G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 14 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Bryansk
                7 armour, 13 artilleries and 60 infantry moved from Eastern Poland to Western Ukraine
                10 infantry moved from Romania to Bessarabia
                3 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                3 infantry moved from Vologda to Novosibirsk
                1 tactical_bomber moved from Archangel to Novosibirsk
                1 tactical_bomber moved from Archangel to Rostov
                1 armour moved from Novgorod to Bryansk
                2 armour moved from Novgorod to Archangel
                2 armour and 3 infantry moved from Archangel to Belarus
                3 fighters moved from Morocco to Southern Italy

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Novosibirsk to Archangel
                1 tactical_bomber moved from Rostov to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                1 armour and 1 mech_infantry placed in France
                1 armour placed in Western Germany
                5 armour and 5 mech_infantrys placed in Romania
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Romania : 5 armour, 1 factory_upgrade and 5 mech_infantrys
        Germany : 3 aaGuns, 1 armour and 1 factory_major
        Northern Italy : 1 infantry
        Southern Italy : 3 fighters
        Belarus : 1 flag, 2 armour and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 mech_infantry
        Urals : 1 flag, 1 infantry
        Archangel : 1 flag, 1 tactical_bomber
        Eastern Poland : 1 flag
        Bessarabia : 10 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 7 armour, 13 artilleries and 60 infantry
        Novosibirsk : 1 flag, 2 infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 2 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 20 / 29
        Japanese : 35 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 18 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Russians take French Equatorial Africa from Italians
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 armour moved from Russia to Rostov
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 infantry moved from Yenisey to Timguska
                1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 6 infantry moved from Buryatia to Amur
                1 infantry moved from Siberia to Amur
                1 artillery moved from Trans-Jordan to Egypt

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Russians :

    Yenisey : 1 aaGun and 9 infantry
        Amur : 1 aaGun and 7 infantry
        Timguska : 2 infantry
        Egypt : 1 artillery
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 armour
        Rostov : 1 armour and 2 infantry
        Russia : 2 aaGuns, 1 airfield, 15 artilleries, 1 factory_minor, 55 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 35 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 16 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour moved from Kiangsi to Anhwe
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 armour moved from Suiyuyan to Kansu
                14 infantry moved from Jehol to Anhwe

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 2 armour
                    Chinese defend with 2 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 armour and 1 fighter placed in Japan
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs total

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                2 destroyers moved from 54 Sea Zone to 43 Sea Zone
                6 bombers moved from French Central Africa to Egypt
                5 bombers moved from India to Egypt
                6 bombers moved from Eastern United States to French Equatorial Africa

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                3 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        43 Sea Zone : 2 destroyers
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Egypt : 11 bombers
        French Equatorial Africa : 6 bombers
        101 Sea Zone : 2 carriers, 1 destroyer and 3 fighters

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 37 / 35
        Americans : 50 / 70
        Chinese : 9 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 16 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries moved from Kwangsi to Hunan
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 4 artilleries and 11 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 35 / 35
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 16 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                      UK_Pacific take 42 Sea Zone from Japanese
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery and 10 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 armour moved from Trans-Jordan to Alexandria
                1 armour moved from Trans-Jordan to Alexandria
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Trans-Jordan to Alexandria

    Combat - British
                Battle in Borneo
                Battle in Alexandria
                    British attack with 3 armour, 1 artillery, 10 infantry and 2 mech_infantrys
                    Italians defend with 8 infantry
                        British roll dice for 3 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Alexandria, round 2 :  6/16 hits
                        Italians roll dice for 8 infantry in Alexandria, round 2 :  3/8 hits
                        3 infantry owned by the British and 6 infantry owned by the Italians lost in Alexandria
                    7 infantry owned by the British , 3 armour owned by the British , 2 mech_infantrys owned by the British and 1 artillery owned by the British retreated to Egypt
                    Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - British
                3 artilleries moved from Trans-Jordan to Egypt
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 fighter moved from Persia to 98 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 armour, 2 fighters, 8 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                3 aaGuns moved from Kwangsi to Hunan
                2 artilleries, 7 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Kwangsi to Hunan
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 mech_infantry placed in India
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in Kwangtung change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 carrier

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 artilleries and 7 infantry
        Siam : 1 flag
        Hunan : 3 aaGuns, 1 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Borneo : 1 artillery
        Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 2 destroyers and 1 transport
        39 Sea Zone : 1 carrier
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        French Equatorial Africa : 2 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag, 1 mech_infantry
        99 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 31 / 35
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 5 times
            Average roll : 2.917
            Median : 2.000
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.562
            Median : 2.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 2 carriers, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    British defend with 1 carrier and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    British win with 2 fighters remaining. Battle score for attacker is -16
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 bomber, 1 cruiser and 1 destroyer
                    2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
                2 infantry moved from Alexandria to Tobruk
                2 armour moved from Tunisia to Tobruk
                3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria

    Place Units - Italians
                3 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                        ANZAC roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 2 fighters
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 artillery
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        45 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 transport
        20 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier and 1 destroyer
        Egypt : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 26 / 35
        Americans : 52 / 70
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 26 / 35
        Americans : 52 / 70
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 cruiser, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Volgograd
                1 tactical_bomber moved from Ukraine to Volgograd
                1 tactical_bomber moved from Archangel to Volgograd
                2 infantry moved from Novosibirsk to Samara
                1 infantry and 1 mech_infantry moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Tambov
                3 infantry moved from Ukraine to Rostov
                3 armour moved from Ukraine to Rostov
                4 armour moved from Western Ukraine to Rostov
                2 armour and 3 infantry moved from Belarus to Bryansk
                1 infantry moved from Urals to Novosibirsk
                3 armour moved from Novgorod to Bryansk
                3 armour, 13 artilleries and 60 infantry moved from Western Ukraine to Bryansk
                10 infantry moved from Bessarabia to Ukraine
                5 armour and 5 mech_infantrys moved from Romania to Ukraine
                2 tactical_bombers moved from 92 Sea Zone to Southern Italy

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 7 armour and 3 infantry
                    Russians defend with 1 armour and 2 infantry
                    Germans win, taking Rostov from Russians with 7 armour and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Bryansk
                2 tactical_bombers moved from Volgograd to Samara

    Place Units - Germans
                2 bombers and 6 mech_infantrys placed in Western Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 93 Sea Zone
                Germans undo move 1.
                2 bombers placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Germany
                Germans undo move 4.
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                15 artilleries, 55 infantry and 1 mech_infantry moved from Russia to Samara
                1 infantry moved from Vologda to Samara
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                6 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Samara
                    Russians attack with 15 artilleries, 56 infantry and 1 mech_infantry
                    Germans defend with 2 infantry and 2 tactical_bombers
                        Russians roll dice for 15 artilleries, 56 infantry and 1 mech_infantry in Samara, round 2 :  22/72 hits
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 :  0/4 hits
                        2 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 15 artilleries, 56 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 infantry and 2 tactical_bombers
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun and 9 infantry moved from Yenisey to Timguska
                1 aaGun moved from Amur to Manchuria
                2 aaGuns moved from Russia to Samara

    Place Units - Russians
                Units in Russia being upgraded or consumed: 1 factory_minor
                1 factory_upgrade and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,4
                Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 factory_minor and 1 infantry
        Manchuria : 1 aaGun and 6 infantry
        Timguska : 1 aaGun and 11 infantry
        Egypt : 1 artillery
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 armour
        Russia : 1 airfield, 1 factory_upgrade and 3 infantry
        Samara : 2 aaGuns, 15 artilleries, 56 infantry and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 24 / 27
        Japanese : 20 / 35
        Americans : 52 / 70
        Chinese : 14 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.354
            Standard Deviation : 0.595
            Total rolls : 80

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.306
            Median : 3.000
            Variance : 0.451
            Standard Deviation : 0.671
            Total rolls : 72


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 armour moved from Anhwe to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 bomber moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to Kiangsu
                17 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                2 armour and 1 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Japanese collect 21 PUs; end with 21 PUs total

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 bombers moved from French Equatorial Africa to French West Africa
                11 bombers moved from Egypt to Tobruk
                4 bombers moved from French Equatorial Africa to Tobruk

    Combat - Americans
                Battle in Tobruk
                    Americans attack with 15 bombers
                    Italians defend with 2 armour, 2 artilleries and 2 infantry
                        Americans roll dice for 15 bombers in Tobruk, round 2 :  9/15 hits
                        Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Tobruk, round 2 :  4/6 hits
                        2 artilleries owned by the Italians , 4 bombers owned by the Americans , 2 armour owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
                    Americans win with 11 bombers remaining. Battle score for attacker is -22
                    Casualties for Italians: 2 armour, 2 artilleries and 2 infantry
                    Casualties for Americans: 4 bombers
                Battle in French West Africa
                    Americans attack with 2 bombers
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in French West Africa, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in French West Africa, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in French West Africa, round 3 :  2/2 hits
                        Italians roll dice for 1 mech_infantry in French West Africa, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in French West Africa
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                2 bombers moved from French West Africa to Egypt
                11 bombers moved from Tobruk to Egypt
                2 destroyers moved from 43 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 3 fighters and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        37 Sea Zone : 2 destroyers
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Egypt : 13 bombers
        101 Sea Zone : 3 carriers, 3 destroyers, 6 fighters and 1 transport

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 24 / 27
        Japanese : 21 / 21
        Americans : 52 / 78
        Chinese : 13 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.630
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Italians Combat
                1 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                4 artilleries and 11 infantry moved from Hunan to Kiangsi

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Kansu
                2 artilleries placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kiangsi : 6 artilleries and 12 infantry
        Shensi : 2 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 24 / 27
        Japanese : 19 / 21
        Americans : 52 / 78
        Chinese : 15 / 21
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.630
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Italians Combat
                1 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Hunan to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Hunan to Chahar
                      Chinese take Chahar from Japanese
                1 armour moved from Hunan to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Shan State to Burma
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery, 2 destroyers and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                3 aaGuns, 2 fighters, 8 infantry and 1 tactical_bomber moved from Hunan to Kiangsi
                2 artilleries and 7 infantry moved from Kwangsi to Kiangsi
                1 artillery and 2 infantry moved from Kwangtung to Kiangsi
                3 armour, 2 fighters and 1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 airfield and 2 infantry placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 artilleries and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 artilleries and 7 infantry

    Territory Summary for British, UK_Pacific :

    Shantung : 1 mech_infantry
        Kiangsi : 3 aaGuns, 3 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
        Jehol : 1 armour
        Siam : 1 flag
        Chahar : 1 mech_infantry
        Shan State : 1 artillery
        Burma : 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Nigeria : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tobruk : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 3 armour, 2 fighters and 1 mech_infantry
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 24 / 27
        Japanese : 15 / 21
        Americans : 52 / 78
        Chinese : 19 / 21
        British : 30 / 30
        UK_Pacific : 24 / 29
        Italians : 14 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.630
            Median : 4.000
            Variance : 1.038
            Standard Deviation : 1.019
            Total rolls : 27

    Italians Combat
                1 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.944
            Standard Deviation : 0.972
            Total rolls : 19


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Algeria to Tunisia
                3 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                3 artilleries, 2 carriers, 1 cruiser, 1 fighter, 2 infantry and 3 transports moved from 92 Sea Zone to 97 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                3 artilleries and 2 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 carrier and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 20 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to India
                1 fighter moved from 44 Sea Zone to India
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 carrier, 1 destroyer and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 tactical_bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Shan State : 1 artillery
        India : 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour, 3 infantry and 2 tactical_bombers
        Philippines : 1 artillery
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        20 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 carrier and 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 24 / 27
        Japanese : 15 / 21
        Americans : 52 / 78
        Chinese : 19 / 21
        British : 30 / 30
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 24 / 27
        Japanese : 15 / 21
        Americans : 52 / 78
        Chinese : 19 / 21
        British : 30 / 30
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 mech_infantry moved from Tambov to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                2 mech_infantrys moved from Novgorod to Smolensk
                5 armour moved from Ukraine to Tambov
                10 infantry and 8 mech_infantrys moved from Ukraine to Rostov
                1 armour moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Russians
                5 infantry moved from Bryansk to Russia
                1 infantry moved from Tambov to Russia
                3 artilleries moved from Bryansk to Russia
                1 bomber moved from Bryansk to Western Germany
                1 armour moved from Bryansk to Russia
                8 armour, 10 artilleries and 58 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Russia
                    Germans attack with 1 armour, 3 artilleries and 6 infantry
                    Russians defend with 1 airfield, 1 factory_upgrade and 3 infantry
                    Germans captures 27PUs while taking Russians capital
                    Germans converts factory_upgrade into different units
                    Germans win, taking Russia from Russians with 1 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 armour moved from Germany to Northern Italy
                1 armour moved from Western Germany to Northern Italy
                1 armour moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                3 fighters moved from Southern Italy to 97 Sea Zone

    Place Units - Germans
                1 bomber and 2 fighters placed in Western Germany
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 carrier placed in 105 Sea Zone
                2 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 73 PUs; end with 101 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 108 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUs

    Territory Summary for Germans :

    Tsinghai : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Romania : 1 factory_upgrade
        Germany : 3 aaGuns and 1 factory_major
        Northern Italy : 3 armour and 2 infantry
        Southern Italy : 2 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 6 armour, 12 infantry and 8 mech_infantrys
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
        Tambov : 1 flag, 13 armour, 10 artilleries and 58 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 infantry
        Smolensk : 1 flag, 2 mech_infantrys
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 cruiser, 1 destroyer and 3 fighters
        Northwest Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 carrier and 1 submarine

    Production/PUs Summary :

    Germans : 73 / 128
        Russians : 17 / 0
        Japanese : 15 / 21
        Americans : 52 / 78
        Chinese : 18 / 21
        British : 30 / 30
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,652
            Median : 4,000
            Variance : 0,864
            Standard Deviation : 0,929
            Total rolls : 23

    Germans Combat
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,684
            Median : 4,000
            Variance : 0,944
            Standard Deviation : 0,972
            Total rolls : 19

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 artillery moved from Samara to Kazakhstan
                1 infantry moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns, 14 artilleries, 55 infantry and 1 mech_infantry moved from Samara to Novosibirsk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Korea

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
        Manchuria : 1 aaGun and 6 infantry
        Timguska : 1 aaGun and 9 infantry
        Kazakhstan : 1 artillery and 1 infantry
        Egypt : 1 artillery
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 armour
        Urals : 1 infantry
        Novosibirsk : 2 aaGuns, 14 artilleries, 56 infantry and 1 mech_infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 70 / 128
        Russians : 20 / 0
        Japanese : 15 / 21
        Americans : 52 / 78
        Chinese : 18 / 21
        British : 30 / 30
        UK_Pacific : 24 / 29
        Italians : 14 / 25
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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