@The_Good_Captain said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
@ManuC23 oh I usually have “include overall dice statistics” checked so you can see the dice swing via low luck (the numbers at the bottom of my post)
ok
allright
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 bomber moved from French Equatorial Africa to Egypt
Combat - Americans
Air Battle in Egypt
Americans attacks with 1 units heading to Egypt
Italians launches 1 interceptors out of Egypt
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in 46 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers and 2 transports moved from 54 Sea Zone to 62 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 46 Sea Zone to 62 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to New South Wales
6 bombers moved from French West Africa to Iraq
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 bombers moved from Eastern United States to New Zealand
1 fighter moved from Eastern United States to Samoa
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Samoa : 1 fighter
New Zealand : 6 bombers
New South Wales : 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 2 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
106 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
Iraq : 6 bombers
Brazil : 1 flag, 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 45 / 67
Russians : 34 / 38
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 24
UK_Pacific : 6 / 6
Italians : 22 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 45 / 67
Russians : 34 / 38
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 24
UK_Pacific : 6 / 6
Italians : 22 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.364
Median : 4.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
Combat - British
British creates battle in territory 109 Sea Zone
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from French Equatorial Africa to Belgian Congo
2 fighters moved from Union of South Africa to Italian Somaliland
1 armour, 1 artillery and 7 infantry moved from Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns, 3 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
3 submarines moved from 109 Sea Zone to 91 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
British collect 27 PUs (2 lost to blockades); end with 33 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
Burma : 3 aaGuns, 3 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
Syria : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag, 2 fighters and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag
Iraq : 1 armour, 1 artillery and 7 infantry
Eastern Persia : 1 flag, 1 mech_infantry
71 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 3 submarines
Production/PUs Summary :
Germans : 45 / 67
Russians : 34 / 38
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 0 / 4
British : 29 / 33
UK_Pacific : 6 / 6
Italians : 21 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.529
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Syria
1 fighter moved from Southern Italy to Syria
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Italians attack with 1 artillery and 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 1 battleship in Syria, round 2 : 1/1 hits
British roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Syria
Italians win, taking Syria from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Syria to Egypt
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to 98 Sea Zone
1 fighter moved from Syria to 98 Sea Zone
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 aaGun moved from Belarus to Bryansk
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 airfield placed in Egypt
1 armour placed in Northern Italy
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Italians :
39 Sea Zone : 1 submarine
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun
Northern Italy : 1 armour and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
95 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 45 / 67
Russians : 33 / 38
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am going to be out of town for the next two days, so I am going to have RGP play my J6 turn when it gets back to me.
Great game so far!
ok, have fun! :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 20 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Battle in 20 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 destroyers and 2 transports
ANZAC roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers and 2 transports in 20 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking Philippines from Japanese with 2 destroyers and 2 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 1 bomber
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
South Australia : 1 artillery and 2 infantry
Philippines : 1 infantry
35 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 45 / 67
Russians : 33 / 38
Japanese : 62 / 69
Americans : 54 / 72
Chinese : 0 / 4
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from French Equatorial Africa to French Central Africa
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French Central Africa : 1 infantry
French West Africa : 1 fighter
Production/PUs Summary :
Germans : 45 / 67
Russians : 33 / 38
Japanese : 62 / 69
Americans : 54 / 72
Chinese : 0 / 4
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
ANZAC Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Rostov
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
5 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Yunnan to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 5 artilleries and 1 infantry in Western Ukraine, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 5 artilleries and 1 infantry in Western Ukraine, round 3 : 3/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Rostov to Bryansk
3 aaGuns, 7 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 bomber moved from Smolensk to Bryansk
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Novgorod
5 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Gibraltar
2 submarines moved from 112 Sea Zone to 105 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - Germans
1 fighter placed in Western Germany
9 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 fighter, 1 harbour and 2 infantry
Egypt : 2 armour, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Germany : 1 factory_major and 9 mech_infantrys
Norway : 1 artillery and 6 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 3 aaGuns, 7 armour, 5 artilleries, 2 bombers, 1 fighter, 22 infantry, 6 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 mech_infantry
Eastern Poland : 1 artillery, 5 infantry and 9 mech_infantrys
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 1 aaGun, 5 artilleries and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 1 destroyer
105 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 50 / 65
Russians : 28 / 38
Japanese : 62 / 69
Americans : 54 / 72
Chinese : 0 / 4
British : 27 / 33
UK_Pacific : 6 / 6
Italians : 24 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
1 fighter moved from Caucasus to Rostov
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Caucasus to Smolensk
1 fighter moved from Caucasus to Smolensk
6 artilleries and 16 infantry moved from Finland to Norway
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
Combat - Russians
Battle in Norway
Russians attack with 6 artilleries and 16 infantry
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 6 artilleries and 16 infantry in Norway, round 2 : 7/22 hits
Germans roll dice for 1 artillery and 6 infantry in Norway, round 2 : 1/7 hits
1 infantry owned by the Russians , 6 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 6 artilleries and 15 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Place Units - Russians
1 infantry placed in Volgograd
8 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Kazakhstan : 1 infantry
Norway : 1 flag, 6 artilleries and 15 infantry
Karelia : 2 aaGuns and 1 infantry
Rostov : 2 infantry
Urals : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 65
Russians : 34 / 43
Japanese : 62 / 69
Americans : 54 / 72
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 23 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 21 times
Average roll : 4.073
Median : 5.000
Variance : 3.685
Standard Deviation : 1.920
Total rolls : 55
Null / Other
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 4.750
Median : 6.000
Variance : 3.273
Standard Deviation : 1.809
Total rolls : 12
Germans Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 4.750
Median : 6.000
Variance : 3.273
Standard Deviation : 1.809
Total rolls : 12
Russians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.548
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 31
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 mech_infantrys moved from Kansu to Kazakhstan
2 artilleries moved from Tsinghai to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 bombers and 1 tactical_bomber moved from Kansu to Russia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Russia intercept?
3 v 2, yes or no?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 mech_infantrys moved from Kansu to Kazakhstan
2 artilleries moved from Tsinghai to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 bombers and 1 tactical_bomber moved from Kansu to Russia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total. Damaged units is as follows: airfield = 1, factory_major = 11
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
7 infantry moved from Yunnan to French Indo China
3 artilleries moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun and 8 infantry moved from Jehol to Manchuria
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Shantung to Manchuria
1 bomber moved from 25 Sea Zone to Japan
1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
1 battleship and 1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
2 destroyers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kweichow to Tsinghai
2 mech_infantrys moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
Place Units - Japanese
2 artilleries placed in French Indo China
1 armour and 1 infantry placed in Japan
1 bomber placed in Japan
3 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in Kwangtung
1 artillery placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 2 artilleries and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag, 2 aaGuns, 1 armour and 11 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Kazakhstan : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
French Indo China : 1 flag, 9 artilleries, 1 factory_minor and 9 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
35 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
Bryansk : 2 bombers and 1 tactical_bomber
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 23 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in Dutch New Guinea
Non Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to New Guinea
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from 83 Sea Zone to French West Africa
1 fighter moved from Samoa to 54 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
6 bombers moved from New Zealand to Queensland
6 bombers moved from Western United States to Queensland
6 bombers moved from Iraq to India
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
India : 6 bombers
Queensland : 12 bombers
New Guinea : 4 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 armour, 1 artillery and 2 infantry
45 Sea Zone : 1 cruiser and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
French West Africa : 1 artillery and 1 infantry
106 Sea Zone : 1 destroyer
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 23 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 23 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 17 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - British
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to India
3 aaGuns, 3 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber moved from Burma to India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Italian Somaliland to Iraq
3 submarines moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to Persia
Place Units - British
1 fighter and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1,1,4,2,3
British collect 28 PUs (1 lost to blockades); end with 45 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 33 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag, 3 submarines
Iraq : 1 armour, 2 artilleries and 7 infantry
Eastern Persia : 1 flag, 1 infantry
83 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor, 3 fighters and 2 infantry
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 29 / 45
UK_Pacific : 6 / 3
Italians : 22 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Null / Other
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from 98 Sea Zone to Rostov
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
2 artilleries and 7 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries and 7 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 7 infantry in Anglo Egyptian Sudan, round 2 : 3/9 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery moved from Syria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from Northern Italy to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
1 bomber placed in Southern Italy
3 infantry placed in Egypt
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 8 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 aaGun
Rostov : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Ukraine : 2 fighters
80 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
93 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 65
Russians : 31 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 45
UK_Pacific : 6 / 3
Italians : 26 / 41
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0