@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Cesar1 (Allies +3) vs Jeffm/Rgp44 (Axis) 1940 Global 2nd Edition
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send up all 3.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;Combat Move - Americans
8 bombers moved from United Kingdom to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 8 bombers
Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 8 bombers in 112 Sea Zone, round 2 : 6/8 hits
Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 2/9 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 2 destroyers owned by the Germans and 2 bombers owned by the Americans lost in 112 Sea Zone
Americans roll dice for 6 bombers in 112 Sea Zone, round 3 : 4/6 hits
Germans roll dice for 4 fighters and 1 transport in 112 Sea Zone, round 3 : 4/4 hits
4 bombers owned by the Americans and 4 fighters owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Casualties for Americans: 6 bombers
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from 112 Sea Zone to French West Africa
1 bomber moved from Eastern United States to French Equatorial Africa
4 bombers moved from Western United States to French West Africa
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
6 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 1 submarine and 2 transports
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
French Equatorial Africa : 1 bomber
French West Africa : 6 bombers
106 Sea Zone : 1 destroyer
101 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 55
Russians : 35 / 35
Japanese : 62 / 67
Americans : 50 / 72
Chinese : 2 / 5
British : 29 / 29
UK_Pacific : 6 / 10
Italians : 23 / 46
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.595
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 37Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.692
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 42 / 55
Russians : 35 / 35
Japanese : 62 / 67
Americans : 50 / 72
Chinese : 2 / 4
British : 29 / 29
UK_Pacific : 6 / 10
Italians : 23 / 46
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.595
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 37Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.692
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from India to 41 Sea Zone
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 tactical_bomber moved from 41 Sea Zone to India
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Persia
1 infantry moved from Belgian Congo to French Equatorial Africa
3 submarines moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Persia
British undo move 1.
3 infantry placed in Persia
2 fighters placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,1
British collect 24 PUs (6 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 2 fighters and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 17 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
French Equatorial Africa : 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 3 submarines
Iraq : 1 flag, 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 42 / 55
Russians : 35 / 35
Japanese : 62 / 67
Americans : 50 / 72
Chinese : 2 / 4
British : 30 / 24
UK_Pacific : 6 / 6
Italians : 22 / 46
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.500
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.471
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.471
Median : 3.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 3 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Egypt to Persia
1 fighter moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Iraq, round 2 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.Non Combat Move - Italians
3 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 armour moved from Alexandria to Egypt
1 fighter moved from Iraq to Egypt
1 infantry moved from Syria to Trans-Jordan
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Italians collect 21 PUs (3 lost to blockades); end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 mech_infantry
Western Germany : 2 fighters
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 1 aaGun and 1 armour
Bessarabia : 1 flag
80 Sea Zone : 1 submarine
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Iraq : 1 flag, 1 artillery
Yugoslavia : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 42 / 55
Russians : 35 / 35
Japanese : 62 / 67
Americans : 50 / 72
Chinese : 2 / 4
British : 28 / 24
UK_Pacific : 6 / 6
Italians : 24 / 41
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
edit, forgot to move the Italians in Russia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 42 / 55
Russians : 35 / 35
Japanese : 62 / 67
Americans : 50 / 72
Chinese : 2 / 4
British : 28 / 24
UK_Pacific : 6 / 6
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
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oops, thought you were done, didn’t realize that was only combat, are you moving in non-com?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 submarines moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Novgorod
1 infantry moved from Poland to Baltic States
Germans take Baltic States from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
6 infantry moved from Germany to Poland
6 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Eastern Poland to Bessarabia
4 infantry moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Trans-Jordan to EgyptPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Yunnan : 1 bomber
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 1 armour, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Poland : 1 artillery, 6 infantry and 1 mech_infantry
Germany : 1 factory_major and 9 mech_infantrys
Norway : 1 artillery and 6 infantry
Belarus : 1 flag, 3 aaGuns, 7 armour, 5 artilleries, 1 fighter, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
Baltic States : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 1 aaGun, 5 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys
Bessarabia : 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag
112 Sea Zone : 2 submarines
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 armour and 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 67
Russians : 26 / 35
Japanese : 62 / 67
Americans : 50 / 72
Chinese : 2 / 4
British : 28 / 24
UK_Pacific : 6 / 6
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
assumed you didn’t want to non-com move with France, if you did we can go back and adjust I doubt my move would change.
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I’m sorry I didn’t want to move in comb, was just non comb with french. I’m not sure on what are you asking me :?, can you explain again? sorry
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you posted the French turn so I downloaded it but then I noticed it was only the combat move portion which was strange since there wouldn’t be any combat move for France. I wasn’t sure if you still wanted to move the plane or that French INF in Africa but you didn’t post back so I went ahead and moved. If you did want to make a French non-com move we can edit it in.
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o no it’s ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Northwest Persia to Iraq
1 armour, 1 infantry and 1 mech_infantry moved from Persia to Iraq
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
6 artilleries and 17 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits
Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 aaGun, 5 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 fighter moved from Western Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 tactical_bomber moved from Ukraine to CaucasusPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Kazakhstan : 1 infantry
Karelia : 2 aaGuns and 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Urals : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 39 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 2 fighters, 1 infantry and 1 tactical_bomber
Smolensk : 1 infantry
93 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Finland : 1 flag, 6 artilleries and 17 infantryProduction/PUs Summary :
Germans : 45 / 67
Russians : 34 / 38
Japanese : 62 / 67
Americans : 50 / 72
Chinese : 2 / 4
British : 28 / 24
UK_Pacific : 6 / 6
Italians : 22 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 17Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.556
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
Test summary from TripleA, engine version: 1.7.0.3, time: 17:59:36
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 bomber, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Sikang
1 armour moved from Yunnan to Sikang
3 fighters and 4 tactical_bombers moved from Shensi to Sikang
2 bombers moved from Yunnan to Sikang
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 battleship moved from 44 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 44 Sea Zone
2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 20 Sea Zone to 55 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 44 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Battle in 55 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 4 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
3 mech_infantrys moved from Shantung to Kweichow
2 bombers moved from Sikang to Tsinghai
1 tactical_bomber moved from Sikang to Tsinghai
3 fighters and 3 tactical_bombers moved from Sikang to Yunnan
2 mech_infantrys moved from Kweichow to Kansu
1 bomber moved from Tsinghai to Kansu
1 tactical_bomber moved from Tsinghai to Kansu
1 bomber moved from Tsinghai to KansuPlace Units - Japanese
3 artilleries placed in French Indo China
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Shantung
1 bomber and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 46 Sea Zone
1 bomber moved from French Equatorial Africa to Egypt -
I remeber that for interception you need an airport, isn’t it? Maybe I remember wrong, so in this case, wait for interception orders
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you don’t need an airbase to counter a bombing raid, any fighters in the territory can intercept. if you only sent 1 bomber and have no escorts i’ll intercept with my fighter I think I only have 1 if I have more send them too.





