Cesar1 (Allies +3) vs Jeffm/Rgp44 (Axis) 1940 Global 2nd Edition

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 12 damage on 12 factory_majors; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 mech_infantry moved from Iraq to Caucasus
                      Russians take Caucasus from Germans
                6 artilleries and 16 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Urals to Evenkiyskiy
                7 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Siberia to Soviet Far East
                1 armour moved from Iraq to Eastern Persia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6,6,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
                Russians collect 20 PUs (4 lost to blockades); end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Soviet Far East : 1 infantry
        Yakut S.S.R. : 7 infantry
        Buryatia : 2 aaGuns and 10 infantry
        Norway : 1 flag
        Karelia : 6 artilleries and 16 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 53 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 1 mech_infantry
        Samara : 1 infantry
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 24 / 29
        Japanese : 62 / 73
        Americans : 52 / 73
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 5
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 4.188
            Median : 4.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Null / Other
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.333
            Median : 5.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Volgograd to Caucasus
                1 mech_infantry moved from Novosibirsk to Caucasus
                1 armour and 1 mech_infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
                2 artilleries moved from Novosibirsk to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Yunnan to Burma
                2 bombers moved from Yunnan to Burma
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangtung to 35 Sea Zone
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 armour moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour moved from 5 Sea Zone to Soviet Far East
                1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Caucasus
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 35 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 cruiser
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Caucasus to Yunnan
                2 bombers moved from Burma to Yunnan
                3 mech_infantrys moved from Kweichow to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from 43 Sea Zone to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Korea to Amur
                10 infantry moved from Manchuria to Amur
                1 fighter moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 carrier moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                2 carriers moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                3 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 transports moved from 20 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 1 cruiser and 4 destroyers moved from 20 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                3 artilleries, 2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                6 bombers moved from Queensland to Caroline Islands
                1 bomber moved from India to Burma
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to Kwangsi
                1 bomber moved from India to French Indo China
                1 bomber moved from India to Kwangsi

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China :  0/1 hits
                    Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 3 damage total.
                Battle in Caroline Islands
                    Americans attack with 6 bombers
                    Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
                        AA fire in Caroline Islands :  0/3 hits
                        Americans roll dice for 6 bombers in Caroline Islands, round 2 :  6/6 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Caroline Islands, round 2 :  0/5 hits
                        4 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 artillery owned by the Japanese lost in Caroline Islands
                    Americans win with 6 bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
                Battle in Burma
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Burma, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Americans attack with 5 bombers
                    Japanese defend with 3 infantry
                        Americans roll dice for 5 bombers in Kwangsi, round 2 :  3/5 hits
                        Japanese roll dice for 3 infantry in Kwangsi, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
                    Americans win with 4 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 bomber
                Battle in French Indo China
                    Americans attack with 5 bombers
                    Japanese defend with 1 factory_minor and 3 infantry
                        Americans roll dice for 5 bombers in French Indo China, round 2 :  5/5 hits
                        Japanese roll dice for 3 infantry in French Indo China, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 bomber owned by the Americans lost in French Indo China
                    Americans win with 4 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from India to Iraq
                1 bomber moved from India to Iraq
                1 bomber moved from Burma to Iraq
                4 bombers moved from Kwangsi to India
                6 bombers moved from Caroline Islands to New Guinea
                1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
                1 fighter moved from 62 Sea Zone to New Guinea
                1 fighter moved from 62 Sea Zone to New Guinea
                1 fighter moved from Johnston Island to Line Islands
                1 fighter moved from Johnston Island to Line Islands
                3 bombers moved from Western United States to United Kingdom
                5 bombers moved from French Indo China to Java
                1 battleship moved from 62 Sea Zone to 56 Sea Zone
                1 carrier moved from 62 Sea Zone to 56 Sea Zone

    Place Units - Americans
                4 bombers placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,2
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    India : 4 bombers
        New Guinea : 1 armour, 1 artillery, 6 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
        Line Islands : 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 5 bombers
        Dutch New Guinea : 1 flag
        10 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 1 transport
        56 Sea Zone : 1 battleship and 1 carrier
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 infantry
        South West Africa : 1 artillery and 1 infantry
        United Kingdom : 3 bombers
        70 Sea Zone : 1 transport
        106 Sea Zone : 1 destroyer
        Iraq : 3 bombers
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 69 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 5 / 5
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.459
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 37

    Null / Other
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 4.588
            Median : 5.000
            Variance : 2.062
            Standard Deviation : 1.436
            Total rolls : 17

    Americans Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.353
            Standard Deviation : 1.534
            Total rolls : 18

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                3 artilleries, 2 fighters, 33 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 artillery and 4 infantry moved from Persia to Iraq
                1 armour and 4 infantry moved from Syria to Iraq
                3 submarines moved from 109 Sea Zone to 106 Sea Zone
                3 aaGuns moved from India to Burma
                1 infantry moved from Italian Somaliland to British Somaliland
                1 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 3 artilleries, 33 infantry and 1 mech_infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        British Somaliland : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Russia : 3 fighters
        106 Sea Zone : 1 flag, 2 carriers, 2 destroyers and 3 submarines
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 flag
        Iraq : 1 armour, 3 artilleries and 11 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 27 / 27
        UK_Pacific : 6 / 7
        Italians : 27 / 42
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.946
            Median : 5.000
            Variance : 2.618
            Standard Deviation : 1.618
            Total rolls : 56

    Null / Other
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 4.632
            Median : 5.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 4.632
            Median : 5.000
            Variance : 2.056
            Standard Deviation : 1.434
            Total rolls : 19

    Americans Combat
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.353
            Standard Deviation : 1.534
            Total rolls : 18

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 bomber moved from Egypt to 70 Sea Zone

    Combat - Italians
                Battle in 70 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 70 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Syria

    Non Combat Move - Italians
                1 bomber moved from 70 Sea Zone to Egypt
                1 aaGun moved from Baltic States to Novgorod
                1 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Bryansk to Novgorod
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                10 infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 carrier and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 armour moved from Egypt to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Egypt
                Italians undo move 1.
                1 armour and 2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 armour, 2 artilleries and 13 infantry
        Alexandria : 1 flag
        Gibraltar : 1 aaGun and 3 infantry
        Egypt : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Ethiopia : 1 infantry
        Bryansk : 1 flag, 1 aaGun and 2 armour
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Novgorod : 1 aaGun and 1 mech_infantry
        80 Sea Zone : 1 submarine
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 19
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from India to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                2 fighters moved from Dutch New Guinea to New Guinea
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from India to Burma
                1 fighter moved from India to Burma

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Western Australia : 1 artillery and 1 infantry
        New Guinea : 2 fighters
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 1 destroyer
        56 Sea Zone : 1 cruiser, 1 fighter and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French West Africa to Gold Coast
                1 fighter moved from Persia to Burma

    Turn Complete - French

    Territory Summary for French :

    Burma : 1 fighter
        Gold Coast : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 74
        Russians : 18 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries, 1 bomber, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Karelia
                9 mech_infantrys moved from Baltic States to Karelia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
                1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
                1 bomber moved from Bryansk to Samara
                1 infantry moved from Tambov to Samara
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd

    Combat - Germans
                Battle in Karelia
                    Germans attack with 5 artilleries, 3 bombers, 2 fighters, 7 infantry, 10 mech_infantrys and 3 tactical_bombers
                    Russians defend with 6 artilleries and 16 infantry
                        Germans roll dice for 5 artilleries, 3 bombers, 2 fighters, 7 infantry, 10 mech_infantrys and 3 tactical_bombers in Karelia, round 2 :  9/30 hits
                        Russians roll dice for 6 artilleries and 16 infantry in Karelia, round 2 :  9/22 hits
                        9 infantry owned by the Russians , 7 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Karelia
                        Germans roll dice for 5 artilleries, 3 bombers, 2 fighters, 8 mech_infantrys and 3 tactical_bombers in Karelia, round 3 :  12/21 hits
                        Russians roll dice for 6 artilleries and 7 infantry in Karelia, round 3 :  6/13 hits
                        7 infantry owned by the Russians , 5 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Karelia
                        Germans roll dice for 5 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Karelia, round 4 :  6/15 hits
                        Russians roll dice for 1 artillery in Karelia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 5 artilleries, 3 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Germans: 7 infantry and 8 mech_infantrys
                    Casualties for Russians: 6 artilleries and 16 infantry
                Battle in Samara
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Bryansk to Smolensk
                4 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 1 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Karelia to Bryansk
                1 fighter moved from Karelia to Novgorod
                1 fighter moved from Karelia to Novgorod
                2 tactical_bombers moved from Karelia to Novgorod
                4 mech_infantrys moved from Volgograd to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 bomber moved from Samara to Bryansk
                1 bomber moved from Karelia to Novgorod
                1 bomber moved from Karelia to Novgorod
                1 bomber moved from Karelia to Bryansk
                1 fighter moved from France to Western Germany
                1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Volgograd
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                1 fighter placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Germans :

    Timguska : 1 armour and 1 mech_infantry
        Trans-Jordan : 1 armour and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 armour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Germany : 1 factory_major and 7 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag, 5 artilleries and 2 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 5 armour, 11 artilleries, 2 bombers, 28 infantry, 21 mech_infantrys and 1 tactical_bomber
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 4 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        125 Sea Zone : 2 submarines
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        115 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 14 / 29
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

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  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Olgiy to Timguska
                2 fighters and 1 tactical_bomber moved from Russia to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries; Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Timguska, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Timguska, round 2 :  3/4 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Japanese lost in Timguska
                    retreated to Timguska
                    Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry and 1 tactical_bomber

    Non Combat Move - Russians
                7 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 10 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Timguska to Yenisey
                1 fighter moved from Timguska to Yenisey

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Russians collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 19 PUs

    Territory Summary for Russians :

    Yenisey : 2 fighters and 8 infantry
        Yakut S.S.R. : 2 aaGuns and 10 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 3 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Norway : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 62 infantry and 1 mech_infantry
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 14 / 19
        Japanese : 68 / 69
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Null / Other
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 1 times
            Average roll : 1.500
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.600
            Median : 6.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 factory_minors; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 4 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 bombers moved from Yunnan to Russia
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                      Japanese take Buryatia from Russians
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

  • '12

    Intercept orders for the bombing raid at Moscow.  I am attacking w 4 strat bombers, you can intercept w 3 UK fighters.

  • '18 '16

    all of them

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 3 damage on 3 factory_minors; Remaining resources: 66 PUs; 6 SuicideAttackTokens;
                Japanese buy 1 armour, 4 artilleries, 1 fighter, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 bombers moved from Yunnan to Russia
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                      Japanese take Buryatia from Russians
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Air Battle in Russia
                    Japanese attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                    1 bomber owned by the Japanese lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,4,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                3 bombers moved from Russia to Bryansk
                3 armour, 11 artilleries, 10 infantry and 6 mech_infantrys moved from Yunnan to French Indo China
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to Kwangtung
                2 fighters moved from Japan to Kwangtung
                1 tactical_bomber moved from 5 Sea Zone to Kwangtung
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 aaGun moved from Manchuria to Buyant-Uhaa
                1 aaGun moved from Manchuria to Buyant-Uhaa
                1 armour and 2 mech_infantrys moved from Shantung to Buyant-Uhaa
                1 artillery moved from Timguska to Kansu
                1 armour moved from Evenkiyskiy to Kansu
                10 infantry moved from Amur to Buryatia

    Place Units - Japanese
                3 artilleries placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 mech_infantrys placed in Shantung
                1 artillery, 1 fighter and 2 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 bombers, 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Iraq to Volgograd

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Americans
                1 bomber moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                1 bomber moved from Volgograd to Persia
                4 bombers moved from India to Persia
                5 bombers moved from Java to Persia
                4 bombers moved from Eastern United States to Gold Coast
                3 bombers moved from United Kingdom to Gold Coast
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 27 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Line Islands to Southeast Mexico
                1 battleship, 1 carrier and 1 fighter moved from 56 Sea Zone to 62 Sea Zone

    Place Units - Americans
                4 bombers placed in Western United States
                1 carrier and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,1
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    New Guinea : 1 armour, 1 artillery, 6 bombers, 4 fighters, 2 infantry and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        62 Sea Zone : 1 battleship and 1 carrier
        Central United States : 1 factory_major and 2 mech_infantrys
        Southeast Mexico : 2 fighters
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Gold Coast : 7 bombers
        South West Africa : 1 artillery and 1 infantry
        106 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag, 2 infantry
        Persia : 12 bombers

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 12 / 19
        Japanese : 70 / 70
        Americans : 52 / 71
        Chinese : 0 / 4
        British : 22 / 27
        UK_Pacific : 6 / 7
        Italians : 32 / 47
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                2 carriers, 2 destroyers and 3 submarines moved from 106 Sea Zone to 109 Sea Zone
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 armour, 3 artilleries and 11 infantry moved from Iraq to Persia
                1 artillery, 2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from British Somaliland to Italian Somaliland

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 destroyer placed in 71 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                British collect 20 PUs (2 lost to blockades); end with 21 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 3 aaGuns, 4 artilleries, 2 fighters, 31 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 17 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Russia : 3 fighters
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 4 fighters and 3 submarines
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 5 artilleries, 1 factory_minor, 14 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 12 / 19
        Japanese : 68 / 70
        Americans : 52 / 71
        Chinese : 1 / 4
        British : 22 / 21
        UK_Pacific : 7 / 7
        Italians : 32 / 47
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 9 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Novgorod to Finland
                      Italians take Finland from Russians
                1 armour, 2 artilleries and 13 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Syria to Iraq

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 2 artilleries and 14 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 14 infantry in Iraq, round 2 :  3/17 hits
                        Russians roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from Russians with 1 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to Egypt
                2 fighters moved from Southern Italy to Egypt
                1 aaGun moved from Novgorod to Karelia
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Egypt
                1 fighter placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 36 PUs; end with 45 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Italians :

    39 Sea Zone : 1 submarine
        Belgian Congo : 1 flag, 1 infantry
        Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 aaGun, 1 artillery and 4 infantry
        Egypt : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Ethiopia : 1 infantry
        Karelia : 1 aaGun
        Bryansk : 1 flag, 1 aaGun and 2 armour
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        95 Sea Zone : 2 transports
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 8 / 19
        Japanese : 68 / 70
        Americans : 52 / 71
        Chinese : 1 / 4
        British : 22 / 21
        UK_Pacific : 7 / 7
        Italians : 36 / 62
        ANZAC : 14 / 23
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 infantry moved from Western Australia to South Australia
                1 artillery moved from Western Australia to South Australia
                1 cruiser moved from 56 Sea Zone to 62 Sea Zone
                1 fighter moved from 62 Sea Zone to New Guinea

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        South Australia : 1 artillery and 1 infantry
        New Guinea : 3 fighters
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 8 / 19
        Japanese : 65 / 70
        Americans : 52 / 71
        Chinese : 1 / 4
        British : 22 / 21
        UK_Pacific : 10 / 7
        Italians : 36 / 62
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Burma : 1 fighter
        Gold Coast : 1 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 74
        Russians : 8 / 19
        Japanese : 65 / 70
        Americans : 52 / 71
        Chinese : 1 / 4
        British : 22 / 21
        UK_Pacific : 10 / 7
        Italians : 36 / 62
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 68 PUs;
                Germans buy 1 fighter, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Karelia to Norway
                      Germans take Norway from Russians
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Timguska to Olgiy
                      Germans take Olgiy from Russians
                1 armour moved from Olgiy to Kansu
                1 bomber moved from Bryansk to Persia

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.

    Non Combat Move - Germans
                1 bomber moved from Persia to Iraq
                1 armour and 1 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Western Germany to Egypt
                3 artilleries moved from Karelia to Finland
                1 mech_infantry moved from Karelia to Finland
                1 infantry moved from Archangel to Novgorod
                2 artilleries moved from Karelia to Novgorod
                4 mech_infantrys moved from Eastern Poland to Bryansk
                3 infantry moved from Ukraine to Bryansk
                7 mech_infantrys moved from Germany to Baltic States
                1 bomber moved from Bryansk to Western Germany
                1 armour moved from Bryansk to Volgograd
                4 mech_infantrys moved from Bryansk to Volgograd
                2 submarines moved from 125 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Volgograd
                1 fighter placed in Western Germany
                1 mech_infantry placed in Ukraine
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Germans :

    Kansu : 1 armour
        Olgiy : 1 flag
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 armour, 2 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Germany : 1 factory_major and 9 mech_infantrys
        Norway : 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 7 mech_infantrys
        Bryansk : 4 aaGuns, 4 armour, 11 artilleries, 31 infantry, 21 mech_infantrys and 1 tactical_bomber
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 7 infantry and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Caucasus : 1 flag
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        113 Sea Zone : 2 submarines
        85 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 armour, 1 bomber and 1 infantry
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 destroyer
        Finland : 3 artilleries and 1 mech_infantry

    Production/PUs Summary :

    Germans : 57 / 84
        Russians : 5 / 19
        Japanese : 65 / 70
        Americans : 52 / 71
        Chinese : 1 / 4
        British : 22 / 21
        UK_Pacific : 10 / 7
        Italians : 36 / 62
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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