G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour and 2 infantry moved from Japan to 6 Sea Zone
                2 armour and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Kiangsu to Shensi
                1 armour and 2 infantry moved from Suiyuyan to Shensi
                1 armour moved from Kiangsu to Shantung
                5 armour, 18 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 fighter moved from Japan to Korea
                1 bomber moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 armour, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Japanese win, taking Korea from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in Shantung
                    Japanese attack with 6 armour, 18 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shantung from Chinese with 6 armour, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Volgograd
                1 bomber and 1 fighter moved from Korea to Japan

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                Japanese collect 20 PUs (1 lost to blockades); end with 20 PUs total

  • '18 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                13 bombers moved from Egypt to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans

  • '18 '16

    waiting for scramble orders


  • no scramble

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                13 bombers moved from Egypt to 97 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 13 bombers
                    Germans defend with 1 cruiser, 1 destroyer and 3 fighters; Italians defend with 3 carriers, 1 cruiser, 1 fighter and 4 transports
                        Americans roll dice for 13 bombers in 97 Sea Zone, round 2 :  8/13 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 97 Sea Zone, round 2 :  5/8 hits
                        2 carriers owned by the Italians , 1 cruiser owned by the Germans , 1 destroyer owned by the Germans , 5 bombers owned by the Americans , 1 cruiser owned by the Italians and 2 fighters owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 8 bombers in 97 Sea Zone, round 3 :  4/8 hits
                        Italians roll dice for 1 carrier, 2 fighters and 4 transports in 97 Sea Zone, round 3 :  1/3 hits
                        1 carrier owned by the Italians , 1 fighter owned by the Italians , 1 bomber owned by the Americans , 1 transport owned by the Italians and 1 fighter owned by the Germans lost in 97 Sea Zone
                        3 transports owned by the Italians lost in 97 Sea Zone
                    Americans win with 7 bombers remaining. Battle score for attacker is 76
                    Casualties for Germans: 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Italians: 3 carriers, 1 cruiser, 1 fighter and 4 transports
                    Casualties for Americans: 6 bombers
                Battle in Gibraltar

    Non Combat Move - Americans
                7 bombers moved from 97 Sea Zone to Iraq
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                3 carriers, 2 destroyers and 6 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        37 Sea Zone : 2 destroyers
        Central United States : 1 armour, 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Gibraltar : 1 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        Iraq : 7 bombers
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
        91 Sea Zone : 3 carriers, 2 destroyers, 6 fighters and 1 transport

    Production/PUs Summary :

    Germans : 70 / 128
        Russians : 17 / 0
        Japanese : 21 / 20
        Americans : 52 / 81
        Chinese : 15 / 21
        British : 30 / 30
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.469
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 32

    Italians Combat
                1 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.619
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                5 artilleries and 12 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 artillery moved from Kiangsi to Hunan

    Place Units - Chinese
                1 infantry placed in Sikang
                1 artillery and 2 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Kiangsu : 6 artilleries and 13 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 1 artillery
        Szechwan : 1 artillery and 2 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 70 / 128
        Russians : 17 / 0
        Japanese : 17 / 20
        Americans : 52 / 81
        Chinese : 19 / 26
        British : 30 / 30
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 10 times
                6 was rolled 3 times
            Average roll : 3.469
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 32

    Italians Combat
                1 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.619
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 6 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                4 artilleries and 9 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                2 artilleries and 7 infantry moved from India to West India
                1 fighter moved from Northwest Persia to Iraq
                1 fighter moved from Northwest Persia to Iraq
                3 aaGuns, 3 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 mech_infantry moved from Chahar to Kansu
                1 infantry moved from Burma to Shan State
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Jehol to Kiangsu

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                2 submarines placed in 109 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 artilleries and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 artilleries and 7 infantry

    Territory Summary for British, UK_Pacific :

    Kiangsu : 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
        Siam : 1 flag
        Kansu : 1 mech_infantry
        Shan State : 1 artillery and 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        West India : 2 artilleries and 7 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 4 artilleries and 9 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        French West Africa : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 2 submarines
        99 Sea Zone : 1 flag
        Iraq : 3 armour, 2 fighters, 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 70 / 128
        Russians : 17 / 0
        Japanese : 17 / 20
        Americans : 52 / 81
        Chinese : 19 / 26
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 25
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 12 times
                6 was rolled 3 times
            Average roll : 3.514
            Median : 4.000
            Variance : 2.028
            Standard Deviation : 1.424
            Total rolls : 37

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Italians Combat
                1 was rolled 4 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.182
            Median : 3.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.619
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Rostov

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Bessarabia

    Place Units - Italians
                4 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Iraq
                2 fighters moved from India to Iraq
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from New South Wales to 42 Sea Zone
                1 tactical_bomber moved from New South Wales to 42 Sea Zone

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Shan State : 1 artillery
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 artillery
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        20 Sea Zone : 1 flag, 1 submarine
        Trans-Jordan : 1 infantry
        Iraq : 3 fighters

    Production/PUs Summary :

    Germans : 70 / 128
        Russians : 17 / 0
        Japanese : 17 / 20
        Americans : 52 / 81
        Chinese : 19 / 26
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 18
        ANZAC : 17 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 70 / 128
        Russians : 17 / 0
        Japanese : 17 / 20
        Americans : 52 / 81
        Chinese : 19 / 26
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 18
        ANZAC : 17 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    just in case: order of loss in 97: wounds to the carriers, destro, brit first, then 2 fght. Restart with one carrier and so on. Please leave 1 destro


  • alrigth man


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Volgograd to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                4 armour, 10 infantry and 6 mech_infantrys moved from Rostov to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 tactical_bomber moved from Southern Italy to Tambov
                1 tactical_bomber moved from Southern Italy to Western Germany
                13 armour, 10 artilleries and 58 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 armour, 3 artilleries and 4 infantry moved from Russia to Samara
                2 mech_infantrys moved from Smolensk to Samara
                1 mech_infantry moved from Vologda to Samara
                1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                4 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 4 bombers and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                4 bombers moved from 104 Sea Zone to Western Germany
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 105 Sea Zone to 112 Sea Zone
                3 armour moved from Northern Italy to Romania
                3 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Tsinghai to Kazakhstan

    Place Units - Germans
                3 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Novgorod
                3 bombers placed in Western Germany
                1 battleship, 1 carrier and 1 submarine placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag
        Kazakhstan : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Western Germany : 3 aaGuns, 1 airfield, 7 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Romania : 3 armour and 1 factory_upgrade
        Germany : 3 aaGuns and 1 factory_major
        Northern Italy : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 mech_infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag, 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 5 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Caucasus : 1 flag, 4 armour, 12 infantry and 6 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 14 armour, 13 artilleries, 62 infantry and 3 mech_infantrys
        112 Sea Zone : 1 battleship, 2 carriers and 2 submarines
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 72 / 99
        Russians : 15 / 0
        Japanese : 17 / 20
        Americans : 52 / 81
        Chinese : 19 / 26
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 18
        ANZAC : 17 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians
                6 infantry moved from Manchuria to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 1 armour and 1 factory_minor
                        Russians roll dice for 6 infantry in Korea, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Korea, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 aaGun moved from Manchuria to Korea
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Timguska to Yenisey
                1 aaGun and 4 infantry moved from Timguska to Urals
                2 aaGuns, 14 artilleries, 55 infantry and 1 mech_infantry moved from Novosibirsk to Urals
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Ethiopia to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun, 1 factory_minor and 6 infantry
        Yenisey : 5 infantry
        Trans-Jordan : 1 artillery
        Egypt : 1 armour and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Ethiopia : 1 flag
        Urals : 3 aaGuns, 14 artilleries, 60 infantry and 1 mech_infantry
        Novosibirsk : 1 infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 72 / 99
        Russians : 18 / 0
        Japanese : 14 / 20
        Americans : 52 / 81
        Chinese : 19 / 26
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 18
        ANZAC : 17 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 armour moved from Shantung to 19 Sea Zone
                1 armour moved from Shantung to Chahar
                      Japanese take Jehol from Chinese
                      Japanese take Chahar from Chinese
                3 armour and 1 mech_infantry moved from Shantung to Manchuria
                      Japanese take Manchuria from Chinese
                17 infantry moved from Shantung to Jehol
                2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 armour and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber and 1 fighter moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 armour and 1 infantry moved from Shensi to Sikang
                1 bomber moved from Volgograd to Sikang

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
                    Japanese win, taking Korea from Russians with 2 armour, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to Kazakhstan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                1 armour and 2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                Japanese collect 23 PUs; end with 23 PUs total

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 6 bombers and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Iraq to Volgograd
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                6 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Iraq to Tunisia
                4 bombers moved from Iraq to Northwest Persia

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 6 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Northwest Persia
                    Americans attack with 4 bombers
                    Germans defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 4 bombers in Northwest Persia, round 2 :  3/4 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        1 armour owned by the Germans , 1 bomber owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northwest Persia
                    Americans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 bomber
                Battle in Tunisia
                    Americans attack with 1 bomber
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber in Tunisia, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Tunisia, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/2 hits
                    Bombing raid in Volgograd rolls: 5,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Americans
                3 bombers moved from Northwest Persia to Iraq
                2 bombers moved from Volgograd to Iraq
                1 bomber moved from Tunisia to Libya
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                6 fighters moved from 104 Sea Zone to 106 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                3 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt
                2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 106 Sea Zone to Quebec
                1 mech_infantry moved from 106 Sea Zone to Quebec
                1 armour moved from Central United States to Quebec

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        35 Sea Zone : 2 destroyers
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Quebec : 1 armour, 1 infantry and 1 mech_infantry
        Egypt : 3 bombers
        United Kingdom : 2 bombers
        Libya : 1 bomber
        106 Sea Zone : 4 carriers, 2 destroyers, 8 fighters, 1 submarine and 1 transport
        Iraq : 2 bombers
        101 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 72 / 99
        Russians : 15 / 0
        Japanese : 23 / 23
        Americans : 52 / 78
        Chinese : 13 / 26
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 18
        ANZAC : 17 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.324
            Standard Deviation : 0.569
            Total rolls : 38

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                6 artilleries and 13 infantry moved from Kiangsu to Anhwe

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 artillery moved from Hunan to Kweichow

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Hopei
                Chinese undo move 1.
                1 infantry placed in Hopei
                1 artillery and 3 infantry placed in Szechwan
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 artillery
        Hopei : 1 infantry
        Szechwan : 1 artillery and 3 infantry
        Sikang : 1 artillery and 1 infantry
        Anhwe : 7 artilleries and 15 infantry

    Production/PUs Summary :

    Germans : 72 / 99
        Russians : 15 / 0
        Japanese : 19 / 23
        Americans : 52 / 78
        Chinese : 17 / 23
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 18
        ANZAC : 17 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.195
            Standard Deviation : 0.442
            Total rolls : 42

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                1 mech_infantry moved from Libya to Tunisia
                      British take Tunisia from Germans

    Combat - British

    Non Combat Move - British
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kansu to Kweichow
                1 tactical_bomber moved from Kiangsu to 35 Sea Zone
                1 fighter moved from Kiangsu to Burma
                3 aaGuns, 3 artilleries and 17 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from French West Africa to French Central Africa
                4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                2 artilleries and 7 infantry moved from West India to Eastern Persia
                2 artilleries and 7 infantry moved from India to West India
                1 fighter moved from Kiangsu to 35 Sea Zone
                2 submarines moved from 109 Sea Zone to 92 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                4 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 4 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Kweichow : 1 mech_infantry
        Hunan : 1 armour
        Anhwe : 3 aaGuns, 3 artilleries and 17 infantry
        Burma : 1 fighter
        India : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        Philippines : 1 artillery and 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        West India : 2 artilleries and 7 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 4 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 2 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Central Africa : 1 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 3 armour, 4 artilleries, 2 fighters, 12 infantry and 2 mech_infantrys
        92 Sea Zone : 2 submarines
        Eastern Persia : 1 flag, 2 artilleries and 7 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 71 / 99
        Russians : 15 / 0
        Japanese : 19 / 23
        Americans : 52 / 78
        Chinese : 17 / 23
        British : 33 / 33
        UK_Pacific : 24 / 30
        Italians : 12 / 18
        ANZAC : 17 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.195
            Standard Deviation : 0.442
            Total rolls : 42

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Rostov to Caucasus
                4 submarines moved from 97 Sea Zone to 95 Sea Zone

    Non Combat Move - Italians
                2 aaGuns moved from Bessarabia to Ukraine

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq
                1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from New South Wales to Philippines
                1 bomber moved from New South Wales to Philippines

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 2 artilleries and 2 bombers
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        20 Sea Zone : 1 flag
        62 Sea Zone : 1 submarine
        Iraq : 3 fighters and 1 infantry

    Production/PUs Summary :

    Germans : 71 / 99
        Russians : 15 / 0
        Japanese : 19 / 23
        Americans : 52 / 78
        Chinese : 17 / 23
        British : 33 / 33
        UK_Pacific : 24 / 30
        Italians : 12 / 17
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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