good luck
Global 1940 2nd edition Toberwhompus (Axis) vs. Shin Ji (Allies)
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Oh, and just hit “done” for France. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Vyborg to Novgorod
1 tactical_bomber moved from Finland to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 armour moved from French Central Africa to Nigeria
Germans take Nigeria from British
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia
7 armour, 9 artilleries, 1 fighter, 11 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
1 infantry moved from Scotland to United Kingdom
8 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Germany
1 bomber moved from Western Germany to Gibraltar
1 fighter and 2 tactical_bombers moved from Western Germany to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 2 artilleries, 9 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Novgorod to Eastern Poland
1 destroyer and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery moved from 97 Sea Zone to Greece
5 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
10 infantry placed in Germany
2 armour and 2 artilleries placed in Western Germany
1 destroyer and 1 submarine placed in 109 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
6 artilleries, 1 fighter and 8 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
4 armour and 1 mech_infantry moved from Egypt to Alexandria
3 mech_infantrys moved from Trans-Jordan to AlexandriaCombat - Russians
Battle in Alexandria
Russians attack with 4 armour and 4 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Alexandria from Italians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 6 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Russians win, taking Novgorod from Germans with 4 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 2 artilleries and 9 infantry
Casualties for Russians: 2 artilleries and 8 infantryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Archangel
3 infantry moved from Ukraine to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
2 artilleries moved from Ukraine to Bryansk
2 aaGuns moved from Ukraine to Bryansk
3 armour and 12 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
4 infantry moved from Ulaanbaatar to DzavhanPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 4 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
2 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Amur to Japan
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 armour moved from Alaska to 1 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Siberia to AmurCombat - Japanese
Battle in Soviet Far East
Battle in West India
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking West India from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ceylon
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from French Indo China to Yunnan
1 fighter moved from Kweichow to Kwangsi
2 tactical_bombers moved from Kweichow to Kwangsi
1 aaGun moved from Amur to Buyant-UhaaPlace Units - Japanese
1 airfield placed in Kwangsi
1 destroyer and 1 submarine placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in Malaya
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 mech_infantry and 11 submarines; Remaining resources: 1 PUs;Combat Move - Americans
3 armour and 3 mech_infantrys moved from Western United States to British Columbia
1 bomber moved from Hawaiian Islands to 3 Sea Zone
4 bombers moved from Philippines to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 3 bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 3 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in British Columbia
Americans attack with 3 armour and 3 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking British Columbia from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
3 bombers moved from 37 Sea Zone to Queensland
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Eastern United States to 86 Sea Zone
3 bombers moved from Eastern United States to French Guiana
2 carriers, 2 destroyers, 4 fighters and 4 transports moved from 86 Sea Zone to 88 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Brazil to French Guiana
1 bomber moved from 3 Sea Zone to Aleutian IslandsPlace Units - Americans
1 mech_infantry placed in Eastern United States
10 submarines placed in 101 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,4
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
9 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
2 infantry placed in Kweichow
Chinese undo move 2.
1 infantry placed in Anhwe
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - British
1 armour moved from Alberta Saskatchewan Manitoba to Alaska
Americans take Alaska from JapaneseCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Kenya to French Equatorial Africa
1 armour moved from Tanganyika Territory to French Equatorial AfricaTurn Complete - UK_Pacific
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After guving it some thought, I’m gonna go ahead and concede the game t this point. I made some spectacularly poor decisions, and you perfectly used them to your advantage. If nothing else, I have learned that Sealion is still a viable strategy.
Good game!
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Good game!
I had a bit of good fortune early and was able to exploit a couple of missteps. If your Taranto raid had gone even average, Italy would have been looking much weaker and Britain stronger.
Let me know when/if you’d like another game. I’m away from the computer for a few days this weekend, but free after that.