TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_minor, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to France
1 mech_infantry moved from France to Western Germany
1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 106 Sea Zone
6 armour, 3 artilleries, 21 infantry and 2 mech_infantrys moved from Germany to Poland
3 armour, 2 artilleries and 7 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from France to Western Germany
1 artillery moved from Western Germany to Germany
Combat - Germans
Battle in 106 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 carrier, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the British
1 submarine owned by the British Submerged
Germans win, taking 106 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 destroyer
Casualties for British: 1 carrier, 1 submarine and 1 transport
Non Combat Move - Germans
3 aaGuns moved from Germany to Poland
2 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from France to Poland
Place Units - Germans
1 submarine placed in 105 Sea Zone
10 infantry placed in Germany
1 armour placed in Western Germany
1 factory_minor placed in Romania
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 mech_infantrys and 4 tactical_bombers
Romania : 3 armour, 2 artilleries, 1 factory_minor and 12 infantry
Poland : 3 aaGuns, 6 armour, 3 artilleries, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major and 10 infantry
119 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
93 Sea Zone : 1 transport
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 46
Americans : 52 / 56
Chinese : 6 / 12
British : 28 / 30
UK_Pacific : 24 / 24
Italians : 13 / 23
ANZAC : 14 / 14
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2,818
Median : 2,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,000
Median : 2,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 fighter moved from Novgorod to Rostov
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Vologda to Russia
1 infantry moved from Bessarabia to Western Ukraine
6 infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Kazakhstan : 1 infantry
Belarus : 2 aaGuns, 6 artilleries and 17 infantry
Rostov : 2 fighters and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 2 aaGuns, 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Smolensk : 6 infantry
112 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 32 / 46
Americans : 52 / 56
Chinese : 6 / 12
British : 28 / 30
UK_Pacific : 24 / 24
Italians : 13 / 23
ANZAC : 14 / 14
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
order of loss in sz 106?
Ill answer as i understood:
when i attacked with germans, ur sub shot onee of my destroyers, and i couldnt kill all ur fleet at once so i submerged one sub for u, thinking that would be best for u, but if i were wrong we could do it again.
if u ask me if u attack me it would depend on the force
only sub: cruiser
sub + fighters in england: carrier
o no, it’s ok, you did well. I mean, if you give just one wound to the carrier and I retreat the subsequent turn of fire your planes won’t have anything to land on and will be lost. So in this case usually the best option is to loose ships and planes at first. Is that all right?
I can attack also with the 4 usa bombers.
alrigth, yeah thats okay.
so just waiting for the Empire of the Sun! :wink:
yeah, sorry for a somewhat delay
bussy at school today
coming up now, but so US can attack now? i thought it was round 4 but maybe im mixing with russians
Are you sure US can attack this round? i tried and couldnt, couldnt do anything with political stuff
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Korea
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Hopei to Kweichow
3 infantry moved from Kiangsu to Kiangsi
2 bombers, 5 fighters and 3 tactical_bombers moved from Hunan to Yunnan
2 battleships and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kweichow to Yunnan
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 5 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
4 fighters moved from Yunnan to 36 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Jehol to Anhwe
2 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in Korea
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 3 tactical_bombers
Korea : 2 artilleries, 1 factory_minor, 1 fighter, 15 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
Hunan : 1 flag, 1 artillery
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
33 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
36 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transports
20 Sea Zone : 1 transport
6 Sea Zone : 3 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 45
Americans : 52 / 56
Chinese : 5 / 12
British : 28 / 30
UK_Pacific : 24 / 24
Italians : 13 / 23
ANZAC : 14 / 14
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3,611
Median : 4,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18
Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,929
Median : 4,000
Variance : 0,769
Standard Deviation : 0,877
Total rolls : 14
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Test summary from TripleA, engine version: 1.7.0.3, time: 23:20:29
Test summary from TripleA, engine version: 1.7.0.3, time: 23:22:30
I simply can’t post anything I don’t know why. I’ve got this error: see attached file
yeah, i get the same error , have no idea what it is.
can u post in other games? i cannot
The uploader file is full.
Djensen, the site’s owner, has to sort it out.
Keep your eye on it. We can only hope it is up and working before the day is over.
Excuse my butting in, but I am watching other’s games to see if they have posted.
Test summary from TripleA, engine version: 1.7.0.3, time: 11:13:08
Thanks Wittman
yeah, have seen other games having same problem
hoping will be sorted out soon
if u want to, we can play by email in the mean time, or we can wait . ur call
I hope this will fixed soon, if not, we can play by email