I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Novgorod to Bessarabia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bessarabia to Novgorod
7 artilleries and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 1 infantry moved from Germany to 114 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 transports moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
6 infantry moved from Western Germany to Northern Italy
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
3 armour placed in Novgorod
9 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 20 PUs;
Russians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Samara to Russia
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Turkmenistan to Kazakhstan
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Territory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 7 artilleries, 1 factory_major, 2 fighters, 42 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 infantry
Smolensk : 1 infantry
Samara : 1 aaGun
Northwest Persia : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 67
Russians : 22 / 22
Japanese : 65 / 75
Americans : 55 / 75
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 7 / 6
Italians : 16 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Olgiy to Kansu
1 armour and 1 mech_infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
1 armour and 2 mech_infantrys moved from Suiyuyan to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
4 armour and 1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Yunnan
1 bomber moved from Malaya to India
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
2 bombers moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/5 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 4 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 4 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/11 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 5 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to Malaya
1 bomber moved from India to Malaya
2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 fighters moved from 38 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Malaya
2 tactical_bombers moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 mech_infantry moved from Dzavhan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Shensi to Tsinghai
1 armour moved from Hopei to Szechwan
1 armour and 2 mech_infantrys moved from Chahar to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour and 3 mech_infantrys moved from Manchuria to Anhwe
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
Place Units - Japanese
1 submarine and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 5.
Japanese undo move 4.
1 destroyer and 1 submarine placed in 37 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in Java
Battle in Celebes
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
4 armour moved from Morocco to Tunisia
5 artilleries and 9 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Trans-Jordan to Persia
Place Units - Americans
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 4 destroyers and 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 destroyers and 1 submarine
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
Americans undo move 2.
1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
India : 1 armour
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 3 submarines
17 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 10 artilleries and 18 infantry
Tunisia : 4 armour
Tobruk : 1 flag, 1 artillery and 3 infantry
Libya : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 3 transports
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 10 transports
Production/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 67 / 79
Americans : 62 / 82
Chinese : 0 / 5
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 fighter
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 67 / 79
Americans : 62 / 82
Chinese : 0 / 5
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Syria
2 artilleries moved from Trans-Jordan to Syria
1 fighter moved from Libya to Syria
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan State
Combat - British
Battle in Syria
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 4 artilleries and 23 infantry moved from Burma to India
1 fighter moved from Syria to Iraq
1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 80 Sea Zone
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,3,1,1,4,5,3,3,6,6,5,1,2,4,4,1,1,6,4,4,5,3,6,1,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 25 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Morocco : 1 armour, 1 artillery and 4 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
Caucasus : 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 fighter
Brazil : 1 flag
91 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 65 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 3 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 65 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 20
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 65 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 20
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
14 armour moved from Belarus to Western Ukraine
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Bryansk
1 armour moved from Belarus to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 14 armour
Russians defend with 2 infantry
Germans roll dice for 14 armour in Western Ukraine, round 2 : 6/14 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Bryansk to Novgorod
2 bombers moved from Smolensk to Novgorod
3 armour moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Novgorod to Belarus
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Southern Italy to United Kingdom
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 armour moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Novgorod
10 infantry placed in Western Germany
4 mech_infantrys placed in Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Bryansk
3 armour, 7 artilleries, 42 infantry and 1 mech_infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 3 armour, 7 artilleries, 42 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 7 artilleries, 42 infantry and 1 mech_infantry in Smolensk, round 2 : 15/53 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour, 7 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Smolensk
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
2 artilleries moved from Ukraine to Rostov
1 aaGun moved from Samara to Novosibirsk
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Territory Summary for Russians :
Timguska : 1 infantry
Kazakhstan : 2 infantry and 1 mech_infantry
Bryansk : 1 infantry
Rostov : 2 artilleries
Urals : 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 1 aaGun
Volgograd : 1 factory_minor
Smolensk : 3 aaGuns, 4 armour, 7 artilleries, 41 infantry and 2 mech_infantrys
Northwest Persia : 1 flag
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 68
Russians : 20 / 20
Japanese : 62 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 20
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Malaya to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
4 armour moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Evenkiyskiy to Urals
1 armour moved from Evenkiyskiy to Timguska
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Kansu to Timguska
1 fighter moved from Shensi to Timguska
1 tactical_bomber moved from Shensi to Urals
2 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
2 artilleries moved from Malaya to Shan State
1 fighter and 3 tactical_bombers moved from Malaya to Shan State
Combat - Japanese
Battle in Urals
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kazakhstan
Japanese attack with 7 armour and 4 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 7 armour and 4 mech_infantrys in Kazakhstan, round 2 : 4/11 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Hawaiian Islands
Battle in Java
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Java, round 2 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Hawaiian Islands from Americans, taking Java from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Urals to Evenkiyskiy
1 fighter moved from Timguska to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 aaGun moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 armour and 5 mech_infantrys moved from Kweichow to Sikang
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Anhwe to Shensi
3 mech_infantrys moved from Manchuria to Anhwe
3 bombers moved from Java to Malaya
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
3 tactical_bombers moved from Shan State to Malaya
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from French Indo China to Szechwan
Place Units - Japanese
3 infantry placed in Malaya
1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
well, losing the UK so early and not getting her liberated, combined with Japan running rampant through the Pacific, is just too much to overcome. Well played my friend and congrats. I hope it helps out in your real life game!
Thanks for a good couple of games.
The sealion is a nice alternative. But it sucks a lot out of the germans. It was only due to the Japanese dominance that the axis could hold it together.