Cesar1 (Allies +3) vs Jeffm/Rgp44 (Axis) 1940 Global 2nd Edition

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to New Guinea
                1 fighter moved from New South Wales to New Guinea
                1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to New South Wales

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        New Guinea : 2 fighters
        54 Sea Zone : 1 cruiser
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 65
        Russians : 31 / 43
        Japanese : 65 / 71
        Americans : 52 / 72
        Chinese : 0 / 4
        British : 27 / 45
        UK_Pacific : 6 / 3
        Italians : 26 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to Tanganyika Territory
                1 infantry moved from French Central Africa to French West Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tanganyika Territory : 1 fighter
        French West Africa : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 65
        Russians : 31 / 43
        Japanese : 65 / 71
        Americans : 52 / 72
        Chinese : 0 / 4
        British : 27 / 45
        UK_Pacific : 6 / 3
        Italians : 26 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Karelia
                1 armour and 1 mech_infantry moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns and 1 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Karelia, round 2 :  1/4 hits
                        Russians roll dice for 2 aaGuns and 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 3 :  0/3 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Karelia, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 4 :  1/3 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Karelia, round 4 :  0/1 hits
                        1 aaGun owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 5 :  1/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 aaGuns and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                5 artilleries moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                5 mech_infantrys moved from Eastern Poland to Bryansk
                5 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Baltic States to Belarus
                9 mech_infantrys moved from Germany to Eastern Poland
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 bomber moved from Archangel to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                1 tactical_bomber moved from Egypt to Bryansk
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Smolensk to Ukraine
                1 mech_infantry moved from Bryansk to Volgograd
                1 bomber moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                9 mech_infantrys placed in Germany
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 fighter, 1 harbour and 2 infantry
        Egypt : 2 infantry
        Anglo Egyptian Sudan : 2 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 9 mech_infantrys
        Belarus : 1 flag, 1 artillery and 6 infantry
        Karelia : 1 flag, 1 artillery and 1 mech_infantry
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 4 armour, 11 artilleries, 1 bomber, 1 fighter, 24 infantry, 10 mech_infantrys and 1 tactical_bomber
        Rostov : 1 artillery
        Eastern Poland : 9 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        91 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 24 / 43
        Japanese : 65 / 71
        Americans : 52 / 72
        Chinese : 0 / 4
        British : 27 / 45
        UK_Pacific : 6 / 3
        Italians : 26 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_majors; Remaining resources: 32 PUs;
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Amur to Siberia
                2 aaGuns and 17 infantry moved from Amur to Buryatia
                6 artilleries and 15 infantry moved from Norway to Finland

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                Russians collect 22 PUs (2 lost to blockades); end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs

    Territory Summary for Russians :

    Siberia : 1 infantry
        Buryatia : 2 aaGuns and 17 infantry
        Norway : 1 flag
        Urals : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 48 infantry, 1 mech_infantry and 1 tactical_bomber
        Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Finland : 1 flag, 6 artilleries and 16 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 24 / 33
        Japanese : 65 / 71
        Americans : 52 / 72
        Chinese : 0 / 4
        British : 27 / 45
        UK_Pacific : 6 / 3
        Italians : 26 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 submarines moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from Szechwan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                2 artilleries moved from Kazakhstan to Novosibirsk
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from Bryansk to Russia
                2 bombers moved from Bryansk to Russia

  • '12

    Need intercept orders for Moscow.  I am attacking with 2 start bombers and 1 tac bombers.

  • '18 '16

    no intercept

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                2 submarines moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from Szechwan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Kazakhstan to Novosibirsk
                2 artilleries moved from Kazakhstan to Novosibirsk
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from Bryansk to Russia
                2 bombers moved from Bryansk to Russia

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 tactical_bomber killed by AA
                    Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser and 2 transports
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Americans: 1 cruiser and 2 transports
                Battle in 55 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Guam
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers moved from Russia to Volgograd
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                2 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Japan to Yunnan
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 37 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
                1 fighter moved from 45 Sea Zone to 20 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 battleship, 2 carriers and 3 destroyers moved from 35 Sea Zone to 20 Sea Zone
                9 artilleries and 9 infantry moved from French Indo China to Yunnan
                3 infantry moved from Siam to Shan State
                1 artillery moved from Siam to Shan State
                2 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                2 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 fighter moved from Siam to Kwangtung
                1 tactical_bomber moved from Siam to Kwangtung
                1 tactical_bomber moved from Szechwan to Kwangtung
                2 fighters moved from Szechwan to Kwangtung
                1 tactical_bomber moved from Szechwan to Kwangtung
                1 mech_infantry moved from Szechwan to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from India to Burma
                4 bombers moved from India to French Indo China
                1 bomber moved from India to French Indo China
                5 bombers moved from Queensland to Shan State

    Combat - Americans
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber in Burma, round 2 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 bomber
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in Shan State
                    Americans attack with 5 bombers
                    Japanese defend with 1 artillery and 3 infantry
                        Americans roll dice for 5 bombers in Shan State, round 2 :  4/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  2/4 hits
                        3 infantry owned by the Japanese , 2 bombers owned by the Americans and 1 artillery owned by the Japanese lost in Shan State
                    Americans win with 3 bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 2 bombers
                Battle in French Indo China
                    Americans attack with 4 bombers
                    Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Americans roll dice for 4 bombers in French Indo China, round 2 :  4/4 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 2 :  0/3 hits
                        1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in French Indo China
                    Americans win with 4 bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour and 2 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Shan State to India
                4 bombers moved from French Indo China to India
                1 fighter moved from New Guinea to Dutch New Guinea
                1 fighter moved from New Guinea to Dutch New Guinea
                1 tactical_bomber moved from New Guinea to Dutch New Guinea
                1 fighter moved from New Guinea to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to Johnston Island
                1 fighter moved from New Guinea to Johnston Island
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 bomber moved from Queensland to India
                6 bombers moved from Queensland to India
                1 battleship, 1 carrier and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
                6 bombers moved from Western United States to Queensland
                1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to South West Africa
                1 artillery moved from 70 Sea Zone to South West Africa

    Place Units - Americans
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                3 bombers placed in Eastern United States
                Americans undo move 2.
                3 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    India : 14 bombers
        Queensland : 6 bombers
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Johnston Island : 2 fighters
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Dutch New Guinea : 1 flag, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
        43 Sea Zone : 1 cruiser
        35 Sea Zone : 1 cruiser
        10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
        62 Sea Zone : 1 battleship, 1 carrier and 2 fighters
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        South West Africa : 1 artillery and 1 infantry
        70 Sea Zone : 1 transport
        106 Sea Zone : 1 destroyer
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 22 / 33
        Japanese : 68 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 27 / 45
        UK_Pacific : 5 / 3
        Italians : 26 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 carriers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 6 :  0/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 7 :  1/1 hits
                        British roll dice for 1 destroyer in 91 Sea Zone, round 7 :  0/1 hits
                        1 destroyer owned by the British lost in 91 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Eastern Persia to Persia
                3 fighters moved from Persia to Russia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Ethiopia to Italian Somaliland
                1 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Syria

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 infantry placed in Union of South Africa
                2 carriers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 33 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
        Rhodesia : 1 infantry
        Syria : 1 flag, 1 armour and 4 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        Russia : 3 fighters
        106 Sea Zone : 1 flag, 2 carriers
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 flag, 3 submarines
        Iraq : 2 artilleries and 3 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 4 infantry

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 22 / 33
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 29 / 27
        UK_Pacific : 6 / 5
        Italians : 24 / 41
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.614
            Median : 3.500
            Variance : 0.884
            Standard Deviation : 0.940
            Total rolls : 44

    Null / Other
                1 was rolled 3 times
                2 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.636
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 bomber moved from Southern Italy to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Trans-Jordan to Egypt
                2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Ukraine to Egypt
                4 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 aaGun, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                4 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Ukraine to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Rostov to Bryansk
                1 armour moved from Romania to Ukraine
                1 aaGun moved from Eastern Poland to Baltic States

    Place Units - Italians
                3 infantry placed in Egypt
                1 carrier and 1 submarine placed in 93 Sea Zone
                1 fighter placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 aaGun and 4 infantry
        Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Baltic States : 1 aaGun
        Bryansk : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 armour
        80 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 submarine
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 22 / 33
        Japanese : 67 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 5
        Italians : 27 / 42
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 fighter moved from New Guinea to Dutch New Guinea
                1 fighter moved from New Guinea to Dutch New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 2 fighters
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 22 / 33
        Japanese : 63 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 5
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Tanganyika Territory to Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French West Africa : 1 infantry
        Persia : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 22 / 33
        Japanese : 63 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 5
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Bryansk to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Northwest Persia to Bryansk
                1 submarine moved from 91 Sea Zone to 85 Sea Zone
                1 fighter moved from Gibraltar to France
                1 artillery and 1 mech_infantry moved from Karelia to Novgorod
                4 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Tambov to Samara
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Rostov to Volgograd
                3 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                9 mech_infantrys moved from Germany to Baltic States
                2 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Western Germany to France
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                9 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Bryansk to Volgograd

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 artilleries placed in Novgorod
                4 mech_infantrys placed in Germany
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 2 armour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 4 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 9 mech_infantrys
        Bryansk : 4 aaGuns, 4 armour, 11 artilleries, 1 bomber, 1 fighter, 26 infantry, 17 mech_infantrys and 1 tactical_bomber
        Archangel : 1 flag, 1 infantry
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 armour and 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 2 submarines
        113 Sea Zone : 1 destroyer
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 53 / 74
        Russians : 20 / 33
        Japanese : 63 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 5
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 12 damage on 12 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                6 artilleries and 16 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Urals to Evenkiyskiy
                7 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Soviet Far East
                1 armour moved from Iraq to Eastern Persia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,6,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Russians collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Soviet Far East : 1 infantry
        Yakut S.S.R. : 7 infantry
        Buryatia : 2 aaGuns and 10 infantry
        Norway : 1 flag
        Karelia : 6 artilleries and 16 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 mech_infantry
        Samara : 1 infantry
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 24 / 29
        Japanese : 62 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 5
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.188
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Volgograd to Caucasus
                1 mech_infantry moved from Novosibirsk to Caucasus
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                2 artilleries moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yunnan to Burma
                2 bombers moved from Yunnan to Burma
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 35 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 cruiser
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Caucasus to Yunnan
                2 bombers moved from Burma to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 43 Sea Zone to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Korea to Amur
                10 infantry moved from Manchuria to Amur
                1 fighter moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 carrier moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                2 carriers moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                3 artilleries, 2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                6 bombers moved from Queensland to Caroline Islands
                1 bomber moved from India to Burma
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Kwangsi

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 3 damage total.
                Battle in Caroline Islands
                    Americans attack with 6 bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 6 bombers in Caroline Islands, round 2 :  6/6 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Caroline Islands, round 2 :  0/5 hits
                        4 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
                    Americans win with 6 bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Burma, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Americans attack with 5 bombers
                    Japanese defend with 3 infantry
                        Americans roll dice for 5 bombers in Kwangsi, round 2 :  3/5 hits
                        Japanese roll dice for 3 infantry in Kwangsi, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
                    Americans win with 4 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 bomber
                Battle in French Indo China
                    Americans attack with 5 bombers
                    Japanese defend with 1 factory_minor and 3 infantry
                        Americans roll dice for 5 bombers in French Indo China, round 2 :  5/5 hits
                        Japanese roll dice for 3 infantry in French Indo China, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
                    Americans win with 4 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from India to Iraq
                1 bomber moved from India to Iraq
                1 bomber moved from Burma to Iraq
                4 bombers moved from Kwangsi to India
                6 bombers moved from Caroline Islands to New Guinea
                1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
                1 fighter moved from 62 Sea Zone to New Guinea
                1 fighter moved from 62 Sea Zone to New Guinea
                1 fighter moved from Johnston Island to Line Islands
                1 fighter moved from Johnston Island to Line Islands
                3 bombers moved from Western United States to United Kingdom
                5 bombers moved from French Indo China to Java
                1 battleship moved from 62 Sea Zone to 56 Sea Zone
                1 carrier moved from 62 Sea Zone to 56 Sea Zone

    Place Units - Americans
                4 bombers placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    India : 4 bombers
        New Guinea : 1 armour, 1 artillery, 6 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
        Line Islands : 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 5 bombers
        Dutch New Guinea : 1 flag
        10 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
        56 Sea Zone : 1 battleship and 1 carrier
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
        South West Africa : 1 artillery and 1 infantry
        United Kingdom : 3 bombers
        70 Sea Zone : 1 transport
        106 Sea Zone : 1 destroyer
        Iraq : 3 bombers
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 69 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 5 / 5
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.459
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 37

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 4.588
            Median : 5.000
            Variance : 2.062
            Standard Deviation : 1.436
            Total rolls : 17

    Americans Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.353
            Standard Deviation : 1.534
            Total rolls : 18

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 artillery and 4 infantry moved from Persia to Iraq
                1 armour and 4 infantry moved from Syria to Iraq
                3 submarines moved from 109 Sea Zone to 106 Sea Zone
                3 aaGuns moved from India to Burma
                1 infantry moved from Italian Somaliland to British Somaliland
                1 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 3 artilleries, 33 infantry and 1 mech_infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        British Somaliland : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 3 fighters
        106 Sea Zone : 1 flag, 2 carriers, 2 destroyers and 3 submarines
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 flag
        Iraq : 1 armour, 3 artilleries and 11 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 7
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.946
            Median : 5.000
            Variance : 2.618
            Standard Deviation : 1.618
            Total rolls : 56

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 4.632
            Median : 5.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 4.632
            Median : 5.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19

    Americans Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.353
            Standard Deviation : 1.534
            Total rolls : 18

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 bomber moved from Egypt to 70 Sea Zone

    Combat - Italians
                Battle in 70 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 70 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Syria

    Non Combat Move - Italians
                1 bomber moved from 70 Sea Zone to Egypt
                1 aaGun moved from Baltic States to Novgorod
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Novgorod
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                10 infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour moved from Egypt to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Egypt
                Italians undo move 1.
                1 armour and 2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 armour, 2 artilleries and 13 infantry
        Alexandria : 1 flag
        Gibraltar : 1 aaGun and 3 infantry
        Egypt : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Ethiopia : 1 infantry
        Bryansk : 1 flag, 1 aaGun and 2 armour
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 aaGun and 1 mech_infantry
        80 Sea Zone : 1 submarine
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                2 fighters moved from Dutch New Guinea to New Guinea
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from India to Burma
                1 fighter moved from India to Burma

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Western Australia : 1 artillery and 1 infantry
        New Guinea : 2 fighters
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        56 Sea Zone : 1 cruiser, 1 fighter and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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