G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                4 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Rostov
                1 tactical_bomber moved from Novgorod to Rostov
                1 fighter moved from Novgorod to Rostov
                3 artilleries moved from Novgorod to Belarus
                1 infantry moved from Vologda to Russia
                1 infantry moved from Bessarabia to Western Ukraine
                6 infantry moved from Russia to Smolensk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Kazakhstan : 1 infantry
        Belarus : 2 aaGuns, 6 artilleries and 17 infantry
        Rostov : 2 fighters and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 2 aaGuns, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Smolensk : 6 infantry
        112 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 32 / 46
        Americans : 52 / 56
        Chinese : 6 / 12
        British : 28 / 30
        UK_Pacific : 24 / 24
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    order of loss in sz 106?


  • Ill answer as i understood:
    when i attacked with germans, ur sub shot onee of my destroyers, and i couldnt kill all ur fleet at once so i submerged one sub for u, thinking that would be best for u, but if i were wrong we could do it again.

    if u ask me if u attack me it would depend on the force
    only sub: cruiser
    sub + fighters in england: carrier

  • '18 '16

    o no, it’s ok, you did well. I mean, if you give just one wound to the carrier and I retreat the subsequent turn of fire your planes won’t have anything to land on and will be lost. So in this case usually the best option is to loose ships and planes at first. Is that all right?
    I can attack also with the 4 usa bombers.


  • alrigth, yeah thats okay.

  • '18 '16

    so just waiting for the Empire of the Sun!  :wink:


  • yeah, sorry for a somewhat delay
    bussy at school today
    coming up now, but so US can attack now? i thought it was round 4 but maybe im mixing with russians


  • Are you sure US can attack this round? i tried and couldnt, couldnt do anything with political stuff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to Korea
                1 mech_infantry moved from Suiyuyan to Hopei
                1 mech_infantry moved from Hopei to Kweichow
                1 artillery and 2 infantry moved from Hopei to Kweichow
                3 infantry moved from Kiangsu to Kiangsi
                2 bombers, 5 fighters and 3 tactical_bombers moved from Hunan to Yunnan
                2 battleships and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 cruiser moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kweichow to Yunnan
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                4 fighters moved from Yunnan to 36 Sea Zone
                2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 aaGun moved from Jehol to Anhwe
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 factory_minor placed in Korea

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
        Korea : 2 artilleries, 1 factory_minor, 1 fighter, 15 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Hunan : 1 flag, 1 artillery
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
        20 Sea Zone : 1 transport
        6 Sea Zone : 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 45
        Americans : 52 / 56
        Chinese : 5 / 12
        British : 28 / 30
        UK_Pacific : 24 / 24
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3,611
            Median : 4,000
            Variance : 0,353
            Standard Deviation : 0,594
            Total rolls : 18

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,929
            Median : 4,000
            Variance : 0,769
            Standard Deviation : 0,877
            Total rolls : 14

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2,500
            Median : 2,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

  • '18 '16

    Test summary from TripleA, engine version: 1.7.0.3, time: 23:20:29

  • '18 '16

    Test summary from TripleA, engine version: 1.7.0.3, time: 23:22:30

  • '18 '16

    I simply can’t post anything I don’t know why. I’ve got this error: see attached file

    error.jpg


  • yeah, i get the same error , have no idea what it is.
    can u post in other games? i cannot


  • The uploader file is full.
    Djensen, the site’s owner, has to sort it out.
    Keep your eye on it. We can only hope it is up and working before the day is over.
    Excuse my butting in, but I am watching other’s games to see if they have posted.

  • '18 '16

    Test summary from TripleA, engine version: 1.7.0.3, time: 11:13:08

  • '18 '16

    Thanks Wittman


  • yeah, have seen other games having same problem
    hoping will be sorted out soon


  • if u want to, we can play by email in the mean time, or we can wait . ur call

  • '18 '16

    I hope this will fixed soon, if not, we can play by email

  • '18 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 bombers and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Americans

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