That’s what I thought. Thanks for clarifying!
G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)
-
i took the liberty to submerge ur british subs, in italian convoy, because i attacked, but if u like can figth the battle if u dont want to submerge
-
o yes u did right
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
3 fighters moved from Iraq to Persia
1 bomber moved from Philippines to Jehol
1 bomber moved from Philippines to Jehol
1 bomber moved from New South Wales to Philippines
1 bomber moved from New South Wales to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Jehol : 2 bombers
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Philippines : 2 artilleries and 2 bombers
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Persia : 3 fighters and 1 infantryProduction/PUs Summary :
Germans : 72 / 100
Russians : 12 / 0
Japanese : 20 / 30
Americans : 51 / 72
Chinese : 19 / 25
British : 34 / 34
UK_Pacific : 24 / 29
Italians : 11 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Eire to Scotland
1 infantry moved from Iraq to PersiaTurn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 72 / 100
Russians : 12 / 0
Japanese : 20 / 30
Americans : 51 / 72
Chinese : 19 / 25
British : 34 / 34
UK_Pacific : 24 / 29
Italians : 11 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans repair 15 damage on 15 factory_minors; Remaining resources: 85 PUs;
Germans buy 2 armour, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Kazakhstan to Tsinghai
1 tactical_bomber moved from Caucasus to Tsinghai
2 artilleries moved from Volgograd to Caucasus
4 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Volgograd
2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Novgorod to Nenetsia
14 armour, 13 artilleries, 59 infantry and 9 mech_infantrys moved from Vologda to Urals
Germans take Urals from Russians
2 infantry moved from Novosibirsk to Urals
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour and 5 mech_infantrys moved from Sikang to Shensi
2 fighters moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Southern Italy
3 infantry and 1 mech_infantry moved from France to Western GermanyCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Tsinghai
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Germans attack with 1 armour and 5 mech_infantrys
Chinese defend with 1 infantry
Germans win, taking Shensi from Chinese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tsinghai to Caucasus
1 aaGun moved from Volgograd to CaucasusPlace Units - Germans
1 fighter and 2 infantry placed in Caucasus
1 fighter and 2 infantry placed in Volgograd
2 armour and 1 bomber placed in Russia
2 infantry placed in Romania
2 tactical_bombers placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5
Germans collect 75 PUs (2 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUsTerritory Summary for Germans :
Shensi : 1 flag, 1 armour and 4 mech_infantrys
Kansu : 1 flag, 1 armour
Tsinghai : 1 flag, 2 mech_infantrys
Sikang : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 factory_upgrade and 2 infantry
Germany : 3 aaGuns and 1 factory_major
Southern Italy : 2 bombers and 2 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag, 2 mech_infantrys
Urals : 1 flag, 14 armour, 13 artilleries, 61 infantry and 9 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 bomber and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
Caucasus : 1 flag, 1 aaGun, 8 armour, 2 artilleries, 1 factory_minor, 1 fighter, 12 infantry, 11 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 2 submarines
Bulgaria : 1 flag
97 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 77 / 101
Russians : 10 / 0
Japanese : 20 / 30
Americans : 51 / 72
Chinese : 16 / 25
British : 34 / 34
UK_Pacific : 24 / 29
Italians : 11 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4,200
Median : 5,000
Variance : 1,071
Standard Deviation : 1,035
Total rolls : 15Null / Other
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,000
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Germans Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from GermansCombat - Russians
Non Combat Move - Russians
3 aaGuns, 14 artilleries, 59 infantry and 1 mech_infantry moved from Evenkiyskiy to Yenisey
5 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
Territory Summary for Russians :
Yenisey : 3 aaGuns, 14 artilleries, 64 infantry and 1 mech_infantry
Timguska : 1 infantry
Trans-Jordan : 1 artillery
Egypt : 1 armour and 1 mech_infantry
French Equatorial Africa : 1 flag
Ethiopia : 1 flag
Iraq : 1 flagProduction/PUs Summary :
Germans : 76 / 101
Russians : 11 / 0
Japanese : 20 / 30
Americans : 51 / 72
Chinese : 16 / 25
British : 34 / 34
UK_Pacific : 24 / 29
Italians : 11 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
5 armour, 18 infantry and 1 mech_infantry moved from Manchuria to Korea
1 bomber moved from Manchuria to 35 Sea Zone
3 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
Japanese take Buryatia from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 3 battleships, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber
ANZAC defend with 2 carriers, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport; British defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Americans defend with 2 destroyers
Units damaged: 2 carriers owned by the ANZAC and 1 carrier owned by the British
Units damaged: 1 carrier owned by the Japanese and 3 battleships owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 3 battleships, 1 bomber and 1 cruiser remaining. Battle score for attacker is 85
Casualties for Japanese: 1 bomber, 2 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 carriers, 3 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 destroyersNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Caroline IslandsPlace Units - Japanese
3 armour placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 21 PUs (1 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Korea : 8 armour, 1 factory_minor, 19 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major and 1 harbour
Manchuria : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
35 Sea Zone : 3 battleships and 1 cruiserProduction/PUs Summary :
Germans : 76 / 101
Russians : 9 / 0
Japanese : 22 / 26
Americans : 51 / 72
Chinese : 16 / 25
British : 34 / 34
UK_Pacific : 24 / 29
Italians : 11 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 10 times
3 was rolled 15 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 16 times
Average roll : 3,513
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 76Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,513
Median : 3,000
Variance : 0,553
Standard Deviation : 0,743
Total rolls : 39ANZAC Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3,583
Median : 3,500
Variance : 0,343
Standard Deviation : 0,586
Total rolls : 36 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from Iraq to Volgograd
1 bomber moved from Syria to Caucasus
1 bomber moved from Iraq to Volgograd
1 bomber moved from Syria to Caucasus
1 bomber moved from Syria to Ukraine
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands -
intercept? caucasus and volgogrd?
-
yep
-
sorry just not feeling very well I forget to unload the troops on Hawaiian Islands. I’ll post down the edited turn. I think it’s fair to kill my bomber instead of the inf. I think this can balance your very early request to change something. But anyway I need your approval to do this. I’ll continue playing. Just in case we can re-edit.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from Iraq to Volgograd
1 bomber moved from Syria to Caucasus
1 bomber moved from Iraq to Volgograd
1 bomber moved from Syria to Caucasus
1 bomber moved from Syria to Ukraine
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Hawaiian IslandsCombat - Americans
Air Battle in Volgograd
Americans attacks with 2 units heading to Volgograd
Germans launches 1 interceptors out of Volgograd
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/2 hits
1 bomber killed by AA
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Air Battle in Caucasus
Americans attacks with 2 units heading to Caucasus
Germans launches 1 interceptors out of Caucasus
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Germans lost in Caucasus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/2 hits
Bombing raid in Caucasus rolls: 7,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 3,7,7 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total.
Battle in Hawaiian Islands
Americans attack with 1 bomber
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 bomber in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hawaiian Islands
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Iraq
1 bomber moved from Caucasus to Iraq
1 bomber moved from Volgograd to Iraq
1 bomber moved from Western Germany to Syria
1 bomber moved from Western Germany to Syria
1 bomber moved from Western Germany to Syria
9 bombers moved from Western United States to United Kingdom
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 106 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5,5,5
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
10 Sea Zone : 1 carrier and 2 fighters
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Quebec : 1 armour and 1 infantry
Egypt : 1 bomber
United Kingdom : 9 bombers and 1 fighter
Syria : 3 bombers
106 Sea Zone : 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 1 transport
Iraq : 3 bombers
101 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 76 / 101
Russians : 9 / 0
Japanese : 21 / 26
Americans : 52 / 77
Chinese : 16 / 25
British : 34 / 34
UK_Pacific : 24 / 29
Italians : 11 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 15 times
6 was rolled 2 times
Average roll : 3.742
Median : 5.000
Variance : 4.633
Standard Deviation : 2.153
Total rolls : 31Null / Other
1 was rolled 1 times
5 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Japanese Combat
1 was rolled 1 times
5 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 10Americans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.455
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Germans
3 artilleries and 5 infantry moved from Szechwan to Shensi
8 artilleries and 18 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 5 infantry
Germans defend with 1 armour and 4 mech_infantrys
Chinese roll dice for 3 artilleries and 5 infantry in Shensi, round 2 : 4/8 hits
Germans roll dice for 1 armour and 4 mech_infantrys in Shensi, round 2 : 4/5 hits
4 infantry owned by the Chinese and 4 mech_infantrys owned by the Germans lost in Shensi
Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 3 : 0/4 hits
Germans roll dice for 1 armour in Shensi, round 3 : 0/1 hits
Chinese roll dice for 3 artilleries and 1 infantry in Shensi, round 4 : 2/4 hits
Germans roll dice for 1 armour in Shensi, round 4 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Germans with 3 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 4 mech_infantrys
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
3 infantry placed in Shensi
1 artillery and 1 infantry placed in Shensi
2 artilleries placed in ManchuriaTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUsTerritory Summary for Chinese :
Manchuria : 10 artilleries and 18 infantry
Shensi : 4 artilleries and 4 infantry
Suiyuyan : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 74 / 101
Russians : 9 / 0
Japanese : 18 / 26
Americans : 52 / 77
Chinese : 21 / 28
British : 34 / 34
UK_Pacific : 24 / 29
Italians : 11 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 19 times
6 was rolled 6 times
Average roll : 3.556
Median : 4.000
Variance : 2.943
Standard Deviation : 1.716
Total rolls : 54Null / Other
1 was rolled 1 times
5 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Japanese Combat
1 was rolled 1 times
5 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.455
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 28 PUs;
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Algeria to Morocco
British take Morocco from Italians
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from GermansCombat - British
British creates battle in territory 97 Sea Zone
Battle in Northwest Persia
British attack with 3 fighters and 3 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 3 fighters and 3 infantry in Northwest Persia, round 2 : 3/6 hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
4 armour, 2 artilleries and 7 infantry moved from Eastern Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
5 armour moved from India to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Iraq
2 armour moved from Belgian Congo to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 81 Sea Zone
3 aaGuns, 3 artilleries and 17 infantry moved from Jehol to Manchuria
1 armour moved from Chahar to Shensi
1 mech_infantry moved from Chahar to ShensiPlace Units - British
1 artillery and 2 infantry placed in Persia
3 armour placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
3 submarines placed in 20 Sea Zone
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 20 Sea Zone change ownership: 3 submarinesTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 3 aaGuns, 3 artilleries and 17 infantry
Shensi : 1 armour and 1 mech_infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 artillery, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 1 mech_infantry
French Indo China : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer, 3 submarines and 1 transport
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 3 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 5 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag, 1 mech_infantry
Algeria : 1 flag
Syria : 3 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
106 Sea Zone : 1 flag, 1 destroyer
Eire : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 4 armour, 6 artilleries, 15 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 5 armour
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 4 armour, 5 artilleries, 1 factory_minor, 3 fighters and 16 infantryProduction/PUs Summary :
Germans : 73 / 101
Russians : 9 / 0
Japanese : 18 / 26
Americans : 52 / 77
Chinese : 21 / 28
British : 36 / 36
UK_Pacific : 24 / 30
Italians : 10 / 22
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 19 times
6 was rolled 8 times
Average roll : 3.413
Median : 3.000
Variance : 2.661
Standard Deviation : 1.631
Total rolls : 63Null / Other
1 was rolled 1 times
5 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Japanese Combat
1 was rolled 1 times
5 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 4.250
Standard Deviation : 2.062
Total rolls : 5Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.118
Median : 3.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Italians Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.688
Median : 4.500
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Americans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
Average roll : 3.455
Median : 4.000
Variance : 2.300
Standard Deviation : 1.517
Total rolls : 11 -
sure, not a problem at all, no worries
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Germans loiter and taunt with ; Italians attack with 2 submarines
British defend with 2 submarines
2 submarines owned by the British SubmergedNon Combat Move - Italians
2 aaGuns moved from Rostov to CaucasusPlace Units - Italians
1 cruiser, 1 destroyer and 1 submarine placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,2
Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
1 bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Jehol to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 4 bombers and 1 submarine
Japanese defend with 3 battleships and 1 cruiser
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 bombers in 35 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 3 battleships and 1 cruiser in 35 Sea Zone, round 2 : 0/4 hits
1 cruiser owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 4 bombers in 35 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 battleship in 35 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 4 bombers and 1 submarine remaining. Battle score for attacker is 72
Casualties for Japanese: 3 battleships and 1 cruiserNon Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to Manchuria
1 bomber moved from 35 Sea Zone to Manchuria
1 bomber moved from 35 Sea Zone to Manchuria
1 bomber moved from 35 Sea Zone to Manchuria
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Manchuria : 4 bombers
Queensland : 1 airfield, 2 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 artilleries
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag
54 Sea Zone : 2 infantry and 1 transport
62 Sea Zone : 1 carrier and 1 submarine
Persia : 3 fighters and 1 infantryProduction/PUs Summary :
Germans : 73 / 101
Russians : 9 / 0
Japanese : 18 / 26
Americans : 52 / 77
Chinese : 21 / 28
British : 36 / 36
UK_Pacific : 24 / 30
Italians : 10 / 15
ANZAC : 17 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.800
Median : 5.000
Variance : 1.929
Standard Deviation : 1.389
Total rolls : 15Japanese Combat
5 was rolled 2 times
6 was rolled 3 times
Average roll : 5.600
Median : 6.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.400
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Persia : 1 infantryProduction/PUs Summary :
Germans : 73 / 101
Russians : 9 / 0
Japanese : 18 / 26
Americans : 52 / 77
Chinese : 21 / 28
British : 36 / 36
UK_Pacific : 24 / 30
Italians : 10 / 15
ANZAC : 17 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans repair 28 damage on 17 factory_majors and 11 factory_minors; Remaining resources: 73 PUs;
Germans buy 7 fighters; Remaining resources: 3 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to Western Germany
5 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Southern Italy to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Romania to Bessarabia
1 fighter moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 armour, 2 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan
2 armour moved from Russia to Kazakhstan
1 bomber moved from Russia to Timguska
2 infantry moved from Urals to Timguska
14 armour, 13 artilleries, 59 infantry and 9 mech_infantrys moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 mech_infantrys moved from Nenetsia to Samara
2 tactical_bombers moved from Novgorod to CaucasusCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
Germans attack with 1 submarine; Italians loiter and taunt with
British defend with 2 submarines
2 submarines owned by the British Submerged
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,5,5,4 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: airfield = 6, factory_major = 12
Battle in Timguska
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
retreated to Timguska
Russians winGermans win with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Kazakhstan
Germans attack with 4 armour, 2 infantry and 4 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Kazakhstan from British with 4 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Timguska to Russia
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
5 bombers moved from United Kingdom to 112 Sea Zone
5 bombers moved from 112 Sea Zone to Western Germany
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 fighters placed in 112 Sea Zone
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,1
Germans collect 73 PUs (2 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsTerritory Summary for Germans :
Kansu : 1 flag
Tsinghai : 1 flag
Evenkiyskiy : 1 flag, 14 armour, 13 artilleries, 59 infantry and 9 mech_infantrys
Kazakhstan : 1 flag, 4 armour, 2 infantry and 4 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 7 bombers, 1 factory_major, 5 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Romania : 1 factory_upgrade
Germany : 3 aaGuns and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 2 infantry
Russia : 1 flag, 1 airfield, 1 bomber and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 aaGun, 8 armour, 2 artilleries, 1 factory_minor, 2 fighters, 10 infantry, 13 mech_infantrys and 3 tactical_bombers
Smolensk : 1 flag
Samara : 1 flag, 2 mech_infantrys
112 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Bulgaria : 1 flag
97 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 2 infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 75 / 103
Russians : 8 / 0
Japanese : 18 / 26
Americans : 52 / 77
Chinese : 21 / 28
British : 35 / 36
UK_Pacific : 24 / 30
Italians : 10 / 15
ANZAC : 17 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from GermansCombat - Russians
Non Combat Move - Russians
3 aaGuns, 14 artilleries, 64 infantry and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to IraqTurn Complete - Russians
Territory Summary for Russians :
Yakut S.S.R. : 3 aaGuns, 14 artilleries, 64 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 infantry
Iraq : 1 flag, 1 armour, 1 artillery and 1 mech_infantryProduction/PUs Summary :
Germans : 74 / 103
Russians : 9 / 0
Japanese : 18 / 26
Americans : 52 / 77
Chinese : 21 / 28
British : 35 / 36
UK_Pacific : 24 / 30
Italians : 10 / 15
ANZAC : 17 / 32
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0