5,4,2,4,4,1,4,4,2,5,1,5,2,5,4
                ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 36 / 47
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 22 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 19
        ANZAC : 11 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Tunisia : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 36 / 47
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 22 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 19
        ANZAC : 11 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 1 artillery and 1 mech_infantry moved from Norway to 125 Sea Zone
                3 armour, 1 artillery, 1 mech_infantry and 5 transports moved from 125 Sea Zone to 127 Sea Zone
                3 armour, 1 artillery and 1 mech_infantry moved from 127 Sea Zone to Novgorod
                1 artillery moved from Vyborg to Novgorod
                4 bombers moved from Slovakia Hungary to Novgorod
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Eastern Poland

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 2 artilleries, 4 bombers and 1 mech_infantry
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries, 4 bombers and 1 mech_infantry in Novgorod, round 2 :  5/10 hits
                        Russians roll dice for 1 armour and 5 infantry in Novgorod, round 2 :  1/6 hits
                        5 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 3 armour, 2 artilleries and 4 bombers in Novgorod, round 3 :  5/9 hits
                        Russians roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries and 4 bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour and 5 infantry

    Non Combat Move - Germans
                4 bombers moved from Novgorod to Poland
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Romania
                3 aaGuns, 9 artilleries, 9 infantry and 1 mech_infantry moved from Slovakia Hungary to Poland
                6 armour moved from Germany to Poland
                4 armour moved from Norway to Karelia
                1 cruiser, 1 destroyer and 6 transports moved from 125 Sea Zone to 113 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to Germany
                1 infantry moved from Scotland to United Kingdom

    Place Units - Germans
                4 armour and 1 mech_infantry placed in Germany
                3 artilleries and 2 infantry placed in Germany
                2 artilleries and 3 infantry placed in Western Germany
                Germans undo move 1.
                2 armour and 1 mech_infantry placed in Western Germany
                2 armour placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

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