Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
14L G40 bonusbent (axis) - Rasmustb (allies bid 7) Part 2
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Hej Bjarke
Jeg har faaet mig en soen! Regner med at kunne spille videre i nogenlunde samme tempo, men sikkert med flere uregelmaessigheder, og er lige kommet lidt bagud…
/Rasmus
Tillykke med familieforoegelsen! Vi har hidtil taget det meget afslappet med turene, og det fortsaetter vi da blot med. Det passer mig fint i en travl hverdag ikke at skulle stresse over at have sat dig paa standby i X dage :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 carrier, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 3 infantry moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
4 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
3 armour moved from Hunan to Kweichow
3 mech_infantrys moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Amur to Yakut S.S.R.
1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 carrier, 2 destroyers and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 3 infantry moved from French Indo China to Yunnan
3 armour moved from Kwangtung to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hopei to Kweichow
4 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
3 armour moved from Hunan to Kweichow
3 mech_infantrys moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 armour moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Amur to Yakut S.S.R.
1 tactical_bomber moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 3 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 3 armour, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 5 artilleries and 7 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
4 artilleries and 4 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 4 infantry, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Chahar to Hopei
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 aaGun moved from Hunan to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 mech_infantry placed in Manchuria
3 armour placed in Kwangtung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Et enkelt NCM edit. 1 DD fra SZ 8(Japan) til SZ 17(Iwo Jima)… gider du soerge for det, naar du spiller USA. Tak.
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sæføli!
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Ser vi snart lidt action eller hvad?! :-D
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Nederlaget er uundgaaeligt. Det goer kun ondt vaerre, at du saadan traekker tiden ud.
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Aksemagterne knuser al modstand. igangsaetter den store propagandamaskine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers, 2 destroyers and 4 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer and 2 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in NorwayNon Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from British Columbia to 26 Sea Zone
1 bomber moved from British Columbia to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
2 fighters moved from 22 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 6 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
Hej Bjarke
Jeg antog no scram i nordsøen og ingen kamikaze ved marianas. Du må lige sige til, hvis det var forkert.
kinøjs coming up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Sikang
7 infantry moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Szechwan
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 112 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 98 Sea Zone to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 bomber moved from India to French Indo ChinaCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tunisia
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 armour
British win, taking Tunisia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.Non Combat Move - British
1 bomber moved from French Indo China to India
3 fighters and 1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
4 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Normandy Bordeaux to 97 Sea Zone
2 fighters moved from Tunisia to Algeria
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
2 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea ZonePlace Units - British
1 artillery, 1 fighter and 7 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery -
Sikke en skaendsel at du har taget Norge.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to France
5 infantry moved from Western Germany to Germany
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Western Germany
1 aaGun and 6 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Caucasus to Eastern Poland
1 artillery and 3 infantry moved from Romania to Eastern PolandPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,2,5,2,4,5
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs total -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in 34 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from Eastern Persia to West IndiaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Eastern Persia to West IndiaTurn Complete - French
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Nu ikke noget med at spille smart og forsoege at angribe nordvestpersien. Det er uindtageligt!
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Nu ikke noget med at spille smart og forsoege at angribe nordvestpersien. Det er uindtageligt!
Det er ikke for ingenting, at de kalder mig den tyske knaekpoelse. Jeg deler mig, goer jeg! :evil: