Can you add the Italian Maiale submarines and the British Long Range Desert Group LRDG to the game? I originally proposed a World War II game with Maiale submarines from the Decima MAS flotilla with my hand-drawn map of World War II, but since I found out about Doug Friend’s map, I decided to add my ideas to it. I would like to see the Special Air Service (SAS) in the game, too. I think that Italy should have the Maiale submarines and have a bonus point against any Allied surface warships in the Mediterranean. The Maiale submarines will only be allowed to operate in the Mediterranean and they will have bonus points and warships will not get to roll against them. It will sort of be like the Italian equivalent of the Japanese kamikaze tokens. The Italian player will of course be limited as to how many Maiale submarines that they will get to roll per turn. The Maiale will be any Italian submarine and the infantry aboard the submarine will attack the Allied surface warship in the Med.
I am not sure how to even make it work within the game. I was proposing a game with Maiale submarines against any ANZAC, French or British surface warships in the Mediterranean.
I also propose adding the Ariete Division for Italian elite units and the Folgore Parachute Division as Italian elite units. The Italians also had volunteers from India and the Middle East in their armies. I have a book on Italian elite units of World War II from 1940-1943.
Italy not only had Bersaglieri, they also had the Ariete Division and the Folgore Division. You could add paratroopers to the Italian player.
You could also add torpedo bombers to the Italians. The Italians used the Savoia Marchetti SM. 79 as a torpedo bomber in the Mediterranean. You could also add torpedo bombers to the Germany, United Kingdom, and the Soviet Union. Japan and the United States weren’t the only nations to have torpedo bombers.
I have another suggestion.
You could also add a Bearn class aircraft carrier to France. France’s only aircraft carrier in World War II was the Bearn class aircraft carrier.
The Bearn was out in the Atlantic when France surrendered in 1940. You could add torpedo bombers to the Soviet Union, too. The Soviet Union had torpedo bombers in the Baltic and Black Seas.
You could also add a plastic P-40 painted in China’s paint color to simulate the Flying Tigers. There is so much that you could add there.
Patchman123.
[/quoteSee, everyone! It’s not so bad. There’s Historical Board Gaming for that.
http://www.historicalboardgaming.com/Battle-Pieces–US-Exp--P-47-Thunderbolt-Fighter-x5_p_2090.html
http://www.historicalboardgaming.com/Battle-Pieces--Allies--P40-Warhawk-Early-War-Fighter-x5_p_1168.htmlIf anyone’s interested.
6.1 RULE CLARIFICATIONS DATABASE
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7.0 rules are waiting on approval and will be up on BIG in the next day or 2.
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Thankyou Tigerman. :-D
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7.0 rules are waiting on approval and will be up on BIG in the next day or 2.
BGG ……sorry
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7.0 rules are waiting on approval and will be up on BIG in the next day or 2.Â
BGG ……sorry
Appreciate this! :-)
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what site will they be posted on?
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Board Game Geek is site and type in Global War 1939.
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There is still work to be done, but we are making the rules better each time
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There is still work to be done, but we are making the rules better each time
AHHH, YOU ARE SUCH A TEASE TIGER!!
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Is russia’s starting mobilization really 80, and do KV-2’s and guards infantry really cost 3 and 6
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have they been posted? I just checked bgg and didnt see any recent files.
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nvm, just refreshed the page, there they are.
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nvm, just refreshed the page, there they are.
I went to boardgamegeek, but not seeing the new 7.0 rules.
Where did you find them?
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they are under global war 1939 rules in the file section. it says it hasn’t been updated but the 7.0 rules are there. as for the setup same goes, it says it hasn’t been updated but the 7.0 setup charts are there.
as for the rules themselves, are the only changes in red? or should i re-read the entire rules? and with regards to the japanese sneak attack, why was it changed to need to be used by turn two? that means the december 7th attack in 1941 is impossible.
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they are under global war 1939 rules in the file section. it says it hasn’t been updated but the 7.0 rules are there. as for the setup same goes, it says it hasn’t been updated but the 7.0 setup charts are there.Â
as for the rules themselves, are the only changes in red? or should i re-read the entire rules? and with regards to the japanese sneak attack, why was it changed to need to be used by turn two? that means the december 7th attack in 1941 is impossible.Â
OK, I’ll check again. Thanks! :-)
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Oh ya Sophie !
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Found a contridiction. The setup says you can build kv-2 tanks on turn 3 while the rules say turn 5. Im assuming its turn 3?
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We’ll trying these new rules out in two weeks. Looks like things are going to be a lot harder for the Axis.
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Ya Japan has sneak attack by turn 3 in rules and setup chart is by turn 8. Will be going by the new changes wether to setup chart or rules.
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80 IPC for Russia at the start and big re- in forcements in Novosibirsk = no more one infantry per factory as we have been playing it.
No second impulse for German navy means big pressure on them earlier on. Combined with 6 ipc ar our ,this will lead to a much more conservative Axis game.
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Also we were playing 1 mech placed at the 2 german major factories. So Gars house rules are being tossed?