TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 mech_infantrys moved from Kansu to Kazakhstan
2 artilleries moved from Tsinghai to Kazakhstan
1 armour moved from Sikang to Kazakhstan
2 bombers and 1 tactical_bomber moved from Kansu to Russia
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total. Damaged units is as follows: airfield = 1, factory_major = 11
Battle in 54 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Kazakhstan, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
7 infantry moved from Yunnan to French Indo China
3 artilleries moved from Yunnan to French Indo China
2 infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun and 8 infantry moved from Jehol to Manchuria
2 transports moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from Shantung to Manchuria
1 bomber moved from 25 Sea Zone to Japan
1 artillery and 3 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Siam
1 battleship and 1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 2 submarines moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 cruiser moved from 55 Sea Zone to 37 Sea Zone
2 destroyers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kweichow to Tsinghai
2 mech_infantrys moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Siam
Place Units - Japanese
2 artilleries placed in French Indo China
1 armour and 1 infantry placed in Japan
1 bomber placed in Japan
3 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in Kwangtung
1 artillery placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag, 2 artilleries and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Siam : 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag, 2 aaGuns, 1 armour and 11 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Kazakhstan : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
French Indo China : 1 flag, 9 artilleries, 1 factory_minor and 9 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
35 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
Bryansk : 2 bombers and 1 tactical_bomber
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 23 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 45 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in Dutch New Guinea
Non Combat Move - Americans
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to New Guinea
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
1 artillery moved from 83 Sea Zone to French West Africa
1 fighter moved from Samoa to 54 Sea Zone
1 fighter moved from 54 Sea Zone to New Guinea
6 bombers moved from New Zealand to Queensland
6 bombers moved from Western United States to Queensland
6 bombers moved from Iraq to India
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
India : 6 bombers
Queensland : 12 bombers
New Guinea : 4 fighters and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 armour, 1 artillery and 2 infantry
45 Sea Zone : 1 cruiser and 2 transports
54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
French West Africa : 1 artillery and 1 infantry
106 Sea Zone : 1 destroyer
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 23 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 23 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 2 infantry; Remaining resources: 17 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - British
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to India
3 aaGuns, 3 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber moved from Burma to India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
2 fighters moved from Italian Somaliland to Iraq
3 submarines moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Persia
1 fighter moved from Iraq to Persia
Place Units - British
1 fighter and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1,1,4,2,3
British collect 28 PUs (1 lost to blockades); end with 45 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 33 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag, 3 submarines
Iraq : 1 armour, 2 artilleries and 7 infantry
Eastern Persia : 1 flag, 1 infantry
83 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor, 3 fighters and 2 infantry
Production/PUs Summary :
Germans : 44 / 65
Russians : 33 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 29 / 45
UK_Pacific : 6 / 3
Italians : 22 / 37
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Null / Other
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
2 fighters moved from 98 Sea Zone to Rostov
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
2 artilleries and 7 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Rostov
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries and 7 infantry
British defend with 1 infantry
Italians roll dice for 2 artilleries and 7 infantry in Anglo Egyptian Sudan, round 2 : 3/9 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 artillery moved from Syria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
1 armour moved from Northern Italy to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
1 bomber placed in Southern Italy
3 infantry placed in Egypt
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 8 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag
Romania : 1 armour
Northern Italy : 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Bryansk : 1 flag, 1 aaGun
Rostov : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag
Ukraine : 2 fighters
80 Sea Zone : 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
93 Sea Zone : 1 flag, 1 destroyer
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 65
Russians : 31 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 45
UK_Pacific : 6 / 3
Italians : 26 / 41
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to New Guinea
1 fighter moved from New South Wales to New Guinea
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to Queensland
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
New Guinea : 2 fighters
54 Sea Zone : 1 cruiser
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 44 / 65
Russians : 31 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 45
UK_Pacific : 6 / 3
Italians : 26 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Tanganyika Territory
1 infantry moved from French Central Africa to French West Africa
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tanganyika Territory : 1 fighter
French West Africa : 1 infantry
Production/PUs Summary :
Germans : 44 / 65
Russians : 31 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 45
UK_Pacific : 6 / 3
Italians : 26 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Belarus to Smolensk
1 bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 2 aaGuns and 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 3 : 0/3 hits
Russians roll dice for 1 aaGun and 1 infantry in Karelia, round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 4 : 1/3 hits
Russians roll dice for 1 aaGun and 1 infantry in Karelia, round 4 : 0/1 hits
1 aaGun owned by the Russians lost in Karelia
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Karelia, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Karelia, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
5 artilleries moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
5 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Baltic States to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Egypt to Bryansk
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Smolensk to Ukraine
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
9 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 fighter, 1 harbour and 2 infantry
Egypt : 2 infantry
Anglo Egyptian Sudan : 2 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Germany : 1 factory_major and 9 mech_infantrys
Belarus : 1 flag, 1 artillery and 6 infantry
Karelia : 1 flag, 1 artillery and 1 mech_infantry
Baltic States : 1 flag
Bryansk : 4 aaGuns, 4 armour, 11 artilleries, 1 bomber, 1 fighter, 24 infantry, 10 mech_infantrys and 1 tactical_bomber
Rostov : 1 artillery
Eastern Poland : 9 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
91 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 71
Russians : 24 / 43
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 45
UK_Pacific : 6 / 3
Italians : 26 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 32 PUs;
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Amur to Siberia
2 aaGuns and 17 infantry moved from Amur to Buryatia
6 artilleries and 15 infantry moved from Norway to Finland
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Russians collect 22 PUs (2 lost to blockades); end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs
Territory Summary for Russians :
Siberia : 1 infantry
Buryatia : 2 aaGuns and 17 infantry
Norway : 1 flag
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 48 infantry, 1 mech_infantry and 1 tactical_bomber
Iraq : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Finland : 1 flag, 6 artilleries and 16 infantry
Production/PUs Summary :
Germans : 51 / 71
Russians : 24 / 33
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 0 / 4
British : 27 / 45
UK_Pacific : 6 / 3
Italians : 26 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Szechwan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
2 artilleries moved from Kazakhstan to Novosibirsk
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
Need intercept orders for Moscow. I am attacking with 2 start bombers and 1 tac bombers.
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 3 carriers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Szechwan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
2 artilleries moved from Kazakhstan to Novosibirsk
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
Combat - Japanese
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser and 2 transports
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in 55 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Guam
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from Russia to Volgograd
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Japan to Yunnan
2 fighters moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 37 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
1 fighter moved from 45 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers and 3 destroyers moved from 35 Sea Zone to 20 Sea Zone
9 artilleries and 9 infantry moved from French Indo China to Yunnan
3 infantry moved from Siam to Shan State
1 artillery moved from Siam to Shan State
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
2 armour moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter moved from Siam to Kwangtung
1 tactical_bomber moved from Siam to Kwangtung
1 tactical_bomber moved from Szechwan to Kwangtung
2 fighters moved from Szechwan to Kwangtung
1 tactical_bomber moved from Szechwan to Kwangtung
1 mech_infantry moved from Szechwan to Yunnan
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
Place Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from India to Burma
4 bombers moved from India to French Indo China
1 bomber moved from India to French Indo China
5 bombers moved from Queensland to Shan State
Combat - Americans
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 bomber
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Shan State
Americans attack with 5 bombers
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 5 bombers in Shan State, round 2 : 4/5 hits
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits
3 infantry owned by the Japanese , 2 bombers owned by the Americans and 1 artillery owned by the Japanese lost in Shan State
Americans win with 3 bombers remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 2 bombers
Battle in French Indo China
Americans attack with 4 bombers
Japanese defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 4 bombers in French Indo China, round 2 : 4/4 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in French Indo China, round 2 : 0/3 hits
1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in French Indo China
Americans win with 4 bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour and 2 mech_infantrys
Non Combat Move - Americans
3 bombers moved from Shan State to India
4 bombers moved from French Indo China to India
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter moved from New Guinea to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Johnston Island
1 fighter moved from New Guinea to Johnston Island
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 bomber moved from Queensland to India
6 bombers moved from Queensland to India
1 battleship, 1 carrier and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
6 bombers moved from Western United States to Queensland
1 infantry moved from French West Africa to 83 Sea Zone
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 artillery moved from 70 Sea Zone to South West Africa
Place Units - Americans
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
3 bombers placed in Eastern United States
Americans undo move 2.
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
India : 14 bombers
Queensland : 6 bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
Johnston Island : 2 fighters
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
43 Sea Zone : 1 cruiser
35 Sea Zone : 1 cruiser
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
62 Sea Zone : 1 battleship, 1 carrier and 2 fighters
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
South West Africa : 1 artillery and 1 infantry
70 Sea Zone : 1 transport
106 Sea Zone : 1 destroyer
Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 33
Japanese : 68 / 73
Americans : 52 / 73
Chinese : 0 / 4
British : 27 / 45
UK_Pacific : 5 / 3
Italians : 26 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.316
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 carriers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Combat - British
Battle in 91 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 7 : 1/1 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 7 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Non Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
3 fighters moved from Persia to Russia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry placed in Union of South Africa
2 carriers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 33 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
Rhodesia : 1 infantry
Syria : 1 flag, 1 armour and 4 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Russia : 3 fighters
106 Sea Zone : 1 flag, 2 carriers
Eire : 1 flag, 1 mech_infantry
109 Sea Zone : 1 flag, 3 submarines
Iraq : 2 artilleries and 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 33
Japanese : 67 / 73
Americans : 52 / 73
Chinese : 0 / 4
British : 29 / 27
UK_Pacific : 6 / 5
Italians : 24 / 41
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.614
Median : 3.500
Variance : 0.884
Standard Deviation : 0.940
Total rolls : 44
Null / Other
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.636
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.636
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 5.333
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Ukraine to Egypt
4 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Southern Italy to 95 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from 92 Sea Zone to Gibraltar
1 fighter moved from Ukraine to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Romania to Ukraine
1 aaGun moved from Eastern Poland to Baltic States
Place Units - Italians
3 infantry placed in Egypt
1 carrier and 1 submarine placed in 93 Sea Zone
1 fighter placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Alexandria : 1 flag
Gibraltar : 1 aaGun and 4 infantry
Egypt : 1 flag, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Baltic States : 1 aaGun
Bryansk : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 armour
80 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 submarine
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 33
Japanese : 67 / 73
Americans : 52 / 73
Chinese : 0 / 4
British : 27 / 27
UK_Pacific : 6 / 5
Italians : 27 / 42
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
India : 3 fighters
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 2 fighters
42 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 33
Japanese : 63 / 73
Americans : 52 / 73
Chinese : 0 / 4
British : 27 / 27
UK_Pacific : 6 / 5
Italians : 27 / 42
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Tanganyika Territory to Persia
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
French West Africa : 1 infantry
Persia : 1 fighter
Production/PUs Summary :
Germans : 51 / 71
Russians : 22 / 33
Japanese : 63 / 73
Americans : 52 / 73
Chinese : 0 / 4
British : 27 / 27
UK_Pacific : 6 / 5
Italians : 27 / 42
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Bryansk
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 fighter moved from Gibraltar to France
1 artillery and 1 mech_infantry moved from Karelia to Novgorod
4 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Smolensk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 artillery moved from Rostov to Volgograd
3 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
9 mech_infantrys moved from Germany to Baltic States
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Western Germany to France
1 submarine moved from 105 Sea Zone to 125 Sea Zone
9 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Bryansk to Volgograd
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 artilleries placed in Novgorod
4 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Egypt : 2 armour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 factory_major and 4 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag, 9 mech_infantrys
Bryansk : 4 aaGuns, 4 armour, 11 artilleries, 1 bomber, 1 fighter, 26 infantry, 17 mech_infantrys and 1 tactical_bomber
Archangel : 1 flag, 1 infantry
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 armour and 1 mech_infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Caucasus : 1 flag
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
125 Sea Zone : 2 submarines
113 Sea Zone : 1 destroyer
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 53 / 74
Russians : 20 / 33
Japanese : 63 / 73
Americans : 52 / 73
Chinese : 0 / 4
British : 27 / 27
UK_Pacific : 6 / 5
Italians : 27 / 42
ANZAC : 14 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0