Kill all the boats, thanks
UnknownSoldier (Axis) vs. JuanSpain (Allies+11), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Good evening sir. I am sitting her with my wife in the recliner behind me reading, so I will be able to get in a few rounds.
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Jaja, good staff!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 17 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Romania to Ukraine
2 armour moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Ukraine
8 armour and 8 mech_infantrys moved from Western Ukraine to Russia
Germans take Bryansk from Russians
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 artillery moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 fighter moved from Finland to Vyborg
1 infantry moved from Finland to KareliaCombat - Germans
Battle in Ukraine
Germans attack with 4 armour, 2 artilleries and 2 infantry
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 4 armour, 2 artilleries and 2 infantry in Ukraine, round 2 : 5/8 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Karelia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Vyborg, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 8 armour and 8 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Germans roll dice for 8 armour and 8 mech_infantrys in Russia, round 2 : 6/16 hits
Russians roll dice for 5 artilleries, 5 infantry and 1 mech_infantry in Russia, round 2 : 4/11 hits
5 infantry owned by the Russians , 1 mech_infantry owned by the British and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 8 armour and 4 mech_infantrys in Russia, round 3 : 1/12 hits
Russians roll dice for 5 artilleries in Russia, round 3 : 4/5 hits
1 artillery owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 8 armour in Russia, round 4 : 3/8 hits
Russians roll dice for 4 artilleries in Russia, round 4 : 2/4 hits
2 armour owned by the Germans and 3 artilleries owned by the Russians lost in Russia
Germans roll dice for 6 armour in Russia, round 5 : 2/6 hits
Russians roll dice for 1 artillery in Russia, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour and 8 mech_infantrys
Casualties for Russians: 5 artilleries and 5 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
2 artilleries and 8 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Ukraine to Ukraine
3 artilleries moved from Egypt to 98 Sea Zone
2 artilleries moved from Egypt to Anglo Egyptian Sudan
3 artilleries, 1 carrier, 2 fighters and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 artilleries moved from 97 Sea Zone to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Alexandria to Western Ukraine
1 fighter moved from Vyborg to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
10 infantry placed in Germany
3 infantry placed in Egypt
1 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUsTerritory Summary for Germans :
Egypt : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 3 artilleries
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Poland : 1 aaGun, 6 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
Germany : 1 factory_major and 10 infantry
Northern Italy : 3 artilleries and 3 infantry
Southern Italy : 2 fighters and 2 tactical_bombers
Karelia : 1 flag, 1 artillery and 3 infantry
Baltic States : 1 flag, 2 infantry
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag, 3 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 6 armour and 1 factory_minor
Ukraine : 1 flag, 4 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 9 artilleries, 1 bomber and 22 infantry
112 Sea Zone : 3 submarines
125 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 2 transports
Bulgaria : 1 flag
97 Sea Zone : 1 carrier, 2 fighters and 3 transports
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 56 / 100
Russians : 22 / 0
Japanese : 23 / 30
Americans : 54 / 79
Chinese : 17 / 20
British : 32 / 32
UK_Pacific : 24 / 30
Italians : 14 / 24
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - Russians
5 artilleries moved from Smolensk to Russia
5 infantry moved from Smolensk to Russia
15 artilleries moved from Belarus to Bryansk
15 infantry moved from Belarus to Bryansk
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
3 mech_infantrys moved from Belarus to Karelia
2 armour moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Belarus to Karelia
1 tactical_bomber moved from Belarus to Karelia
1 fighter moved from Belarus to KareliaCombat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 15 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 2 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Karelia from Germans with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Russia
Russians attack with 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 armour and 1 factory_minor
Russians win, taking Russia from Germans with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 6 armour
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
10 infantry moved from Belarus to Bryansk
10 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
3 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea ZoneTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
Good round Sir!!
Will move my next tomorrow.
Enjoy!!
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
2 bombers moved from Shantung to Sakha
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sakha
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sakha, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Sakha to Manchuria
5 artilleries moved from Jehol to Shantung
3 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Shantung
2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 17 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to AmurPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Manchuria
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 1 fighter and 11 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 bombers, 1 factory_minor and 3 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 3 infantry
Siberia : 1 flag
Dzavhan : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 51 / 100
Russians : 27 / 31
Japanese : 26 / 26
Americans : 54 / 79
Chinese : 14 / 20
British : 32 / 32
UK_Pacific : 24 / 30
Italians : 14 / 24
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from 104 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Morocco to 92 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 92 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
3 fighters moved from 92 Sea Zone to 91 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
5 artilleries placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3,2,4,6,3,2,6,3,5,5,6,1,5,6,4,6,3,5,2,1,2,3,2,4,1
Chinese collect 13 PUs (5 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 armour; Remaining resources: 0 PUs;Combat Move - British
14 mech_infantrys moved from Trans-Jordan to Egypt
British take Egypt from Germans
2 mech_infantrys moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
2 mech_infantrys moved from Iraq to Egypt
2 armour moved from Trans-Jordan to Northwest Persia
6 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from West India to Turkmenistan
1 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to Eastern Persia
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 tactical_bomber moved from Iraq to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber and 1 tactical_bomber
Germans defend with 3 artilleries
Germans win with 3 artilleries remaining. Battle score for attacker is -23
Casualties for British: 1 bomber and 1 tactical_bomberNon Combat Move - British
4 mech_infantrys moved from Novgorod to Karelia
2 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 armour moved from India to Eastern Persia
5 mech_infantrys moved from India to Eastern PersiaPlace Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
5 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
UK_Pacific collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 5 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries and 4 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Egypt
3 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 bomber moved from Western Ukraine to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry
British defend with 1 factory_minor, 1 harbour and 16 mech_infantrys
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 2 : 6/11 hits
British roll dice for 16 mech_infantrys in Egypt, round 2 : 4/16 hits
6 mech_infantrys owned by the British and 4 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 3 artilleries, 1 bomber and 2 fighters in Egypt, round 3 : 3/7 hits
British roll dice for 10 mech_infantrys in Egypt, round 3 : 6/10 hits
1 fighter owned by the Italians , 3 artilleries owned by the Italians , 3 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 bomber owned by the Italians lost in Egypt
British win with 7 mech_infantrys remaining. Battle score for attacker is -16
Casualties for British: 9 mech_infantrys
Casualties for Italians: 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
4 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Northern Italy : 1 aaGun and 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
95 Sea Zone : 6 submarines
Greece : 1 flag
92 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 49 / 100
Russians : 27 / 31
Japanese : 22 / 26
Americans : 55 / 81
Chinese : 18 / 19
British : 34 / 34
UK_Pacific : 24 / 27
Italians : 13 / 18
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 1 bomber, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from 98 Sea Zone to Egypt
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Trans-Jordan
3 artilleries moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 97 Sea Zone to EgyptCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 5 artilleries, 2 fighters and 2 infantry
British defend with 1 factory_minor, 1 harbour and 7 mech_infantrys
Germans roll dice for 5 artilleries, 2 fighters and 2 infantry in Egypt, round 2 : 4/9 hits
British roll dice for 7 mech_infantrys in Egypt, round 2 : 5/7 hits
2 infantry owned by the Germans , 4 mech_infantrys owned by the British and 3 artilleries owned by the Germans lost in Egypt
Germans roll dice for 2 artilleries and 2 fighters in Egypt, round 3 : 2/4 hits
British roll dice for 3 mech_infantrys in Egypt, round 3 : 0/3 hits
2 mech_infantrys owned by the British lost in Egypt
Germans roll dice for 2 artilleries and 2 fighters in Egypt, round 4 : 1/4 hits
British roll dice for 1 mech_infantry in Egypt, round 4 : 0/1 hits
1 mech_infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for British: 7 mech_infantrys
Battle in Trans-JordanNon Combat Move - Germans
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to Ukraine
2 aaGuns, 9 artilleries, 1 bomber and 22 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Ukraine
1 aaGun, 6 artilleries and 12 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
1 fighter moved from Western Germany to Ukraine
3 infantry moved from Vyborg to Finland
1 tactical_bomber moved from Poland to Western Germany
2 fighters moved from Poland to Ukraine
1 artillery and 4 infantry moved from France to Northern ItalyPlace Units - Germans
3 armour placed in Ukraine
7 armour and 3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
2 destroyers placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Egypt : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Poland : 10 infantry
Germany : 7 armour, 1 factory_major and 3 mech_infantrys
Northern Italy : 1 artillery and 4 infantry
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 6 artilleries and 12 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 6 armour, 11 artilleries, 1 bomber, 1 factory_minor, 6 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour and 1 factory_minor
112 Sea Zone : 3 submarines
125 Sea Zone : 1 submarine
113 Sea Zone : 2 destroyers and 2 transports
104 Sea Zone : 1 cruiser
Bulgaria : 1 flag
98 Sea Zone : 1 carrier, 2 fighters and 3 transports
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 56 / 68
Russians : 23 / 31
Japanese : 22 / 26
Americans : 55 / 81
Chinese : 18 / 19
British : 31 / 34
UK_Pacific : 24 / 27
Italians : 13 / 18
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 factory_upgrade, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Buryatia to Yakut S.S.R.
3 mech_infantrys moved from Karelia to Finland
2 tactical_bombers moved from Novgorod to Finland
2 fighters moved from Novgorod to Finland
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 infantry moved from Bryansk to Western UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 3 infantry
Russians win, taking Finland from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
10 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
2 armour moved from Karelia to Archangel
2 fighters moved from Finland to Archangel
2 tactical_bombers moved from Finland to Novgorod
6 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Archangel
1 aaGun moved from Novgorod to ArchangelPlace Units - Russians
Units in Russia being upgraded or consumed: 1 factory_minor
1 factory_upgrade, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Manchuria to Jehol
3 transports moved from 19 Sea Zone to 6 Sea Zone
5 infantry moved from Japan to 6 Sea Zone
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
5 artilleries, 1 fighter and 11 infantry moved from Shantung to Anhwe
2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters moved from 19 Sea Zone to Anhwe
1 fighter moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to Anhwe
1 infantry moved from 19 Sea Zone to Jehol
4 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from Manchuria to Anhwe
1 bomber moved from Manchuria to AnhweCombat - Japanese
Battle in Kiangsu
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Kiangsu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 cruisers in Jehol, round 2 : 0/2 hits
Japanese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 5 artilleries, 2 bombers, 6 fighters, 11 infantry and 2 tactical_bombers
British defend with 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry; Chinese defend with 6 artilleries, 1 fighter and 4 infantry
AA fire in Anhwe : 0/3 hits
Japanese roll dice for 5 artilleries, 2 bombers, 6 fighters, 11 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/26 hits
Chinese roll dice for 1 aaGun, 10 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in Anhwe, round 2 : 7/23 hits
7 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 aaGun owned by the British lost in Anhwe
Japanese roll dice for 5 artilleries, 2 bombers, 6 fighters, 4 infantry and 2 tactical_bombers in Anhwe, round 3 : 10/19 hits
Chinese roll dice for 10 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Anhwe, round 3 : 4/19 hits
7 infantry owned by the British , 1 artillery owned by the Chinese , 4 infantry owned by the Japanese , 1 artillery owned by the British and 1 mech_infantry owned by the British lost in Anhwe
Japanese roll dice for 5 artilleries, 2 bombers, 6 fighters and 2 tactical_bombers in Anhwe, round 4 : 10/15 hits
Chinese roll dice for 8 artilleries and 1 fighter in Anhwe, round 4 : 2/9 hits
1 fighter owned by the Chinese , 5 artilleries owned by the Chinese , 3 artilleries owned by the British and 2 artilleries owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 artilleries, 2 bombers, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 2 artilleries and 11 infantry
Casualties for British: 1 aaGun, 4 artilleries, 7 infantry and 1 mech_infantry
Casualties for Chinese: 6 artilleries, 1 fighter and 4 infantryNon Combat Move - Japanese
2 bombers moved from Anhwe to Shantung
6 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Shantung
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor and 1 infantry
Kiangsu : 1 flag, 4 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 4 infantry
Manchuria : 1 flag, 1 factory_minor
Anhwe : 1 flag, 3 artilleries
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 4 infantry
Dzavhan : 1 flag
19 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 54 / 68
Russians : 24 / 32
Japanese : 28 / 28
Americans : 55 / 81
Chinese : 13 / 19
British : 31 / 34
UK_Pacific : 24 / 27
Italians : 13 / 18
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 submarine
Germans defend with 1 cruiser
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 submarine
Battle in 113 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 2 destroyers, 1 tactical_bomber and 2 transports
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Germans: 2 destroyers, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 fighters
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 carriers moved from 91 Sea Zone to 104 Sea Zone
2 carriers moved from 104 Sea Zone to 110 Sea Zone
3 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer and 2 submarines placed in 10 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 6 mech_infantrys and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Iraq to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 mech_infantry moved from Karelia to Norway
British take Norway from Germans
1 mech_infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
3 mech_infantrys moved from Kazakhstan to Volgograd
1 armour moved from Turkmenistan to Volgograd
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Volgograd
British attack with 1 armour and 3 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
British win, taking Volgograd from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Normandy Bordeaux
Battle in Trans-Jordan
British attack with 6 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Trans-Jordan from Germans with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
3 mech_infantrys moved from Kazakhstan to Russia
3 armour moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Caucasus to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
5 mech_infantrys moved from Eastern Persia to Kazakhstan
5 armour moved from India to Eastern Persia
1 infantry moved from Sikang to Szechwan
4 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Karelia to ArchangelPlace Units - British
1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,2,2,4
British collect 33 PUs (4 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
4 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 4 armour and 1 infantry





