G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                3 artilleries and 5 infantry moved from Szechwan to Shensi
                8 artilleries and 18 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 artilleries and 5 infantry
                    Germans defend with 1 armour and 4 mech_infantrys
                        Chinese roll dice for 3 artilleries and 5 infantry in Shensi, round 2 :  4/8 hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Shensi, round 2 :  4/5 hits
                        4 infantry owned by the Chinese and 4 mech_infantrys owned by the Germans lost in Shensi
                        Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 3 :  0/4 hits
                        Germans roll dice for 1 armour in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 :  2/4 hits
                        Germans roll dice for 1 armour in Shensi, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Germans with 3 artilleries remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Suiyuyan

    Place Units - Chinese
                3 infantry placed in Shensi
                1 artillery and 1 infantry placed in Shensi
                2 artilleries placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Territory Summary for Chinese :

    Manchuria : 10 artilleries and 18 infantry
        Shensi : 4 artilleries and 4 infantry
        Suiyuyan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 9 / 0
        Japanese : 18 / 26
        Americans : 52 / 77
        Chinese : 21 / 28
        British : 34 / 34
        UK_Pacific : 24 / 29
        Italians : 11 / 22
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 19 times
                6 was rolled 6 times
            Average roll : 3.556
            Median : 4.000
            Variance : 2.943
            Standard Deviation : 1.716
            Total rolls : 54

    Null / Other
                1 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.200
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.200
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.688
            Median : 4.500
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 3.455
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
                British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 fighter moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Algeria to Morocco
                      British take Morocco from Italians
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Northwest Persia
                    British attack with 3 fighters and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 3 fighters and 3 infantry in Northwest Persia, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  2/3 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                4 armour, 2 artilleries and 7 infantry moved from Eastern Persia to Persia
                1 fighter moved from Northwest Persia to Persia
                1 fighter moved from Northwest Persia to Persia
                1 fighter moved from Northwest Persia to Persia
                5 armour moved from India to Eastern Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Trans-Jordan to Iraq
                2 armour moved from Belgian Congo to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                3 aaGuns, 3 artilleries and 17 infantry moved from Jehol to Manchuria
                1 armour moved from Chahar to Shensi
                1 mech_infantry moved from Chahar to Shensi

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                3 submarines placed in 20 Sea Zone
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 1 mech_infantry
                    Some Units in 20 Sea Zone change ownership: 3 submarines

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Manchuria : 3 aaGuns, 3 artilleries and 17 infantry
        Shensi : 1 armour and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Kwangtung : 1 artillery, 1 factory_minor and 1 harbour
        Kazakhstan : 1 flag, 1 mech_infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer, 3 submarines and 1 transport
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 5 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 flag, 1 mech_infantry
        Algeria : 1 flag
        Syria : 3 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 4 armour, 6 artilleries, 15 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 5 armour
        81 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 4 armour, 5 artilleries, 1 factory_minor, 3 fighters and 16 infantry

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 9 / 0
        Japanese : 18 / 26
        Americans : 52 / 77
        Chinese : 21 / 28
        British : 36 / 36
        UK_Pacific : 24 / 30
        Italians : 10 / 22
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 19 times
                6 was rolled 8 times
            Average roll : 3.413
            Median : 3.000
            Variance : 2.661
            Standard Deviation : 1.631
            Total rolls : 63

    Null / Other
                1 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.200
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.200
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.118
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.688
            Median : 4.500
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
            Average roll : 3.455
            Median : 4.000
            Variance : 2.300
            Standard Deviation : 1.517
            Total rolls : 11


  • sure, not a problem at all, no worries


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 2 submarines
                    British defend with 2 submarines
                    2 submarines owned by the British Submerged

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Caucasus

    Place Units - Italians
                1 cruiser, 1 destroyer and 1 submarine placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2
                Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 bomber moved from Philippines to 35 Sea Zone
                1 bomber moved from Philippines to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 bombers moved from Jehol to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 4 bombers and 1 submarine
                    Japanese defend with 3 battleships and 1 cruiser
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 4 bombers in 35 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 3 battleships and 1 cruiser in 35 Sea Zone, round 2 :  0/4 hits
                        1 cruiser owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 4 bombers in 35 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 battleship in 35 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 4 bombers and 1 submarine remaining. Battle score for attacker is 72
                    Casualties for Japanese: 3 battleships and 1 cruiser

    Non Combat Move - ANZAC
                1 bomber moved from 35 Sea Zone to Manchuria
                1 bomber moved from 35 Sea Zone to Manchuria
                1 bomber moved from 35 Sea Zone to Manchuria
                1 bomber moved from 35 Sea Zone to Manchuria
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Manchuria : 4 bombers
        Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 2 artilleries
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag
        54 Sea Zone : 2 infantry and 1 transport
        62 Sea Zone : 1 carrier and 1 submarine
        Persia : 3 fighters and 1 infantry

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 9 / 0
        Japanese : 18 / 26
        Americans : 52 / 77
        Chinese : 21 / 28
        British : 36 / 36
        UK_Pacific : 24 / 30
        Italians : 10 / 15
        ANZAC : 17 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.800
            Median : 5.000
            Variance : 1.929
            Standard Deviation : 1.389
            Total rolls : 15

    Japanese Combat
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 5.600
            Median : 6.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.400
            Median : 4.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Scotland : 1 infantry
        United Kingdom : 1 infantry
        Persia : 1 infantry

    Production/PUs Summary :

    Germans : 73 / 101
        Russians : 9 / 0
        Japanese : 18 / 26
        Americans : 52 / 77
        Chinese : 21 / 28
        British : 36 / 36
        UK_Pacific : 24 / 30
        Italians : 10 / 15
        ANZAC : 17 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans repair 28 damage on 17 factory_majors and 11 factory_minors; Remaining resources: 73 PUs;
                Germans buy 7 fighters; Remaining resources: 3 PUs;

    Combat Move - Germans
                2 bombers moved from Southern Italy to Western Germany
                5 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 fighter moved from Southern Italy to Caucasus
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Romania to Bessarabia
                1 fighter moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 armour moved from Kansu to Kazakhstan
                1 armour, 2 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
                2 armour moved from Russia to Kazakhstan
                1 bomber moved from Russia to Timguska
                2 infantry moved from Urals to Timguska
                14 armour, 13 artilleries, 59 infantry and 9 mech_infantrys moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                2 mech_infantrys moved from Nenetsia to Samara
                2 tactical_bombers moved from Novgorod to Caucasus

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans attack with 1 submarine; Italians loiter and taunt with
                    British defend with 2 submarines
                    2 submarines owned by the British Submerged
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 6,5,5,4 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: airfield = 6, factory_major = 12
                Battle in Timguska
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    retreated to Timguska
                    Russians winGermans win with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Kazakhstan from British with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Timguska to Russia
                1 fighter moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                5 bombers moved from United Kingdom to 112 Sea Zone
                5 bombers moved from 112 Sea Zone to Western Germany
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                3 fighters placed in 112 Sea Zone
                4 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1
                Germans collect 73 PUs (2 lost to blockades); end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Tsinghai : 1 flag
        Evenkiyskiy : 1 flag, 14 armour, 13 artilleries, 59 infantry and 9 mech_infantrys
        Kazakhstan : 1 flag, 4 armour, 2 infantry and 4 mech_infantrys
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 7 bombers, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Romania : 1 factory_upgrade
        Germany : 3 aaGuns and 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 2 infantry
        Russia : 1 flag, 1 airfield, 1 bomber and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 aaGun, 8 armour, 2 artilleries, 1 factory_minor, 2 fighters, 10 infantry, 13 mech_infantrys and 3 tactical_bombers
        Smolensk : 1 flag
        Samara : 1 flag, 2 mech_infantrys
        112 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
        Bulgaria : 1 flag
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 75 / 103
        Russians : 8 / 0
        Japanese : 18 / 26
        Americans : 52 / 77
        Chinese : 21 / 28
        British : 35 / 36
        UK_Pacific : 24 / 30
        Italians : 10 / 15
        ANZAC : 17 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans

    Combat - Russians

    Non Combat Move - Russians
                3 aaGuns, 14 artilleries, 64 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq

    Turn Complete - Russians

    Territory Summary for Russians :

    Yakut S.S.R. : 3 aaGuns, 14 artilleries, 64 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Ethiopia : 1 flag
        Novosibirsk : 1 infantry
        Iraq : 1 flag, 1 armour, 1 artillery and 1 mech_infantry

    Production/PUs Summary :

    Germans : 74 / 103
        Russians : 9 / 0
        Japanese : 18 / 26
        Americans : 52 / 77
        Chinese : 21 / 28
        British : 35 / 36
        UK_Pacific : 24 / 30
        Italians : 10 / 15
        ANZAC : 17 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Korea

    Non Combat Move - Japanese
                1 bomber moved from Caroline Islands to Japan

    Place Units - Japanese
                3 infantry placed in Korea
                5 infantry placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,5,2,5,4,6
                Japanese collect 17 PUs (1 lost to blockades); end with 19 PUs total

  • '18 '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                3 bombers moved from Iraq to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                3 bombers moved from Syria to 97 Sea Zone
                5 bombers moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany

  • '18 '16

    scramble and intercept orders


  • scramble all, and intercept all


  • sorry, ment intercept all, scramble none

  • '18 '16

    I can’t roll dice there’s something wrong with the tripleawarclub server at the moment


  • okay

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                3 bombers moved from Iraq to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                3 bombers moved from Syria to 97 Sea Zone
                5 bombers moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 7 bombers
                    Germans defend with 1 submarine; Italians defend with 1 cruiser, 1 destroyer and 3 submarines
                    3 submarines owned by the Italians and 1 submarine owned by the Germans Submerged
                        Americans roll dice for 7 bombers in 97 Sea Zone, round 2 :  4/7 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    Americans win with 7 bombers remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Air Battle in Western Germany
                    Americans attacks with 6 units heading to Western Germany
                    Germans launches 5 interceptors out of Western Germany
                        Attackers Fire,  :  0/6 hits
                        Defenders Fire,  :  0/5 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/6 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Western Germany rolls: 6,5,7,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Western Germany causes 24 damage total.  Damaged units is as follows: harbour = 4, factory_major = 20
                Cleaning up after air battles

    Non Combat Move - Americans
                5 bombers moved from Western Germany to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from 97 Sea Zone to Iraq
                1 bomber moved from 97 Sea Zone to Iraq
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from 97 Sea Zone to Syria
                1 bomber moved from 97 Sea Zone to Syria
                1 bomber moved from 97 Sea Zone to Iraq
                8 fighters moved from 106 Sea Zone to United Kingdom
                1 carrier and 2 fighters moved from 101 Sea Zone to 106 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Quebec : 1 armour and 1 infantry
        Egypt : 2 bombers
        United Kingdom : 8 bombers and 9 fighters
        Syria : 2 bombers
        106 Sea Zone : 5 carriers, 3 destroyers, 2 fighters, 1 submarine and 1 transport
        Iraq : 3 bombers

    Production/PUs Summary :

    Germans : 74 / 103
        Russians : 9 / 0
        Japanese : 18 / 19
        Americans : 52 / 82
        Chinese : 21 / 28
        British : 35 / 36
        UK_Pacific : 24 / 30
        Italians : 10 / 15
        ANZAC : 17 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 5 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.725
            Standard Deviation : 1.314
            Total rolls : 52

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Germans
                4 artilleries and 4 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Germans

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Shensi
                6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Manchuria : 10 artilleries and 24 infantry
        Shensi : 1 artillery and 2 infantry
        Kansu : 1 infantry
        Tsinghai : 4 artilleries and 4 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 9 / 0
        Japanese : 18 / 19
        Americans : 52 / 82
        Chinese : 23 / 29
        British : 35 / 36
        UK_Pacific : 24 / 30
        Italians : 10 / 15
        ANZAC : 17 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 14 times
                6 was rolled 5 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.725
            Standard Deviation : 1.314
            Total rolls : 52

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.842
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour, 6 artilleries, 15 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                4 armour, 5 artilleries, 3 fighters and 16 infantry moved from Persia to Northwest Persia
                5 armour moved from Eastern Persia to Northwest Persia
                1 infantry moved from Manchuria to Amur
                      UK_Pacific take Amur from Japanese

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Northwest Persia
                    British attack with 13 armour, 11 artilleries, 3 fighters, 31 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                        British roll dice for 13 armour, 11 artilleries, 3 fighters, 31 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  16/60 hits
                        Germans roll dice for 2 infantry in Northwest Persia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 13 armour, 11 artilleries, 3 fighters, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Egypt
                1 fighter moved from Northwest Persia to Egypt
                1 fighter moved from Northwest Persia to Egypt
                3 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                5 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Morocco to Tunisia
                3 submarines moved from 20 Sea Zone to 6 Sea Zone

    Place Units - British
                1 submarine and 1 transport placed in 81 Sea Zone
                1 armour placed in Egypt
                2 artilleries and 1 infantry placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour placed in India
                3 destroyers placed in 20 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in 20 Sea Zone change ownership: 3 destroyers

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Manchuria : 3 aaGuns, 3 artilleries and 16 infantry
        Shensi : 1 armour and 1 mech_infantry
        India : 1 airfield, 1 armour, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 artillery, 1 factory_minor and 1 harbour
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        20 Sea Zone : 4 destroyers and 1 transport
        6 Sea Zone : 3 submarines
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 3 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 3 submarines
        Iraq : 5 armour and 3 infantry
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        81 Sea Zone : 1 submarine and 1 transport
        Northwest Persia : 1 flag, 13 armour, 11 artilleries, 31 infantry and 2 mech_infantrys
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 9 / 0
        Japanese : 17 / 19
        Americans : 52 / 82
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 25 / 30
        Italians : 10 / 15
        ANZAC : 17 / 32
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 14 times
                6 was rolled 8 times
            Average roll : 3.565
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 62

    Germans Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 60


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 bombers moved from Caucasus to Persia

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 3 submarines
                    British defend with 3 submarines
                    3 submarines owned by the British Submerged
                Air Battle in Persia
                    Italians attacks with 2 units heading to Persia
                    British launches 3 interceptors out of Persia
                    1 fighter owned by the ANZAC lost in Persia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                    1 bomber killed by AA
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Persia to Caucasus

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,2,4,3
                Italians collect 2 PUs (8 lost to blockades); end with 5 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs


  • with italy i assumed u would intercept wiith ur fighters in persia, so i did, but if u want i can roll over again

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